CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id e12d
authors Johnson, Robert E.
year 1986
title Micro-computers and Computer Aided Design Instruction
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 173-181
doi https://doi.org/10.52842/conf.acadia.1986.173
summary During the past few years we have been involved in a variety of experiments that teach the use of computers to non-computer oriented architecture students. These teaching experiences have led to the development of an experimental, entry-level course in computer-aided architectural design using the Macintosh personal computer. Objectives of this course included: a) to provide an introductory course to students with little or no prior computer experience, b) to use the course as a vehicle for illustrating principles of computer-aided design, c) to course so that it would be applicable to design in general, not just architectural design, and d) whenever possible, to use "off the shelf', generic, readily accessible software. The history of these developments will be presented along with a very preliminary evaluation of results.
series ACADIA
last changed 2022/06/07 07:52

_id ae5f
authors Krishnamurti, Ramesh
year 1986
title Modelling Design Descriptions
source January, 1986. [5] p. : ill
summary This paper reports some of the principles that underlie a modelling environment being developed at EdCAAD. It describes research that is part of a larger programme directed at computer-based systems that can accommodate the idiosyncratic nature of design practice, without prescriptions to the form or content of designs. That is, towards developing systems to assist in the design process by enabling designers -via conversations with the machine - to make 'reasonable' statements about design objects; to ask 'reasonable' questions about these objects; and to perform 'reasonable' tasks on these objects. Implicit in the authors' approach is the view that designing is an activity dependent on designers' perceptions of design tasks and their resolution. In the context of computer-aided design, this view of design demands that the crucial element in any machine environment lies in the ability of the machine to accept (partial) descriptions of design objects. Moreover, these descriptions can be manipulated according to some (perhaps unanticipated) criteria that the designer may wish to apply. The authors present a model for intentional descriptions of objects. That is, a description that can be structures so that it can be used to recognize objects and can be compared with other descriptions. Such a description of an object should be organized around entities with associated descriptions, it must be able to represent partial knowledge about an object, and it must accommodate multiple descriptors which can describe the object from different viewpoints. Last, but not least, these descriptions should possess a quality of 'truth' in that they reflect the (factual or otherwise) beliefs held by the designer. One way to treat these descriptions is to regard them as statements that belong to some logical framework
keywords design process, representation, intentionallity
series CADline
last changed 1999/02/12 15:08

_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id 0f76
authors Balachandran, M. B. and Gero, John S.
year 1986
title Knowledge-based Design Optimization
source IAAI'86 Conference. 1986. pp. i:4:1-14
summary CADLINE has abstract only. Optimization is a well understood process in design domains. A designer formulates the design problem as a single criterion or multicriteria optimization problem and then selects an appropriate optimization algorithm to search for the optimal values for the design variables. The formulation and algorithm selection procedures have been considered to be activities which relied on substantive human knowledge. This paper describes a computer system, OPTIMA, which formulates design optimization problems from a pseudo-English description into canonical algebraic expressions. It then recognizes the formulation and selects appropriate algorithm(s) for their solutions. Finally, it runs the selected algorithm(s) and sends the results to the original descriptions. Areas of expert knowledge involved in carrying out the above tasks are identified. Such knowledge is explicitly encoded in the systems. The basic philosophy and key features of the system are described and are illustrated by examples
keywords algorithms, expert systems, knowledge base, design, optimization, structures, engineering
series CADline
email
last changed 2003/06/02 13:58

_id b25c
authors Bergeson, Donald E. and Cetin, Randal F.
year 1986
title ADAM - Architectural Design Applications Model
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 37-54
doi https://doi.org/10.52842/conf.acadia.1986.037
summary This paper will describe ADAM, a project to explore the potential for interfacing independent graphics software for the purpose of developing a microcomputer based design system. This system will be implemented in three undergraduate design studios at the University of Illinois (Urbana-Champaign) School of Architecture. The three design studios are part of an experimental project to determine the usefulness of computers in the architectural design curriculum. The concept used throughout the design of this system is: "make use of what already exists, but use it smoothly together in such a way that the management system is totally invisible to the user." Many low- end quality graphics software packages are commercially available. Each has the capacity to address some aspect of the architectural design process, none will do it all . The problem is a lack of compatibility between software. ADAM is a management system designed to invisibly control and interface the use of an assembly of graphics programs and data base management systems to achieve compatibility. Because of these compatible interfaces, new and varied design tools can be created from existing software..
series ACADIA
last changed 2022/06/07 07:54

_id 2eb1
authors Bridges, Alan H.
year 1986
title Alternative Approaches Towards the Teaching of Computer Aided Architectural Design
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 331-340
doi https://doi.org/10.52842/conf.ecaade.1986.331
summary The problems of architectural education in general and CAD education in particular are discussed. The paper suggests that the computing requirements of architectural practice are different to those of architectural education and that much of the software used in schools of architecture is not used in an educationally structured way. A number of proposals for the educational use of computers are made, together with recommendations for a common computing environment.
series eCAADe
email
last changed 2022/06/07 07:54

_id 2b3c
authors Carrara, G. and Novembri, G.
year 1986
title KAAD - Knowledge-based Assistance for Architectural Design
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 202-212
doi https://doi.org/10.52842/conf.ecaade.1986.202
summary The research being conducted at the CABD LAB at the Department of Building and Environmental Control Technologies is geared to the production of an Expert System for architectural design, which is able to perform interactive design tasks and help to provide accurate and complete description of the buildings in question. The Expert System will control the design process, continually ensuring consistency between the definitions of the designer and a given set of constraints. Accordingly, the System will be able to determine the effects of of definition, performing the choices taken at different stages necessary calculations and checks. The System is based on a general representation of the building objects, from individual components to the whole building defined in terms of a number of hierarchical, topological and functional relational structures resulting from earlier research conducted into the automatic management of architectural design since 1975.

series eCAADe
last changed 2022/06/07 07:54

_id 6643
authors Carrara, Gianfranco and Novembri, Gabriele
year 1986
title Expert System for Building Design
source Congress of the International Council for Building Research, Studies and Documentation (10th : 1986 : Washington). vol. 2: pp. 651-658. includes bibliography. -- abstract also in French
summary At the CABD LAB at the University of Rome, an interactive expert system for architecture is being implemented to supervise building design at every stage of development. The system operates by checking the consistency of design choices against given sets of constraints, and by automatically checking the design process. It is therefore an innovation with respect to current architectural software developed as specific design aids. The system is based on a general representation of building objects (from components to the whole building) by means of semantic nets and a set of inferential procedures. The general representation is developed by making explicit the relational structures according to which architects organize their knowledge about building objects. To do this, the `Frame' formalism is used: this is a knowledge representation technique used in the field of artificial intelligence. It is then shown that such an expert CAAD system is a general purpose tool for architectural design, enabling architects to assess any constraint and/or building attribute by means of a declarative method, which in no way affects their own specific design methodologies
keywords semantic networks, representation, constraints, expert systems, CAD, building, design process, knowledge, frames
series CADline
last changed 2003/06/02 13:58

_id 0918
authors Christiansson, Per
year 1986
title Swedish and Nordic Activities within CAAD
source computer Aided Architectural Design - Developments in Education and Practice. 1986. 9 p. includes bibliography
summary During the last few years there has been an increasing interest in the Nordic countries concerning effective use of computer resources in the building process. Swedish and Nordic research and development within CAAD and adjoining areas is briefly accounted for to give a flavor of ongoing and planned activities. A Nordic Action Program for promoting Nordic joint research and development efforts is also presented. The Nordic educational activities within CAAD are also briefly commented on
keywords CAD, building process, construction
series CADline
last changed 1999/02/12 15:07

_id 578f
id 578f
authors Flemming, Ulrich and Schmitt, Gerhard
year 1986
title The Computer in the Design Studio. Ideas and Exercises that Go Beyond Automated Drafting
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 55-78
doi https://doi.org/10.52842/conf.acadia.1986.055
summary The present use of computers in the design studio focusses on automating routine tasks and on increasing drawing productivity. We assume that the impact of computers in design can be more profound and present a series of exercises for two contrasting design studios that build on our teaching and computing experience. 'Me first studio uses the computer as a design evaluation tool. The second studio demonstrates the use of computers for simple design generation tasks. In both cases, a very general and important educational objective is pursued, and computers become an integral part of the exercise.
series ACADIA
email
last changed 2022/06/07 07:51

_id 4512
authors Flemming, Ulrich
year 1986
title On the Representation and Generation of Loosely-Packed Arrangements of Rectangles
source 33 p. : ill Pittsburgh: Engineering Design Research Center, CMU, September, 1986. includes bibliography.
summary Several computer programs that enumerate rectangular dissections as solutions to certain layout problems have established a distinct paradigm for dealing with the crucial theoretical issues involved. The present paper suggests an extension of the paradigm to include `loosely-packed arrangements of rectangles,' which are of wider applicability in an architectural context. The paper introduces orthogonal structures to represent these arrangements and establishes the conditions of well-formedness for these structures. It presents a grammar to enumerate orthogonal structures and suggests that best use is made of the grammar if it is incorporated into a generative expert system, able to serve as a vehicle to discover, encode and utilize a broad range of constraints and criteria in the generation of layout alternatives
keywords expert systems, architecture, space allocation, floor plans, rectangles, shape grammars, layout
series CADline
email
last changed 2003/02/26 17:24

_id 8237
authors Gero, John S. and Coyne, Richard D.
year 1986
title Developments in Expert Systems for Design Synthesis
source New York: 1986. pp. 193-203
summary The applicability of expert systems to design synthesis is demonstrated. This is achieved by means of inference rules which can interpret design specifications in order to produce designs. This approach is applicable to certain classes of design problems which can be subdivided into independent subproblems. An expert system which contains knowledge about conflict resolution applicable to the more general class of design problem is demonstrated
keywords design, expert systems, synthesis
series CADline
email
last changed 2003/05/17 10:17

_id 0354
authors Goodman, Gary and Reddy, Raj D.
year 1978
title Alternative Control Structures for Speech Understanding Systems
source 1978 ? [13] p. : ill. includes bibliography Control structures are an essential part of any speech recognition system. They are the devices by which passive knowledge about the task and language is transformed into active and effective processes. In the chapter, three areas of control structures are defined and discussed: knowledge source interaction, knowledge source activation, and knowledge source focusing. Discussion relates the concepts presented to systems developed during the five-year ARPA speech understanding project. speech recognition / systems / control / structures / AI. 64. Goodman, Tim and Keith Unsworth. 'Manipulating Shape and Producing Geometric Continuity in B-spline Curves.' IEEE Computer Graphics and Applications. February, 1986. vol. 6: pp. 50-56 : ill. includes bibliography.
summary This article examines some of the desirable features of B- splines that make them particularly suitable for computer- aided design. First, a theoretical analysis is presented regarding the effects upon the shape of a design curve when the bias and tension parameters are allowed to vary in certain ways. Second, the concept of geometric continuity is discussed, and conditions are derived upon the control vertices to ensure that the design curve has second-order geometric continuity. Illustrations of B-spline curves are presented to support the theoretical conclusions
keywords computational geometry, B-splines, curves, CAD
series CADline
last changed 2003/06/02 13:58

_id caadria2009_053
id caadria2009_053
authors Hu, Hui-Jiun; Jen Yen
year 2009
title Conceptual Model for Design Team toward Website Construction
source Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia / Yunlin (Taiwan) 22-25 April 2009, pp. 503-510
doi https://doi.org/10.52842/conf.caadria.2009.503
summary Since mid 1990s internet has been developing rapidly to become the most booming and emerging media in late history and play an important role in living. Therefore, how to design an interface of easy to use has become an important issue pertaining to Human Computer Interaction. Norman (1986) proposed in the human computer interaction, there is a design model in the mind of designer. In turn, the designer will follow design model and to design a set of system image that is functional, learnable, and usable. Therefore, we want to understand the critical factor of influencing toward website construction, we should find out the mental model that web design team at first. In this paper, we using the Interactive Qualitative Analysis (IQA) approach. The data collection method of the participant of the focus group’s silent brainstorming is adopted. Further analyze web design team’s the conceptual model on website construction through inductive coding and axial coding. The result shows the affinities of 9 web design team is thus produced. And, Business Decision, Team Performance, Self-Fulfillment and Entrepreneur Communication are main influence factor. These factors can lead trend and goal of a website.
keywords website construction; web design team; conceptual model; Interactive Qualitative Analysis (IQA)
series CAADRIA
email
last changed 2022/06/07 07:50

_id ed11
authors Kieffer, Bruce D.
year 1986
title An Interactive CAD Based System Integrating Visual Analysis & Design
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 191-202
doi https://doi.org/10.52842/conf.acadia.1986.191
summary The paper describes the development of an enhanced CAD based instructional system specifically focusing on a linkage between the analytical and creative tasks necessary during the early schematic or conceptual design. The first two components of the system are fairly conventional items and include a tutorial and library of six (6) two and three dimensional CAD design files which document the visual and organizational aspects of archetype buildings and spaces. The CAD facility allows a user to selectively highlight and combine for review, various features of a buildings design. This allows its users to literally, "build-up" an understanding of the complexity of factors at work in recognizably good building. The final component to a customized CAD environment allowing users to develop their own designs with the same tools used during analysis of the archetypes. In addition to a description of the system, the paper identifies the effectiveness measures and instructional setting being established for evaluation of the system.
series ACADIA
email
last changed 2022/06/07 07:52

_id 682d
authors Kim, Uk
year 1986
title Model for an Integrated Design Evaluation System using Knowledge Bases
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 204-215
doi https://doi.org/10.52842/conf.acadia.1986.204
summary Computer-aided architectural design (CAAD) systems need to be integrated so that one unified system can generate and do various analysis and evaluation of building models. A data system can not solve this problem because all design concepts can not be stored in the database before the design is completed. As design stage proceeds, design concept and necessary information for analysis and evaluation become complex and detailed. In order to accommodate increasing entities and new relationships between them, knowledge-based systems are integrated into the database of building models. frame structure and production rules are adopted to represent knowledge about the database, and to represent evaluation rules respectively. The system is implemented in Prolog on an Apollo workstation.
series ACADIA
last changed 2022/06/07 07:52

_id sigradi2008_175
id sigradi2008_175
authors Knight, Terry; Larry Sass, Kenfield Griffith, Ayodh Vasant Kamath
year 2008
title Visual-Physical Grammars
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary This paper introduces new visual-physical design grammars for the design and manufacture of building assembly systems that provide visually rich, culturally resonant design variations for housing. The building systems are intended to be tailored for particular cultures and communities by incorporating vernacular, decorative design into the assembly design. Two complementary areas of computational design research are brought together in this work: shape grammars and digital fabrication. The visual or graphic aspects of the research are explored through shape grammars. The physical design and manufacturing aspects are explored through advanced digital design and fabrication technologies and, in particular, build on recent work on mono-material assemblies with interlocking components that can be fabricated with CNC machines and assembled easily by hand on-site (Sass, 2007). This paper describes the initial, proof-of-concept stage of this work: the development of an automated, visual-physical grammar for an assembly system based on a vernacular language of Greek meander designs. A shape grammar for the two-dimensional Greek meander language (Knight, 1986) was translated into a three-dimensional assembly system. The components of the system are uniquely designed, concrete “meander bricks” (Figure 1). The components have integrated alignment features so that they can be easily fitted and locked together manually without binding materials. Components interlock horizontally to form courses, and courses interlock vertically in different ways to produce a visual variety of meander walls. The assembly components were prototyped at desktop scale with a layered manufacturing machine to test their appearance after assembly and their potential for design variations (Figure 2). Components were then evaluated as full-scale concrete objects for satisfaction of physical constraints related to concrete forming and component strength. The automated grammar (computer program) for this system generates assembly design variations with complete CAD/CAM data for fabrication of components formed from layered, CNC cut molds. Using the grammar, a full-scale mockup of a corner wall section was constructed to assess the structural, material, and aesthetic feasibility of the system, as well as ease of assembly. The results of this study demonstrate clearly the potentials for embedding visual properties in structural systems. They provide the foundations for further work on assembly systems for complete houses and other small-scale structures, and grammars to generate them. In the long-term, this research will lead to new solutions for economical, easily manufactured housing which is especially critical in developing countries and for post-disaster environments. These new housing solutions will not only provide shelter but will also support important cultural values through the integration of familiar visual design features. The use of inexpensive, portable digital design and fabrication technologies will allow local communities to be active, cooperative participants in the design and construction of their homes. Beyond the specific context of housing, visual-physical grammars have the potential to positively impact design and manufacture of designed artifacts at many scales, and in many domains, particularly for artifacts where visual aesthetics need to be considered jointly with physical or material requirements and design customization or variation is important.
keywords Shape grammar, digital fabrication, building assembly, mass customization, housing
series SIGRADI
email
last changed 2016/03/10 09:54

_id 5509
authors Koutamanis, Alexandros
year 1990
title Development of a computerized handbook of architectural plans
source Delft University of Technology
summary The dissertation investigates an approach to the development of visual / spatial computer representations for architectural purposes through the development of the computerized handbook of architectural plans (chap), a knowledge-based computer system capable of recognizing the metric properties of architectural plans. This investigation can be summarized as an introduction of computer vision to the computerization of architectural representations: chap represents an attempt to automate recognition of the most essential among conventional architectural drawings, floor plans. The system accepts as input digitized images of architectural plans and recognizes their spatial primitives (locations) and their spatial articulation on a variety of abstraction levels. The final output of chap is a description of the plan in terms of the grouping formations detected in its spatial articulation. The overall structure of the description is based on an analysis of its conformity to the formal rules of its “stylistic” context (which in the initial version of chap is classical architecture). Chapter 1 suggests that the poor performance of computerized architectural drawing and design systems is among others evidence of the necessity to computerize visual / spatial architectural representations. A recognition system such as chap offers comprehensive means for the investigation of a methodology for the development and use of such representations. Chapter 2 describes a fundamental task of chap: recognition of the position and shape of locations, the atomic parts of the description of an architectural plan in chap. This operation represents the final and most significant part of the first stage in processing an image input in machine environment. Chapter 3 moves to the next significant problem, recognition of the spatial arrangement of locations in an architectural plan, that is, recognition of grouping relationships that determine the subdivision of a plan into parts. In the absence of systematic and exhaustive typologic studies of classical architecture that would allow us to define a repertory of the location group types possible in classical architectural plans, Chapter 3 follows a bottom-up approach based on grouping relationships derived from elementary architectural knowledge and formalized with assistance from Gestalt theory and its antecedents. The grouping process described in Chapter 3 corresponds both in purpose and in structure to the derivation of a description of an image in computer vision [Marr 1982]. Chapter 4 investigates the well-formedness of the description of a classical architectural plan in an analytical manner: each relevant level (or sublevel) of the classical canon according to Tzonis & Lefaivre [1986] is transformed into a single group of criteria of well-formedness which is investigated independently. The hierarchical structure of the classical canon determines the coordination of these criteria into a sequence of cognitive filters which progressively analyses the correspondence of the descriptions derived as in Chapter 3 to the constraints of the canon. The methodology and techniques presented in the dissertation are primarily considered with respect to chap, a specific recognition system. The resulting specification of chap gives a measure of the use of such a system within the context of a computerized collection of architectural precedents and also presents several extensions to other areas of architecture. Although these extensions are not considered as verifiable claims, Chapter 5 describes some of their implications, including on the role of architectural drawing in computerized design systems, on architectural typologies, and on the nature and structure of generative systems in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id c7e9
authors Maver, T.W.
year 2002
title Predicting the Past, Remembering the Future
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 2-3
summary Charlas Magistrales 2There never has been such an exciting moment in time in the extraordinary 30 year history of our subject area, as NOW,when the philosophical theoretical and practical issues of virtuality are taking centre stage.The PastThere have, of course, been other defining moments during these exciting 30 years:• the first algorithms for generating building layouts (circa 1965).• the first use of Computer graphics for building appraisal (circa 1966).• the first integrated package for building performance appraisal (circa 1972).• the first computer generated perspective drawings (circa 1973).• the first robust drafting systems (circa 1975).• the first dynamic energy models (circa 1982).• the first photorealistic colour imaging (circa 1986).• the first animations (circa 1988)• the first multimedia systems (circa 1995), and• the first convincing demonstrations of virtual reality (circa 1996).Whereas the CAAD community has been hugely inventive in the development of ICT applications to building design, it hasbeen woefully remiss in its attempts to evaluate the contribution of those developments to the quality of the built environmentor to the efficiency of the design process. In the absence of any real evidence, one can only conjecture regarding the realbenefits which fall, it is suggested, under the following headings:• Verisimilitude: The extraordinary quality of still and animated images of the formal qualities of the interiors and exteriorsof individual buildings and of whole neighborhoods must surely give great comfort to practitioners and their clients thatwhat is intended, formally, is what will be delivered, i.e. WYSIWYG - what you see is what you get.• Sustainability: The power of «first-principle» models of the dynamic energetic behaviour of buildings in response tochanging diurnal and seasonal conditions has the potential to save millions of dollars and dramatically to reduce thedamaging environmental pollution created by badly designed and managed buildings.• Productivity: CAD is now a multi-billion dollar business which offers design decision support systems which operate,effectively, across continents, time-zones, professions and companies.• Communication: Multi-media technology - cheap to deliver but high in value - is changing the way in which we canexplain and understand the past and, envisage and anticipate the future; virtual past and virtual future!MacromyopiaThe late John Lansdown offered the view, in his wonderfully prophetic way, that ...”the future will be just like the past, onlymore so...”So what can we expect the extraordinary trajectory of our subject area to be?To have any chance of being accurate we have to have an understanding of the phenomenon of macromyopia: thephenomenon exhibitted by society of greatly exaggerating the immediate short-term impact of new technologies (particularlythe information technologies) but, more importantly, seriously underestimating their sustained long-term impacts - socially,economically and intellectually . Examples of flawed predictions regarding the the future application of information technologiesinclude:• The British Government in 1880 declined to support the idea of a national telephonic system, backed by the argumentthat there were sufficient small boys in the countryside to run with messages.• Alexander Bell was modest enough to say that: «I am not boasting or exaggerating but I believe, one day, there will bea telephone in every American city».• Tom Watson, in 1943 said: «I think there is a world market for about 5 computers».• In 1977, Ken Olssop of Digital said: «There is no reason for any individuals to have a computer in their home».The FutureJust as the ascent of woman/man-kind can be attributed to her/his capacity to discover amplifiers of the modest humancapability, so we shall discover how best to exploit our most important amplifier - that of the intellect. The more we know themore we can figure; the more we can figure the more we understand; the more we understand the more we can appraise;the more we can appraise the more we can decide; the more we can decide the more we can act; the more we can act themore we can shape; and the more we can shape, the better the chance that we can leave for future generations a trulysustainable built environment which is fit-for-purpose, cost-beneficial, environmentally friendly and culturally significactCentral to this aspiration will be our understanding of the relationship between real and virtual worlds and how to moveeffortlessly between them. We need to be able to design, from within the virtual world, environments which may be real ormay remain virtual or, perhaps, be part real and part virtual.What is certain is that the next 30 years will be every bit as exciting and challenging as the first 30 years.
series SIGRADI
email
last changed 2016/03/10 09:55

_id a6f7
authors Mitchell, J.R. and Radford, Antony D.
year 1986
title Adding Knowledge to Computer-Aided Detailing
source 1986. pp. 31-35
summary A knowledge based approach to computer-aided detailing is described with an example of a generative system for the design of eaves details for domestic architecture. The program uses Prolog as a knowledge base with an integrated color raster graphics display facility
keywords knowledge base, systems, architecture, CAD, detailing
series CADline
last changed 2003/06/02 13:58

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