CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 210

_id 876b
authors Christiansson, Per
year 1986
title Structuring a Learning Building Design System
source Advancing Building Technology, CIB International Congress (10th : 1986 : Washington D. C.). 9 p. : ill. includes bibliography
summary It is now vital to aim at formulating computer system modules that possess a high ability to adapt their behavior to fundamental human values and a complex and unstandardized (not uniform) building process but at the same time put constraints on them so that we don't end up with a confusion of computerized routines hard to access, control and understand. In the paper formulations are made of basic artifact skeletons outgoing from the properties to give integrated CAD systems and to those rules by which the growth of the systems are governed. System learning domains including conceptual modelling tools are presented aiming at supporting professional skill, creativity and integration between process actors. The basis for system implementation is frames, descriptive language (PROLOG) and relational databases with regard taken to future possibilities to parallel processing
keywords modeling, learning, integration, database, AI, design, systems, frames
series CADline
last changed 1999/02/12 15:07

_id 0ebf
id 0ebf
authors Hanson, N.L.R. and Radford, Antony D.
year 1986
title On Modelling the Work of the Architect Glenn Murcutt
source Design Computing, pp. 189-203
summary A prototypical design grammar for a class of country houses by the Australian award-winning architect Glenn Murcutt is developed. The rules of the design grammar are executed to create a design for a country house on a real site with a real brief, in parallel with a design by Murcutt himself. Feedback from Murcutt and the differences between the designs and the reasons for them are discussed. Some conclusions are drawn on the role and assumptions of design grammars as rule- based expert systems and the qualities of design activity which cannot be modelled by such systems
keywords expert systems, architecture, design, shape grammars, applications
series CADline
email
last changed 2003/12/01 20:29

_id 02c6
authors Wheeler, B.J.Q
year 1986
title A Unified Model for Building
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 200-231
summary It is commonly recognized that the time-honoured procedure for preparing an architectural design for building on site is inefficient. Each member of a team of consultant professionals makes an independently documented contribution. For a typical project involving an architect and structural, electrical, mechanical and public services engineers there will be at least five separate sets of general- arrangement drawings, each forming a model of the building, primarily illustrating one discipline but often having to include elements of others in order to make the drawing readable. For example, an air-conditioning duct-work layout is more easily understood when superimposed on the room layout it serves which the engineer is not responsible for but has to understand. Both during their parallel evolution and later, when changes have to be made during the detailed design and production drawing stages, it is difficult and time consuming to keep all versions coordinated. Complete coordination is rarely achieved in time, and conflicts between one discipline and another have to be rectified when encountered on site with resulting contractual implications. Add the interior designer, the landscape architect and other specialized consultants at one end of the list and contractors' shop drawings relating to the work of all the consultants at the other, and the number of different versions of the same thing grows, escalating the concomitant task of coordination. The potential for disputes over what is the current status of the design is enormous, first, amongst the consultants and second, between the consultants and the contractor. When amendments are made by one party, delay and confusion tend to follow during the period it takes the other parties to update their versions to include them. The idea of solving this problem by using a common computer-based model which all members of the project team can directly contribute to is surely a universally assumed goal amongst all those involved in computer-aided building production. The architect produces a root drawing or model, the 'Architect's base plan', to which the other consultants have read-only access and on top of which they can add their own write-protected files. Every time they access the model to write in the outcome of their work on the project they see the current version of the 'Architect's base plan' and can thus respond immediately to recent changes and avoid wasting time on redundant work. The architect meanwhile adds uniquely architectural material in his own overlaid files and maintains the root model as everybody's work requires. The traditional working pattern is maintained while all the participants have the ability to see their colleagues, work but only make changes to those parts for which they are responsible.
series CAAD Futures
last changed 1999/04/03 17:58

_id 8e02
authors Brown, A.G.P. and Coenen, F.P.
year 2000
title Spatial reasoning: improving computational efficiency
source Automation in Construction 9 (4) (2000) pp. 361-367
summary When spatial data is analysed the result is often very computer intensive: even by the standards of contemporary technologies, the machine power needed is great and the processing times significant. This is particularly so in 3-D and 4-D scenarios. What we describe here is a technique, which tackles this and associated problems. The technique is founded in the idea of quad-tesseral addressing; a technique, which was originally applied to the analysis of atomic structures. It is based on ideas concerning Hierarchical clustering developed in the 1960s and 1970s to improve data access time [G.M. Morton, A computer oriented geodetic database and a new technique on file sequencing, IBM Canada, 1996.], and on atomic isohedral (same shape) tiling strategies developed in the 1970s and 1980s concerned with group theory [B. Grunbaum, G.C. Shephard, Tilings and Patterns, Freeman, New York, 1987.]. The technique was first suggested as a suitable representation for GIS in the early 1980s when the two strands were brought together and a tesseral arithmetic applied [F.C. Holdroyd, The Geometry of Tiling Hierarchies, Ars Combanitoria 16B (1983) 211–244.; S.B.M. Bell, B.M. Diaz, F.C. Holroyd, M.J.J. Jackson, Spatially referenced methods of processing raster and vector data, Image and Vision Computing 1 (4) (1983) 211–220.; Diaz, S.B.M. Bell, Spatial Data Processing Using Tesseral Methods, Natural Environment Research Council, Swindon, 1986.]. Here, we describe how that technique can equally be applied to the analysis of environmental interaction with built forms. The way in which the technique deals with the problems described is first to linearise the three-dimensional (3-D) space being investigated. Then, the reasoning applied to that space is applied within the same environment as the definition of the problem data. We show, with an illustrative example, how the technique can be applied. The problem then remains of how to visualise the results of the analysis so undertaken. We show how this has been accomplished so that the 3-D space and the results are represented in a way which facilitates rapid interpretation of the analysis, which has been carried out.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id a6a9
authors Goebel, Martin and Kroemker, Detlef
year 1986
title A Multi-Microprocessor GKS Workstation
source IEEE Computer Graphics and Applications July, 1986. vol. 6: pp. 54-60 : ill. includes bibliography.
summary Implementers of graphical application systems hesitate to interface their applications to the GKS standard not only because GKS functionality seems to be less sufficient for a particular application but also because the use of GKS -- as it is offered in portable software implementations -- usually means a loss of system performance. This article describes an installation of GKS on a multi-microprocessor that is based on functional distribution principles as well as on the object-oriented distribution of a graphics system. The main concepts and advantages of a GKS workstation using more than one processing unit with at least one output pipeline are described. The flexibility of this approach opens a perspective view to a GKS workstation that is configurable to application requirements
keywords standards, GKS, graphs, systems, hardware
series CADline
last changed 2003/06/02 10:24

_id 5509
authors Koutamanis, Alexandros
year 1990
title Development of a computerized handbook of architectural plans
source Delft University of Technology
summary The dissertation investigates an approach to the development of visual / spatial computer representations for architectural purposes through the development of the computerized handbook of architectural plans (chap), a knowledge-based computer system capable of recognizing the metric properties of architectural plans. This investigation can be summarized as an introduction of computer vision to the computerization of architectural representations: chap represents an attempt to automate recognition of the most essential among conventional architectural drawings, floor plans. The system accepts as input digitized images of architectural plans and recognizes their spatial primitives (locations) and their spatial articulation on a variety of abstraction levels. The final output of chap is a description of the plan in terms of the grouping formations detected in its spatial articulation. The overall structure of the description is based on an analysis of its conformity to the formal rules of its “stylistic” context (which in the initial version of chap is classical architecture). Chapter 1 suggests that the poor performance of computerized architectural drawing and design systems is among others evidence of the necessity to computerize visual / spatial architectural representations. A recognition system such as chap offers comprehensive means for the investigation of a methodology for the development and use of such representations. Chapter 2 describes a fundamental task of chap: recognition of the position and shape of locations, the atomic parts of the description of an architectural plan in chap. This operation represents the final and most significant part of the first stage in processing an image input in machine environment. Chapter 3 moves to the next significant problem, recognition of the spatial arrangement of locations in an architectural plan, that is, recognition of grouping relationships that determine the subdivision of a plan into parts. In the absence of systematic and exhaustive typologic studies of classical architecture that would allow us to define a repertory of the location group types possible in classical architectural plans, Chapter 3 follows a bottom-up approach based on grouping relationships derived from elementary architectural knowledge and formalized with assistance from Gestalt theory and its antecedents. The grouping process described in Chapter 3 corresponds both in purpose and in structure to the derivation of a description of an image in computer vision [Marr 1982]. Chapter 4 investigates the well-formedness of the description of a classical architectural plan in an analytical manner: each relevant level (or sublevel) of the classical canon according to Tzonis & Lefaivre [1986] is transformed into a single group of criteria of well-formedness which is investigated independently. The hierarchical structure of the classical canon determines the coordination of these criteria into a sequence of cognitive filters which progressively analyses the correspondence of the descriptions derived as in Chapter 3 to the constraints of the canon. The methodology and techniques presented in the dissertation are primarily considered with respect to chap, a specific recognition system. The resulting specification of chap gives a measure of the use of such a system within the context of a computerized collection of architectural precedents and also presents several extensions to other areas of architecture. Although these extensions are not considered as verifiable claims, Chapter 5 describes some of their implications, including on the role of architectural drawing in computerized design systems, on architectural typologies, and on the nature and structure of generative systems in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id 8190
authors Lawson, B.
year 1986
title Teaching CAAD at Sheffield University
doi https://doi.org/10.52842/conf.ecaade.1986.078
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 78-87
summary The University of Sheffield Department of Architecture has been using Computer Aided Architectural Design in its teaching now for over ten years. During that time there has also been a major research unit in CAAD working in the department and most of the software used in our teaching programme has originated in our own research unit. Our students have now got access to a wide range of CAAD programs including 2D draughting, 3D colour visualisation, environmental analysis, structural design and cost estimating. We have generated our own specialised systems of terrain modelling and intelligent building modelling which link to both the visualisation and environmental appraisal software. Students also have access to data base and word processing software. CAAD has been used in all five years of our course and we also have students working .with CAAD during their professional experience years. Over this ten year period we have gradually altered and refined our approach to the educational use of CAAD and this paper will describe this approach and present some of the lessons we have learnt. I want to organise the paper into two main sections; firstly what are we trying to achieve by teaching CAAD on our course, and secondly, how do we fit this into the curriculum and what effect does it have.
series eCAADe
last changed 2022/06/07 07:52

_id 23f4
authors Morgan, Charles F.
year 1986
title Conceptual Design on a Microcomputer
doi https://doi.org/10.52842/conf.acadia.1986.089
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 89-102
summary As most computer users in the profession of Architecture recognize, computer usage in the profession, while increasingly widespread, is limited in scope. Architects may use the computer for word processing, estimating, office management and drawing production, but for the work most central to their profession, building design, the computer Is used very little. While computer software and hardware vendors try to maintain the utility of their wares in this area, their misunderstanding of the differences among engineering, CAD/CAM, and Architecture shows in the inappropriateness of most systems for conceptual architectural design. While some software and systems address basic architectural design, most are incapable of the transition to design development, with its need for more symbolic information.
series ACADIA
last changed 2022/06/07 07:58

_id a6cd
authors Salvemini, Mauro
year 1986
title Automatic Methods of Data Presentation for Planning Analysis and Urbanistic Applications
doi https://doi.org/10.52842/conf.ecaade.1986.275
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 275-284
summary Urbanistics and land analysis on different scales both have a basic need: processing an ever increasing amount of data and numerical information. This might seem extremely easy to handle especially where we have computer at our disposal, but unfortunately that is not true. The great wealth of data and information now available means that on one hand an unarrestable process is set in motion whereby more and more data are required but the analysis and consultation of this data becomes longer, more complex and laborious as the amount of data increases. There is also the danger that data produces more data and gives way to a process which can be endless. The planner must also make quick decisions on what is happening and use several target analyses based on a vast quantity of data which he must process with the automatic system available. There must always be strict compatibility between the available data processing system and the quantity of data. The representation of data in image form is an important aid in carrying out correct analyses as well as in decision making .Basically it is a question of making synthetic, decisional use of information contained in raw data. Systems which can process data visually are practically indispensable in urbanistics.

series eCAADe
last changed 2022/06/07 07:56

_id ab08
authors Samad, Tariq
year 1986
title A Natural Language Interface for Computer-Aided Design
source ix, 188 p. Boston: Kluwer Academic Publishers, 1986. includes bibliography: p. [174]-184 and index. -- (Kluwer International Series in Engineering and Computer Science)
summary A description of CLEOPATRA, a natural language interface for a particular sub-domain of computer aided design--circuit simulation post processing. The language is based on an approach to natural language understanding that supplements a case frame parser with a few novel features that give the approach more generality and power than pervious approaches without sacrificing the intuitive appeal of case-frame semantics
keywords CAD, natural languages, user interface, integrated circuits
series CADline
last changed 1999/02/12 15:09

_id e981
authors Scott, David S. and Iyengar, S. Sitharama
year 1986
title TID - A Translation Invariant Data Structure for Storing Images
source Communications of the ACM. May, 1986. vol. 29: pp. 418-429 : some ill. includes bibliography
summary There are a number of techniques for representing pictorial information, among them are borders, arrays, and skeletons. Quadtrees are often used to store black and white picture information. A variety of techniques have been suggested for improving quadtrees, including linear quadtrees, QMAT's (quadtree medial axis transform), forests of quadtrees, etc. The major purpose of these improvements is to reduce the storage required without greatly increasing the processing costs. All of these methods suffer from the fact that the structure of the underlying quadtree can be very sensitive to the placement of the origin. This paper discusses a translation invariant data structure (which is named TID) for storing and processing images based on the medial axis transform of the image that consists of all the maximal black squares contained in the image. Also discussed is the performance of TID with other existing structures such as QMATs, forests of quadtrees, and normalized quadtrees. Some discussion on the union and intersection of images using TID is included
keywords data structures, representation, image processing, quadtree
series CADline
last changed 2003/06/02 13:58

_id 020d
authors Shaviv, Edna
year 1986
title Layout Design Problems: Systematic Approaches
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 28-52
summary The complexity of the layout design problems known as the 'spatial allocation problems' gave rise to several approaches, which can be generally classified into two main streams. The first attempts to use the computer to generate solutions of the building layout, while in the second, computers are used only to evaluate manually generated solutions. In both classes the generation or evaluation of the layout are performed systematically. Computer algorithms for 'spatial allocation problems' first appeared more than twenty-five years ago (Koopmans, 1957). From 1957 to 1970 over thirty different programs were developed for generating the floor plan layout automatically, as is summarized in CAP-Computer Architecture Program, Vol. 2 (Stewart et al., 1970). It seems that any architect who entered the area of CAAD felt that it was his responsibility to find a solution to this prime architectural problem. Most of the programs were developed for batch processing, and were run on a mainframe without any sophisticated input/output devices. It is interesting to mention that, because of the lack of these sophisticated input/output devices, early researchers used the approach of automatic generation of optimal or quasioptimal layout solution under given constraints. Gradually, we find a recession and slowdown in the development of computer programs for generation of layout solutions. With the improvement of interactive input/output devices and user interfaces, the inclination today is to develop integrated systems in which the architectural solution is obtained manually by the architect and is introduced to the computer for the appraisal of the designer's layout solution (Maver, 1977). The manmachine integrative systems could work well, but it seems that in most of the integrated systems today, and in the commercial ones in particular, there is no route to any appraisal technique of the layout problem. Without any evaluation techniques in commercial integrated systems it seems that the geometrical database exists Just to create working drawings and sometimes also perspectives.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id avocaad_2001_20
id avocaad_2001_20
authors Shen-Kai Tang
year 2001
title Toward a procedure of computer simulation in the restoration of historical architecture
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the field of architectural design, “visualization¨ generally refers to some media, communicating and representing the idea of designers, such as ordinary drafts, maps, perspectives, photos and physical models, etc. (Rahman, 1992; Susan, 2000). The main reason why we adopt visualization is that it enables us to understand clearly and to control complicated procedures (Gombrich, 1990). Secondly, the way we get design knowledge is more from the published visualized images and less from personal experiences (Evans, 1989). Thus the importance of the representation of visualization is manifested.Due to the developments of computer technology in recent years, various computer aided design system are invented and used in a great amount, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and collaboration, etc. (Lawson, 1995; Liu, 1996). The conventional media are greatly replaced by computer media, and the visualization is further brought into the computerized stage. The procedure of visual impact analysis and assessment (VIAA), addressed by Rahman (1992), is renewed and amended for the intervention of computer (Liu, 2000). Based on the procedures above, a great amount of applied researches are proceeded. Therefore it is evident that the computer visualization is helpful to the discussion and evaluation during the design process (Hall, 1988, 1990, 1992, 1995, 1996, 1997, 1998; Liu, 1997; Sasada, 1986, 1988, 1990, 1993, 1997, 1998). In addition to the process of architectural design, the computer visualization is also applied to the subject of construction, which is repeatedly amended and corrected by the images of computer simulation (Liu, 2000). Potier (2000) probes into the contextual research and restoration of historical architecture by the technology of computer simulation before the practical restoration is constructed. In this way he established a communicative mode among archeologists, architects via computer media.In the research of restoration and preservation of historical architecture in Taiwan, many scholars have been devoted into the studies of historical contextual criticism (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000). Clues that accompany the historical contextual criticism (such as oral information, writings, photographs, pictures, etc.) help to explore the construction and the procedure of restoration (Hung, 1995), and serve as an aid to the studies of the usage and durability of the materials in the restoration of historical architecture (Dasser, 1990; Wang, 1998). Many clues are lost, because historical architecture is often age-old (Hung, 1995). Under the circumstance, restoration of historical architecture can only be proceeded by restricted pictures, written data and oral information (Shi, 1989). Therefore, computer simulation is employed by scholars to simulate the condition of historical architecture with restricted information after restoration (Potier, 2000). Yet this is only the early stage of computer-aid restoration. The focus of the paper aims at exploring that whether visual simulation of computer can help to investigate the practice of restoration and the estimation and evaluation after restoration.By exploring the restoration of historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example), this study aims to establish a complete work on computer visualization, including the concept of restoration, the practice of restoration, and the estimation and evaluation of restoration.This research is to simulate the process of restoration by computer simulation based on visualized media (restricted pictures, restricted written data and restricted oral information) and the specialized experience of historical architects (Potier, 2000). During the process of practicing, communicates with craftsmen repeatedly with some simulated alternatives, and makes the result as the foundation of evaluating and adjusting the simulating process and outcome. In this way we address a suitable and complete process of computer visualization for historical architecture.The significance of this paper is that we are able to control every detail more exactly, and then prevent possible problems during the process of restoration of historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 6686
authors Straub, K.
year 1986
title Problems in CAD Practice
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 232-234
summary CAD's greatest promise is as a creative, interactive tool, and planning and construction will be more complex as the need to expand information grows. Our tools not only shape our products, they shape our lives. Technology can influence everyday life and also affect the structure of our society. Architecture is an information-intensive profession, and throughout the world information-intensive activities are being changed by technology. The use of computer-aided information processing in planning and construction brings about a period of dramatic change, and the dimensions of technological change will be breathtaking. In the years to come, CAD will be an expanding field in the architectural office, but how long will it be before architecture is routinely produced on a CAD system? There appear to be three issues: (1) cost; (2) time; (3) quality.
series CAAD Futures
last changed 1999/04/03 17:58

_id 452c
authors Vanier, D. J. and Worling, Jamie
year 1986
title Three-dimensional Visualization: A Case Study
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 92-102
summary Three-dimensional computer visualization has intrigued both building designers and computer scientists for decades. Research and conference papers present an extensive list of existing and potential uses for threedimensional geometric data for the building industry (Baer et al., 1979). Early studies on visualization include urban planning (Rogers, 1980), treeshading simulation (Schiler and Greenberg, 1980), sun studies (Anon, 1984), finite element analysis (Proulx, 1983), and facade texture rendering (Nizzolese, 1980). With the advent of better interfaces, faster computer processing speeds and better application packages, there had been interest on the part of both researchers and practitioners in three-dimensional -models for energy analysis (Pittman and Greenberg, 1980), modelling with transparencies (Hebert, 1982), super-realistic rendering (Greenberg, 1984), visual impact (Bridges, 1983), interference clash checking (Trickett, 1980), and complex object visualization (Haward, 1984). The Division of Building Research is currently investigating the application of geometric modelling in the building delivery process using sophisticated software (Evans, 1985). The first stage of the project (Vanier, 1985), a feasibility study, deals with the aesthetics of the mode. It identifies two significant requirements for geometric modelling systems: the need for a comprehensive data structure and the requirement for realistic accuracies and tolerances. This chapter presents the results of the second phase of this geometric modelling project, which is the construction of 'working' and 'presentation' models for a building.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 2df1
authors Woodbury, Robert F.
year 1986
title Strategies for Interactive Design Systems
source 20 p. : ill. Pittsburgh, PA: Engineering Design Research Center, September, 1986. EDRC-48-02-87.
summary An information processing model of human problem solving is used to develop strategies for the design of systems for the interactive generation of designs. Systems of this type are currently not strongly developed anywhere, nor does there exist in the literature a paradigm for their creation. Design is a task which requires different interactive support than that traditionally provided by CAD systems. In this paper, those differences are uncovered by comparison of two tasks: one, named Definition in this paper, which seems to be well supported by existing systems; and the other, the task of Design. Use of an information processing model of human problem solving shows that differences between the tasks can be found in every potentially variant portion of the model. The information processing model is again used as a framework to propose mechanisms to support design. These mechanisms act by changing the underlaying phenomena upon which the information processing model is built and thus effecting changes, either parametric or structural, in the model. The relative importance of the proposed mechanisms is discussed, leading to the conclusion that the interactive support of search is the most strategic direction for future research
keywords design process, problem solving, research, techniques, user interface, systems
series CADline
email
last changed 2003/06/02 13:58

_id 8816
authors Penn, Michael A. and Patterson, Richard R.
year 1986
title Projective Geometry and its Application to Computer Graphics
source xi, 403 p. Englewood Cliffs, New Jersey: Prentice Hall, 1986. includes bibliography: p. 394-395
summary The goal of the book is to support the design of solutions to computer graphic problems through an understanding of the underlying elements of projective geometry. Some of the topics discussed are: How to view the structure of two and three dimensional graphic libraries, how to create two dimensional perspective and parallel images of a three dimensional object, how to draw the graph of a function of two real variables, and more
keywords computer graphics, projective geometry
series CADline
last changed 2003/06/02 13:58

_id 8267
authors Shapiro, Ehud
year 1986
title Concurrent Prolog : A Progress Report
source IEEE Computer. August, 1986. vol. 19: pp.44-58. includes bibliography
summary Concurrent Prolog is a logic programming language designed for concurrent programming and parallel execution. A process- oriented language, it embodies dataflow synchronization and guarded-command indeterminacy as its basic control mechanisms. This article outlines the basic concepts and definition of the language, and surveys the major programming techniques that emerged out of three years of its use. The history of the language development, implementation, and applications are reviewed
keywords PROLOG, programming, AI, languages, concurrency, control, techniques
series CADline
last changed 1999/02/12 15:09

_id 6f29
authors Cardozo, E. and Talukdar, Sarosh N.
year 1986
title A Distributed Control Strategy for Energy Management Centers
source [4] p. : ill Pittsburgh: Engineering Design Research Center, CMU, September, 1986. EDRC-05-07-86. includes bibliography.
summary Intelligent, computer-based assistants can serve as statisticians, historians, diagnosticians, watchdogs, consultants, tutors and planners. They could be of great help to power system operators. This paper briefly describes a typical intelligent assistant, and discusses the difficulties with integrating it into a traditional energy management system
keywords energy, analysis, intelligence, systems, applications
series CADline
last changed 2003/06/02 13:58

_id 4c79
authors Aguilar, Lorenzo
year 1986
title A Format for a Graphical Communications Protocol
source IEEE Computer Graphics and Applications vol. 6.no. 3 (March, 1986): pp. 52-62
summary This article describes the requirements for a graphical format on which a graphical on-line communications protocol can be based. It is argued that on-line graphical communications is similar to graphical session capture, and thus the author proposes an interactive graphical communications format using the GKSM session metafile. The discussion includes items that complement the GKSM metafile such as a format for on-line interactive exchange. One key application area of such a format is multimedia on-line conferencing. Therefore, a conferencing software architecture for processing the proposed format is presented. This format specification is made available to those planning multimedia conferencing systems
keywords user interface, communication, computer graphics, multimedia, standards
series CADline
last changed 1999/02/12 15:07

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