CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 145

_id a7de
authors Bic, Lubomir and Jonathan P. Gilbert
year 1986
title Learning from AI : New Trends in Database Technology
source IEEE Computer. March, 1986. vol. 19: pp. 44-54. includes bibliography
summary With the steadily increasing demand for user-oriented systems, new trends in database technology have evolved outside of the scope of the traditional data models. The authors are concentrated in this article on two closely related efforts: The incorporation of more semantic modeling capabilities into database models, and the development of better user environment, which include user friendly interfaces and support different user views of the content and organization of the data
keywords AI, user interface, database, relational database
series CADline
last changed 1999/02/12 15:07

_id a6f1
authors Bridges, A.H.
year 1986
title Any Progress in Systematic Design?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 5-15
summary In order to discuss this question it is necessary to reflect awhile on design methods in general. The usual categorization discusses 'generations' of design methods, but Levy (1981) proposes an alternative approach. He identifies five paradigm shifts during the course of the twentieth century which have influenced design methods debate. The first paradigm shift was achieved by 1920, when concern with industrial arts could be seen to have replaced concern with craftsmanship. The second shift, occurring in the early 1930s, resulted in the conception of a design profession. The third happened in the 1950s, when the design methods debate emerged; the fourth took place around 1970 and saw the establishment of 'design research'. Now, in the 1980s, we are going through the fifth paradigm shift, associated with the adoption of a holistic approach to design theory and with the emergence of the concept of design ideology. A major point in Levy's paper was the observation that most of these paradigm shifts were associated with radical social reforms or political upheavals. For instance, we may associate concern about public participation with the 1970s shift and the possible use (or misuse) of knowledge, information and power with the 1980s shift. What has emerged, however, from the work of colleagues engaged since the 1970s in attempting to underpin the practice of design with a coherent body of design theory is increasing evidence of the fundamental nature of a person's engagement with the design activity. This includes evidence of the existence of two distinctive modes of thought, one of which can be described as cognitive modelling and the other which can be described as rational thinking. Cognitive modelling is imagining, seeing in the mind's eye. Rational thinking is linguistic thinking, engaging in a form of internal debate. Cognitive modelling is externalized through action, and through the construction of external representations, especially drawings. Rational thinking is externalized through verbal language and, more formally, through mathematical and scientific notations. Cognitive modelling is analogic, presentational, holistic, integrative and based upon pattern recognition and pattern manipulation. Rational thinking is digital, sequential, analytical, explicatory and based upon categorization and logical inference. There is some relationship between the evidence for two distinctive modes of thought and the evidence of specialization in cerebral hemispheres (Cross, 1984). Design methods have tended to focus upon the rational aspects of design and have, therefore, neglected the cognitive aspects. By recognizing that there are peculiar 'designerly' ways of thinking combining both types of thought process used to perceive, construct and comprehend design representations mentally and then transform them into an external manifestation current work in design theory is promising at last to have some relevance to design practice.
series CAAD Futures
email
last changed 2003/11/21 15:16

_id c898
authors Gero, John S.
year 1986
title An Overview of Knowledge Engineering and its Relevance to CAAD
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 107-119
summary Computer-aided architectural design (CAAD) has come to mean a number of often disparate activities. These can be placed into one of two categories: using the computer as a drafting and, to a lesser extent, modelling system; and using it as a design medium. The distinction between the two categories is often blurred. Using the computer as a drafting and modelling tool relies on computing notions concerned with representing objects and structures numerically and with ideas of computer programs as procedural algorithms. Similar notions underly the use of computers as a design medium. We shall return to these later. Clearly, all computer programs contain knowledge, whether methodological knowledge about processes or knowledge about structural relationships in models or databases. However, this knowledge is so intertwined with the procedural representation within the program that it can no longer be seen or found. Architecture is concerned with much more than numerical descriptions of buildings. It is concerned with concepts, ideas, judgement and experience. All these appear to be outside the realm of traditional computing. Yet architects discoursing use models of buildings largely unrelated to either numerical descriptions or procedural representations. They make use of knowledge - about objects, events and processes - and make nonprocedural (declarative) statements that can only be described symbolically. The limits of traditional computing are the limits of traditional computer-aided design systems, namely, that it is unable directly to represent and manipulate declarative, nonalgorithmic, knowledge or to perform symbolic reasoning. Developments in artificial intelligence have opened up ways of increasing the applicability of computers by acquiring and representing knowledge in computable forms. These approaches supplement rather than supplant existing uses of computers. They begin to allow the explicit representations of human knowledge. The remainder of this chapter provides a brief introduction to this field and describes, through applications, its relevance to computer- aided architectural design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 7f64
authors Harfmann, A.C., Swerdloff, L.M. and Kalay, Y.E.
year 1986
title The Terminal Crit
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 79-87
doi https://doi.org/10.52842/conf.acadia.1986.079
summary Numerous attempts have been made to develop formal design methods with -the purpose of increasing the predictability, consistency and dissemination of the design process and improving the quality of the objects produced. The ill- structured nature of design, and the perception of design activities as intuitive and experience dependent have frustrated many of the efforts to structure these process. The growing complexity of the built environment and advances in technology have led to a more rigorous effort to understand and externalize creative activities. Computer aided design tools have recently been playing an important role in the evolution of the design process as a rationally defined activity. The use of- computers for drafting, analysis, and 2 or 3 dimensional modeling is rapidly becoming an accepted method in many design schools and practitioners. A next logical step in the externalization of the design process is to endow the computer with the ability to manipulate and critique parts of the design. Under this scenario, the "terminal crit" is redefined to mean critiques that are carried out by both the designer and the computer. The paper presents the rationalization of the design process as a continuum into which CAD has been introduced. The effects of computers on the design process are studied through a specific incorporation of CAD tools into a conventional design studio, and a research project intended to advance the role of CAD in design.
series ACADIA
email
last changed 2022/06/07 07:49

_id a6cd
authors Salvemini, Mauro
year 1986
title Automatic Methods of Data Presentation for Planning Analysis and Urbanistic Applications
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 275-284
doi https://doi.org/10.52842/conf.ecaade.1986.275
summary Urbanistics and land analysis on different scales both have a basic need: processing an ever increasing amount of data and numerical information. This might seem extremely easy to handle especially where we have computer at our disposal, but unfortunately that is not true. The great wealth of data and information now available means that on one hand an unarrestable process is set in motion whereby more and more data are required but the analysis and consultation of this data becomes longer, more complex and laborious as the amount of data increases. There is also the danger that data produces more data and gives way to a process which can be endless. The planner must also make quick decisions on what is happening and use several target analyses based on a vast quantity of data which he must process with the automatic system available. There must always be strict compatibility between the available data processing system and the quantity of data. The representation of data in image form is an important aid in carrying out correct analyses as well as in decision making .Basically it is a question of making synthetic, decisional use of information contained in raw data. Systems which can process data visually are practically indispensable in urbanistics.

series eCAADe
last changed 2022/06/07 07:56

_id 2ec8
authors Arditi, Aries and Gillman, Arthur E.
year 1986
title Computing for the Blind User
source BYTE Publication Inc. March, 1986. pp. 199-208. includes some reference notes
summary In this article the authors present some of the human-factors issues specific to non visual personal computing. The authors' concern is with the accuracy, speed, and generality of the blind-user interface, to make computers more accessible and efficient for blind and visually impaired persons
keywords user interface, disabilities
series CADline
last changed 2003/06/02 13:58

_id 687b
authors Lansdown, John
year 1986
title Requirements for Knowledge-based Systems in Design
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 120-127
summary Even from the comparatively small amount of work that has been done in this area it is already clear that expert systems can be of value in many architectural applications. This is particularly so in those applications involving what broadly can be called, 'classification' (such as fault diagnosis, testing for conformity with regulations and so on). What we want to look at in this chapter are some of the developments in knowledge-based systems (KBS) which will be needed in order to make them more useful in a broader application area and, especially, in creative design. At the heart of these developments will be two things: (1), more appropriate methods of representing knowledge which are as accessible to humans as they are to computers; and (2), better ways of ensuring that this knowledge can be brought to bear exactly where and when it is needed. Knowledge engineers usually call these elements, respectively, 'knowledge representation' and 'control'.
series CAAD Futures
last changed 1999/04/03 17:58

_id c27d
authors Flemming, U., Coyne, R.F. and Glavin, T.J. (et al)
year 1986
title ROOS1 -- Version One of a Generative Expert System for the Design of Building Layouts
source 17 p. : ill. Pittsburgh: Engineering Design Research Center, Carnegie Mellon University, September, 1986
summary ROOS1 is a generative expert system for the design of building layouts. The system is intended to complement human designers' performance through (a) its ability to systematically search for alternative solutions with promising trade-offs; and (b) its ability to take a broad range of design concerns into account. Work on the system provides insights into the applicability of Artificial Intelligence techniques to space planning and building design in general. The system is based on a general generate-and-test paradigm. Its main components are a generator, a tester and a control strategy (which is to be expanded later into a genuine planner). The generator is restricted to the allocation of rectangles. The spatial relations above, below, to the left and the right are defined for pairs of objects in a layout and serve as basic design variables which define differences between solutions and govern the enumeration of alternatives. Within the class of layouts it is able to produce, the generator is completely general and able to generate all realizable sets of spatial relations for a given number of objects. In contrast, the tester is domain-specific and incorporates knowledge about the quality of layouts in a specific domain. The system can be applied to various domains by running it with the appropriate tester and, possibly, the appropriate control strategy. The control strategy itself mediates between planner and tester and, when expanded into a planner, is able to streamline the search for alternatives. The system will go through a sequence of versions with increasing complexity. Each version will have a conceptually clean and clear architecture, and it is the authors' intention to evaluate each architecture explicitly in terms of its promises and limitations with respect to various domains. The first of these versions is described in the present paper
keywords enumeration, combinatorics, layout, floor plans, design, methods, architecture, expert systems, planning
series CADline
email
last changed 2003/06/02 14:41

_id 578f
id 578f
authors Flemming, Ulrich and Schmitt, Gerhard
year 1986
title The Computer in the Design Studio. Ideas and Exercises that Go Beyond Automated Drafting
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 55-78
doi https://doi.org/10.52842/conf.acadia.1986.055
summary The present use of computers in the design studio focusses on automating routine tasks and on increasing drawing productivity. We assume that the impact of computers in design can be more profound and present a series of exercises for two contrasting design studios that build on our teaching and computing experience. 'Me first studio uses the computer as a design evaluation tool. The second studio demonstrates the use of computers for simple design generation tasks. In both cases, a very general and important educational objective is pursued, and computers become an integral part of the exercise.
series ACADIA
email
last changed 2022/06/07 07:51

_id 6960
authors Langendorf, Richard
year 1986
title Alternative Models of Architectural Practice: The Impact of Computers -- 1990 and 2000
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 7-27
doi https://doi.org/10.52842/conf.acadia.1986.007
summary Though many architectural firms have only recently begun to use computers, and most firms still do not use computers for design, it is likely that by the turn of the century computers will have transformed architectural practice. First this paper assesses the likelihood of change by examining the potential use of computers in architectural practice, summarizing technology forecasts for computer hardware, software, and standards. -However, because there is an opportunity, architectural firms will not necessarily computerize. Next is a brief review of impediments to change and the process of organizational adaptation of new technology. Finally, the paper concludes with a number of forecasts in architectural practice in 1990 and 2000. A variety of professional practice options are defined, with the suggestion that there will be increasing experimentation and diversity within the profession. Finally, the implications of these changes are explored for architectural education.
series ACADIA
last changed 2022/06/07 07:52

_id e981
authors Scott, David S. and Iyengar, S. Sitharama
year 1986
title TID - A Translation Invariant Data Structure for Storing Images
source Communications of the ACM. May, 1986. vol. 29: pp. 418-429 : some ill. includes bibliography
summary There are a number of techniques for representing pictorial information, among them are borders, arrays, and skeletons. Quadtrees are often used to store black and white picture information. A variety of techniques have been suggested for improving quadtrees, including linear quadtrees, QMAT's (quadtree medial axis transform), forests of quadtrees, etc. The major purpose of these improvements is to reduce the storage required without greatly increasing the processing costs. All of these methods suffer from the fact that the structure of the underlying quadtree can be very sensitive to the placement of the origin. This paper discusses a translation invariant data structure (which is named TID) for storing and processing images based on the medial axis transform of the image that consists of all the maximal black squares contained in the image. Also discussed is the performance of TID with other existing structures such as QMATs, forests of quadtrees, and normalized quadtrees. Some discussion on the union and intersection of images using TID is included
keywords data structures, representation, image processing, quadtree
series CADline
last changed 2003/06/02 13:58

_id 4d8b
authors Wright, Paul K.
year 1986
title A Manufacturing Hand
source pp. 13- 23 : ill Pittsburgh, PA: Engineering Design Research Center, CMU, September, 1986. includes bibliography.
summary In unmanned Flexible Manufacturing Cells, robots can be used for loading machines, inspection activities, and assembly operations. What kind of robotic end-effector should be built for such tasks? The human hand has evolved to be a general purpose manipulator that adapts to the richness of our daily lives but, in doing so, it is not particularly suited to manufacturing operations. Here, special tools, fixtures, and protective layers are heavily relied on. This paper describes the initial development of a hand specifically for manufacturing work. This has involved the manufacture of an instrumented wrist with an adjustable remote center of compliance, and the design of fingers for gripping. Object shapes have also been analyzed in order to provide for a stable static grip. Importantly, these studies of the physical aspects of prehension have been matched to tasks. The research has considered a range of industrial operations and specified the level of end-effector control needed. This work is leading to some design guides for robotic end-effectors which, it is hoped, will be of use to industrial designers
keywords robotics, CAD, CAM, CAE, automation, manufacturing
series CADline
last changed 2003/06/02 13:58

_id 644f
authors Bijl, Aart
year 1986
title Designing with Words and Pictures in a Logic Modelling Environment
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 128-145
summary At EdCAAD we are interested in design as something people do. Designed artefacts, the products of designing, are interesting only in so far as they tell us something about design. An extreme expression of this position is to say that the world of design is the thoughts in the heads of designers, plus the skills of designers in externalizing their thoughts; design artifacts, once perceived and accepted in the worlds of other people, are no longer part of the world of design. We can describe design, briefly, as a process of synthesis. Design has to achieve a fusion between parts to create new parts, so that the products are recognized, as having a right and proper place in the world of people. Parts should be understood as referring to anything - physical objects, abstract ideas, aspirations. These parts occur in some design environment from which parts are extracted, designed upon and results replaced; in the example of buildings, the environment is people and results have to be judged by reference to that environment. It is characteristic of design that both the process and the product are not subject to explicit and complete criteria. This view of design differs sharply from the more orthodox understanding of scientific and technological endeavours which rely predominantly on a process of analysis. In the latter case, the approach is to decompose a problem into parts until individual parts are recognized as being amenable to known operations and results are reassembled into a solution. This process has a peripheral role in design when evaluating selected aspects of tentative design proposals, but the absence of well-defined and widely recognized criteria for design excludes it from the main stream of analytical developments.
series CAAD Futures
last changed 2003/11/21 15:16

_id cb04
authors Calderaro, V., Giangrande, A., Mirabelli, P. and Mortola, E.
year 1986
title Decision Support Systems (DSS) in Computer Aided Architectural Design (CAAD)
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 20-38
doi https://doi.org/10.52842/conf.ecaade.1986.020
summary The paper describes a new procedure of design management and the results of its application to architectural design in an exercise developed in a didactic context. The procedure requires the participation of all “actors” (i.e. designers, experts, clients, users, etc.) involved in the design process and which contribute, directly or indirectly, to obtain the result. By generating and developing alternative design solutions, this procedure allows the exploration of a region of the performances space which is generally more vast than that explored by the traditional designer.
series eCAADe
email
last changed 2022/06/07 07:54

_id 63d0
authors Carrara, Gianfranco and Novembri, Gabriele
year 1986
title Constraint-bounded design search
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 146-157
summary The design process requires continual checking of the consistency of design choices against given sets of goals that have been fulfilled. Such a check is generally performed by comparing abstract representations of design goals with these of the sought real building objects (RBO) resulting from complex intellectual activities closely related to the designer's culture and to the environment in which he operates. In this chapter we define a possible formalization of such representations concerning the goals and the RBO that are usually considered in the architectural design process by our culture in our environment. The representation of design goals is performed by expressing their objective aspects (requirements) and by defining their allowable values (performance specifications). The resulting system of requirements defines the set of allowable solutions and infers an abstract representation of the sought building objects (BO) that consists of the set of characteristics (attributes and relations) which are considered relevant to represent the particular kind of RBO with respect to the consistency check with design goals. The values related to such characteristics define the performances of the RBO while their set establishes its behaviour. Generally speaking, there is no single real object corresponding to an abstract representation but the whole class of the RBO that are equivalent with respect to the values assumed by the considered characteristics. The more we increase the number of these, as well as their specifications, the smaller the class becomes until it coincides with a single real object - given that the assessed specifications be fully consistent. On the other hand, the corresponding representation evolves to the total prefiguration of the RBO. It is not therefore possible to completely define a BO representation in advance since this is inferred by the considered goals and is itself a result of the design process. What can only be established in advance is that any set of characteristics assumed to represent any RBO consists of hierarchic, topological, geometrical and functional relations among the parts of the object at any level of aggregation (from components to space units, to building units, to the whole building) that we define representation structure (RS). Consequently the RS may be thought as the elementary structures that, by superposition and interaction, set up the abstract representation that best fit with design goals.
series CAAD Futures
last changed 1999/04/03 17:58

_id 079f
authors Dickson, Gary W., DeSanctis, Gerardine and McBride, D. J.
year 1986
title Understanding the Effectiveness of Computer Graphics for Decision Support : A Cumulative Experimental Approach
source Communications of the ACM. January, 1986. vol. 29: pp. 40-47. includes bibliography
summary A total of 840 junior and senior-level undergraduate business students participated in three experiments that compared computer-generated graphical forms of data presentation to traditional tabular reports. The first experiment compared tables and bar charts for their effects on readability, interpretation accuracy, and decision making. No differences in interpretation accuracy or decision quality were observed for the two groups, although tabular reports were rated as 'easier to read and understand' than graphical reports. The second experiment compared line plots to tables for their effects on interpretation accuracy and decision quality. Subjects with graphical reports outperformed those with tables. There were no meaningful differences in interpretation accuracy across treatment groups. The third experiment compared graphical and tabular reports for their ability to convey a 'message' to the reader. Only in situations in which a vast amount of information was presented and relatively simple impressions were to be made, did subjects given graphs outperform those using tables. This program of cumulative experiments indicates that generalized claims of superiority of graphic presentation are unsupported, at least for decision-related activities. In fact, the experiments suggest that the effectiveness of the data display format is largely a function of the characteristics of the task at hand, and that impressions gleaned from 'one shot' studies of the effectiveness of the use of graphs may be nothing more than situationally dependent artifacts
keywords business, computer graphics, presentation, decision making, visualization
series CADline
last changed 2003/06/02 13:58

_id 6916
authors Gasparski, W.
year 1986
title Design Methodology: How I Understand and Develop it
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 16-27
summary The term 'methodology' is sometimes given two diametrically opposed meanings, well characterized by Mark Blaug in the preface of a very informative book devoted to the methodology of economics. This is also the case with the methodology of design. One can find studies in which 'the methodology of design' is simply a method or methods of design, given a fancy name to make it or them appear more scientific. Authors of such studies should not confuse their readers by taking methodological studies to mean technicalities of design or demanding that their interpretation and assessment of so-called 'practical applicability' should follow this criterion. The methodology of design - as we understand it has parallels in the methodology of Blaug's economics, the philosophy of practical science, the applied sciences or the sciences of artificial objects or artefacts. Understood this way, the methodology of design is neither the method of practising design nor an instruction for its use but a theoretical reflection - in the meaning given to methodology by the philosophy of science - of design. In this connection a study of the methodology of design should be provided with the subtitle, 'How researchers of practical sciences and designers understand the concept of changes'.
series CAAD Futures
last changed 1999/04/03 17:58

_id a6a9
authors Goebel, Martin and Kroemker, Detlef
year 1986
title A Multi-Microprocessor GKS Workstation
source IEEE Computer Graphics and Applications July, 1986. vol. 6: pp. 54-60 : ill. includes bibliography.
summary Implementers of graphical application systems hesitate to interface their applications to the GKS standard not only because GKS functionality seems to be less sufficient for a particular application but also because the use of GKS -- as it is offered in portable software implementations -- usually means a loss of system performance. This article describes an installation of GKS on a multi-microprocessor that is based on functional distribution principles as well as on the object-oriented distribution of a graphics system. The main concepts and advantages of a GKS workstation using more than one processing unit with at least one output pipeline are described. The flexibility of this approach opens a perspective view to a GKS workstation that is configurable to application requirements
keywords standards, GKS, graphs, systems, hardware
series CADline
last changed 2003/06/02 10:24

_id 2363
authors Gross, Mark Donald
year 1986
title Design as exploring constraints
source Massachusetts Institute of Technology, Dept. of Architecture
summary A theory of designing is proposed, developed, and illustrated with examples from the domain of physical form. Designing is seen as the exploration of alternative sets of constraints and of the regions of alternative solutions they bound. Designers with different objectives reach different solutions within the same set of constraints, as do designers with the same objectives operating under different constraints. Constraints represent design rules, relations, conventions, and natural laws to be maintained. Some constraints and objectives are given at the outset of a design but many more are adopted along the way. Varying the constraints and the objectives is part of the design process. The theory accounts for various kinds of expertise in designing: knowledge of particular constraints in a design domain; inference--calculating the consequences of design decisions; preference--using objectives to guide decision-making; and partitioning--skill in dividing a large and complicated design into sets of simpler pieces, and understanding the dependencies between decisions. The ability to manage ambiguity and vagueness is an important aspect of design expertise. A computational model supporting the theory is proposed and its implementation discussed briefly. The constraint explorer, a computational environment for designing based on constraint descriptions is described. We see how the constraint explorer might be used in connection with a simple space- planning problem. The problem is taken from the procedures of the Stichting Architecten Research (S.A.R.), a specific architectural design methodology developed to help architects systematically explore layout variability in alternative floorplan designs. Finally, a selected review of related work in constraint-based programming environments, architectural design methods, and the intersection of the two fields is presented.
series thesis:PhD
email
more http://dmg.caup.washington.edu
last changed 2003/03/15 06:49

_id 252d
authors Irving, R.H., Higgins, C.A. and Safayeni
year 1986
title Computerized Performance Monitoring Systems : Use and Abuse
source Communications of the ACM. August, 1986. vol. 29: pp. 794-801 : tables. includes bibliography
summary An exploratory study of computerized performance monitoring and control systems reveals both positive and negative effects. Responses of 50 clerical workers from 2 organizations with computerized monitoring were compared to 94 individuals from 3 organizations in similar jobs without computerized monitoring. The results indicate that computerized monitoring is associated with perceived increases in office productivity, more accurate and complete assessment of workers' performance, and higher levels of organizational control. Respondents indicate that managers overemphasize the importance of quantity and underemphasize the importance of quality in evaluating employee performance. Workers perceive increased stress, lower levels of satisfaction, and a decrease in the quality of their relationships with peers and management as a consequence of computerized monitoring. The relevance of existing models of performance monitoring is examined in light of these findings
keywords management, performance, evaluation
series CADline
last changed 2003/06/02 14:41

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