CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id ddssar0206
id ddssar0206
authors Bax, M.F.Th. and Trum, H.M.G.J.
year 2002
title Faculties of Architecture
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary In order to be inscribed in the European Architect’s register the study program leading to the diploma ‘Architect’ has to meet the criteria of the EC Architect’s Directive (1985). The criteria are enumerated in 11 principles of Article 3 of the Directive. The Advisory Committee, established by the European Council got the task to examine such diplomas in the case some doubts are raised by other Member States. To carry out this task a matrix was designed, as an independent interpreting framework that mediates between the principles of Article 3 and the actual study program of a faculty. Such a tool was needed because of inconsistencies in the list of principles, differences between linguistic versions ofthe Directive, and quantification problems with time, devoted to the principles in the study programs. The core of the matrix, its headings, is a categorisation of the principles on a higher level of abstractionin the form of a taxonomy of domains and corresponding concepts. Filling in the matrix means that each study element of the study programs is analysed according to their content in terms of domains; thesummation of study time devoted to the various domains results in a so-called ‘profile of a faculty’. Judgement of that profile takes place by committee of peers. The domains of the taxonomy are intrinsically the same as the concepts and categories, needed for the description of an architectural design object: the faculties of architecture. This correspondence relates the taxonomy to the field of design theory and philosophy. The taxonomy is an application of Domain theory. This theory,developed by the authors since 1977, takes as a view that the architectural object only can be described fully as an integration of all types of domains. The theory supports the idea of a participatory andinterdisciplinary approach to design, which proved to be awarding both from a scientific and a social point of view. All types of domains have in common that they are measured in three dimensions: form, function and process, connecting the material aspects of the object with its social and proceduralaspects. In the taxonomy the function dimension is emphasised. It will be argued in the paper that the taxonomy is a categorisation following the pragmatistic philosophy of Charles Sanders Peirce. It will bedemonstrated as well that the taxonomy is easy to handle by giving examples of its application in various countries in the last 5 years. The taxonomy proved to be an adequate tool for judgement ofstudy programs and their subsequent improvement, as constituted by the faculties of a Faculty of Architecture. The matrix is described as the result of theoretical reflection and practical application of a matrix, already in use since 1995. The major improvement of the matrix is its direct connection with Peirce’s universal categories and the self-explanatory character of its structure. The connection with Peirce’s categories gave the matrix a more universal character, which enables application in other fieldswhere the term ‘architecture’ is used as a metaphor for artefacts.
series DDSS
last changed 2003/11/21 15:16

_id ddss9408
id ddss9408
authors Bax, Thijs and Trum, Henk
year 1994
title A Taxonomy of Architecture: Core of a Theory of Design
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The authors developed a taxonomy of concepts in architectural design. It was accepted by the Advisory Committee for education in the field of architecture, a committee advising the European Commission and Member States, as a reference for their task to harmonize architectural education in Europe. The taxonomy is based on Domain theory, a theory developed by the authors, based on General Systems Theory and the notion of structure according to French Structuralism, takes a participatory viewpoint for the integration of knowledge and interests by parties in the architectural design process. The paper discusses recent developments of the taxonomy, firstly as a result of a confrontation with similar endeavours to structure the field of architectural design, secondly as a result of applications of education and architectural design practice, and thirdly as a result of theapplication of some views derived from the philosophical work from Charles Benjamin Peirce. Developments concern the structural form of the taxonomy comprising basic concepts and levelbound scale concepts, and the specification of the content of the fields which these concepts represent. The confrontation with similar endeavours concerns mainly the work of an ARCUK workingparty, chaired by Tom Marcus, based on the European Directive from 1985. The application concerns experiences with a taxonomy-based enquiry in order to represent the profile of educational programmes of schools and faculties of architecture in Europe in qualitative and quantitative terms. This enquiry was carried out in order to achieve a basis for comparison and judgement, and a basis for future guidelines including quantitative aspects. Views of Peirce, more specifically his views on triarchy as a way of ordering and structuring processes of thinking,provide keys for a re-definition of concepts as building stones of the taxonomy in terms of the form-function-process-triad, which strengthens the coherence of the taxonomy, allowing for a more regular representation in the form of a hierarchical ordered matrix.
series DDSS
last changed 2003/08/07 16:36

_id a6f1
authors Bridges, A.H.
year 1986
title Any Progress in Systematic Design?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 5-15
summary In order to discuss this question it is necessary to reflect awhile on design methods in general. The usual categorization discusses 'generations' of design methods, but Levy (1981) proposes an alternative approach. He identifies five paradigm shifts during the course of the twentieth century which have influenced design methods debate. The first paradigm shift was achieved by 1920, when concern with industrial arts could be seen to have replaced concern with craftsmanship. The second shift, occurring in the early 1930s, resulted in the conception of a design profession. The third happened in the 1950s, when the design methods debate emerged; the fourth took place around 1970 and saw the establishment of 'design research'. Now, in the 1980s, we are going through the fifth paradigm shift, associated with the adoption of a holistic approach to design theory and with the emergence of the concept of design ideology. A major point in Levy's paper was the observation that most of these paradigm shifts were associated with radical social reforms or political upheavals. For instance, we may associate concern about public participation with the 1970s shift and the possible use (or misuse) of knowledge, information and power with the 1980s shift. What has emerged, however, from the work of colleagues engaged since the 1970s in attempting to underpin the practice of design with a coherent body of design theory is increasing evidence of the fundamental nature of a person's engagement with the design activity. This includes evidence of the existence of two distinctive modes of thought, one of which can be described as cognitive modelling and the other which can be described as rational thinking. Cognitive modelling is imagining, seeing in the mind's eye. Rational thinking is linguistic thinking, engaging in a form of internal debate. Cognitive modelling is externalized through action, and through the construction of external representations, especially drawings. Rational thinking is externalized through verbal language and, more formally, through mathematical and scientific notations. Cognitive modelling is analogic, presentational, holistic, integrative and based upon pattern recognition and pattern manipulation. Rational thinking is digital, sequential, analytical, explicatory and based upon categorization and logical inference. There is some relationship between the evidence for two distinctive modes of thought and the evidence of specialization in cerebral hemispheres (Cross, 1984). Design methods have tended to focus upon the rational aspects of design and have, therefore, neglected the cognitive aspects. By recognizing that there are peculiar 'designerly' ways of thinking combining both types of thought process used to perceive, construct and comprehend design representations mentally and then transform them into an external manifestation current work in design theory is promising at last to have some relevance to design practice.
series CAAD Futures
email
last changed 2003/11/21 15:16

_id ascaad2006_paper20
id ascaad2006_paper20
authors Chougui, Ali
year 2006
title The Digital Design Process: reflections on architectural design positions on complexity and CAAD
source Computing in Architecture / Re-Thinking the Discourse: The Second International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD 2006), 25-27 April 2006, Sharjah, United Arab Emirates
summary These instructions are intended to guide contributors to the Second Architecture is presently engaged in an impatient search for solutions to critical questions about the nature and the identity of the discipline, and digital technology is a key agent for prevailing innovations in architectural design. The problem of complexity underlies all design problems. With the advent of CAD however, Architect’s ability to truly represent complexity has increased considerably. Another source that provides information about dealing with complexity is architectural theory. As Rowe (1987) states, architectural theory constitutes “a corpus of principles that are agreed upon and therefore worthy of emulation”. Architectural theory often is a mixed reflection on the nature of architectural design, design processes, made in descriptive and prescriptive terms (see Kruft 1985). Complexity is obviously not a new issue in architectural theory. Since it is an inherent characteristic of design problems, it has been dealt with in many different ways throughout history. Contemporary architects incorporate the computer in their design process. They produce architecture that is generated by the use of particle systems, simulation software, animation software, but also the more standard modelling tools. The architects reflect on the impact of the computer in their theories, and display changes in style by using information modelling techniques that have become versatile enough to encompass the complexity of information in the architectural design process. In this way, architectural style and theory can provide directions to further develop CAD. Most notable is the acceptance of complexity as a given fact, not as a phenomenon to oppose in systems of organization, but as a structuring principle to begin with. No matter what information modelling paradigm is used, complex and huge amounts of information need to be processed by designers. A key aspect in the combination of CAD, complexity, and architectural design is the role of the design representation. The way the design is presented and perceived during the design process is instrumental to understanding the design task. More architects are trying to reformulate this working of the representation. The intention of this paper is to present and discuss the current state of the art in architectural design positions on complexity and CAAD, and to reflect in particular on the role of digital design representations in this discussion. We also try to investigate how complexity can be dealt with, by looking at architects, in particular their styles and theories. The way architects use digital media and graphic representations can be informative how units of information can be formed and used in the design process. A case study is a concrete architect’s design processes such as Peter Eisenman Rem Koolhaas, van Berkel, Lynn, and Franke gehry, who embrace complexity and make it a focus point in their design, Rather than viewing it as problematic issue, by using computer as an indispensable instrument in their approaches.
series ASCAAD
email
last changed 2007/04/08 19:47

_id 23bc
authors Demko, Stephen, Hodges, Laurie and Naylor, Bruce F.
year 1985
title Construction of Fractal Objects with Iterated Function Systems
source SIGGRAPH '85 Conference Proceedings. July, 1985. vol. 19 ; no. 3: pp. 271-278 : ill. col. includes bibliography
summary In computer graphics, geometric modeling of complex objects is a difficult process. An important class of complex objects arise from natural phenomena: trees, plants, clouds, mountains, etc. Researchers are investigating a variety of techniques for extending modeling capabilities to include these as well as other classes. One mathematical concept that appears to have significant potential for this is fractals. Much interest currently exists in the general scientific community in using fractals as a model of complex natural phenomena. However, only a few methods for generating fractal sets are known. We have been involved in the development of a new approach to computing fractals. Any set of linear maps (affine transformations) and an associated set of probabilities determines an Iterated Function System (IFS). Each IFS has a unique 'attractor' which is typically a fractal set (object). Specification of only a few maps can produce very complicated objects. Design of fractal objects is made relatively simple and intuitive by the discovery of an important mathematical property relating the fractal sets to the IFS. The method also provides the possibility of solving the inverse problem, given the geometry of an object, determine an IFS that will (approximately) generate that geometry. This paper presents the application of the theory of IFS to geometric modeling
keywords computer graphics, geometric modeling, fractals, visualization
series CADline
last changed 2003/06/02 13:58

_id 68aa
authors Greenberg, Donald P.
year 1986
title Computer Graphics and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 63-67
summary The field of computer graphics has made enormous progress during the past decade. It is rapidly approaching the time when we will be able to create images of such realism that it will be possible to 'walk through' nonexistent spaces and to evaluate their aesthetic quality based on the simulations. In this chapter we wish to document the historical development of computer graphics image creation and describe some techniques which are currently being developed. We will try to explain some pilot projects that we are just beginning to undertake at the Program of Computer Graphics and the Center for Theory and Simulation in Science and Engineering at Cornell University.
series CAAD Futures
last changed 1999/04/03 17:58

_id a864
authors Love, James A.
year 1985
title CAAD: The Interactive Effect in Technical Education
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 1-12
doi https://doi.org/10.52842/conf.acadia.1985.001
summary The factors that determine the value of CAAD tools in technical education are investigated. Pedagogical theory on problem solving is reviewed, and its relationship to the design process as described by Mitchell is discussed. The goals of design practice and design education are compared. Consideration of the nature of the architectural design process and the impact of CAAD leads to the conclusion that cognitive skills, as defined by Gagne, are of increasing importance. Pre-CAAD approaches to technical instruction are discussed. The opportunities represented by CAAD in terms of more relevant, effective, and rewarding learning experiences are noted. Features that make CAAD tools effective for instruction are considered, and the need for specialized instructional software is pointed out. Additional benefits of CAAD usage, including greater effectiveness of instructional staff and substitution for laboratory hardware are noted.
series ACADIA
email
last changed 2022/06/07 07:59

_id 4c92
authors Norman, Richard B.
year 1985
title Electronic Color in the Architectural Studio - An Alternative Strategy for Introducing the Computer as a Creative Tool in the Studio Environment
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 35-42
doi https://doi.org/10.52842/conf.acadia.1985.035
summary An alternative strategy is proposed for introducing the computer as a creative tool in the studio environment. It is suggested that computer graphic capabilities, focusing on color as an element of design, be incorporated into basic design studios. Techniques of color drawing on the computer are discussed, and computer modeling of color systems is recommended as a vehicle through which to introduce color theory. The effect of color on the perception of buildings is explored, illustrating how color selection can affect a building's line, form and spatial quality. These techniques enable students to develop an appreciation of the use of color in buildings, reinforcing their knowledge of basic design, and introducing them to graphic computing in a visually provocative manner. The proposal recognizes the importance of both color theory and graphic computers to an evolving architectural curriculum.

series ACADIA
email
last changed 2022/06/07 07:58

_id a0d4
id a0d4
authors Rosa Enrich, Andrea Carnicero, Gustavo Fornari & Pedro Orazzi
year 2004
title ANALYSIS AND EVALUATION OF MATHEMATICAL LEARNING STRUCTURES
source Proceedings of the Fourth International Conference of Mathematics & Design, Spetial Edition of the Journal of Mathematics & Design, Volume 4, No.1, pp. 13-21.
summary Abstract: A series of practical tasks have been done under the general name of “Surfaces in invisible cities”. Each task was based on a story taken from the book The Invisible Cities by Italo Calvino. The research carried out allows to design a pedagogical project which makes evident , generates and connects several intentions, motivations and learning structures. It proposes the use of multi- level languages and readings. Therefore, each task takes more time than that of the proposed mathematical class. Its implementation generates a broader view than that seen at the time of design.

From the detailed analysis of the results obtained, the following diverse pedagogical aspects of this work project arise: a. The use of several multiple intelligence: Howard Gardner (1985) found that a man has several distinct intelligence types among which Logical-Mathematical; Spatial; Linguistic -oriented; Musical; Intra-personal; Kinesthetic-Corporal; Interpersonal stand out. Only those types used in the task will be analyzed, making a brief description of each type. b. The architectonic-city planning aspects: architectonic-city planning interpretation of the space imagined after reading the text, with the purpose of identifying figures, shapes, volumes and colors which are expressed via an analogous space. They consist of visual, architectonic and territorial speculations without a rigorous spatial theory and it is pretended that they possess a technical precision at mathematical concept level. c. The mathematical contents: a study of the conical and square shapes present in the designs done and used in a creative manner in students’ compositions following the reading of the story chosen is carried out. An analysis of shapes is performed and mathematical problems are posed within the design context.

Traditional sketching methods have been used in task solving and the possibilities offered by the virtual tools are analyzed.

Emphasis has been put on the vertical and horizontal interchanges in the Chair, generating changes in knowledge transmission perspectives, thus allowing the sharing of contents, abilities and resources. The architectonic work imagined and created by the students will focus on these different working lines creating a harmonious and significant whole. The work is the result of multiple connections and creative proposals.

keywords city, geometry, multiple intelligence
series other
type normal paper
email
last changed 2005/04/07 12:46

_id 20a8
authors Ruffle, Simon
year 1986
title How Can CAD Provide for the Changing Role of the Architect?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 197-199
summary At the RIBA Conference of 1981 entitled 'New Opportunities', and more recently at the 1984 ACA Annual Conference on 'Architects in Competition' there has been talk of marketing, new areas of practice, recapturing areas of practice lost to other professions, more accountability to client and public 'the decline of the mystique of the professional'. It is these issues, rather than technical advances in software and hardware, that will be the prime movers in getting computers into widespread practice in the future. In this chapter we will examine how changing attitudes in the profession might affect three practical issues in computing with which the author has been preoccupied in the past year. We will conclude by considering how, in future, early design stage computing may need to be linked to architectural theory, and, as this is a conference where we are encouraged to be outspoken, we will raise the issue of a computer-based theory of architecture.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id acfe
authors Archea, John
year 1985
title Architecture's Unique Position Among the Disciplines : Puzzle-Making vs. Problem Solving
source CRIT XV, The Architectural Student Journal. Summer, 1985. pp. 20-22
summary Most disciplines involved in the building process, i.e., programmers, space planners, and engineers work in what may be described as a problem solving mode. They state desired effects as explicit performance criteria before they initiate a decision process and test alternative solutions against those criteria until a fit is attained which falls within known probabilities of success. Architects, however are not problem solvers and they are not seeking explicit information when they design how buildings work. Architects are puzzle- makers, They are primarily concerned with unique design concepts. It is through the act of designing, or puzzle- making, that the architect learn what they want to accomplish and how. With regard to the making of buildings, places or experiences, the architect is a puzzle-maker surrounded by a group of problem solvers who address separate pieces of the puzzle
keywords puzzle making, design process, problem solving, architecture
series CADline
last changed 1999/02/12 15:07

_id 2ae0
authors Bairstow, Jeffrey N.
year 1985
title Chip Design Made Easy
source high Technology. June, 1985. pp. 18-25 : ill. includes bibliography: p. 74
summary The combination of powerful engineering workstations and novel software tools is making custom chip design economical even for engineers without the specific training. The availability of new automated design technology is promoted by the changing market dynamics. The design of an integrated circuit, with hardware choices, is described
keywords business, AI, electrical engineering, hardware
series CADline
last changed 2003/06/02 13:58

_id 2d64
authors Batori, D.S. and Kim, W.
year 1985
title Modeling Concepts for VLSI CAD Objects
source ACM Transactions on Database Systems 10 No. 3 - pp. 322-346
summary VLSI CAD applications deal with design objects that have an interface description and an implementation description. Versions of design objects have a common interface but differ in their implementations. A molecular object is a modeling construct which enables a database entity to be represented by two sets of heterogeneous records, one set describes the object's interface and the other describes its implementation. Thus a reasonable starting point for modeling design objects is to begin with the concept of molecular objects. In this paper, we identify modeling concepts that are fundamental to capturing the semantics of VLSI CAD design objects and versions in terms of molecular objects. A provisional set of user operations on design objects, consistent with these modeling concepts, is also defined. The modeling framework that we present has been found useful for investigating physical storage techniques and change notification problems in version control. REFERENCES
series journal paper
last changed 2003/11/21 15:16

_id ddss9409
id ddss9409
authors Beekman, Solange and Rikhof, Herman G.A.
year 1994
title Strategic Urban Planning in the Netherlands
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Since the mid-1980s, several Dutch towns have initiated many urban planning and design activities for their existing area. This represented a shift in that previous urban planning projects typicallyconcerned expansion in the outskirts of the city, or urban renewal. The complex and expensive renovation of the existing housing stock rarely allowed a deep interest in urban design. Since 1985, attention shifted from the housing stock to the city as a whole. Furthermore, public andprivate actors increasingly become involved in the planning process. It became clear that a more comprehensive plan for the whole existing town or region was needed. Conventional planning instruments were considered ill-suited for this new challenge. The paper discusses promising attempts of various urban planning instruments to get a stronger but also more flexible hold on thetransformation of the urban planning area in the Netherlands. These new planning instruments have three common characteristics: (i) they give special attention to the different levels of urban management needed for different urban areas, (ii) these strategic plans provide an integral view on the urban developments, and (iii) these plans introduce a new strategy to deal with both private initiatives to transform urban sites and monitor wishes, proposals, etc. from inhabitants in the neighbourhoods. A comparative analyses of several cities indicates, however, that, in addition to these common characteristics, major differences between their strategic plans exist depending upon their historic patrimonium, economic status and planning tradition.
series DDSS
email
last changed 2003/08/07 16:36

_id a217
authors Bhatt, Rajesh V., Fisher, Edward L. and Rasdorf, William J.
year 1985
title Information Retrieval Architectures For Expert System/DBMS Communication
source Industrial Engineering Fall Conference Proceedings. December, 1985. pp. 315-320. CADLINE has abstract only
summary The development of expert systems (ES) for manufacturing problems indicates a need to interact with potentially large amounts of data, much of which resides elsewhere in the ES user's organization. A large amount of information required for planning, design, and control operations can be made available through an existing database management system (DBMS). The need for an ES to access that data is critical. This paper presents two approaches to the development of ES- DBMS interfaces, both query-language based. One approach uses a procedural attachment to the ES language to obtain the required data via the DBMS query language, while the other one uses a separate interface program between the ES and the query language of the DBMS. The procedural attachment is able to acquire data from a DBMS at a faster rate than the interface program; however, the procedural attachment lacks knowledge of the DBMS schema. On the other hand, the interface program sacrifices speed but promotes flexibility, as it has the capability of selecting which DBMS to extract the required data from and allowing augmentation of schema knowledge outside of the ES. A disadvantage of the interface approach is the amount of time involved in data retrieval. The process of writing information to disk files is I/O intensive. This can be quite slow, particularly in PROLOG, the language used to implement the ES. Thus the use of such an interface is only suitable in applications such as design, where extremely fast I/O is not required
keywords design, engineering, expert systems, information, database, DBMS
series CADline
last changed 2003/06/02 10:24

_id 644f
authors Bijl, Aart
year 1986
title Designing with Words and Pictures in a Logic Modelling Environment
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 128-145
summary At EdCAAD we are interested in design as something people do. Designed artefacts, the products of designing, are interesting only in so far as they tell us something about design. An extreme expression of this position is to say that the world of design is the thoughts in the heads of designers, plus the skills of designers in externalizing their thoughts; design artifacts, once perceived and accepted in the worlds of other people, are no longer part of the world of design. We can describe design, briefly, as a process of synthesis. Design has to achieve a fusion between parts to create new parts, so that the products are recognized, as having a right and proper place in the world of people. Parts should be understood as referring to anything - physical objects, abstract ideas, aspirations. These parts occur in some design environment from which parts are extracted, designed upon and results replaced; in the example of buildings, the environment is people and results have to be judged by reference to that environment. It is characteristic of design that both the process and the product are not subject to explicit and complete criteria. This view of design differs sharply from the more orthodox understanding of scientific and technological endeavours which rely predominantly on a process of analysis. In the latter case, the approach is to decompose a problem into parts until individual parts are recognized as being amenable to known operations and results are reassembled into a solution. This process has a peripheral role in design when evaluating selected aspects of tentative design proposals, but the absence of well-defined and widely recognized criteria for design excludes it from the main stream of analytical developments.
series CAAD Futures
last changed 2003/11/21 15:16

_id 66b3
authors Bollinger, Elizabeth
year 1985
title Integrating CADD into the AEC Process - A Case Study
source ACADIA Workshop ‘85 [ACADIA Conference Proceedings] Tempe (Arizona / USA) 2-3 November 1985, pp. 13-24
doi https://doi.org/10.52842/conf.acadia.1985.013
summary A research grant was awarded to the Graduate School of Architecture at the University of Houston by Nash Phillips/Copus, a large homebuilding corporation, to study the integration of computer aided design into the entire building process. A computer aided design system had been utilized by the firm's department of architecture and planning for several months. A team of University faculty and graduate students studied the organization of the firm with respect to functions that could be automated. Its determination was that by utilizing an integrated data base, with information to be extracted from the computer generated drawings, the entire process of bidding and building a structure could be made more efficient and cost effective. The research team developed a system in which cost estimating could be done directly from the drawings. As drawings were modified, new reports could be automatically generated. More design solutions could be studied from the impact of cost as well as aesthetics. Additionally, once plans were drawn, a program written by students would automatically generate elevations of wall panels to be sent to the construction department for its use, and which would also generate material reports. The team also studied techniques of computer modelling for usage by the architectural planning department in client presentations.
series ACADIA
email
last changed 2022/06/07 07:54

_id c211
authors Brown, A.G.P.
year 1986
title A Year's Experience with CATIA and CADAM
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 7-16
doi https://doi.org/10.52842/conf.ecaade.1986.007
summary In June 1985 Liverpool University obtained the CAD packages CATIA and CADAM to run on its IBM 4341 mainframe. The following is a brief description of the investigations which have taken place in the first year of their implementation to gauge the usefulness of these packages, principalLy as CAAD teaching aids. Neither CATIA nor CADAM were initially developed as architectural design aids so a matter of initial concern was their appropriateness for teaching (and possibly research) in an architectural environment.
series eCAADe
email
last changed 2022/06/07 07:54

_id cbd0
authors Brown, David C.
year 1985
title Failure Handling in a Design Expert System
source computer Aided Design. November, 1985. vol. 17: pp. 436-442 : ill. Includes bibliography
summary This paper is concerned with how to handle the failures that occur during design problem-solving. Failure handlers and redesigners are introduced. Failure recovery action and the knowledge involved is presented for each agent. The role of suggestions and redesign strategies is discussed. The handling of plan failures is also presented. The paper concludes by surveying other methods of failure handling from the literature
keywords expert systems, problem solving, mechanical engineering, planning,constraints, design, techniques
series CADline
last changed 2003/06/02 13:58

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