CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 210

_id 644f
authors Bijl, Aart
year 1986
title Designing with Words and Pictures in a Logic Modelling Environment
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 128-145
summary At EdCAAD we are interested in design as something people do. Designed artefacts, the products of designing, are interesting only in so far as they tell us something about design. An extreme expression of this position is to say that the world of design is the thoughts in the heads of designers, plus the skills of designers in externalizing their thoughts; design artifacts, once perceived and accepted in the worlds of other people, are no longer part of the world of design. We can describe design, briefly, as a process of synthesis. Design has to achieve a fusion between parts to create new parts, so that the products are recognized, as having a right and proper place in the world of people. Parts should be understood as referring to anything - physical objects, abstract ideas, aspirations. These parts occur in some design environment from which parts are extracted, designed upon and results replaced; in the example of buildings, the environment is people and results have to be judged by reference to that environment. It is characteristic of design that both the process and the product are not subject to explicit and complete criteria. This view of design differs sharply from the more orthodox understanding of scientific and technological endeavours which rely predominantly on a process of analysis. In the latter case, the approach is to decompose a problem into parts until individual parts are recognized as being amenable to known operations and results are reassembled into a solution. This process has a peripheral role in design when evaluating selected aspects of tentative design proposals, but the absence of well-defined and widely recognized criteria for design excludes it from the main stream of analytical developments.
series CAAD Futures
last changed 2003/11/21 15:16

_id 0354
authors Goodman, Gary and Reddy, Raj D.
year 1978
title Alternative Control Structures for Speech Understanding Systems
source 1978 ? [13] p. : ill. includes bibliography Control structures are an essential part of any speech recognition system. They are the devices by which passive knowledge about the task and language is transformed into active and effective processes. In the chapter, three areas of control structures are defined and discussed: knowledge source interaction, knowledge source activation, and knowledge source focusing. Discussion relates the concepts presented to systems developed during the five-year ARPA speech understanding project. speech recognition / systems / control / structures / AI. 64. Goodman, Tim and Keith Unsworth. 'Manipulating Shape and Producing Geometric Continuity in B-spline Curves.' IEEE Computer Graphics and Applications. February, 1986. vol. 6: pp. 50-56 : ill. includes bibliography.
summary This article examines some of the desirable features of B- splines that make them particularly suitable for computer- aided design. First, a theoretical analysis is presented regarding the effects upon the shape of a design curve when the bias and tension parameters are allowed to vary in certain ways. Second, the concept of geometric continuity is discussed, and conditions are derived upon the control vertices to ensure that the design curve has second-order geometric continuity. Illustrations of B-spline curves are presented to support the theoretical conclusions
keywords computational geometry, B-splines, curves, CAD
series CADline
last changed 2003/06/02 13:58

_id 2363
authors Gross, Mark Donald
year 1986
title Design as exploring constraints
source Massachusetts Institute of Technology, Dept. of Architecture
summary A theory of designing is proposed, developed, and illustrated with examples from the domain of physical form. Designing is seen as the exploration of alternative sets of constraints and of the regions of alternative solutions they bound. Designers with different objectives reach different solutions within the same set of constraints, as do designers with the same objectives operating under different constraints. Constraints represent design rules, relations, conventions, and natural laws to be maintained. Some constraints and objectives are given at the outset of a design but many more are adopted along the way. Varying the constraints and the objectives is part of the design process. The theory accounts for various kinds of expertise in designing: knowledge of particular constraints in a design domain; inference--calculating the consequences of design decisions; preference--using objectives to guide decision-making; and partitioning--skill in dividing a large and complicated design into sets of simpler pieces, and understanding the dependencies between decisions. The ability to manage ambiguity and vagueness is an important aspect of design expertise. A computational model supporting the theory is proposed and its implementation discussed briefly. The constraint explorer, a computational environment for designing based on constraint descriptions is described. We see how the constraint explorer might be used in connection with a simple space- planning problem. The problem is taken from the procedures of the Stichting Architecten Research (S.A.R.), a specific architectural design methodology developed to help architects systematically explore layout variability in alternative floorplan designs. Finally, a selected review of related work in constraint-based programming environments, architectural design methods, and the intersection of the two fields is presented.
series thesis:PhD
email
more http://dmg.caup.washington.edu
last changed 2003/03/15 06:49

_id 896b
authors Haider, Jawaid
year 1986
title A Conceptual Framework for Communication -Instruction in Architectural Design
source Pennsylvania State University
summary Existing design models, it is generally acknowledged, are inadequate to deal with the complexity of contemporary situations; and an assessment of self-conscious design manifests a slow development in the power and scope of conceptualizing. The quality of knowledge and conceptual tools available to the designer largely determine his ability to conceive and accomplish; conversely, the limitations of method are reflected in design solutions. Some emerging social problem-solving paradigms, which seek to construct a cognitive psychology of problem solving, have a direct relevance to architectural design. Notwithstanding the traditional criticism and scepticism, problem solving is predicated by task environment and problem space as these have a significant impact on design synthesis. Despite a rigorous search for theoretical perspectives and methods, the concern for the quality of the physical environment persists unabated. Historically, architecture has depended on other disciplines for its theoretical insight; but the application of borrowed theories without a viable framework for translation has often resulted in misinterpretation. Aggravating the problem is the art-science controversy which has consequences for architectural practice and education. What is required is a unified approach encompassing the scientific and artistic modes of inquiry. But a unified perspective, involving vast and disparate areas of human knowledge, demands a conceptual framework for integrative learning. The proposed model of this study provides such a framework and calls for a re-examination of the conventional boundaries of design disciplines. It advocates an interdisciplinary approach and recognizes the design process as inherently a learning process; this shifts the emphasis from product to process and allows students to plan and assess their own design/learning experience. While the study focuses on substantive issues, it identifies a strategy for integrative learning applicable within the existing context of design education. Despite its untested nature, the proposed model can become a vehicle for stimulating coordination of all facets of human knowledge and experience toward creative design synthesis. It inculcates a sense of critical assessment of generative ideas by presenting a conceptually clearer picture of the design process to elicit a response to and a better understanding of the task environment of architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id ed11
authors Kieffer, Bruce D.
year 1986
title An Interactive CAD Based System Integrating Visual Analysis & Design
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 191-202
doi https://doi.org/10.52842/conf.acadia.1986.191
summary The paper describes the development of an enhanced CAD based instructional system specifically focusing on a linkage between the analytical and creative tasks necessary during the early schematic or conceptual design. The first two components of the system are fairly conventional items and include a tutorial and library of six (6) two and three dimensional CAD design files which document the visual and organizational aspects of archetype buildings and spaces. The CAD facility allows a user to selectively highlight and combine for review, various features of a buildings design. This allows its users to literally, "build-up" an understanding of the complexity of factors at work in recognizably good building. The final component to a customized CAD environment allowing users to develop their own designs with the same tools used during analysis of the archetypes. In addition to a description of the system, the paper identifies the effectiveness measures and instructional setting being established for evaluation of the system.
series ACADIA
email
last changed 2022/06/07 07:52

_id c7e9
authors Maver, T.W.
year 2002
title Predicting the Past, Remembering the Future
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 2-3
summary Charlas Magistrales 2There never has been such an exciting moment in time in the extraordinary 30 year history of our subject area, as NOW,when the philosophical theoretical and practical issues of virtuality are taking centre stage.The PastThere have, of course, been other defining moments during these exciting 30 years:• the first algorithms for generating building layouts (circa 1965).• the first use of Computer graphics for building appraisal (circa 1966).• the first integrated package for building performance appraisal (circa 1972).• the first computer generated perspective drawings (circa 1973).• the first robust drafting systems (circa 1975).• the first dynamic energy models (circa 1982).• the first photorealistic colour imaging (circa 1986).• the first animations (circa 1988)• the first multimedia systems (circa 1995), and• the first convincing demonstrations of virtual reality (circa 1996).Whereas the CAAD community has been hugely inventive in the development of ICT applications to building design, it hasbeen woefully remiss in its attempts to evaluate the contribution of those developments to the quality of the built environmentor to the efficiency of the design process. In the absence of any real evidence, one can only conjecture regarding the realbenefits which fall, it is suggested, under the following headings:• Verisimilitude: The extraordinary quality of still and animated images of the formal qualities of the interiors and exteriorsof individual buildings and of whole neighborhoods must surely give great comfort to practitioners and their clients thatwhat is intended, formally, is what will be delivered, i.e. WYSIWYG - what you see is what you get.• Sustainability: The power of «first-principle» models of the dynamic energetic behaviour of buildings in response tochanging diurnal and seasonal conditions has the potential to save millions of dollars and dramatically to reduce thedamaging environmental pollution created by badly designed and managed buildings.• Productivity: CAD is now a multi-billion dollar business which offers design decision support systems which operate,effectively, across continents, time-zones, professions and companies.• Communication: Multi-media technology - cheap to deliver but high in value - is changing the way in which we canexplain and understand the past and, envisage and anticipate the future; virtual past and virtual future!MacromyopiaThe late John Lansdown offered the view, in his wonderfully prophetic way, that ...”the future will be just like the past, onlymore so...”So what can we expect the extraordinary trajectory of our subject area to be?To have any chance of being accurate we have to have an understanding of the phenomenon of macromyopia: thephenomenon exhibitted by society of greatly exaggerating the immediate short-term impact of new technologies (particularlythe information technologies) but, more importantly, seriously underestimating their sustained long-term impacts - socially,economically and intellectually . Examples of flawed predictions regarding the the future application of information technologiesinclude:• The British Government in 1880 declined to support the idea of a national telephonic system, backed by the argumentthat there were sufficient small boys in the countryside to run with messages.• Alexander Bell was modest enough to say that: «I am not boasting or exaggerating but I believe, one day, there will bea telephone in every American city».• Tom Watson, in 1943 said: «I think there is a world market for about 5 computers».• In 1977, Ken Olssop of Digital said: «There is no reason for any individuals to have a computer in their home».The FutureJust as the ascent of woman/man-kind can be attributed to her/his capacity to discover amplifiers of the modest humancapability, so we shall discover how best to exploit our most important amplifier - that of the intellect. The more we know themore we can figure; the more we can figure the more we understand; the more we understand the more we can appraise;the more we can appraise the more we can decide; the more we can decide the more we can act; the more we can act themore we can shape; and the more we can shape, the better the chance that we can leave for future generations a trulysustainable built environment which is fit-for-purpose, cost-beneficial, environmentally friendly and culturally significactCentral to this aspiration will be our understanding of the relationship between real and virtual worlds and how to moveeffortlessly between them. We need to be able to design, from within the virtual world, environments which may be real ormay remain virtual or, perhaps, be part real and part virtual.What is certain is that the next 30 years will be every bit as exciting and challenging as the first 30 years.
series SIGRADI
email
last changed 2016/03/10 09:55

_id ba6b
authors Neuckermans, Herman
year 1986
title The Intelligent Pencil: A framework for CAAD in Education
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 113-128
doi https://doi.org/10.52842/conf.acadia.1986.113
summary Computer Aided Architectural Design in Education (CAADE) can only be meaningful if it brings meaningful answers to meaningful questions about architecture and architectural education. In the discourse about CAAD and CAADE these questions are completely absent; this can be concluded from: (1.) an absolute lack of architectural-theoretical and historical reflection, without which no architecture can exist; (2.) a frequent confusion between designing and drawing : the latter being a non neutral tool for the former; (3.) the absence of a clear understanding of the way in which architecture comes about: what are the concepts and entities an architect is working with and how does he manipulate them? (4.) no clear insights about the way architectural "design by hand" should be taught and a fortiori about the way a computer could help.
series ACADIA
email
last changed 2022/06/07 07:58

_id 0565
authors Oxman, Robert and Oxman, Rivka
year 1990
title The Computability of Architectural Knowledge
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 171-185
summary In an important contribution to the theoretical foundation of design computing, Mitchell noted "an increasingly urgent need to establish a demonstrably sound, comprehensive, rigorously formalized theoretical foundation upon which to base practical software development efforts" (Mitchell, 1986). In this paper we propose such a theoretical framework. A basic assumption of this work is that the advancement of design computing is dependent upon the emergence of a rigorous formulation of knowledge in design. We present a model of knowledge in architectural design which suggests a promising conceptual basis for dealing with knowledge in computer-aided design systems. We require models which can represent the formal knowledge and manipulative operations of the designer in all of their complexity-that is formal models rather than just geometric models. Shape Grammars (Stiny,1980) represent an example of such models, and constitute a relatively high level of design knowledge as compared to, for example, use of symmetry operations to generate simple formal configurations. Building upon an understanding of the classes of design knowledge as the conceptual basis for formal modeling systems may contribute a new realization of the potential of the medium for design. This will require a comprehensive approach to the definition of architectural and design knowledge. We consider here the implications of a well-defined body of architectural and design knowledge for design education and the potential mutual interaction-in a knowledge-rich environment-of design learning and CAAD learning. The computational factors connected with the representation of design knowledge and its integration in design systems are among the key problems of CAAD. Mitchell's model of knowledge in design incorporates formal knowledge in a comprehensive, multi-level, hierarchical structure in which types of knowledge are correlated with computational concepts. In the main focus of this paper we present a structured, multi-level model of design knowledge which we discuss with respect to current architectural theoretical considerations. Finally, we analyze the computational and educational relevance of such models.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 8816
authors Penn, Michael A. and Patterson, Richard R.
year 1986
title Projective Geometry and its Application to Computer Graphics
source xi, 403 p. Englewood Cliffs, New Jersey: Prentice Hall, 1986. includes bibliography: p. 394-395
summary The goal of the book is to support the design of solutions to computer graphic problems through an understanding of the underlying elements of projective geometry. Some of the topics discussed are: How to view the structure of two and three dimensional graphic libraries, how to create two dimensional perspective and parallel images of a three dimensional object, how to draw the graph of a function of two real variables, and more
keywords computer graphics, projective geometry
series CADline
last changed 2003/06/02 13:58

_id cc5a
authors Rasdorf, William J. and Wang, TsoJen E.
year 1986
title Expert System Integrity Maintenance for the Use of Engineering Data
source Computing in Civil Engineering Conference Proceedings (4th : 1986 : Boston, MA). American Society of Civil Engineers, pp. 654-668. CADLINE has abstract only
summary This paper describes a mechanism that enables one to automatically monitor and evaluate the use of engineering design data. The framework, associated with a relational database management system, combines a database with a set of constraints on the use of engineering data. This requires a database that stores all of the data normally associated with engineering design as well as all of the domain-dependent constraints imposed upon the use of the design data. Such a framework has been successfully constructed and is described in this paper. An example, based on constraints extracted from the AISC Specification, is presented and the performance of the framework is discussed. The proposed framework resides between a DBMS and its users and serves as an experienced expert consultant to the users. It embodies the knowledge of the specific domain of interest; in this case, allowable stresses in steel members. Whenever a user retrieves data from the database, the mechanism is activated. It interprets data request, applies the appropriate constraints, and provides the correct data. Its understanding of the semantics of both the data request and its own constraints insures the validity of data it selects to return to the user. All previous database integrity research concentrated on maintaining the integrity of the stored data, i.e., on guaranteeing the integrity of any static state of the database. This paper advocates a mechanism for checking data being retrieved from the database as well as for checking data being inserted into the database. It deals, therefore, with the correctness of data being selected for use
keywords information, civil engineering, expert systems, relational database
series CADline
last changed 2003/06/02 13:58

_id ab08
authors Samad, Tariq
year 1986
title A Natural Language Interface for Computer-Aided Design
source ix, 188 p. Boston: Kluwer Academic Publishers, 1986. includes bibliography: p. [174]-184 and index. -- (Kluwer International Series in Engineering and Computer Science)
summary A description of CLEOPATRA, a natural language interface for a particular sub-domain of computer aided design--circuit simulation post processing. The language is based on an approach to natural language understanding that supplements a case frame parser with a few novel features that give the approach more generality and power than pervious approaches without sacrificing the intuitive appeal of case-frame semantics
keywords CAD, natural languages, user interface, integrated circuits
series CADline
last changed 1999/02/12 15:09

_id 69c7
authors Woodbury, Robert F.
year 1986
title VEGA : A Geometric Modelling System
source 11 p. : ill. Engineering Design Research Center, CMU, April 1986. DRC-48-03-87. includes bibliography
summary VEGA is a program which models rigid solid objects in three dimensions. Specifically, its domain is assemblies of planar faced polyhedra. VEGA supports a variety of operations to create, modify, query and delete these assemblies. VEGA is intended to serve two purposes: that of a new medium of representation for the design process; and of a programming package to support geometric applications in a wide variety of domains. Here the author addresses primarily the first of these purposes, that of a new medium for design. Designers of physical objects use an external medium, traditionally paper or physical models, not only to record their work, but to provide information which assists in the understanding of implications of design decisions. Designers proceed by performing operations, which reflect internal design decisions, on this external medium. The operations used in design are generally reflective of these physical media. For example, models built of clay tend to be formed by a subtractive processes, whereas models built of wood tend to be additive in nature. Designers who use drawings as their medium still tend to use operations which reflect operations on physical models. Computers provide the fascinating potential to provide a much wider variety of operations at a much greater speed than is available with the traditional means of representation. In addition, a computer based representation can provide quantitative information not easily accessible from traditional forms. This opens the potential for the inclusion of formal means of evaluation in the design process; something which is generally almost absent in traditional design teaching. A computer program which effectively and 'naturally' models physical objects and operations on them would be a valuable assistance to both the teaching and practice design. VEGA has been designed with these objectives in mind. VEGA represents physical objects with a scheme known as boundary representation and provides a wide variety of operations on these objects. VEGA also provides means to associate other, non-geometric, information with the objects it represents. VEGA is implemented under the ANDREW system. It communicates to ANDREW through a graphics package, also developed by the author's group. VEGA is intended to serve as a medium for future studio courses in the Architecture, Industrial Design and Arts education
keywords geometric modeling, solid modeling, CAD, education, assemblies, B-rep, systems
series CADline
email
last changed 2003/06/02 10:24

_id 8190
authors Lawson, B.
year 1986
title Teaching CAAD at Sheffield University
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 78-87
doi https://doi.org/10.52842/conf.ecaade.1986.078
summary The University of Sheffield Department of Architecture has been using Computer Aided Architectural Design in its teaching now for over ten years. During that time there has also been a major research unit in CAAD working in the department and most of the software used in our teaching programme has originated in our own research unit. Our students have now got access to a wide range of CAAD programs including 2D draughting, 3D colour visualisation, environmental analysis, structural design and cost estimating. We have generated our own specialised systems of terrain modelling and intelligent building modelling which link to both the visualisation and environmental appraisal software. Students also have access to data base and word processing software. CAAD has been used in all five years of our course and we also have students working .with CAAD during their professional experience years. Over this ten year period we have gradually altered and refined our approach to the educational use of CAAD and this paper will describe this approach and present some of the lessons we have learnt. I want to organise the paper into two main sections; firstly what are we trying to achieve by teaching CAAD on our course, and secondly, how do we fit this into the curriculum and what effect does it have.
series eCAADe
last changed 2022/06/07 07:52

_id 7a08
authors Smith Shaw, Doris
year 1986
title Case Studies in Architectural CADD Education
source ACADIA Workshop ‘86 Proceedings - Houston (Texas - USA) 24-26 October 1986, pp. 157-172
doi https://doi.org/10.52842/conf.acadia.1986.157
summary Stages in the formation of concepts necessary for mastery can be observed in cognitive development in many different areas of study. These stages seem to follow a particular hierarchy common to most learners. Distinct levels can be recognized by patterns of procedural errors. The remediation of errors can then take the form of building a conceptual framework rather than training in procedural patterns. This has been found to be highly efficient for learners at all stages since it can be aimed at the underlying problem area and not at isolated errors which may change frequently. It was felt, that concept development of architects learning to use computer-aided drawing programs would show such levels. Preliminary studies made at the U.S. Army Construction Engineering Research Laboratory upon selected subjects using computer-aided lessons in AutoCAD as a basis for observations reveal several categories of errors in using computer-aided design. These case studies show that the design process can be enhanced by automated drawing and design tools if the conceptual relationships are established as a part of the learning environment. Even more important, the observations show that architects have particular characteristics which differ from engineers and other CAD users. These differences require that education and software be tailored to their needs.
series ACADIA
last changed 2022/06/07 07:56

_id 68ef
authors Tweed, Christopher
year 1986
title A Computing Environment for CAAD Education
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 136-145
doi https://doi.org/10.52842/conf.ecaade.1986.136
summary This paper describes a modelling system, MOLE (Modelling Objects with Logic Expressions), and its use as a computing environment for teaching architectural undergraduates. The paper also sketches the background to MOLE's development as a medium for research, and identifies benefits conferred on research and teaching through their common interest in MOLE. Teaching at EdCAAD is conducted in what is chiefly a research milieu. Hence our teaching methods exploit the products and experience of research. But the partnership is mutually rewarding, because teaching informs future research efforts through the experience gained from using MOLE. At present, our teaching concentrates on a ten-week elective course for fourth year architectural undergraduates. The main component of the course requires each student to program a simple application related to architectural design. Applications normally require a programming language with access to graphics routines, and in previous years we have used C or, more recently, Prolog with their graphics extensions. For the past two years MOLE has fulfilled this need. The paper begins by explaining the evolution of our approach to CAAD, leading to the development of the description system, MOLE. Section two outlines the main features of the version of MOLE which has been extended to provide a comprehensive computing environment for programming simple architectural applications. MOLE in use is the subject of section three which is illustrated with examples drawn from students' coursework projects and exercises. This is followed by a discussion of the lessons learned from teaching which highlight areas of MOLE's development that need more study. A concluding section summarises what has been learned, and poses vital questions that require answers before we can expect widespread acceptance of CAAD in practice.
series eCAADe
last changed 2022/06/07 07:58

_id 678e
authors Aish, Robert
year 1986
title Three-dimensional Input and Visualization
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 68-84
summary The aim of this chapter is to investigate techniques by which man-computer interaction could be improved, specifically in the context of architectural applications of CAD. In this application the object being designed is often an assembly of defined components. Even if the building is not actually fabricated from such components, it is usually conceptualized in these terms. In a conventional graphics- based CAD system these components are usually represented by graphical icons which are displayed on the graphics screen and arranged by the user. The system described here consists of three- dimensional modelling elements which the user physically assembles to form his design. Unlike conventional architectural models which are static (i.e. cannot be changed by the users) and passive (i.e. cannot be read by a CAD system), this model is both 'user generated' and 'machine readable'. The user can create, edit and view the model by simple, natural modelling activities and without the need to learn complex operating commands often associated with CAD systems. In particular, the user can view the model, altering his viewpoint and focus of attention in a completely natural way. Conventional computer graphics within an associated CAD system are used to represent the detailed geometry which the different three-dimensional icons may represent. In addition, computer graphics are also used to present the output of the performance attributes of the objects being modelled. In the architectural application described in this chapter an energy- balance evaluation is displayed for a building designed using the modelling device. While this system is not intended to offer a completely free-form input facility it can be considered to be a specialist man-machine interface of particular relevance to architects or engineers.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id 242d
authors Atkin, Brian L. and Gill, E. Moira
year 1986
title CAD and Management of Construction Projects
source Journal of Construction Engineering and Management, Vol. 112, December, pp. 557-565
summary The increasing interest in computer-aided design (CAD) has prompted research that is aimed at identifying the opportunities for construction managers and building contractors. It has been found that the use of CAD systems in the U.K. is mainly confined to the production of detailed drawings. Indeed, most of the systems used are 2-D drafting tools and incapable of supporting the integration of even modest amounts of nongraphical (construction) data. On the other hand, many 3-D modeling systems have the potential to integrate construction data, although they appear to be almostignored. The use of 3-D modeling systems is considered to be the most suitable vehicle for successfully integrating these data. However, this is likely to necessitate the introduction of separate databases, preferably of the relational type. The use of 3-D modeling systems in assessing the construction implications of outline designs also presents interesting possibilities and is discussed.
series journal paper
last changed 2003/04/23 15:14

_id 0f76
authors Balachandran, M. B. and Gero, John S.
year 1986
title Knowledge-based Design Optimization
source IAAI'86 Conference. 1986. pp. i:4:1-14
summary CADLINE has abstract only. Optimization is a well understood process in design domains. A designer formulates the design problem as a single criterion or multicriteria optimization problem and then selects an appropriate optimization algorithm to search for the optimal values for the design variables. The formulation and algorithm selection procedures have been considered to be activities which relied on substantive human knowledge. This paper describes a computer system, OPTIMA, which formulates design optimization problems from a pseudo-English description into canonical algebraic expressions. It then recognizes the formulation and selects appropriate algorithm(s) for their solutions. Finally, it runs the selected algorithm(s) and sends the results to the original descriptions. Areas of expert knowledge involved in carrying out the above tasks are identified. Such knowledge is explicitly encoded in the systems. The basic philosophy and key features of the system are described and are illustrated by examples
keywords algorithms, expert systems, knowledge base, design, optimization, structures, engineering
series CADline
email
last changed 2003/06/02 13:58

_id e220
authors Balachandran, M.B. and Gero, John S.
year 1986
title Formulating and Recognizing Engineering Optimization Problems
source Aus. Conf Mechs. Struct. and Mats (10th : 1986 : Adelaide) edited by G. Sved. pp. 223-228. CADLINE has abstract only.
summary In applying optimization methodology to engineering design, a considerable amount of knowledge is utilized to construct and solve mathematical design models. However, computer based systems to assist this process have concentrated mainly on the numeric computational aspects of the process. This paper outlines a computer system which uses a knowledge-based systems approach to formulate and recognize design optimization problems. Areas of expert knowledge involved in mathematical design modeling and optimization are identified. Such knowledge is encoded explicitly in the system. An example is presented
keywords knowledge base, systems, engineering, design, mathematics, modeling, structures
series CADline
email
last changed 2003/06/02 13:58

_id 6002
authors Barduzzi, Ondina and Pascolo, Carlo
year 1986
title CAD System (Computer Aided Design) for the Planning of the Territory, with Reference to the Automatical Estimate of Works of Urbanization
source Teaching and Research Experience with CAAD [4th eCAADe Conference Proceedings] Rome (Italy) 11-13 September 1986, pp. 167-179
doi https://doi.org/10.52842/conf.ecaade.1986.167
summary Any applied research, no matter what discipline is concerned, needs affined and suitable tools; as regards the studies in the field of architecture and planning, the use of automatic systems of analysis, data ordering and comparison is of particular interest. The quickness of operations by means of computers and the corresponding graphical representation gives new possibilities for scientific work, once impossible, not certainly because of conceptual limits, but practically, for the limits of available tools. It is the wideness of applications of computers to be pointed out, for although studied for scientific reasons, their practical usefulness is often enormous. This has been generally verified. It guilts in particular for the CAD System, proposed and explained in this paper. The practical utility this and other systems from the same field have for the public administration, contractors and consultants is well known and therefore not necessary to be described further. The use of such systems is particularly convenient in those sectors where the graphical representation is the basic part of the production process.

series eCAADe
last changed 2022/06/07 07:54

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 10HOMELOGIN (you are user _anon_851120 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002