CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 46

_id 0565
authors Oxman, Robert and Oxman, Rivka
year 1990
title The Computability of Architectural Knowledge
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 171-185
summary In an important contribution to the theoretical foundation of design computing, Mitchell noted "an increasingly urgent need to establish a demonstrably sound, comprehensive, rigorously formalized theoretical foundation upon which to base practical software development efforts" (Mitchell, 1986). In this paper we propose such a theoretical framework. A basic assumption of this work is that the advancement of design computing is dependent upon the emergence of a rigorous formulation of knowledge in design. We present a model of knowledge in architectural design which suggests a promising conceptual basis for dealing with knowledge in computer-aided design systems. We require models which can represent the formal knowledge and manipulative operations of the designer in all of their complexity-that is formal models rather than just geometric models. Shape Grammars (Stiny,1980) represent an example of such models, and constitute a relatively high level of design knowledge as compared to, for example, use of symmetry operations to generate simple formal configurations. Building upon an understanding of the classes of design knowledge as the conceptual basis for formal modeling systems may contribute a new realization of the potential of the medium for design. This will require a comprehensive approach to the definition of architectural and design knowledge. We consider here the implications of a well-defined body of architectural and design knowledge for design education and the potential mutual interaction-in a knowledge-rich environment-of design learning and CAAD learning. The computational factors connected with the representation of design knowledge and its integration in design systems are among the key problems of CAAD. Mitchell's model of knowledge in design incorporates formal knowledge in a comprehensive, multi-level, hierarchical structure in which types of knowledge are correlated with computational concepts. In the main focus of this paper we present a structured, multi-level model of design knowledge which we discuss with respect to current architectural theoretical considerations. Finally, we analyze the computational and educational relevance of such models.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 0ebf
id 0ebf
authors Hanson, N.L.R. and Radford, Antony D.
year 1986
title On Modelling the Work of the Architect Glenn Murcutt
source Design Computing, pp. 189-203
summary A prototypical design grammar for a class of country houses by the Australian award-winning architect Glenn Murcutt is developed. The rules of the design grammar are executed to create a design for a country house on a real site with a real brief, in parallel with a design by Murcutt himself. Feedback from Murcutt and the differences between the designs and the reasons for them are discussed. Some conclusions are drawn on the role and assumptions of design grammars as rule- based expert systems and the qualities of design activity which cannot be modelled by such systems
keywords expert systems, architecture, design, shape grammars, applications
series CADline
email
last changed 2003/12/01 20:29

_id sigradi2008_175
id sigradi2008_175
authors Knight, Terry; Larry Sass, Kenfield Griffith, Ayodh Vasant Kamath
year 2008
title Visual-Physical Grammars
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper introduces new visual-physical design grammars for the design and manufacture of building assembly systems that provide visually rich, culturally resonant design variations for housing. The building systems are intended to be tailored for particular cultures and communities by incorporating vernacular, decorative design into the assembly design. Two complementary areas of computational design research are brought together in this work: shape grammars and digital fabrication. The visual or graphic aspects of the research are explored through shape grammars. The physical design and manufacturing aspects are explored through advanced digital design and fabrication technologies and, in particular, build on recent work on mono-material assemblies with interlocking components that can be fabricated with CNC machines and assembled easily by hand on-site (Sass, 2007). This paper describes the initial, proof-of-concept stage of this work: the development of an automated, visual-physical grammar for an assembly system based on a vernacular language of Greek meander designs. A shape grammar for the two-dimensional Greek meander language (Knight, 1986) was translated into a three-dimensional assembly system. The components of the system are uniquely designed, concrete “meander bricks” (Figure 1). The components have integrated alignment features so that they can be easily fitted and locked together manually without binding materials. Components interlock horizontally to form courses, and courses interlock vertically in different ways to produce a visual variety of meander walls. The assembly components were prototyped at desktop scale with a layered manufacturing machine to test their appearance after assembly and their potential for design variations (Figure 2). Components were then evaluated as full-scale concrete objects for satisfaction of physical constraints related to concrete forming and component strength. The automated grammar (computer program) for this system generates assembly design variations with complete CAD/CAM data for fabrication of components formed from layered, CNC cut molds. Using the grammar, a full-scale mockup of a corner wall section was constructed to assess the structural, material, and aesthetic feasibility of the system, as well as ease of assembly. The results of this study demonstrate clearly the potentials for embedding visual properties in structural systems. They provide the foundations for further work on assembly systems for complete houses and other small-scale structures, and grammars to generate them. In the long-term, this research will lead to new solutions for economical, easily manufactured housing which is especially critical in developing countries and for post-disaster environments. These new housing solutions will not only provide shelter but will also support important cultural values through the integration of familiar visual design features. The use of inexpensive, portable digital design and fabrication technologies will allow local communities to be active, cooperative participants in the design and construction of their homes. Beyond the specific context of housing, visual-physical grammars have the potential to positively impact design and manufacture of designed artifacts at many scales, and in many domains, particularly for artifacts where visual aesthetics need to be considered jointly with physical or material requirements and design customization or variation is important.
keywords Shape grammar, digital fabrication, building assembly, mass customization, housing
series SIGRADI
email
last changed 2016/03/10 09:54

_id 8db7
authors Gero, John S., Radford, Antony D. and Rosenman, Michael A. (et al)
year 1986
title Knowledge-based Building Design
source CIB 86, Advanced Building Technology, Proceedings. 1986. vol. 1: pp. 93-102
summary CADLINE has abstract only. The use of the right knowledge depends not only on its availability but also on the designer recognizing that it is needed. The great majority of failures in building design and construction come from the non-application of existing, recorded knowledge; the designer either could not find the right information, or never recognized that the existing basis for making design decisions was inadequate in a new context. This paper describes some work towards the development of knowledge-based computer-aided design tools in which the knowledge is explicit, explained and open to modification. The philosophy behind the work is that design is almost always better if it is based on better knowledge, and that knowledge should be linked as closely as possible to the design activity. Rather than rely on a theoretical discussion, the authors make some brief statements about the nature of such knowledge-based systems and then give some working examples from the Architectural Computing Unit in the University of Sydney
keywords building, knowledge base, design, architecture, CAD
series CADline
email
last changed 2003/06/02 13:58

_id 2b40
authors Hanson, N.L.R. and Radford, Antony D.
year 1986
title Living on the Edge : A Grammar For Some Country Houses by Glenn Murcutt
source Architecture Australia. 1986. vol. 75: pp. 66-73
summary Glenn Murcutt is an award-winning Australian architect whose work displays a consistent pattern of development in its response to the environment and brief. A set of syntactic and abductive rules is developed that models the generation of a subset of his work. The model and the architect's response to its operation is described
keywords architecture, shape grammars, applications
series CADline
last changed 2003/06/02 13:58

_id 43a7
authors Durrett, John H. (ed.)
year 1986
title Color and the Computer
source Cambridge, MA: Academic Press Inc., 299 p.
summary Specific guidelines provide practical knowledge that is easily assimilated. Includes example of color display applications. [includes index]
keywords Color, Computer Graphics
series CADline
last changed 1999/02/15 15:20

_id 02c6
authors Wheeler, B.J.Q
year 1986
title A Unified Model for Building
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 200-231
summary It is commonly recognized that the time-honoured procedure for preparing an architectural design for building on site is inefficient. Each member of a team of consultant professionals makes an independently documented contribution. For a typical project involving an architect and structural, electrical, mechanical and public services engineers there will be at least five separate sets of general- arrangement drawings, each forming a model of the building, primarily illustrating one discipline but often having to include elements of others in order to make the drawing readable. For example, an air-conditioning duct-work layout is more easily understood when superimposed on the room layout it serves which the engineer is not responsible for but has to understand. Both during their parallel evolution and later, when changes have to be made during the detailed design and production drawing stages, it is difficult and time consuming to keep all versions coordinated. Complete coordination is rarely achieved in time, and conflicts between one discipline and another have to be rectified when encountered on site with resulting contractual implications. Add the interior designer, the landscape architect and other specialized consultants at one end of the list and contractors' shop drawings relating to the work of all the consultants at the other, and the number of different versions of the same thing grows, escalating the concomitant task of coordination. The potential for disputes over what is the current status of the design is enormous, first, amongst the consultants and second, between the consultants and the contractor. When amendments are made by one party, delay and confusion tend to follow during the period it takes the other parties to update their versions to include them. The idea of solving this problem by using a common computer-based model which all members of the project team can directly contribute to is surely a universally assumed goal amongst all those involved in computer-aided building production. The architect produces a root drawing or model, the 'Architect's base plan', to which the other consultants have read-only access and on top of which they can add their own write-protected files. Every time they access the model to write in the outcome of their work on the project they see the current version of the 'Architect's base plan' and can thus respond immediately to recent changes and avoid wasting time on redundant work. The architect meanwhile adds uniquely architectural material in his own overlaid files and maintains the root model as everybody's work requires. The traditional working pattern is maintained while all the participants have the ability to see their colleagues, work but only make changes to those parts for which they are responsible.
series CAAD Futures
last changed 1999/04/03 17:58

_id 1083
authors Wu, Rui
year 2002
title Computer Aided Dimensional Control in Building Construction
source Eindhoven University of Technology
summary Dimensional control in the building industry can be defined as the operational techniques and activities that are necessary, during the construction process of a building, for the assurance of the defined dimension quality of a building (Hoof, 1986). Efficient and precise dimensional control of buildings under construction is becoming ever more important because of changes in the construction industry. More prefabricated components are used; more regulations appear; newly designed buildings have more complex shapes, and building construction is speeding up. To ensure the predefined dimensional quality, a plan of dimensional control must be designed, on the basis of building drawings and specifications delivered by architects, before the building is constructed. The dimensional control plan must provide site personnel with adequate information on, among others, setting out and assembling building components, which can often be done by means of Total Stations. The essence of designing a dimensional control plan is to find out which points should be used as positioning points, which points should be set out in advance or controlled afterwards, and not to forget why. In an effort to contribute to the improvement of the dimensional control of on-site construction projects, this research tries to capture the knowledge required to design an adequate dimensional control plan and make that knowledge more generally available, and build a digital connection between CAD systems and Total Stations, focusing on prefabricated concrete building structural elements. The instrument developed in this research for capturing of essential dimensional control information and knowledge makes use of Product Data Technology (PDT) and Knowledge Technology (KT). The chosen solution supports the stochastic analysis of optimal positioning points taking account of various sorts of deviations and their mutual relationships. The resulting information model has been written in a standardized information modelling language called UML (Unified Modelling Language). The model has been implemented in a Dimensional Control System (DCS) and applied in the “La Tour” construction project in Apeldoorn, the Netherlands. The DCS provides a digital way to bridge the floor plan design with dimensional control, predict dimensional deviation limits and output the data needed for a Total Station. The case study of “La Tour” tests the UML model and prototype of the DCS. The results prove that direct positioning of objects (by putting reflectors on the objects and using a Total Station and by inputting coordinates extracted and calculated from the AutoCAD drawings) provides higher speed, accuracy and reliability. It also shows a way to (pre)position free form objects in 3D where traditional methods cannot. In conclusion: (1) it seems to be justified to expect that the application of the DCS will contribute to increased confidence in dimensional control and the reduction of costs of failure, which potentially could support the increased use of cheaper construction methods, and will also contribute to the improvement of building design and construction process. (2) the scientific contribution of this research is a first step towards providing dimensional quality in a construction process covered by stochastic dimensional uncertainty, even for positioning of free form objects.
keywords Construction Management; Constructional Engineering; Computer Applications
series thesis:PhD
last changed 2003/02/12 22:37

_id a35a
authors Arponen, Matti
year 2002
title From 2D Base Map To 3D City Model
source UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, I.17-I.28
summary Since 1997 Helsinki City Survey Division has proceeded in experimenting and in developing the methods for converting and supplementing current digital 2D base maps in the scale 1:500 to a 3D city model. Actually since 1986 project areas have been produced in 3D for city planning and construction projects, but working with the whole map database started in 1997 because of customer demands and competitive 3D projects. 3D map database needs new data modelling and structures, map update processes need new working orders and the draftsmen need to learn a new profession; the 3D modeller. Laser-scanning and digital photogrammetry have been used in collecting 3D information on the map objects. During the years 1999-2000 laser-scanning experiments covering 45 km2 have been carried out utilizing the Swedish TopEye system. Simultaneous digital photography produces material for orto photo mosaics. These have been applied in mapping out dated map features and in vectorizing 3D buildings manually, semi automatically and automatically. In modelling we use TerraScan, TerraPhoto and TerraModeler sw, which are developed in Finland. The 3D city model project is at the same time partially a software development project. An accuracy and feasibility study was also completed and will be shortly presented. The three scales of 3D models are also presented in this paper. Some new 3D products and some usage of 3D city models in practice will be demonstrated in the actual presentation.
keywords 3D City modeling
series other
email
more www.udms.net
last changed 2003/11/21 15:16

_id aec8
authors Bellinghall, Leigh
year 1986
title The MicroCad Explosion : An Eye to Applications Clarifies Choices
source computer Graphics World March, 1986. vol. 9: pp. 23-28 : col. ill.
summary Two strong trends affirm increasing market interest in micro systems. While early programs were developed for personal computers, turnkey system houses are now stretching heavy-duty mini and mainframe-hosted programs down to micros. This article gives a selective survey of popular micro-CAD software, looks at packages in both development areas
keywords drafting, systems, CAD, software, applications
series CADline
last changed 1999/02/12 15:07

_id 0335
authors Berzins, Valdis, Gray, Michael and Naumann, David
year 1986
title Abstraction-Based Software Development
source communications of the ACM. May, 1986. vol. 29: pp. 402-415. includes bibliography
summary At the university of Minnesota an interdisciplinary team has been developing and running an ongoing course sequence in software engineering. The project served the dual purpose of giving the students some experience in applying the theory of software engineering to problems large enough to require a group effort, and at the same time enabling the development team to evaluate the effectiveness of the concepts and tools used. In this article the authors report on their experience with these concepts and tools, concentrating on the software- engineering rather than training and technology transfer aspects of the process
keywords software, engineering, abstraction, programming
series CADline
last changed 2003/06/02 13:58

_id a7de
authors Bic, Lubomir and Jonathan P. Gilbert
year 1986
title Learning from AI : New Trends in Database Technology
source IEEE Computer. March, 1986. vol. 19: pp. 44-54. includes bibliography
summary With the steadily increasing demand for user-oriented systems, new trends in database technology have evolved outside of the scope of the traditional data models. The authors are concentrated in this article on two closely related efforts: The incorporation of more semantic modeling capabilities into database models, and the development of better user environment, which include user friendly interfaces and support different user views of the content and organization of the data
keywords AI, user interface, database, relational database
series CADline
last changed 1999/02/12 15:07

_id 2e5e
authors Brown, G.Z. and Novitski, Barbara-Jo
year 1986
title Nurturing Design Intuition in Energy Software
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 183-189
doi https://doi.org/10.52842/conf.acadia.1986.183
summary This paper discusses educational software under development at the University of Oregon which helps to alleviate the difficulties of integrating technical considerations in the creative architectural design process.
series ACADIA
email
last changed 2022/06/07 07:54

_id 6643
authors Carrara, Gianfranco and Novembri, Gabriele
year 1986
title Expert System for Building Design
source Congress of the International Council for Building Research, Studies and Documentation (10th : 1986 : Washington). vol. 2: pp. 651-658. includes bibliography. -- abstract also in French
summary At the CABD LAB at the University of Rome, an interactive expert system for architecture is being implemented to supervise building design at every stage of development. The system operates by checking the consistency of design choices against given sets of constraints, and by automatically checking the design process. It is therefore an innovation with respect to current architectural software developed as specific design aids. The system is based on a general representation of building objects (from components to the whole building) by means of semantic nets and a set of inferential procedures. The general representation is developed by making explicit the relational structures according to which architects organize their knowledge about building objects. To do this, the `Frame' formalism is used: this is a knowledge representation technique used in the field of artificial intelligence. It is then shown that such an expert CAAD system is a general purpose tool for architectural design, enabling architects to assess any constraint and/or building attribute by means of a declarative method, which in no way affects their own specific design methodologies
keywords semantic networks, representation, constraints, expert systems, CAD, building, design process, knowledge, frames
series CADline
last changed 2003/06/02 13:58

_id 0918
authors Christiansson, Per
year 1986
title Swedish and Nordic Activities within CAAD
source computer Aided Architectural Design - Developments in Education and Practice. 1986. 9 p. includes bibliography
summary During the last few years there has been an increasing interest in the Nordic countries concerning effective use of computer resources in the building process. Swedish and Nordic research and development within CAAD and adjoining areas is briefly accounted for to give a flavor of ongoing and planned activities. A Nordic Action Program for promoting Nordic joint research and development efforts is also presented. The Nordic educational activities within CAAD are also briefly commented on
keywords CAD, building process, construction
series CADline
last changed 1999/02/12 15:07

_id 2a91
authors Cox, Brad J.
year 1986
title Object-Oriented Programming : An Evolutionary Approach
source 274 p. : ill Reading, Mass.: Addison-Wesley Pub. Co., 1986. includes index
summary Object oriented programming departs from conventional programming by emphasizing the relationship between consumers and suppliers of codes rather then the relationship between a programmer and his code. The author describes the development of an object-oriented C language compiler, and how it can be put to work
keywords systems, languages, software, programming, OOPS
series CADline
last changed 2003/06/02 13:58

_id eb6e
authors Gero, John S.
year 1986
title Knowledge-Based Design Systems in Architecture
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, p. 243
doi https://doi.org/10.52842/conf.ecaade.1986.x.h1l
summary This paper describes continuing research in the Architectural Computing Unit of the University of Sydney on the development of knowledge-based design systems in architecture. It is broken into three parts: (i) antecedents - how did we get here? (ii) the present - where are we? (iii) a future - where might we go from here?
series eCAADe
email
last changed 2022/06/07 07:50

_id 68aa
authors Greenberg, Donald P.
year 1986
title Computer Graphics and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 63-67
summary The field of computer graphics has made enormous progress during the past decade. It is rapidly approaching the time when we will be able to create images of such realism that it will be possible to 'walk through' nonexistent spaces and to evaluate their aesthetic quality based on the simulations. In this chapter we wish to document the historical development of computer graphics image creation and describe some techniques which are currently being developed. We will try to explain some pilot projects that we are just beginning to undertake at the Program of Computer Graphics and the Center for Theory and Simulation in Science and Engineering at Cornell University.
series CAAD Futures
last changed 1999/04/03 17:58

_id 896b
authors Haider, Jawaid
year 1986
title A Conceptual Framework for Communication -Instruction in Architectural Design
source Pennsylvania State University
summary Existing design models, it is generally acknowledged, are inadequate to deal with the complexity of contemporary situations; and an assessment of self-conscious design manifests a slow development in the power and scope of conceptualizing. The quality of knowledge and conceptual tools available to the designer largely determine his ability to conceive and accomplish; conversely, the limitations of method are reflected in design solutions. Some emerging social problem-solving paradigms, which seek to construct a cognitive psychology of problem solving, have a direct relevance to architectural design. Notwithstanding the traditional criticism and scepticism, problem solving is predicated by task environment and problem space as these have a significant impact on design synthesis. Despite a rigorous search for theoretical perspectives and methods, the concern for the quality of the physical environment persists unabated. Historically, architecture has depended on other disciplines for its theoretical insight; but the application of borrowed theories without a viable framework for translation has often resulted in misinterpretation. Aggravating the problem is the art-science controversy which has consequences for architectural practice and education. What is required is a unified approach encompassing the scientific and artistic modes of inquiry. But a unified perspective, involving vast and disparate areas of human knowledge, demands a conceptual framework for integrative learning. The proposed model of this study provides such a framework and calls for a re-examination of the conventional boundaries of design disciplines. It advocates an interdisciplinary approach and recognizes the design process as inherently a learning process; this shifts the emphasis from product to process and allows students to plan and assess their own design/learning experience. While the study focuses on substantive issues, it identifies a strategy for integrative learning applicable within the existing context of design education. Despite its untested nature, the proposed model can become a vehicle for stimulating coordination of all facets of human knowledge and experience toward creative design synthesis. It inculcates a sense of critical assessment of generative ideas by presenting a conceptually clearer picture of the design process to elicit a response to and a better understanding of the task environment of architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id e12d
authors Johnson, Robert E.
year 1986
title Micro-computers and Computer Aided Design Instruction
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 173-181
doi https://doi.org/10.52842/conf.acadia.1986.173
summary During the past few years we have been involved in a variety of experiments that teach the use of computers to non-computer oriented architecture students. These teaching experiences have led to the development of an experimental, entry-level course in computer-aided architectural design using the Macintosh personal computer. Objectives of this course included: a) to provide an introductory course to students with little or no prior computer experience, b) to use the course as a vehicle for illustrating principles of computer-aided design, c) to course so that it would be applicable to design in general, not just architectural design, and d) whenever possible, to use "off the shelf', generic, readily accessible software. The history of these developments will be presented along with a very preliminary evaluation of results.
series ACADIA
last changed 2022/06/07 07:52

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