CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 5509
authors Koutamanis, Alexandros
year 1990
title Development of a computerized handbook of architectural plans
source Delft University of Technology
summary The dissertation investigates an approach to the development of visual / spatial computer representations for architectural purposes through the development of the computerized handbook of architectural plans (chap), a knowledge-based computer system capable of recognizing the metric properties of architectural plans. This investigation can be summarized as an introduction of computer vision to the computerization of architectural representations: chap represents an attempt to automate recognition of the most essential among conventional architectural drawings, floor plans. The system accepts as input digitized images of architectural plans and recognizes their spatial primitives (locations) and their spatial articulation on a variety of abstraction levels. The final output of chap is a description of the plan in terms of the grouping formations detected in its spatial articulation. The overall structure of the description is based on an analysis of its conformity to the formal rules of its “stylistic” context (which in the initial version of chap is classical architecture). Chapter 1 suggests that the poor performance of computerized architectural drawing and design systems is among others evidence of the necessity to computerize visual / spatial architectural representations. A recognition system such as chap offers comprehensive means for the investigation of a methodology for the development and use of such representations. Chapter 2 describes a fundamental task of chap: recognition of the position and shape of locations, the atomic parts of the description of an architectural plan in chap. This operation represents the final and most significant part of the first stage in processing an image input in machine environment. Chapter 3 moves to the next significant problem, recognition of the spatial arrangement of locations in an architectural plan, that is, recognition of grouping relationships that determine the subdivision of a plan into parts. In the absence of systematic and exhaustive typologic studies of classical architecture that would allow us to define a repertory of the location group types possible in classical architectural plans, Chapter 3 follows a bottom-up approach based on grouping relationships derived from elementary architectural knowledge and formalized with assistance from Gestalt theory and its antecedents. The grouping process described in Chapter 3 corresponds both in purpose and in structure to the derivation of a description of an image in computer vision [Marr 1982]. Chapter 4 investigates the well-formedness of the description of a classical architectural plan in an analytical manner: each relevant level (or sublevel) of the classical canon according to Tzonis & Lefaivre [1986] is transformed into a single group of criteria of well-formedness which is investigated independently. The hierarchical structure of the classical canon determines the coordination of these criteria into a sequence of cognitive filters which progressively analyses the correspondence of the descriptions derived as in Chapter 3 to the constraints of the canon. The methodology and techniques presented in the dissertation are primarily considered with respect to chap, a specific recognition system. The resulting specification of chap gives a measure of the use of such a system within the context of a computerized collection of architectural precedents and also presents several extensions to other areas of architecture. Although these extensions are not considered as verifiable claims, Chapter 5 describes some of their implications, including on the role of architectural drawing in computerized design systems, on architectural typologies, and on the nature and structure of generative systems in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id avocaad_2001_09
id avocaad_2001_09
authors Yu-Tung Liu, Yung-Ching Yeh, Sheng-Cheng Shih
year 2001
title Digital Architecture in CAD studio and Internet-based competition
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Architectural design has been changing because of the vast and creative use of computer in different ways. From the viewpoint of designing itself, computer has been used as drawing tools in the latter phase of design (Mitchell 1977; Coyne et al. 1990), presentation and simulation tools in the middle phase (Liu and Bai 2000), and even critical media which triggers creative thinking in the very early phase (Maher et al. 2000; Liu 1999; Won 1999). All the various roles that computer can play have been adopted in a number of professional design corporations and so-called computer-aided design (CAD) studio in schools worldwide (Kvan 1997, 2000; Cheng 1998). The processes and outcomes of design have been continuously developing to capture the movement of the computer age. However, from the viewpoint of social-cultural theories of architecture, the evolvement of design cannot be achieved solely by designers or design processes. Any new idea of design can be accepted socially, culturally and historically only under one condition: The design outcomes could be reviewed and appreciated by critics in the field at the time of its production (Csikszentmihalyi 1986, 1988; Schon and Wiggins 1992; Liu 2000). In other words, aspects of design production (by designers in different design processes) are as critical as those of design appreciation (by critics in different review processes) in the observation of the future trends of architecture.Nevertheless, in the field of architectural design with computer and Internet, that is, so-called computer-aided design computer-mediated design, or internet-based design, most existing studies pay more attentions to producing design in design processes as mentioned above. Relatively few studies focus on how critics act and how they interact with designers in the review processes. Therefore, this study intends to investigate some evolving phenomena of the interaction between design production and appreciation in the environment of computer and Internet.This paper takes a CAD studio and an Internet-based competition as examples. The CAD studio includes 7 master's students and 2 critics, all from the same countries. The Internet-based competition, held in year 2000, includes 206 designers from 43 counties and 26 critics from 11 countries. 3 students and the 2 critics in the CAD studio are the competition participating designers and critics respectively. The methodological steps are as follows: 1. A qualitative analysis: observation and interview of the 3 participants and 2 reviewers who join both the CAD studio and the competition. The 4 analytical criteria are the kinds of presenting media, the kinds of supportive media (such as verbal and gesture/facial data), stages of the review processes, and interaction between the designer and critics. The behavioral data are acquired by recording the design presentation and dialogue within 3 months. 2. A quantitative analysis: statistical analysis of the detailed reviewing data in the CAD studio and the competition. The four 4 analytical factors are the reviewing time, the number of reviewing of the same project, the comparison between different projects, and grades/comments. 3. Both the qualitative and quantitative data are cross analyzed and discussed, based on the theories of design thinking, design production/appreciation, and the appreciative system (Goodman 1978, 1984).The result of this study indicates that the interaction between design production and appreciation during the review processes could differ significantly. The review processes could be either linear or cyclic due to the influences from the kinds of media, the environmental discrepancies between studio and Internet, as well as cognitive thinking/memory capacity. The design production and appreciation seem to be more linear in CAD studio whereas more cyclic in the Internet environment. This distinction coincides with the complementary observations of designing as a linear process (Jones 1970; Simon 1981) or a cyclic movement (Schon and Wiggins 1992). Some phenomena during the two processes are also illustrated in detail in this paper.This study is merely a starting point of the research in design production and appreciation in the computer and network age. The future direction of investigation is to establish a theoretical model for the interaction between design production and appreciation based on current findings. The model is expected to conduct using revised protocol analysis and interviews. The other future research is to explore how design computing creativity emerge from the process of producing and appreciating.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 578f
id 578f
authors Flemming, Ulrich and Schmitt, Gerhard
year 1986
title The Computer in the Design Studio. Ideas and Exercises that Go Beyond Automated Drafting
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 55-78
doi https://doi.org/10.52842/conf.acadia.1986.055
summary The present use of computers in the design studio focusses on automating routine tasks and on increasing drawing productivity. We assume that the impact of computers in design can be more profound and present a series of exercises for two contrasting design studios that build on our teaching and computing experience. 'Me first studio uses the computer as a design evaluation tool. The second studio demonstrates the use of computers for simple design generation tasks. In both cases, a very general and important educational objective is pursued, and computers become an integral part of the exercise.
series ACADIA
email
last changed 2022/06/07 07:51

_id 23f4
authors Morgan, Charles F.
year 1986
title Conceptual Design on a Microcomputer
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 89-102
doi https://doi.org/10.52842/conf.acadia.1986.089
summary As most computer users in the profession of Architecture recognize, computer usage in the profession, while increasingly widespread, is limited in scope. Architects may use the computer for word processing, estimating, office management and drawing production, but for the work most central to their profession, building design, the computer Is used very little. While computer software and hardware vendors try to maintain the utility of their wares in this area, their misunderstanding of the differences among engineering, CAD/CAM, and Architecture shows in the inappropriateness of most systems for conceptual architectural design. While some software and systems address basic architectural design, most are incapable of the transition to design development, with its need for more symbolic information.
series ACADIA
last changed 2022/06/07 07:58

_id 6075
authors Paasi, Jyrki
year 1986
title The space synthesizer of Helsinki University of Technology
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 253-257
doi https://doi.org/10.52842/conf.ecaade.1986.253
summary Computer technology and CAD are about to change radically the thousands of years of tradition of the architect's work. We are leaving behind the old method of drawing by hand, replacing the pencil with a stylus for pointing elements of mathematical models of projects. We are changing over from two dimensional to three dimensional design. Decisive for the architect to achieve a successful outcome has always been and will always be the visualisation of the project right from its early stages. There is a trend in our time and a risk in the new technology of fragmenting our work and making it more abstract. The new technology is based on the old one and in the beginning its user still has the habits of the old. Therefore the visualisation in present CAD systems and three dimensional design is based on the old plan projections; axonometrics and perspectives. However, there is an essentially better way which happens also to be natural to the new technology and simple to realize using it. This is the spherical projection.

series eCAADe
last changed 2022/06/07 07:58

_id 4f56
authors Paasi, Jyrki
year 1986
title Architectural Space Synthesizer - The last link of a CAAD system
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 217-223
doi https://doi.org/10.52842/conf.acadia.1986.217
summary Computer technology and CAD are about to change radically the thousands of years of tradition of the architect's work. We are leaving behind the old method of drawing by hand, replacing the pencil with a stylus for pointing elements of mathematical models of projects. We are changing over from two dimensional to three dimensional design. Decisive for the architect to achieve a successful outcome has always been and will always be the visualisation of the project right from its early stages. There is a trend -in our time and a risk in the. new technology of fragmenting our work and making it more abstract. The new technology is based on the old one and in the beginning its user still has the habits of the old. Therefore the visualisation in present CAD systems and three dimensional design is based on the old plane projections; axonometrics and perspectives. However, there is an essentially better way which happens also to be natural to the new technology and simple to realize using it. This is the spherical projection.
series ACADIA
last changed 2022/06/07 07:58

_id e115
authors Pipes, Alan (Ed.)
year 1986
title Computer-Aided Architectural Design Futures [Conference Proceedings]
source International Conference on Computer-Aided Architectural Design / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, 245 p.
summary Computer-Aided Architectural Design Futures was conceived late one evening in the bar of the Metropole Hotel in Brighton, UK. Those present - veterans of a hundred and one CAD conferences - were bemoaning the degree to which big business was taking over the conference scene: exhibiting was replacing conferring, selling was replacing thinking, products were replacing ideas. Wouldn't it be nice, we agreed, to get back to an 'academic' conference which would take stock of current developments in CAAD and attempt to anticipate the direction of future developments and their impact on architectural practice, on the building industry and on the quality of the built environment? Four major themes are explored in CAAD Futures: (1) Systematic design; (2) Drawing and visualization; (3) Artificial intelligence and knowledge engineering; (4) Implications for practice. // Stimulus papers on these four themes were circulated prior to the Conference, and the conference papers themselves elaborated the issues raised in the stimulus papers in such a way as to encourage discussion. The resulting book, we believe, will be a major reference text for students, researchers and practitioners.
series CAAD Futures
last changed 1999/04/03 17:58

_id 02c6
authors Wheeler, B.J.Q
year 1986
title A Unified Model for Building
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 200-231
summary It is commonly recognized that the time-honoured procedure for preparing an architectural design for building on site is inefficient. Each member of a team of consultant professionals makes an independently documented contribution. For a typical project involving an architect and structural, electrical, mechanical and public services engineers there will be at least five separate sets of general- arrangement drawings, each forming a model of the building, primarily illustrating one discipline but often having to include elements of others in order to make the drawing readable. For example, an air-conditioning duct-work layout is more easily understood when superimposed on the room layout it serves which the engineer is not responsible for but has to understand. Both during their parallel evolution and later, when changes have to be made during the detailed design and production drawing stages, it is difficult and time consuming to keep all versions coordinated. Complete coordination is rarely achieved in time, and conflicts between one discipline and another have to be rectified when encountered on site with resulting contractual implications. Add the interior designer, the landscape architect and other specialized consultants at one end of the list and contractors' shop drawings relating to the work of all the consultants at the other, and the number of different versions of the same thing grows, escalating the concomitant task of coordination. The potential for disputes over what is the current status of the design is enormous, first, amongst the consultants and second, between the consultants and the contractor. When amendments are made by one party, delay and confusion tend to follow during the period it takes the other parties to update their versions to include them. The idea of solving this problem by using a common computer-based model which all members of the project team can directly contribute to is surely a universally assumed goal amongst all those involved in computer-aided building production. The architect produces a root drawing or model, the 'Architect's base plan', to which the other consultants have read-only access and on top of which they can add their own write-protected files. Every time they access the model to write in the outcome of their work on the project they see the current version of the 'Architect's base plan' and can thus respond immediately to recent changes and avoid wasting time on redundant work. The architect meanwhile adds uniquely architectural material in his own overlaid files and maintains the root model as everybody's work requires. The traditional working pattern is maintained while all the participants have the ability to see their colleagues, work but only make changes to those parts for which they are responsible.
series CAAD Futures
last changed 1999/04/03 17:58

_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id 6c8e
authors Barbera, Salvatore and Correnti, Gabriele
year 1986
title Reticular and Linear Planning of Erecting Yards Aided by Personal Computer
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 157-166
doi https://doi.org/10.52842/conf.ecaade.1986.157
summary This study has been carried out during the Course of Ergotecnica Edile hold at the Instituto Dipartimentale di Architettura e Urbanistica of Catania University, and it has been addressed to the students of the Faculty of Civil Engineering (manufacturing and direction of civil works). The present study aims at instructing the students as refers to planning, through computers, erecting yards. Work-planning is specifically important with reference both to the starting program and to the carrying on of the work. Within this context, workplanning is useful as regard the control and contingent correction of the work. In the latter case, divergencies between work-evolution and forecast are of primary value.

series eCAADe
last changed 2022/06/07 07:54

_id 8e02
authors Brown, A.G.P. and Coenen, F.P.
year 2000
title Spatial reasoning: improving computational efficiency
source Automation in Construction 9 (4) (2000) pp. 361-367
summary When spatial data is analysed the result is often very computer intensive: even by the standards of contemporary technologies, the machine power needed is great and the processing times significant. This is particularly so in 3-D and 4-D scenarios. What we describe here is a technique, which tackles this and associated problems. The technique is founded in the idea of quad-tesseral addressing; a technique, which was originally applied to the analysis of atomic structures. It is based on ideas concerning Hierarchical clustering developed in the 1960s and 1970s to improve data access time [G.M. Morton, A computer oriented geodetic database and a new technique on file sequencing, IBM Canada, 1996.], and on atomic isohedral (same shape) tiling strategies developed in the 1970s and 1980s concerned with group theory [B. Grunbaum, G.C. Shephard, Tilings and Patterns, Freeman, New York, 1987.]. The technique was first suggested as a suitable representation for GIS in the early 1980s when the two strands were brought together and a tesseral arithmetic applied [F.C. Holdroyd, The Geometry of Tiling Hierarchies, Ars Combanitoria 16B (1983) 211–244.; S.B.M. Bell, B.M. Diaz, F.C. Holroyd, M.J.J. Jackson, Spatially referenced methods of processing raster and vector data, Image and Vision Computing 1 (4) (1983) 211–220.; Diaz, S.B.M. Bell, Spatial Data Processing Using Tesseral Methods, Natural Environment Research Council, Swindon, 1986.]. Here, we describe how that technique can equally be applied to the analysis of environmental interaction with built forms. The way in which the technique deals with the problems described is first to linearise the three-dimensional (3-D) space being investigated. Then, the reasoning applied to that space is applied within the same environment as the definition of the problem data. We show, with an illustrative example, how the technique can be applied. The problem then remains of how to visualise the results of the analysis so undertaken. We show how this has been accomplished so that the 3-D space and the results are represented in a way which facilitates rapid interpretation of the analysis, which has been carried out.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 4431
authors Calderaro, V. and Platone, C.
year 1986
title Information systems and internvention technologies programmed to aid the energy saving within the limits of the existing building property rescue
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 192-201
doi https://doi.org/10.52842/conf.ecaade.1986.192
summary In our national territory the rescue of the existing building property is a very important problem. For that reason, starting front the presupposition that the existing buildings, restoration finds its real achievement by means of technological and installing interventions strictly connected with the energy costs and consumptions, this study sets as a planning method on various degrees to analyze, single out and propose the possible solutions based on qualitative and quantitative researches into the thermo-physical behaviour of the above-mentioned buildings. From a research done into the principal building properties related with the different national areas we can single out significant morphological samples and typical technological structures. This first analytical study allows the singling out of significant building models on which it's possible to value the thermal behaviour and possible subsequent restoring interventions by applying computerized mathematical models or by operating diagrams deduced from them. First of all, these mathematical models for simulation allow a valuation of the main thermal parameters (dispersion both in absolute value and in volumetric factor, medium thermal transmittance (U value) of geometrical models deduced from the typical above - mentioned cases.
series eCAADe
last changed 2022/06/07 07:54

_id 0918
authors Christiansson, Per
year 1986
title Swedish and Nordic Activities within CAAD
source computer Aided Architectural Design - Developments in Education and Practice. 1986. 9 p. includes bibliography
summary During the last few years there has been an increasing interest in the Nordic countries concerning effective use of computer resources in the building process. Swedish and Nordic research and development within CAAD and adjoining areas is briefly accounted for to give a flavor of ongoing and planned activities. A Nordic Action Program for promoting Nordic joint research and development efforts is also presented. The Nordic educational activities within CAAD are also briefly commented on
keywords CAD, building process, construction
series CADline
last changed 1999/02/12 15:07

_id c27d
authors Flemming, U., Coyne, R.F. and Glavin, T.J. (et al)
year 1986
title ROOS1 -- Version One of a Generative Expert System for the Design of Building Layouts
source 17 p. : ill. Pittsburgh: Engineering Design Research Center, Carnegie Mellon University, September, 1986
summary ROOS1 is a generative expert system for the design of building layouts. The system is intended to complement human designers' performance through (a) its ability to systematically search for alternative solutions with promising trade-offs; and (b) its ability to take a broad range of design concerns into account. Work on the system provides insights into the applicability of Artificial Intelligence techniques to space planning and building design in general. The system is based on a general generate-and-test paradigm. Its main components are a generator, a tester and a control strategy (which is to be expanded later into a genuine planner). The generator is restricted to the allocation of rectangles. The spatial relations above, below, to the left and the right are defined for pairs of objects in a layout and serve as basic design variables which define differences between solutions and govern the enumeration of alternatives. Within the class of layouts it is able to produce, the generator is completely general and able to generate all realizable sets of spatial relations for a given number of objects. In contrast, the tester is domain-specific and incorporates knowledge about the quality of layouts in a specific domain. The system can be applied to various domains by running it with the appropriate tester and, possibly, the appropriate control strategy. The control strategy itself mediates between planner and tester and, when expanded into a planner, is able to streamline the search for alternatives. The system will go through a sequence of versions with increasing complexity. Each version will have a conceptually clean and clear architecture, and it is the authors' intention to evaluate each architecture explicitly in terms of its promises and limitations with respect to various domains. The first of these versions is described in the present paper
keywords enumeration, combinatorics, layout, floor plans, design, methods, architecture, expert systems, planning
series CADline
email
last changed 2003/06/02 14:41

_id c898
authors Gero, John S.
year 1986
title An Overview of Knowledge Engineering and its Relevance to CAAD
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 107-119
summary Computer-aided architectural design (CAAD) has come to mean a number of often disparate activities. These can be placed into one of two categories: using the computer as a drafting and, to a lesser extent, modelling system; and using it as a design medium. The distinction between the two categories is often blurred. Using the computer as a drafting and modelling tool relies on computing notions concerned with representing objects and structures numerically and with ideas of computer programs as procedural algorithms. Similar notions underly the use of computers as a design medium. We shall return to these later. Clearly, all computer programs contain knowledge, whether methodological knowledge about processes or knowledge about structural relationships in models or databases. However, this knowledge is so intertwined with the procedural representation within the program that it can no longer be seen or found. Architecture is concerned with much more than numerical descriptions of buildings. It is concerned with concepts, ideas, judgement and experience. All these appear to be outside the realm of traditional computing. Yet architects discoursing use models of buildings largely unrelated to either numerical descriptions or procedural representations. They make use of knowledge - about objects, events and processes - and make nonprocedural (declarative) statements that can only be described symbolically. The limits of traditional computing are the limits of traditional computer-aided design systems, namely, that it is unable directly to represent and manipulate declarative, nonalgorithmic, knowledge or to perform symbolic reasoning. Developments in artificial intelligence have opened up ways of increasing the applicability of computers by acquiring and representing knowledge in computable forms. These approaches supplement rather than supplant existing uses of computers. They begin to allow the explicit representations of human knowledge. The remainder of this chapter provides a brief introduction to this field and describes, through applications, its relevance to computer- aided architectural design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 2363
authors Gross, Mark Donald
year 1986
title Design as exploring constraints
source Massachusetts Institute of Technology, Dept. of Architecture
summary A theory of designing is proposed, developed, and illustrated with examples from the domain of physical form. Designing is seen as the exploration of alternative sets of constraints and of the regions of alternative solutions they bound. Designers with different objectives reach different solutions within the same set of constraints, as do designers with the same objectives operating under different constraints. Constraints represent design rules, relations, conventions, and natural laws to be maintained. Some constraints and objectives are given at the outset of a design but many more are adopted along the way. Varying the constraints and the objectives is part of the design process. The theory accounts for various kinds of expertise in designing: knowledge of particular constraints in a design domain; inference--calculating the consequences of design decisions; preference--using objectives to guide decision-making; and partitioning--skill in dividing a large and complicated design into sets of simpler pieces, and understanding the dependencies between decisions. The ability to manage ambiguity and vagueness is an important aspect of design expertise. A computational model supporting the theory is proposed and its implementation discussed briefly. The constraint explorer, a computational environment for designing based on constraint descriptions is described. We see how the constraint explorer might be used in connection with a simple space- planning problem. The problem is taken from the procedures of the Stichting Architecten Research (S.A.R.), a specific architectural design methodology developed to help architects systematically explore layout variability in alternative floorplan designs. Finally, a selected review of related work in constraint-based programming environments, architectural design methods, and the intersection of the two fields is presented.
series thesis:PhD
email
more http://dmg.caup.washington.edu
last changed 2003/03/15 06:49

_id 896b
authors Haider, Jawaid
year 1986
title A Conceptual Framework for Communication -Instruction in Architectural Design
source Pennsylvania State University
summary Existing design models, it is generally acknowledged, are inadequate to deal with the complexity of contemporary situations; and an assessment of self-conscious design manifests a slow development in the power and scope of conceptualizing. The quality of knowledge and conceptual tools available to the designer largely determine his ability to conceive and accomplish; conversely, the limitations of method are reflected in design solutions. Some emerging social problem-solving paradigms, which seek to construct a cognitive psychology of problem solving, have a direct relevance to architectural design. Notwithstanding the traditional criticism and scepticism, problem solving is predicated by task environment and problem space as these have a significant impact on design synthesis. Despite a rigorous search for theoretical perspectives and methods, the concern for the quality of the physical environment persists unabated. Historically, architecture has depended on other disciplines for its theoretical insight; but the application of borrowed theories without a viable framework for translation has often resulted in misinterpretation. Aggravating the problem is the art-science controversy which has consequences for architectural practice and education. What is required is a unified approach encompassing the scientific and artistic modes of inquiry. But a unified perspective, involving vast and disparate areas of human knowledge, demands a conceptual framework for integrative learning. The proposed model of this study provides such a framework and calls for a re-examination of the conventional boundaries of design disciplines. It advocates an interdisciplinary approach and recognizes the design process as inherently a learning process; this shifts the emphasis from product to process and allows students to plan and assess their own design/learning experience. While the study focuses on substantive issues, it identifies a strategy for integrative learning applicable within the existing context of design education. Despite its untested nature, the proposed model can become a vehicle for stimulating coordination of all facets of human knowledge and experience toward creative design synthesis. It inculcates a sense of critical assessment of generative ideas by presenting a conceptually clearer picture of the design process to elicit a response to and a better understanding of the task environment of architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id aba3
authors Laing, Lamond
year 1986
title Computers in Architectural Education
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 71-77
doi https://doi.org/10.52842/conf.ecaade.1986.071
summary Throughout Europe there is a rapidly growing volume of initiatives towards integrating computer aids within all aspects of education. In architectural education, the support offered by these initiatives presents a double-edged sword. On the one hand it is gratifying to see the work of almost two decades of CAAD research bearing fruit and the concepts gaining recognition by the profession. On the other hand the resulting pressures on the few individuals with the necessary knowledge to implement the teaching will stretch many to breaking point. Where resources are so limited it is crucial to clarify the needs and objectives and, thereby, more effectively direct resources. These needs will change over time and, in the world of computers, the means are also changing rapidly as hardware and software improves. This paper therefore outlines a scenario which I believe is relevant at this point in time but the background is constantly changing and I offer no apologies for any shift in emphasis since my last presentation of this topic in 1983.

series eCAADe
last changed 2022/06/07 07:52

_id a91c
authors Meyer, G., Rushmeier, H., Cohen, M., Greenberg, D. and Torrace, K.
year 1986
title An Experimental Evaluation of Computer Graphics Imagery
source ACM Transactions on Graphics, 5, No. 1
summary Accurate simulation of light propagation within an environment and perceptually based imaging techniques are necessary for the creation of realistic images. A physical experiment that verifies the simulation of reflected light intensities for diffuse environments was conducted. Measurements of radiant energy flux densities are compared with predictions using the radiosity method for those physical environments. By using color science procedures the results of the light model simulation are then transformed to produce a color television image. The final image compares favorably with the original physical model. The experiment indicates that, when the physical model and the simulation were viewed through a view camera, subjects could not distinguish between them. The results and comparison of both test procedures are presented within this paper.
series journal paper
last changed 2003/04/23 15:50

_id 29c2
authors Ozel, Filiz
year 1991
title An Intelligent Simulation Approach in Simulating Dynamic Processes in Architectural Environments
source Computer Aided Architectural Design Futures: Education, Research, Applications [CAAD Futures ‘91 Conference Proceedings / ISBN 3-528-08821-4] Zürich (Switzerland), July 1991, pp. 177-190
summary The implications of object-oriented data models and rule-based reasoning systems is being researched in a wide variety of application areas ranging from VLSI circuit design (Afsannanesh et al 1990) to architectural environments (Coyne et al 1990). The potential of this approach in the development of discrete event simulations is also being scrutinized (Birtwistle et al 1986). Such computer models are usually called "expert simulations" or "intelligent simulations". Typically rule-basing in such models allows the definition of intelligent-objects that can reason about the simulated dynamic processes through an inferencing system. The major advantage of this approach over traditional simulation languages is its ability to provide direct reference to real world objects and processes. The simulation of dynamic processes in architectural environments poses an additional Problem of resolving the interaction of architectural objects with other objects such as humans, water, smoke etc., depending on the process simulated. Object-oriented approach promises potential in solving this specific problem. The first part of this paper addresses expert simulation approach within the context of architectural settings, then the second part summarizes work done in the application of such an approach to an emergency egress simulation.
series CAAD Futures
last changed 1999/04/07 12:03

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