CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 7f64
authors Harfmann, A.C., Swerdloff, L.M. and Kalay, Y.E.
year 1986
title The Terminal Crit
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 79-87
doi https://doi.org/10.52842/conf.acadia.1986.079
summary Numerous attempts have been made to develop formal design methods with -the purpose of increasing the predictability, consistency and dissemination of the design process and improving the quality of the objects produced. The ill- structured nature of design, and the perception of design activities as intuitive and experience dependent have frustrated many of the efforts to structure these process. The growing complexity of the built environment and advances in technology have led to a more rigorous effort to understand and externalize creative activities. Computer aided design tools have recently been playing an important role in the evolution of the design process as a rationally defined activity. The use of- computers for drafting, analysis, and 2 or 3 dimensional modeling is rapidly becoming an accepted method in many design schools and practitioners. A next logical step in the externalization of the design process is to endow the computer with the ability to manipulate and critique parts of the design. Under this scenario, the "terminal crit" is redefined to mean critiques that are carried out by both the designer and the computer. The paper presents the rationalization of the design process as a continuum into which CAD has been introduced. The effects of computers on the design process are studied through a specific incorporation of CAD tools into a conventional design studio, and a research project intended to advance the role of CAD in design.
series ACADIA
email
last changed 2022/06/07 07:49

_id 4c79
authors Aguilar, Lorenzo
year 1986
title A Format for a Graphical Communications Protocol
source IEEE Computer Graphics and Applications vol. 6.no. 3 (March, 1986): pp. 52-62
summary This article describes the requirements for a graphical format on which a graphical on-line communications protocol can be based. It is argued that on-line graphical communications is similar to graphical session capture, and thus the author proposes an interactive graphical communications format using the GKSM session metafile. The discussion includes items that complement the GKSM metafile such as a format for on-line interactive exchange. One key application area of such a format is multimedia on-line conferencing. Therefore, a conferencing software architecture for processing the proposed format is presented. This format specification is made available to those planning multimedia conferencing systems
keywords user interface, communication, computer graphics, multimedia, standards
series CADline
last changed 1999/02/12 15:07

_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id 2ec8
authors Arditi, Aries and Gillman, Arthur E.
year 1986
title Computing for the Blind User
source BYTE Publication Inc. March, 1986. pp. 199-208. includes some reference notes
summary In this article the authors present some of the human-factors issues specific to non visual personal computing. The authors' concern is with the accuracy, speed, and generality of the blind-user interface, to make computers more accessible and efficient for blind and visually impaired persons
keywords user interface, disabilities
series CADline
last changed 2003/06/02 13:58

_id a35a
authors Arponen, Matti
year 2002
title From 2D Base Map To 3D City Model
source UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, I.17-I.28
summary Since 1997 Helsinki City Survey Division has proceeded in experimenting and in developing the methods for converting and supplementing current digital 2D base maps in the scale 1:500 to a 3D city model. Actually since 1986 project areas have been produced in 3D for city planning and construction projects, but working with the whole map database started in 1997 because of customer demands and competitive 3D projects. 3D map database needs new data modelling and structures, map update processes need new working orders and the draftsmen need to learn a new profession; the 3D modeller. Laser-scanning and digital photogrammetry have been used in collecting 3D information on the map objects. During the years 1999-2000 laser-scanning experiments covering 45 km2 have been carried out utilizing the Swedish TopEye system. Simultaneous digital photography produces material for orto photo mosaics. These have been applied in mapping out dated map features and in vectorizing 3D buildings manually, semi automatically and automatically. In modelling we use TerraScan, TerraPhoto and TerraModeler sw, which are developed in Finland. The 3D city model project is at the same time partially a software development project. An accuracy and feasibility study was also completed and will be shortly presented. The three scales of 3D models are also presented in this paper. Some new 3D products and some usage of 3D city models in practice will be demonstrated in the actual presentation.
keywords 3D City modeling
series other
email
more www.udms.net
last changed 2003/11/21 15:16

_id 242d
authors Atkin, Brian L. and Gill, E. Moira
year 1986
title CAD and Management of Construction Projects
source Journal of Construction Engineering and Management, Vol. 112, December, pp. 557-565
summary The increasing interest in computer-aided design (CAD) has prompted research that is aimed at identifying the opportunities for construction managers and building contractors. It has been found that the use of CAD systems in the U.K. is mainly confined to the production of detailed drawings. Indeed, most of the systems used are 2-D drafting tools and incapable of supporting the integration of even modest amounts of nongraphical (construction) data. On the other hand, many 3-D modeling systems have the potential to integrate construction data, although they appear to be almostignored. The use of 3-D modeling systems is considered to be the most suitable vehicle for successfully integrating these data. However, this is likely to necessitate the introduction of separate databases, preferably of the relational type. The use of 3-D modeling systems in assessing the construction implications of outline designs also presents interesting possibilities and is discussed.
series journal paper
last changed 2003/04/23 15:14

_id 0f76
authors Balachandran, M. B. and Gero, John S.
year 1986
title Knowledge-based Design Optimization
source IAAI'86 Conference. 1986. pp. i:4:1-14
summary CADLINE has abstract only. Optimization is a well understood process in design domains. A designer formulates the design problem as a single criterion or multicriteria optimization problem and then selects an appropriate optimization algorithm to search for the optimal values for the design variables. The formulation and algorithm selection procedures have been considered to be activities which relied on substantive human knowledge. This paper describes a computer system, OPTIMA, which formulates design optimization problems from a pseudo-English description into canonical algebraic expressions. It then recognizes the formulation and selects appropriate algorithm(s) for their solutions. Finally, it runs the selected algorithm(s) and sends the results to the original descriptions. Areas of expert knowledge involved in carrying out the above tasks are identified. Such knowledge is explicitly encoded in the systems. The basic philosophy and key features of the system are described and are illustrated by examples
keywords algorithms, expert systems, knowledge base, design, optimization, structures, engineering
series CADline
email
last changed 2003/06/02 13:58

_id e220
authors Balachandran, M.B. and Gero, John S.
year 1986
title Formulating and Recognizing Engineering Optimization Problems
source Aus. Conf Mechs. Struct. and Mats (10th : 1986 : Adelaide) edited by G. Sved. pp. 223-228. CADLINE has abstract only.
summary In applying optimization methodology to engineering design, a considerable amount of knowledge is utilized to construct and solve mathematical design models. However, computer based systems to assist this process have concentrated mainly on the numeric computational aspects of the process. This paper outlines a computer system which uses a knowledge-based systems approach to formulate and recognize design optimization problems. Areas of expert knowledge involved in mathematical design modeling and optimization are identified. Such knowledge is encoded explicitly in the system. An example is presented
keywords knowledge base, systems, engineering, design, mathematics, modeling, structures
series CADline
email
last changed 2003/06/02 13:58

_id 6c8e
authors Barbera, Salvatore and Correnti, Gabriele
year 1986
title Reticular and Linear Planning of Erecting Yards Aided by Personal Computer
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 157-166
doi https://doi.org/10.52842/conf.ecaade.1986.157
summary This study has been carried out during the Course of Ergotecnica Edile hold at the Instituto Dipartimentale di Architettura e Urbanistica of Catania University, and it has been addressed to the students of the Faculty of Civil Engineering (manufacturing and direction of civil works). The present study aims at instructing the students as refers to planning, through computers, erecting yards. Work-planning is specifically important with reference both to the starting program and to the carrying on of the work. Within this context, workplanning is useful as regard the control and contingent correction of the work. In the latter case, divergencies between work-evolution and forecast are of primary value.

series eCAADe
last changed 2022/06/07 07:54

_id 6002
authors Barduzzi, Ondina and Pascolo, Carlo
year 1986
title CAD System (Computer Aided Design) for the Planning of the Territory, with Reference to the Automatical Estimate of Works of Urbanization
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 167-179
doi https://doi.org/10.52842/conf.ecaade.1986.167
summary Any applied research, no matter what discipline is concerned, needs affined and suitable tools; as regards the studies in the field of architecture and planning, the use of automatic systems of analysis, data ordering and comparison is of particular interest. The quickness of operations by means of computers and the corresponding graphical representation gives new possibilities for scientific work, once impossible, not certainly because of conceptual limits, but practically, for the limits of available tools. It is the wideness of applications of computers to be pointed out, for although studied for scientific reasons, their practical usefulness is often enormous. This has been generally verified. It guilts in particular for the CAD System, proposed and explained in this paper. The practical utility this and other systems from the same field have for the public administration, contractors and consultants is well known and therefore not necessary to be described further. The use of such systems is particularly convenient in those sectors where the graphical representation is the basic part of the production process.

series eCAADe
last changed 2022/06/07 07:54

_id 4ed0
authors Bartels, R.H., Beatty, J.C. and Barsky, B.A.
year 1986
title An Introduction to Splines for Use in Computer Graphics and Geometric Modeling
source xiv, 476 p. : ill. (some col.) Los Altos, California: Morgan Kaufmann Pub. Inc., 1986. Forewords by Pierre Bezier and Robin A. Forrest. Includes bibliography: p. 455-465 and index
summary Discusses the use of splines from the point of view of the computer scientist concentrating on parametric spline curves and parametric,tensor-product spline surfaces
keywords splines, theory, computer graphics, computational geometry
series CADline
last changed 2003/06/02 14:42

_id aec8
authors Bellinghall, Leigh
year 1986
title The MicroCad Explosion : An Eye to Applications Clarifies Choices
source computer Graphics World March, 1986. vol. 9: pp. 23-28 : col. ill.
summary Two strong trends affirm increasing market interest in micro systems. While early programs were developed for personal computers, turnkey system houses are now stretching heavy-duty mini and mainframe-hosted programs down to micros. This article gives a selective survey of popular micro-CAD software, looks at packages in both development areas
keywords drafting, systems, CAD, software, applications
series CADline
last changed 1999/02/12 15:07

_id 8060
authors Bentley, Jon L. and Kernighan, Brian W.
year 1986
title GRAP - a Language for Typesetting Graphs
source communications of the ACM. August, 1986. vol. 29: pp. 782-792 : charts. includes bibliography
summary The authors describe a system that makes it easy and convenient to describe graphs and to include them as an integral part of the document formatting process
keywords programming, computer graphics, algorithms, business
series CADline
last changed 2003/06/02 10:24

_id a3bd
authors Beretta Covacivich, N., loannilli, M., Lazzari, M., Scandurra E. and Schiavoni U.
year 1986
title Urban Planning Computer Aided Methods
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 180-185
doi https://doi.org/10.52842/conf.ecaade.1986.180
summary In the practice of urban centers analysis and of urban planning projects, a noticeable aspect is the absence of some essential information required in the planning process due to the natural difficulty to manage the numerous data to process.
series eCAADe
last changed 2022/06/07 07:54

_id ed51
authors Bergeron, Philippe
year 1986
title A General Version of Crow's Shadow Volumes
source IEEE Computer Graphics and Applications September, 1986. vol. 6: pp. 17-28 : col. ill. includes bibliography.
summary In 1977 Frank Crow introduced a new class of algorithms for the generation of shadows. His technique, based on the concept of shadow volumes, assumes a polygonal database and a constrained environment. For example, polyhedrons must be closed, and polygons must be planar. This article presents a new version of Crow's algorithm, developed at the Universite de Montreal, which attempts a less constrained environment. The method has allowed the handling of both open and closed models and nonplanar polygons with the viewpoint anywhere, including any shadow volume. It does not, however, sacrifice the essential features of Crow's original version: penetration between polygons is allowed, and any number of light sources can be defined anywhere in 3D space, including the view volume and any shadow volume. The method has been used successfully in the film Tony de Peltrie and is easily incorporated into an existing scan-line, hidden-surface algorithm
keywords algorithms, shadowing, polygons, computer graphics
series CADline
last changed 1999/02/12 15:07

_id b25c
authors Bergeson, Donald E. and Cetin, Randal F.
year 1986
title ADAM - Architectural Design Applications Model
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 37-54
doi https://doi.org/10.52842/conf.acadia.1986.037
summary This paper will describe ADAM, a project to explore the potential for interfacing independent graphics software for the purpose of developing a microcomputer based design system. This system will be implemented in three undergraduate design studios at the University of Illinois (Urbana-Champaign) School of Architecture. The three design studios are part of an experimental project to determine the usefulness of computers in the architectural design curriculum. The concept used throughout the design of this system is: "make use of what already exists, but use it smoothly together in such a way that the management system is totally invisible to the user." Many low- end quality graphics software packages are commercially available. Each has the capacity to address some aspect of the architectural design process, none will do it all . The problem is a lack of compatibility between software. ADAM is a management system designed to invisibly control and interface the use of an assembly of graphics programs and data base management systems to achieve compatibility. Because of these compatible interfaces, new and varied design tools can be created from existing software..
series ACADIA
last changed 2022/06/07 07:54

_id 0335
authors Berzins, Valdis, Gray, Michael and Naumann, David
year 1986
title Abstraction-Based Software Development
source communications of the ACM. May, 1986. vol. 29: pp. 402-415. includes bibliography
summary At the university of Minnesota an interdisciplinary team has been developing and running an ongoing course sequence in software engineering. The project served the dual purpose of giving the students some experience in applying the theory of software engineering to problems large enough to require a group effort, and at the same time enabling the development team to evaluate the effectiveness of the concepts and tools used. In this article the authors report on their experience with these concepts and tools, concentrating on the software- engineering rather than training and technology transfer aspects of the process
keywords software, engineering, abstraction, programming
series CADline
last changed 2003/06/02 13:58

_id 6733
authors Bettels, Juergen and Myers, David R.
year 1986
title The PIONS Graphics System
source IEEE Computer Graphics and Applications. July, 1986. vol. 6: pp. 30-38 : col. ill. includes a short bibliography
summary During 1979, CERN began to evaluate how interactive computer graphics displays could aid the analysis of high-energy physics experiments at the new Super Proton Synchrotron collider. This work led to PIONS, a 3D graphics system, which features the ability to store and view hierarchical graphics structures in a directed-acyclic-graph database. It is possible to change the attributes of these structures by making selections on nongraphical information also stored in the database. PIONS is implemented as an object-oriented message-passing system based on SmallTalk design principles. It supports multiple viewing transformations, logical input devices, and 2D and 3D primitives. The design allows full use to be made of display hardware that provides dynamic 3D picture transformation
keywords visualization, computer graphics, database, systems, modeling
series CADline
last changed 2003/06/02 13:58

_id a7de
authors Bic, Lubomir and Jonathan P. Gilbert
year 1986
title Learning from AI : New Trends in Database Technology
source IEEE Computer. March, 1986. vol. 19: pp. 44-54. includes bibliography
summary With the steadily increasing demand for user-oriented systems, new trends in database technology have evolved outside of the scope of the traditional data models. The authors are concentrated in this article on two closely related efforts: The incorporation of more semantic modeling capabilities into database models, and the development of better user environment, which include user friendly interfaces and support different user views of the content and organization of the data
keywords AI, user interface, database, relational database
series CADline
last changed 1999/02/12 15:07

_id 09b3
authors Bier, Eric A. and Sloan, Kenneth R. Jr.
year 1986
title Two-Part Texture Mappings
source IEEE Computer Graphics and Applications September, 1986. pp. 40-53 : col. ill. includes bibliography.
summary Most published techniques for mapping two-dimensional texture patterns onto three-dimensional curved surfaces assume that either the texture pattern has been predistorted to compensate for the distortion of the mapping or the curved surfaces are represented parametrically. The authors address the problem of mapping undistorted planar textures onto arbitrarily represented surfaces. Their mapping technique is done in two parts. First the texture pattern is embedded in 3- space on an intermediate surface. Then the pattern is projected onto the target surface in a way that depends only on the geometry of the target object (not on its parametrization). Both steps have relatively low distortion, so the original texture need not be predistorted. The authors also discuss interactive techniques that make two-part mapping practical
keywords texture mapping, curved surfaces, computer graphics, rendering
series CADline
last changed 2003/06/02 10:24

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