CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 16 of 16

_id 2ae0
authors Bairstow, Jeffrey N.
year 1985
title Chip Design Made Easy
source high Technology. June, 1985. pp. 18-25 : ill. includes bibliography: p. 74
summary The combination of powerful engineering workstations and novel software tools is making custom chip design economical even for engineers without the specific training. The availability of new automated design technology is promoted by the changing market dynamics. The design of an integrated circuit, with hardware choices, is described
keywords business, AI, electrical engineering, hardware
series CADline
last changed 2003/06/02 13:58

_id 2730
authors Balkovich, Edward, Lerman, Steven and Parmelee, Richard P.
year 1985
title Computing in Higher Education : The ATHENA Experience
source communications of the ACM. November, 1985. vol. 28: pp. 1214- 1224
summary In this article the use of computation in higher education is approached from the broad sense of its actual use in the curriculum. The authors try to identify areas where current educational methods have observable deficiencies that might be alleviated by the use of appropriate software/hardware combinations. Project ATHENA at MIT is the example the article is based on
keywords networks, software, hardware, UNIX, education
series CADline
last changed 2003/06/02 13:58

_id ascaad2006_paper20
id ascaad2006_paper20
authors Chougui, Ali
year 2006
title The Digital Design Process: reflections on architectural design positions on complexity and CAAD
source Computing in Architecture / Re-Thinking the Discourse: The Second International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2006), 25-27 April 2006, Sharjah, United Arab Emirates
summary These instructions are intended to guide contributors to the Second Architecture is presently engaged in an impatient search for solutions to critical questions about the nature and the identity of the discipline, and digital technology is a key agent for prevailing innovations in architectural design. The problem of complexity underlies all design problems. With the advent of CAD however, Architect’s ability to truly represent complexity has increased considerably. Another source that provides information about dealing with complexity is architectural theory. As Rowe (1987) states, architectural theory constitutes “a corpus of principles that are agreed upon and therefore worthy of emulation”. Architectural theory often is a mixed reflection on the nature of architectural design, design processes, made in descriptive and prescriptive terms (see Kruft 1985). Complexity is obviously not a new issue in architectural theory. Since it is an inherent characteristic of design problems, it has been dealt with in many different ways throughout history. Contemporary architects incorporate the computer in their design process. They produce architecture that is generated by the use of particle systems, simulation software, animation software, but also the more standard modelling tools. The architects reflect on the impact of the computer in their theories, and display changes in style by using information modelling techniques that have become versatile enough to encompass the complexity of information in the architectural design process. In this way, architectural style and theory can provide directions to further develop CAD. Most notable is the acceptance of complexity as a given fact, not as a phenomenon to oppose in systems of organization, but as a structuring principle to begin with. No matter what information modelling paradigm is used, complex and huge amounts of information need to be processed by designers. A key aspect in the combination of CAD, complexity, and architectural design is the role of the design representation. The way the design is presented and perceived during the design process is instrumental to understanding the design task. More architects are trying to reformulate this working of the representation. The intention of this paper is to present and discuss the current state of the art in architectural design positions on complexity and CAAD, and to reflect in particular on the role of digital design representations in this discussion. We also try to investigate how complexity can be dealt with, by looking at architects, in particular their styles and theories. The way architects use digital media and graphic representations can be informative how units of information can be formed and used in the design process. A case study is a concrete architect’s design processes such as Peter Eisenman Rem Koolhaas, van Berkel, Lynn, and Franke gehry, who embrace complexity and make it a focus point in their design, Rather than viewing it as problematic issue, by using computer as an indispensable instrument in their approaches.
series ASCAAD
email
last changed 2007/04/08 19:47

_id acadia06_068
id acadia06_068
authors Elys, John
year 2006
title Digital Ornament
doi https://doi.org/10.52842/conf.acadia.2006.068
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 68-78
summary Gaming software has a history of fostering development of economical and creative methods to deal with hardware limitations. Traditionally the visual representation of gaming software has been a poor offspring of high-end visualization. In a twist of irony, this paper proposes that game production software leads the way into a new era of physical digital ornament. The toolbox of the rendering engine evolved rapidly between 1974-1985 and it is still today, 20 years later the main component of all visualization programs. The development of the bump map is of particular interest; its evolution into a physical displacement map provides untold opportunities of the appropriation of the 2D image to a physical 3D object.To expose the creative potential of the displacement map, a wide scope of existing displacement usage has been identified: Top2maya is a scientific appropriation, Caruso St John Architects an architectural precedent and Tord Boonje’s use of 2D digital pattern provides us with an artistic production precedent. Current gaming technologies give us an indication of how the resolution of displacement is set to enter an unprecedented level of geometric detail. As modernity was inspired by the machine age, we should be led by current technological advancement and appropriate its usage. It is about a move away from the simplification of structure and form to one that deals with the real possibilities of expanding the dialogue of surface topology. Digital Ornament is a kinetic process rather than static, its intentions lie in returning the choice of bespoke materials back to the Architect, Designer and Artist.
series ACADIA
email
last changed 2022/06/07 07:55

_id e234
authors Kalay, Yehuda E. and Harfmann, Anton C.
year 1985
title An Integrative Approach to Computer-Aided Design Education in Architecture
source February, 1985. [17] p. : [8] p. of ill
summary With the advent of CAD, schools of architecture are now obliged to prepare their graduates for using the emerging new design tools and methods in architectural practices of the future. In addition to this educational obligation, schools of architecture (possibly in partnership with practicing firms) are also the most appropriate agents for pursuing research in CAD that will lead to the development of better CAD software for use by the profession as a whole. To meet these two rather different obligations, two kinds of CAD education curricula are required: one which prepares tool- users, and another that prepares tool-builders. The first educates students about the use of CAD tools for the design of buildings, whereas the second educates them about the design of CAD tools themselves. The School of Architecture and Planning in SUNY at Buffalo has recognized these two obligations, and in Fall 1982 began to meet them by planning and implementing an integrated CAD environment. This environment now consists of 3 components: a tool-building sequence of courses, an advanced research program, and a general tool-users architectural curriculum. Students in the tool-building course sequence learn the principles of CAD and may, upon graduation, become researchers and the managers of CAD systems in practicing offices. While in school they form a pool of research assistants who may be employed in the research component of the CAD environment, thereby facilitating the design and development of advanced CAD tools. The research component, through its various projects, develops and provides state of the art tools to be used by practitioners as well as by students in the school, in such courses as architectural studio, environmental controls, performance programming, and basic design courses. Students in these courses who use the tools developed by the research group constitute the tool-users component of the CAD environment. While they are being educated in the methods they will be using throughout their professional careers, they also act as a 'real-world' laboratory for testing the software and thereby provide feedback to the research component. The School of Architecture and Planning in SUNY at Buffalo has been the first school to incorporate such a comprehensive CAD environment in its curriculum, thereby successfully fulfilling its obligation to train students in the innovative methods of design that will be used in architectural practices of the future, and at the same time making a significant contribution to the profession of architecture as a whole. This paper describes the methodology and illustrates the history of the CAD environment's implementation in the School
keywords CAD, architecture, education
series CADline
email
last changed 2003/06/02 13:58

_id 0e5e
authors Kociolek, A.
year 1986
title CAD in Polish Building
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 235-245
summary There is little CAAD in Polish architectural design offices, and only recently have practising architects discovered the computer. On the other hand, CAAD has been used for some time in research and development based at universities or in large design organizations. This chapter gives a broad picture of the computerization of building design in Poland, a complex process which concerns planning and financing, hardware, software, CAD practice, standardization, training, education, etc. Here architectural applications are treated on an equal basis, together with other applications representing design disciplines involved in design, such as structural and mechanical engineering. The underlying philosophy of this chapter is a belief that proper and well-balanced computerization of design in building which leaves creative work to human beings should result in better design and eventually in improvements in the built environment. Therefore integration of the design process in building seems more important for design practice than attempts to replace an architect by a computer, although the intellectual attraction of this problem is recognized.
series CAAD Futures
last changed 1999/04/03 17:58

_id a864
authors Love, James A.
year 1985
title CAAD: The Interactive Effect in Technical Education
doi https://doi.org/10.52842/conf.acadia.1985.001
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 1-12
summary The factors that determine the value of CAAD tools in technical education are investigated. Pedagogical theory on problem solving is reviewed, and its relationship to the design process as described by Mitchell is discussed. The goals of design practice and design education are compared. Consideration of the nature of the architectural design process and the impact of CAAD leads to the conclusion that cognitive skills, as defined by Gagne, are of increasing importance. Pre-CAAD approaches to technical instruction are discussed. The opportunities represented by CAAD in terms of more relevant, effective, and rewarding learning experiences are noted. Features that make CAAD tools effective for instruction are considered, and the need for specialized instructional software is pointed out. Additional benefits of CAAD usage, including greater effectiveness of instructional staff and substitution for laboratory hardware are noted.
series ACADIA
email
last changed 2022/06/07 07:59

_id 244d
authors Monedero, J., Casaus, A. and Coll, J.
year 1992
title From Barcelona. Chronicle and Provisional Evaluation of a New Course on Architectural Solid Modelling by Computerized Means
doi https://doi.org/10.52842/conf.ecaade.1992.351
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 351-362
summary The first step made at the ETSAB in the computer field goes back to 1965, when professors Margarit and Buxade acquired an IBM computer, an electromechanical machine which used perforated cards and which was used to produce an innovative method of structural calculation. This method was incorporated in the academic courses and, at that time, this repeated question "should students learn programming?" was readily answered: the exercises required some knowledge of Fortran and every student needed this knowledge to do the exercises. This method, well known in Europe at that time, also provided a service for professional practice and marked the beginning of what is now the CC (Centro de Calculo) of our school. In 1980 the School bought a PDP1134, a computer which had 256 Kb of RAM, two disks of 5 Mb and one of lO Mb, and a multiplexor of 8 lines. Some time later the general politics of the UPC changed their course and this was related to the purchase of a VAX which is still the base of the CC and carries most of the administrative burden of the school. 1985 has probably been the first year in which we can talk of a general policy of the school directed towards computers. A report has been made that year, which includes an inquest adressed to the six Departments of the School (Graphic Expression, Projects, Structures, Construction, Composition and Urbanism) and that contains interesting data. According to the report, there were four departments which used computers in their current courses, while the two others (Projects and Composition) did not use them at all. The main user was the Department of Structures while the incidence of the remaining three was rather sporadic. The kind of problems detected in this report are very typical: lack of resources for hardware and software and for maintenance of the few computers that the school had at that moment; a demand (posed by the students) greatly exceeding the supply (computers and teachers). The main problem appeared to be the lack of computer graphic devices and proper software.

series eCAADe
email
last changed 2022/06/07 07:58

_id 8298
authors Quadrel, Richard W. and Chassin, David P.
year 1985
title Energy Graphics: A Progress Report on the Development of Architectural Courseware
doi https://doi.org/10.52842/conf.acadia.1985.129
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 129-141
summary Energy Graphics is a technique for determining the energy performance of buildings at the conceptual stage of the architectural design process. Unlike many energy analysis programs, which only produce results after ail of the building information has been supplied, Energy Graphics works with the designer in understanding how early decisions about building form and configuration affect energy use.

The Energy Graphics technique is currently being "computerized" on a Sun 2/120 graphics workstation, under a grant by the Inter-University Consortium for Educational Computing. The resulting software will be used in the architectural design curriculum so that students will be able to receive an immediate energy evaluation of their design explorations.

For use in the studios, the software must include a powerful graphics interface that allows students to "sketch" their design concepts interactively. The computer will then interpret these sketches as building information, organize them into an integrated database, perform the energy calculations, and inform the student of the results in a graphic format. One of the project's major goals is to provide this graphics interface in the same way that architects think about drawing, and not simply to imitate current computer "drafting" systems.

The goals of the project can only be met by developing the software on a powerful workstation system, which provides fast processing time, large memory, multitasking capabilities and high-resolution graphics. This progress report describes our efforts to date on the development of this important software.

series ACADIA
last changed 2022/06/07 08:00

_id 20a8
authors Ruffle, Simon
year 1986
title How Can CAD Provide for the Changing Role of the Architect?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 197-199
summary At the RIBA Conference of 1981 entitled 'New Opportunities', and more recently at the 1984 ACA Annual Conference on 'Architects in Competition' there has been talk of marketing, new areas of practice, recapturing areas of practice lost to other professions, more accountability to client and public 'the decline of the mystique of the professional'. It is these issues, rather than technical advances in software and hardware, that will be the prime movers in getting computers into widespread practice in the future. In this chapter we will examine how changing attitudes in the profession might affect three practical issues in computing with which the author has been preoccupied in the past year. We will conclude by considering how, in future, early design stage computing may need to be linked to architectural theory, and, as this is a conference where we are encouraged to be outspoken, we will raise the issue of a computer-based theory of architecture.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 2c11
authors Ryan, Daniel L.
year 1985
title Computer-Aided Graphics and Design
source vii, 398 p. : ill. New York: Marcel Dekker, Inc., 1985. 2nd. ed revised and expanded.: includes bibliography and index
summary The emphasis is on computer graphic usage in engineering problem solving rather then on creating software. The book provides information on programs, systems and applications in the context of an engineering curriculum
keywords computer graphics, CAD, education
series CADline
last changed 2003/06/02 13:58

_id 22eb
authors Schley, Michael
year 1985
title CAD Buyer's Checklist
source Architectural Technology. Summer, 1985. pp. 50-55 : ill
summary Selecting a computer-aided design system is difficult. Computers confront architects with a bewildering array of capabilities and prices. The performance checklist here can be a big help in evaluating CAD systems. By grading different systems using the same criteria, it is easier to separate fact from impression. Also, it is a useful way to reveal deficiencies that a typical demonstration might hide
keywords business, CAD, systems, practice, management, hardware, software, architecture
series CADline
last changed 1999/02/12 15:09

_id e16a
authors Schmitt, Gerhard N.
year 1985
title Architectural Tool Building: Introduction to Pascal for Architects and Designers Using Graphics on the IBM PC and Macintosh
doi https://doi.org/10.52842/conf.acadia.1985.119
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 119-128
summary The growing number of architecture and design students that take introductory computing courses justify the development of courses that are tuned to the specific needs of these disciplines. The importance of graphics has to be reflected in these courses and relationships that exist between structured programming and deterministic design problems must be demonstrated. This paper describes such a course - the software and the tutorial developed for it. It is both the introduction for architecture and design students to become competent program users and the foundation and prerequisite for more advanced courses in data structures and Artificial Intelligence for architectural tool building.

series ACADIA
email
last changed 2022/06/07 07:57

_id e235
authors Van Norman, Mark
year 1985
title THE USER INTERFACE IN PROGRAMS FOR DESIGN EDUCATION: ISSUES AND CRITERIA
doi https://doi.org/10.52842/conf.acadia.1985.155
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 155-168
summary Due to inexpensive mass-marketed microcomputers and CAAD software the type of "clients" we serve as CAAD educators will soon change. In addition to teaching CAAD programming to 20 students a semester, we may soon be serving a much larger group of casual users from design studios and technical courses. These casual users will require that we provide programs and hardware which allow them to design a better product more swiftly and with less effort than by hand. The most crucial factor in meeting these criteria is the quality of the user interface of the programs and equipment we provide.

At Harvard, we have studied the user interfaces of more than 80 programs used in 10 areas of design. This paper is a summary of a 90 page report in which issues are raised, the answers to which determine the quality of the user interface of a program. In the summarized report, different approaches to resolving each issue are discussed, but no "answers" are provided. In our roles as authors, teachers, and now, consumers of CAAD programs, we must - explicitly or by default - address these issues before designing or purchasing programs and hardware for design education.

series ACADIA
type normal paper
last changed 2022/06/07 07:58

_id 452c
authors Vanier, D. J. and Worling, Jamie
year 1986
title Three-dimensional Visualization: A Case Study
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 92-102
summary Three-dimensional computer visualization has intrigued both building designers and computer scientists for decades. Research and conference papers present an extensive list of existing and potential uses for threedimensional geometric data for the building industry (Baer et al., 1979). Early studies on visualization include urban planning (Rogers, 1980), treeshading simulation (Schiler and Greenberg, 1980), sun studies (Anon, 1984), finite element analysis (Proulx, 1983), and facade texture rendering (Nizzolese, 1980). With the advent of better interfaces, faster computer processing speeds and better application packages, there had been interest on the part of both researchers and practitioners in three-dimensional -models for energy analysis (Pittman and Greenberg, 1980), modelling with transparencies (Hebert, 1982), super-realistic rendering (Greenberg, 1984), visual impact (Bridges, 1983), interference clash checking (Trickett, 1980), and complex object visualization (Haward, 1984). The Division of Building Research is currently investigating the application of geometric modelling in the building delivery process using sophisticated software (Evans, 1985). The first stage of the project (Vanier, 1985), a feasibility study, deals with the aesthetics of the mode. It identifies two significant requirements for geometric modelling systems: the need for a comprehensive data structure and the requirement for realistic accuracies and tolerances. This chapter presents the results of the second phase of this geometric modelling project, which is the construction of 'working' and 'presentation' models for a building.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 806f
authors Woo, Tony C.
year 1985
title A Combinatorial Analysis of Boundary Data Structure Schemata
source IEEE Computer Graphics and Applications. March, 1985. vol. 5: pp. 19-27 : ill. includes bibliography
summary While the design of an efficient 3-D data structure may be of theoretical interest, its real reward is the software speed- up in geometric algorithm for solid modeling, CAD/CAM and robotics application by using boundary data structures that are fast and use less storage. It is the objective of this article to provide techniques for designing new boundary data structures
keywords CAD, CAM, data structures, solid modeling, algorithms, B-rep,techniques
series CADline
last changed 2003/06/02 10:24

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