CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id a7de
authors Bic, Lubomir and Jonathan P. Gilbert
year 1986
title Learning from AI : New Trends in Database Technology
source IEEE Computer. March, 1986. vol. 19: pp. 44-54. includes bibliography
summary With the steadily increasing demand for user-oriented systems, new trends in database technology have evolved outside of the scope of the traditional data models. The authors are concentrated in this article on two closely related efforts: The incorporation of more semantic modeling capabilities into database models, and the development of better user environment, which include user friendly interfaces and support different user views of the content and organization of the data
keywords AI, user interface, database, relational database
series CADline
last changed 1999/02/12 15:07

_id c5af
authors Bobrow, Daniel G. and Stefik, Mark J.
year 1986
title Perspective on Artificial Intelligence Programming
source Science. February, 1986. vol. 231: pp. 951-956
summary Programming systems for artificial intelligence application use specialized languages, environments, and knowledge-based tools to reduce the complexity of the programming task. Language style based on procedure, objects logic rules, and constraints reflect different models for organizing programs and facilitate program evaluation and understandability. To make programming easier, multiple styles can be integrated as sublanguages in programming environment. Programming environments provide tools that analyze programs and create informative displays of their structure. Programs can be modified by direct interaction with these displays. These tools and languages are helping computer scientists to regain a sense of control over systems that have become increasingly complex
keywords programming, AI
series CADline
last changed 2003/06/02 13:58

_id 4431
authors Calderaro, V. and Platone, C.
year 1986
title Information systems and internvention technologies programmed to aid the energy saving within the limits of the existing building property rescue
doi https://doi.org/10.52842/conf.ecaade.1986.192
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 192-201
summary In our national territory the rescue of the existing building property is a very important problem. For that reason, starting front the presupposition that the existing buildings, restoration finds its real achievement by means of technological and installing interventions strictly connected with the energy costs and consumptions, this study sets as a planning method on various degrees to analyze, single out and propose the possible solutions based on qualitative and quantitative researches into the thermo-physical behaviour of the above-mentioned buildings. From a research done into the principal building properties related with the different national areas we can single out significant morphological samples and typical technological structures. This first analytical study allows the singling out of significant building models on which it's possible to value the thermal behaviour and possible subsequent restoring interventions by applying computerized mathematical models or by operating diagrams deduced from them. First of all, these mathematical models for simulation allow a valuation of the main thermal parameters (dispersion both in absolute value and in volumetric factor, medium thermal transmittance (U value) of geometrical models deduced from the typical above - mentioned cases.
series eCAADe
last changed 2022/06/07 07:54

_id e26f
authors Kalay, Y. (ed.)
year 1987
title Computability of Design
source New York: Wiley & Sons
summary Computer-aided design (CAD) has promised to transform the art and science of architectural design. Yet, despite some significant achievements in the past 3 decades, it has so far failed to do so. This stimulating volume, derived from a symposium held at SUNY, Buffalo in December 1986, explores the reasons why design is so difficult to support by computational means, and what can be done to alleviate this difficulty. Written by an interdisciplinary panel of experts, it presents a varied and comprehensive view of the ways creative design processes can be modelled. The contributors do not all reach the same conclusions, which makes this book lively reading. Topics are arranged into four parts: constructing models of the design process, the computational representation of design knowledge (including spatial information and implicit design intent), methods for computing the design process as a whole (including mathematical programming, expert systems, and shape grammars), and the integration of CAD with traditional design practices.
series other
last changed 2003/04/23 15:14

_id 682d
authors Kim, Uk
year 1986
title Model for an Integrated Design Evaluation System using Knowledge Bases
doi https://doi.org/10.52842/conf.acadia.1986.204
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 204-215
summary Computer-aided architectural design (CAAD) systems need to be integrated so that one unified system can generate and do various analysis and evaluation of building models. A data system can not solve this problem because all design concepts can not be stored in the database before the design is completed. As design stage proceeds, design concept and necessary information for analysis and evaluation become complex and detailed. In order to accommodate increasing entities and new relationships between them, knowledge-based systems are integrated into the database of building models. frame structure and production rules are adopted to represent knowledge about the database, and to represent evaluation rules respectively. The system is implemented in Prolog on an Apollo workstation.
series ACADIA
last changed 2022/06/07 07:52

_id cc1a
authors Lien, Kristian, Go Suzuki and Westerberg, Arthur W.
year 1986
title The Role of Expert Systems Technology In Design
source [2] 49 p. : diagrams Engineering Design Research Center, CMU, September, 1986 EDRC-06-13-86. includes bibliography.
summary Using a scenario format, this paper first reviews the nature of chemical process design, showing that designers quickly make major decisions with minimal information and constantly revise their strategy to solve a problem. To automate this activity on a computer will require models of the process being created at several levels of abstraction as well as models that capture the beliefs of the modeler about the abilities of himself, others and the aids available and models of strategies for complex problem solving. The second section of the paper extensively reviews current expert system concepts, illustrating each of them with design examples. It is argued that expert systems are knowledge based. The authors describe many of the control strategies used in today's systems, and also consider different problem representations - rules, logic and frames - and indicate when each might be preferred. The last section presents the authors views on what will be involved in creating a future expert system for design
keywords engineering, abstraction, expert systems, CAD, design process, representation, knowledge base, frames, control
series CADline
last changed 2003/06/02 10:24

_id c361
authors Logan, Brian S.
year 1986
title Representing the Structure of Design Problems
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 158-170
summary In recent years several experimental CAD systems have emerged which, focus specifically on the structure of design problems rather than on solution generation or appraisal (Sussman and Steele, 1980; McCallum, 1982). However, the development of these systems has been hampered by the lack of an adequate theoretical basis. There is little or no argument as to what the statements comprising these models actually mean, or on the types of operations that should be provided. This chapter describes an attempt to develop a semantically adequate basis for a model of the structure of design problems and presents a representation of this model in formal logic.
series CAAD Futures
last changed 1999/04/03 17:58

_id c7e9
authors Maver, T.W.
year 2002
title Predicting the Past, Remembering the Future
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 2-3
summary Charlas Magistrales 2There never has been such an exciting moment in time in the extraordinary 30 year history of our subject area, as NOW,when the philosophical theoretical and practical issues of virtuality are taking centre stage.The PastThere have, of course, been other defining moments during these exciting 30 years:• the first algorithms for generating building layouts (circa 1965).• the first use of Computer graphics for building appraisal (circa 1966).• the first integrated package for building performance appraisal (circa 1972).• the first computer generated perspective drawings (circa 1973).• the first robust drafting systems (circa 1975).• the first dynamic energy models (circa 1982).• the first photorealistic colour imaging (circa 1986).• the first animations (circa 1988)• the first multimedia systems (circa 1995), and• the first convincing demonstrations of virtual reality (circa 1996).Whereas the CAAD community has been hugely inventive in the development of ICT applications to building design, it hasbeen woefully remiss in its attempts to evaluate the contribution of those developments to the quality of the built environmentor to the efficiency of the design process. In the absence of any real evidence, one can only conjecture regarding the realbenefits which fall, it is suggested, under the following headings:• Verisimilitude: The extraordinary quality of still and animated images of the formal qualities of the interiors and exteriorsof individual buildings and of whole neighborhoods must surely give great comfort to practitioners and their clients thatwhat is intended, formally, is what will be delivered, i.e. WYSIWYG - what you see is what you get.• Sustainability: The power of «first-principle» models of the dynamic energetic behaviour of buildings in response tochanging diurnal and seasonal conditions has the potential to save millions of dollars and dramatically to reduce thedamaging environmental pollution created by badly designed and managed buildings.• Productivity: CAD is now a multi-billion dollar business which offers design decision support systems which operate,effectively, across continents, time-zones, professions and companies.• Communication: Multi-media technology - cheap to deliver but high in value - is changing the way in which we canexplain and understand the past and, envisage and anticipate the future; virtual past and virtual future!MacromyopiaThe late John Lansdown offered the view, in his wonderfully prophetic way, that ...”the future will be just like the past, onlymore so...”So what can we expect the extraordinary trajectory of our subject area to be?To have any chance of being accurate we have to have an understanding of the phenomenon of macromyopia: thephenomenon exhibitted by society of greatly exaggerating the immediate short-term impact of new technologies (particularlythe information technologies) but, more importantly, seriously underestimating their sustained long-term impacts - socially,economically and intellectually . Examples of flawed predictions regarding the the future application of information technologiesinclude:• The British Government in 1880 declined to support the idea of a national telephonic system, backed by the argumentthat there were sufficient small boys in the countryside to run with messages.• Alexander Bell was modest enough to say that: «I am not boasting or exaggerating but I believe, one day, there will bea telephone in every American city».• Tom Watson, in 1943 said: «I think there is a world market for about 5 computers».• In 1977, Ken Olssop of Digital said: «There is no reason for any individuals to have a computer in their home».The FutureJust as the ascent of woman/man-kind can be attributed to her/his capacity to discover amplifiers of the modest humancapability, so we shall discover how best to exploit our most important amplifier - that of the intellect. The more we know themore we can figure; the more we can figure the more we understand; the more we understand the more we can appraise;the more we can appraise the more we can decide; the more we can decide the more we can act; the more we can act themore we can shape; and the more we can shape, the better the chance that we can leave for future generations a trulysustainable built environment which is fit-for-purpose, cost-beneficial, environmentally friendly and culturally significactCentral to this aspiration will be our understanding of the relationship between real and virtual worlds and how to moveeffortlessly between them. We need to be able to design, from within the virtual world, environments which may be real ormay remain virtual or, perhaps, be part real and part virtual.What is certain is that the next 30 years will be every bit as exciting and challenging as the first 30 years.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 0565
authors Oxman, Robert and Oxman, Rivka
year 1990
title The Computability of Architectural Knowledge
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 171-185
summary In an important contribution to the theoretical foundation of design computing, Mitchell noted "an increasingly urgent need to establish a demonstrably sound, comprehensive, rigorously formalized theoretical foundation upon which to base practical software development efforts" (Mitchell, 1986). In this paper we propose such a theoretical framework. A basic assumption of this work is that the advancement of design computing is dependent upon the emergence of a rigorous formulation of knowledge in design. We present a model of knowledge in architectural design which suggests a promising conceptual basis for dealing with knowledge in computer-aided design systems. We require models which can represent the formal knowledge and manipulative operations of the designer in all of their complexity-that is formal models rather than just geometric models. Shape Grammars (Stiny,1980) represent an example of such models, and constitute a relatively high level of design knowledge as compared to, for example, use of symmetry operations to generate simple formal configurations. Building upon an understanding of the classes of design knowledge as the conceptual basis for formal modeling systems may contribute a new realization of the potential of the medium for design. This will require a comprehensive approach to the definition of architectural and design knowledge. We consider here the implications of a well-defined body of architectural and design knowledge for design education and the potential mutual interaction-in a knowledge-rich environment-of design learning and CAAD learning. The computational factors connected with the representation of design knowledge and its integration in design systems are among the key problems of CAAD. Mitchell's model of knowledge in design incorporates formal knowledge in a comprehensive, multi-level, hierarchical structure in which types of knowledge are correlated with computational concepts. In the main focus of this paper we present a structured, multi-level model of design knowledge which we discuss with respect to current architectural theoretical considerations. Finally, we analyze the computational and educational relevance of such models.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 29c2
authors Ozel, Filiz
year 1991
title An Intelligent Simulation Approach in Simulating Dynamic Processes in Architectural Environments
source Computer Aided Architectural Design Futures: Education, Research, Applications [CAAD Futures ‘91 Conference Proceedings / ISBN 3-528-08821-4] Zürich (Switzerland), July 1991, pp. 177-190
summary The implications of object-oriented data models and rule-based reasoning systems is being researched in a wide variety of application areas ranging from VLSI circuit design (Afsannanesh et al 1990) to architectural environments (Coyne et al 1990). The potential of this approach in the development of discrete event simulations is also being scrutinized (Birtwistle et al 1986). Such computer models are usually called "expert simulations" or "intelligent simulations". Typically rule-basing in such models allows the definition of intelligent-objects that can reason about the simulated dynamic processes through an inferencing system. The major advantage of this approach over traditional simulation languages is its ability to provide direct reference to real world objects and processes. The simulation of dynamic processes in architectural environments poses an additional Problem of resolving the interaction of architectural objects with other objects such as humans, water, smoke etc., depending on the process simulated. Object-oriented approach promises potential in solving this specific problem. The first part of this paper addresses expert simulation approach within the context of architectural settings, then the second part summarizes work done in the application of such an approach to an emergency egress simulation.
series CAAD Futures
last changed 1999/04/07 12:03

_id 4f56
authors Paasi, Jyrki
year 1986
title Architectural Space Synthesizer - The last link of a CAAD system
doi https://doi.org/10.52842/conf.acadia.1986.217
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 217-223
summary Computer technology and CAD are about to change radically the thousands of years of tradition of the architect's work. We are leaving behind the old method of drawing by hand, replacing the pencil with a stylus for pointing elements of mathematical models of projects. We are changing over from two dimensional to three dimensional design. Decisive for the architect to achieve a successful outcome has always been and will always be the visualisation of the project right from its early stages. There is a trend -in our time and a risk in the. new technology of fragmenting our work and making it more abstract. The new technology is based on the old one and in the beginning its user still has the habits of the old. Therefore the visualisation in present CAD systems and three dimensional design is based on the old plane projections; axonometrics and perspectives. However, there is an essentially better way which happens also to be natural to the new technology and simple to realize using it. This is the spherical projection.
series ACADIA
last changed 2022/06/07 07:58

_id 6075
authors Paasi, Jyrki
year 1986
title The space synthesizer of Helsinki University of Technology
doi https://doi.org/10.52842/conf.ecaade.1986.253
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 253-257
summary Computer technology and CAD are about to change radically the thousands of years of tradition of the architect's work. We are leaving behind the old method of drawing by hand, replacing the pencil with a stylus for pointing elements of mathematical models of projects. We are changing over from two dimensional to three dimensional design. Decisive for the architect to achieve a successful outcome has always been and will always be the visualisation of the project right from its early stages. There is a trend in our time and a risk in the new technology of fragmenting our work and making it more abstract. The new technology is based on the old one and in the beginning its user still has the habits of the old. Therefore the visualisation in present CAD systems and three dimensional design is based on the old plan projections; axonometrics and perspectives. However, there is an essentially better way which happens also to be natural to the new technology and simple to realize using it. This is the spherical projection.

series eCAADe
last changed 2022/06/07 07:58

_id 452c
authors Vanier, D. J. and Worling, Jamie
year 1986
title Three-dimensional Visualization: A Case Study
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 92-102
summary Three-dimensional computer visualization has intrigued both building designers and computer scientists for decades. Research and conference papers present an extensive list of existing and potential uses for threedimensional geometric data for the building industry (Baer et al., 1979). Early studies on visualization include urban planning (Rogers, 1980), treeshading simulation (Schiler and Greenberg, 1980), sun studies (Anon, 1984), finite element analysis (Proulx, 1983), and facade texture rendering (Nizzolese, 1980). With the advent of better interfaces, faster computer processing speeds and better application packages, there had been interest on the part of both researchers and practitioners in three-dimensional -models for energy analysis (Pittman and Greenberg, 1980), modelling with transparencies (Hebert, 1982), super-realistic rendering (Greenberg, 1984), visual impact (Bridges, 1983), interference clash checking (Trickett, 1980), and complex object visualization (Haward, 1984). The Division of Building Research is currently investigating the application of geometric modelling in the building delivery process using sophisticated software (Evans, 1985). The first stage of the project (Vanier, 1985), a feasibility study, deals with the aesthetics of the mode. It identifies two significant requirements for geometric modelling systems: the need for a comprehensive data structure and the requirement for realistic accuracies and tolerances. This chapter presents the results of the second phase of this geometric modelling project, which is the construction of 'working' and 'presentation' models for a building.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 69c7
authors Woodbury, Robert F.
year 1986
title VEGA : A Geometric Modelling System
source 11 p. : ill. Engineering Design Research Center, CMU, April 1986. DRC-48-03-87. includes bibliography
summary VEGA is a program which models rigid solid objects in three dimensions. Specifically, its domain is assemblies of planar faced polyhedra. VEGA supports a variety of operations to create, modify, query and delete these assemblies. VEGA is intended to serve two purposes: that of a new medium of representation for the design process; and of a programming package to support geometric applications in a wide variety of domains. Here the author addresses primarily the first of these purposes, that of a new medium for design. Designers of physical objects use an external medium, traditionally paper or physical models, not only to record their work, but to provide information which assists in the understanding of implications of design decisions. Designers proceed by performing operations, which reflect internal design decisions, on this external medium. The operations used in design are generally reflective of these physical media. For example, models built of clay tend to be formed by a subtractive processes, whereas models built of wood tend to be additive in nature. Designers who use drawings as their medium still tend to use operations which reflect operations on physical models. Computers provide the fascinating potential to provide a much wider variety of operations at a much greater speed than is available with the traditional means of representation. In addition, a computer based representation can provide quantitative information not easily accessible from traditional forms. This opens the potential for the inclusion of formal means of evaluation in the design process; something which is generally almost absent in traditional design teaching. A computer program which effectively and 'naturally' models physical objects and operations on them would be a valuable assistance to both the teaching and practice design. VEGA has been designed with these objectives in mind. VEGA represents physical objects with a scheme known as boundary representation and provides a wide variety of operations on these objects. VEGA also provides means to associate other, non-geometric, information with the objects it represents. VEGA is implemented under the ANDREW system. It communicates to ANDREW through a graphics package, also developed by the author's group. VEGA is intended to serve as a medium for future studio courses in the Architecture, Industrial Design and Arts education
keywords geometric modeling, solid modeling, CAD, education, assemblies, B-rep, systems
series CADline
email
last changed 2003/06/02 10:24

_id 6f29
authors Cardozo, E. and Talukdar, Sarosh N.
year 1986
title A Distributed Control Strategy for Energy Management Centers
source [4] p. : ill Pittsburgh: Engineering Design Research Center, CMU, September, 1986. EDRC-05-07-86. includes bibliography.
summary Intelligent, computer-based assistants can serve as statisticians, historians, diagnosticians, watchdogs, consultants, tutors and planners. They could be of great help to power system operators. This paper briefly describes a typical intelligent assistant, and discusses the difficulties with integrating it into a traditional energy management system
keywords energy, analysis, intelligence, systems, applications
series CADline
last changed 2003/06/02 13:58

_id 6ab7
authors Korson, Tim and McGregor, John D.
year 1990
title Understanding Object- Oriented : A Unifying Paradigm
source Communications of the ACM September, 1990. vol. 33: pp. 40-60. includes bibliography.
summary The purpose of this paper is to introduce terminology, concepts and basic techniques surrounding the object-oriented paradigm. software / OOPS / programming. 63. Koskela, Lauri, Raija Hynynen and Martti Kallavuo, et al. 'Expert Systems in Construction - Initial Experiences.' CAD and Robotics in Architecture and Construction, Proceedings of the International Joint Conference = CAO et Robotique en Architecture et B.T.P. Actes des Journees Internationales. June, 1986. Paris: Hermes, pp. 167-176. includes bibliography and abstracts in French and English. This paper describes development of expert systems for construction applications in the Laboratory of Building Economics of the Technical Research Centre of Finland. Five small expert systems are described. Experiences gained in the development work are evaluated. The future significance of expert systems for the construction industry is discussed, and an approach towards expert systems to be adopted by organizations in the construction industry is suggested
keywords construction, applications, economics, expert systems, knowledge, evaluation, analysis
series CADline
last changed 2003/06/02 10:24

_id 8190
authors Lawson, B.
year 1986
title Teaching CAAD at Sheffield University
doi https://doi.org/10.52842/conf.ecaade.1986.078
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 78-87
summary The University of Sheffield Department of Architecture has been using Computer Aided Architectural Design in its teaching now for over ten years. During that time there has also been a major research unit in CAAD working in the department and most of the software used in our teaching programme has originated in our own research unit. Our students have now got access to a wide range of CAAD programs including 2D draughting, 3D colour visualisation, environmental analysis, structural design and cost estimating. We have generated our own specialised systems of terrain modelling and intelligent building modelling which link to both the visualisation and environmental appraisal software. Students also have access to data base and word processing software. CAAD has been used in all five years of our course and we also have students working .with CAAD during their professional experience years. Over this ten year period we have gradually altered and refined our approach to the educational use of CAAD and this paper will describe this approach and present some of the lessons we have learnt. I want to organise the paper into two main sections; firstly what are we trying to achieve by teaching CAAD on our course, and secondly, how do we fit this into the curriculum and what effect does it have.
series eCAADe
last changed 2022/06/07 07:52

_id a35a
authors Arponen, Matti
year 2002
title From 2D Base Map To 3D City Model
source UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, I.17-I.28
summary Since 1997 Helsinki City Survey Division has proceeded in experimenting and in developing the methods for converting and supplementing current digital 2D base maps in the scale 1:500 to a 3D city model. Actually since 1986 project areas have been produced in 3D for city planning and construction projects, but working with the whole map database started in 1997 because of customer demands and competitive 3D projects. 3D map database needs new data modelling and structures, map update processes need new working orders and the draftsmen need to learn a new profession; the 3D modeller. Laser-scanning and digital photogrammetry have been used in collecting 3D information on the map objects. During the years 1999-2000 laser-scanning experiments covering 45 km2 have been carried out utilizing the Swedish TopEye system. Simultaneous digital photography produces material for orto photo mosaics. These have been applied in mapping out dated map features and in vectorizing 3D buildings manually, semi automatically and automatically. In modelling we use TerraScan, TerraPhoto and TerraModeler sw, which are developed in Finland. The 3D city model project is at the same time partially a software development project. An accuracy and feasibility study was also completed and will be shortly presented. The three scales of 3D models are also presented in this paper. Some new 3D products and some usage of 3D city models in practice will be demonstrated in the actual presentation.
keywords 3D City modeling
series other
email
more www.udms.net
last changed 2003/11/21 15:16

_id e220
authors Balachandran, M.B. and Gero, John S.
year 1986
title Formulating and Recognizing Engineering Optimization Problems
source Aus. Conf Mechs. Struct. and Mats (10th : 1986 : Adelaide) edited by G. Sved. pp. 223-228. CADLINE has abstract only.
summary In applying optimization methodology to engineering design, a considerable amount of knowledge is utilized to construct and solve mathematical design models. However, computer based systems to assist this process have concentrated mainly on the numeric computational aspects of the process. This paper outlines a computer system which uses a knowledge-based systems approach to formulate and recognize design optimization problems. Areas of expert knowledge involved in mathematical design modeling and optimization are identified. Such knowledge is encoded explicitly in the system. An example is presented
keywords knowledge base, systems, engineering, design, mathematics, modeling, structures
series CADline
email
last changed 2003/06/02 13:58

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