CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 176

_id ecaade2023_138
id ecaade2023_138
authors Crolla, Kristof and Wong, Nichol
year 2023
title Catenary Wooden Roof Structures: Precedent knowledge for future algorithmic design and construction optimisation
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 611–620
doi https://doi.org/10.52842/conf.ecaade.2023.1.611
summary The timber industry is expanding, including construction wood product applications such as glue-laminated wood products (R. Sikkema et al., 2023). To boost further utilisation of engineered wood products in architecture, further development and optimisation of related tectonic systems is required. Integration of digital design technologies in this endeavour presents opportunities for a more performative and spatially diverse architecture production, even in construction contexts typified by limited means and/or resources. This paper reports on historic precedent case study research that informs an ongoing larger study focussing on novel algorithmic methods for the design and production of lightweight, large-span, catenary glulam roof structures. Given their structural operation in full tension, catenary-based roof structures substantially reduce material needs when compared with those relying on straight beams (Wong and Crolla, 2019). Yet, the manufacture of their non-standard geometries typically requires costly bespoke hardware setups, having resulted in recent projects trending away from the more spatially engaging geometric experiments of the second half of the 20th century. The study hypothesis that the evolutionary design optimisation of this tectonic system has the potential to re-open and expand its practically available design solution space. This paper covers the review of a range of built projects employing catenary glulam roof system, starting from seminal historic precedents like the Festival Hall for the Swiss National Exhibition EXPO 1964 (A. Lozeron, Swiss, 1964) and the Wilkhahn Pavilions (Frei Otto, Germany, 1987), to contemporary examples, including the Grandview Heights Aquatic Centre (HCMA Architecture + Design, Canada, 2016). It analysis their structural concept, geometric and spatial complexity, fabrication and assembly protocols, applied construction detailing solutions, and more, with as aim to identify methods, tools, techniques, and construction details that can be taken forward in future research aimed at minimising construction complexity. Findings from this precedent study form the basis for the evolutionary-algorithmic design and construction method development that is part of the larger study. By expanding the tectonic system’s practically applicable architecture design solution space and facilitating architects’ access to a low-tech producible, spatially versatile, lightweight, eco-friendly, wooden roof structure typology, this study contributes to environmentally sustainable building.
keywords Precedent Studies, Light-weight architecture, Timber shell, Catenary, Algorithmic Optimisation, Glue-laminated timber
series eCAADe
email
last changed 2023/12/10 10:49

_id c1b6
authors Ries, R.
year 1999
title Computational Analysis of the Environmental Impact of Building Designs
source Carnegie Mellon University, Pittsburgh
summary Concem for the environmental implications of human activities is becoming increasingly important to society. The concept of current development that does not compromise future generations! abilities to meet their needs is a goal for many communities and individuals (WCED 1987). These concerns require the evaluation and assessment of the potential environmental impact of human activities so that informed choices can be made. Building construction and operation activities are of significant importance in view of a) national and intemational economies, 6) resource consumption, c) human occupancy, and d) environmental impact. For example, in the United States the built environment represents an extensive investment, both as an annual expenditure and as an aggregate investment. In the mid-l980’s, up to 30% of new and remodeled buildings had indoor air quality related complaints. Buildings also consume approximately 35% of the primary energy in the U.S. every year, resulting in the release of 482 million metric tons of carbon in 1993. I Methods developed to assess the environmental impact of buildings and development patterns can and have taken multiple strategies. The most straightforward and simple methods use single factors, such as energy use or the mass of pollutant emissions as indicators of environmental performance. Other methods use categorization and weighting strategies. These gauge the effects of the emissions typically based on research studies and use a weighting or effect formulation to normalize, compare, and group emissions so that a scalar value can be assigned to a single or a set of emissions. These methods do not consider the characteristics of the context where the emissions occur.
series thesis:MSc
email
last changed 2003/02/12 22:37

_id aef1
authors Rosenman, M.A., Gero, J.S. and Coyne, R.D. (et al)
year 1987
title SOLAREXPERT : A Prototype Expert System for Passive Solar Energy Design in Housing
source Canberra: Aust NZ Solar Energy Society, 1987. vol.II: pp. 361-370. Also published in People and Technology - Sun, Climate and Building, edited by V. Szokolay, Univ. of Queensland, Brisbane, 1988
summary Passive solar energy design is not an exact science in which a set of analytical procedures can be followed to produce results. Rather it depends heavily on subjective parameters and experience collected over time which is heuristic by nature. At present this knowledge is available in books but while this knowledge is comprehensive, it is unstructured and not always easy to make use of. A computer-based system allows for flexible interactive dialogue and for the incorporation of analytical procedures which may be required. This paper describes work on SOLAREXPERT, a prototype expert system to aid designers in passive solar energy design for single dwellings. The system operates at a strategic level to provide basic advice on the form of construction and types of passive solar systems and at a spatial zone level to provide more detailed advice on sizes and materials. It allows for modification of the information entered so that users may explore several possibilities
keywords applications, experience, housing, expert systems, energy, design, architecture
series CADline
email
last changed 2003/05/17 10:17

_id ae4f
authors Kalay, Yehuda E., Swerdloff, Lucien M. and Majkowski, Bruce R.
year 1987
title Computer-Aided Architectural Design Research : Summary of Proposed Research Plan
source March, 1987. [8] p. includes bibliography
summary The potentials of recent advancements in computer-driven, information-rich technologies have begun to effect the disciplines of architecture, planning, and design. The roles of computer-aided design tools are, however, still not completely specified, and it is the responsibility of research institutes, and in particular schools of architecture and design, to explore, define, and develop the uses of computers in architecture, planning, and design. The CAD program at the School of Architecture and Planning is based on the premise that research and education are both essential and interdependent components which provide students with necessary technical skills, improve methods of teaching fundamental design knowledge, and foster the exploration and development of new technologies and methodologies for computers in design. The program has been implemented in what the authors have termed the 'Triad Methodology' of computer-aided architectural design: the teaching of CAD principles to students, the development of a strong research program, and the use of computer tools to enhance the school's general curriculum. The CAD Lab functions as a conduit for basic and advanced research intended to enhance architecture and planning through the use of computers. The faculty and graduate students have already demonstrated their interest and ability to undertake state of the art research in CAD. It is expected that these interests will continue and proliferate in the future. This paper briefly outlines the direction, scope, and required resources for computer related research at the School of Architecture and Planning in Buffalo
keywords CAD, education, architecture, research
series CADline
email
last changed 2003/06/02 10:24

_id c89d
authors Bancroft, Pamela J.
year 1987
title The Integration of Computing into Architectural Education Through Computer Literate Faculty
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 109-120
doi https://doi.org/10.52842/conf.acadia.1987.109
summary This paper discusses the apparent correlation between faculty computer literacy and the success of integrating computing into architectural education. Relevant questions of a 1985 national survey which was conducted to study the historical development of faculty computer utilization are analyzed and interpreted. The survey results are then used as the basis for a series of recommendations given for increasing computer literacy among faculty in architectural schools, thus increasing the integration of computing.

series ACADIA
last changed 2022/06/07 07:54

_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id 8e02
authors Brown, A.G.P. and Coenen, F.P.
year 2000
title Spatial reasoning: improving computational efficiency
source Automation in Construction 9 (4) (2000) pp. 361-367
summary When spatial data is analysed the result is often very computer intensive: even by the standards of contemporary technologies, the machine power needed is great and the processing times significant. This is particularly so in 3-D and 4-D scenarios. What we describe here is a technique, which tackles this and associated problems. The technique is founded in the idea of quad-tesseral addressing; a technique, which was originally applied to the analysis of atomic structures. It is based on ideas concerning Hierarchical clustering developed in the 1960s and 1970s to improve data access time [G.M. Morton, A computer oriented geodetic database and a new technique on file sequencing, IBM Canada, 1996.], and on atomic isohedral (same shape) tiling strategies developed in the 1970s and 1980s concerned with group theory [B. Grunbaum, G.C. Shephard, Tilings and Patterns, Freeman, New York, 1987.]. The technique was first suggested as a suitable representation for GIS in the early 1980s when the two strands were brought together and a tesseral arithmetic applied [F.C. Holdroyd, The Geometry of Tiling Hierarchies, Ars Combanitoria 16B (1983) 211–244.; S.B.M. Bell, B.M. Diaz, F.C. Holroyd, M.J.J. Jackson, Spatially referenced methods of processing raster and vector data, Image and Vision Computing 1 (4) (1983) 211–220.; Diaz, S.B.M. Bell, Spatial Data Processing Using Tesseral Methods, Natural Environment Research Council, Swindon, 1986.]. Here, we describe how that technique can equally be applied to the analysis of environmental interaction with built forms. The way in which the technique deals with the problems described is first to linearise the three-dimensional (3-D) space being investigated. Then, the reasoning applied to that space is applied within the same environment as the definition of the problem data. We show, with an illustrative example, how the technique can be applied. The problem then remains of how to visualise the results of the analysis so undertaken. We show how this has been accomplished so that the 3-D space and the results are represented in a way which facilitates rapid interpretation of the analysis, which has been carried out.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id e861
authors Burnham, G.T.
year 1987
title Microcomputer-Based Expert System for the Design of Operational Military Airfields
source Department of Architectural Science, University of Sydney
summary This thesis develops a number of prototypical expert systems on a microcomputer to assist the military designer or engineer with facets of military operational airfield design. An existing expert system shell BUILD written in PROLOG-1 was altered to provide a more permanent record of the results of the system execution. The individual knowledge base includes production rules which conform to the BUILD syntax requirements. A number of additional clauses related to the knowledge base are written in PROLOG-1. The expert system consists of some 200 rules and an additional 36 clauses. The rules contain knowledge on soil characteristics pertinent to airfields, factors involved in calculating lengths of runways and factors for determining the effort involved in construction. The knowledge for the expert systems was gathered from a combination of civilian and military literature sources, the author's own experience, and discussions with military and air force personnel currently engaged in the design, planning and construction of these facilities. Development of these prototypical expert systems demonstrates the feasibility of implementing expert systems on microcomputers in this domain. Furthermore, it demonstrates their possible application to military engineering design particularly where the design process relies on a large amount of tabulated data and heuristic knowledge. It is this type of knowledge that is often used by the military engineer to find a timely problem solution when provided with a range of options. [Unpublished. -- CADLINE has abstract only.]
keywords Applications, Military Engineering, Expert Systems, Design, Planning
series thesis:MSc
last changed 2002/12/14 19:15

_id 0b9f
authors Carini, Alessandra
year 1987
title THE ITALIAN FULL-SCALE MODELS LABORATORY
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 27-30
summary The Housing Research Center OIKOS has its offices in Bologna and is runned by a non-profit association of public and private Bodies. Among the members of the Association there are the University of Bologna, the Polytechnic of Turin, the Municipalities of Bologna, Turin, Venice and Brescia, the Emilia Romagna District, the National Builders Association, The Building and Housing Cooperatives, the Public Housing Association of Bologna, several building industries and so on. A few years ago OIKOS proposed a research to the National Housing Committee of the Ministry of Works. The object was to create in Italy a full-scale models laboratory, as well as a few European Countries had done before. We visited the Laboratories of Lausanne, Lund and Amsterdam. The National Housing Committee acknowledged the opportunity of this kind of Laboratory, which is an important tool to experiment and control in advance technical, architectural and use features of housing spaces.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:08

_id a1a1
authors Cornick, T. and Bull, S.
year 1988
title Expert Systems for Detail Design in Building
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 117-126
summary Computer-Aided Architectural Design (CAAD) requires detailed knowledge of the construction of building elements to be effective as a complete design aid. Knowledge-based systems provide the tools for both encapsulating the "rules" of construction - i.e. the knowledge of good construction practice gained from experience - and relating those rules to geometric representation of building spaces and elements. The "rules" of construction are based upon the production and performance implications of building elements and how these satisfy various functional criteria. These building elements in turn may be related to construction materials, components and component assemblies. This paper presents two prototype knowledge-based systems, one dealing with the external envelope and the other with the internal space division of buildings. Each is "component specific" and is based upon its own model of the overall construction. This paper argues that "CAAD requires component specific knowledge bases and that integration of these knowledge bases into a knowledge-based design system for complete buildings can only occur if every knowledge base relates to a single coordinated construction model".
series CAAD Futures
last changed 1999/04/03 17:58

_id 7767
authors Danahy, John W.
year 1987
title Sophisticated Image Rendering in Environmental Design Review Graphics Systems
source Proceedings of ACM CHI+GI'87 Conference on Human Factors in Computing Systems and Graphics Interface 1987 p.211-217
summary The Landscape Architecture Programme and the Computer Systems Research Institute at the University of Toronto undertook two studies using advanced rendering tools pioneered in the areas of computer animation and graphic art. Through two professional landscape architectural design studies we explored the potential role and impact of computer simulation in the initial, more creative phases of the design work. Advanced image rendering hardware and software were used to produce high quality computer drawings of design concepts. The techniques employed in this study are unique in their application to environmental design where they dramatically improve the designer's opportunities to simulate realistic images of proposed design alternatives and to consider the visual and spatial implications of such alternatives. The case studies represented in the paper were undertaken for the National Capital Commission in Ottawa, Canada. The first project is an urban design massing study called the "Parliamentary Precinct Study" and the second project is a detailed design of the "Ceremonial Routes" in Ottawa.
keywords Image Rendering; Design Review; System Specification
series other
last changed 2002/07/07 16:01

_id d007
authors Day, Christopher
year 1987
title BUILDING AS A HEALING PROCESS
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 37-43
summary The work process is predominantly one-sided, involving little more than the intellect for the managerial - and often the architectural-side, and physical strength and manual skills on the building workers' side. Characteristically the buildings that result are sterile. The whole process is one of materialisation of ideas - often too fast and too far. Too fast - because the idea often becomes concrete and inflexible before -it has met, and conversed with the requirements of the surroundings, and people. The buildings that typically result are imposed on and damaging to the environment and social fabric. Too far - because decisions become dominated by monetary considerations. So do relationships - indeed conventional relationships in the, building industry are governed by the principle of gain. There is a tendency therefore to try to get the best bargain out of any situation, to get as much out of it as possible - in other words, relationships are exploitive. Nobody likes being exploited, and it does no one any good. If we wish to develop a healing building process it must start with a recognition that a healthy human being must be meaningful, whole, and nourished.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:08

_id 0518
authors Degelman, Larry O. and Miranda, Valerian
year 1987
title Development of Interfaces for CAD Processing in Architecture
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 95-104
doi https://doi.org/10.52842/conf.acadia.1987.095
summary Substantial efforts within Europe and Japan, as well as the U.S., have been placed on automating construction processes within the building industry, while lesser efforts have been focused on computer integration in the design processes. This paper addresses the design end of the design/build spectrum and how this subject is approached in the educational and research programs at Texas A&M University. The problems of fragmentation and incompatibility of existing software data bases for building design are recognized as being the major drawbacks to significant progress in Computer-Aided Design. This is followed by a description of proposed models for future interfaces and communications linkages necessary for successful computer integration in the building design process.

Efforts in the area of CAD development are undertaken within the "computers in architecture" emphasis area in the PhD program at this university and are targeted at resolution of the CAD interface problems. This happens in both the teaching and research programs. Initially, the communication problems between the building design team and the building systems software are being approached through a PhD-level course in software development for building design problems. In this context, the non-graphical aspects of CAD are being addressed through the development of user friendly, tutorial- type software. Longer range research objectives are directed at the special three-way interfaces between the (1) Design Team, (2) Graphics Handler, and (3) Analytical Engine, and the linkages of these to the Common Data Base.

series ACADIA
email
last changed 2022/06/07 07:55

_id 0faa
authors Duelund Mortensen, Peder
year 1991
title THE FULL-SCALE MODEL WORKSHOP
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 10-11
summary The workshop is an institution, available for use by the public and established at the Laboratory of Housing in the Art Academy's school of Architecture for a 3 year trial period beginning April 1985. This resumé contains brief descriptions of a variety of representative model projects and an overview of all projects carried out so far, including the pilot projects from 1983 and planned projects to and including January 1987. The Full Scale Model Workshop builds full size models of buildings, rooms and parts of buildings. The purpose of the Full Scale Model Workshop is to promote communication among building's users. The workshop is a tool in an attempt to build bridges between theory and practice in research, experimentation and communication of research results. New ideas and experiments of various sorts can be tried out cheaply, quickly and efficiently through the building of full scale models. Changes can be done on the spot as a planned part of the project and on the basis of ideas and experiments achieved through the model work itself. Buildings and their space can thus be communicated directly to all involved persons, regardless of technical background or training in evaluation of building projects.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:23

_id e7a8
authors Emde, H.
year 1988
title Geometrical Fundamentals for Design and Visualization of Spatial Objects
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 171-178
summary Every architectural object is a 3-dimensional entity of the human environment, haptically tangible and optically visible. During the architectural process of planning every object should be designed as a body and should be visualized in pictures. Thus the parts of construction get an order in space and the steps of construction get an order in time. The ideal planning object is a simulated anticipation of the real building object, which is to be performed later on. The possibility to relate the planning object immediately to the building object relies on the fact that they both have the same "geometry" This means: both can be described in the same geometric manner. Creating and visualizing spatial objects is based on geometrical fundamentals. Theoretical knowledge and practical control of these fundamentals is essential for the faultless construction and the realistic presentation of architectural objects. Therefore they have to be taught and learned thoroughly in the course of an architectural education. Geometrical design includes the forming of object- models (geometry of body boundaries), the structuring of object-hierarchies (geometry of body combinations) and the colouring of objects. Geometrical visualization includes controlling the processes of motion, of the bodies (when moving objects) and of the center of observation (when moving subjects) as well as the representation of 3-dimensional objects in 2- dimensional pictures and sequences of pictures. All these activities of architects are instances of geometrical information processing. They can be performed with the aid of computers. As for the computer this requires suitable hardware and software, as for the architect it requires suitable knowledge and capabilities to be able to talk about and to recall the perceivable objects and processes of the design with logic abstracts (language of geometry). In contrast to logical, numerical and textual informations the geometric informations concerning spatial objects are of much higher complexity. Usually these complexes of information are absorbed, processed and transmitted by the architect in a perceptive manner. The computer support in the field of geometry assumes that the processing of perceptions of the human consciousness can be converted by the computer as a framework of logical relations. Computer aided construction and representation require both suited devices for haptical and optical communication and suitable programs in particular.
series CAAD Futures
last changed 1999/04/03 17:58

_id 671c
authors Kalay, Yehuda E., Swerdloff, Lucien M. and Harfmann, Anton C.
year 1987
title A Knowledge-Based Approach to Dynamic Computer-Aided Design Task Allocation
source Expert Systems in Computer-Aided Design: Proceeding of the IFIP WG 5.2 Working Conference on Expert system in Computer-Aided Design --- edited by Gero, John S Sydney: North-Holland, 1987. pp. 203-224 : ill. includes bibliography.
summary A model of the design process control that supports dynamic allocation of tasks between a designer and a computer is presented. The model is discussed theoretically, and is demonstrated through a Prolog implementation for the participatory design of single family houses. Its utility and universal applicability are established, as well as its relationship to other computational approaches to design automation
keywords expert systems, design process, knowledge base, architecture, control, housing, applications
series CADline
email
last changed 2003/06/02 13:58

_id 889f
authors Krantz, Birgit
year 1987
title THE FULL-SCALE LABORATORY IN LUND
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 7-17
summary An often repeated statement of the nature of the result of our general construction activities in general says that any building and environmental arrangement could be seen as a pure experimental product. The building, in this sense, is nothing but one single full-scale experiment started afresh each time, unfortunately, we could add, without the consistent follow-up measures. In view of this way of understanding the building process you might deduce the interest in a more anticipating attitude.and behaviour, namely the mock-up method or the full-scale design process, based on the philosophy that in a situation of uncertainty you had better try before than after. An underlying presumption is, however, that generally there is a lack of knowledge about the consequences by transferring spatial and design ideas from. drawings to one to one realization. A lack of knowledge not only-among lay, people but also among professionals. The mock-up practice can also to the same extent be derived from a pure investigative interest with the aim to virtually analyze general or specific problems in the* relationship man and the built environment, particularly buildings and spatial settings on the micro level. That means the use of the full-scale method for the search for basic design knowledge. In this sense the mock-up activities started in Sweden.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:09

_id diss_kuo
id diss_kuo
authors Kuo, C.J.
year 1999
title Unsupervised Dynamic Concurrent Computer-Aided Design Assistant
source Los Angeles: UCLA
summary The increasing capability of computer-aided architectural design systems has strengthened the role that the computer plays in the workplace. Due to the complexity of developing new techniques and research, these systems are undertaken mostly by scientists and engineers without significant architectural input (Willey, 1991). The design concept of these systems may be based on a well-defined and well-understood process, which is not yet realized in architectural design (Galle, 1994). The output of such research may not be easily adapted into the design process. Most of the techniques assume a complete understanding of the design space (Gero and Maher, 1987) (Willey, 1991). The description or construction of the design space is always time and space consuming, and the result can never be complete due to the ever-changing nature of architectural design. This research intends to initiate a solution for the above problems. The proposed system is an unsupervised-dynamic-concurrent-computer-aided-design assistant. The “unsupervised” means the learning process is not supervised by the user because it is against the designer's nature to “think-aloud” in the design studio and it also increases the work load. It is dynamic because the size of the knowledge base is constantly changing. Concurrent means that there are multiple procedures active simultaneously. This research focuses on learning the operational knowledge from an individual designer and reapplying it in future designs. A computer system for this experiment is constructed. It is capable of The preliminary result shows a positive feedback from test subjects. The purpose of this research is to suggest a potent computational frame within which future developments may flourish.
series thesis:PhD
last changed 2003/11/28 07:37

_id ddss2006-hb-187
id DDSS2006-HB-187
authors Lidia Diappi and Paola Bolchi
year 2006
title Gentrification Waves in the Inner-City of Milan - A multi agent / cellular automata model based on Smith's Rent Gap theory
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 187-201
summary The aim of this paper is to investigate the gentrification process by applying an urban spatial model of gentrification, based on Smith's (1979; 1987; 1996) Rent Gap theory. The rich sociological literature on the topic mainly assumes gentrification to be a cultural phenomenon, namely the result of a demand pressure of the suburban middle and upper class, willing to return to the city (Ley, 1980; Lipton, 1977, May, 1996). Little attempt has been made to investigate and build a sound economic explanation on the causes of the process. The Rent Gap theory (RGT) of Neil Smith still represents an important contribution in this direction. At the heart of Smith's argument there is the assumption that gentrification takes place because capitals return to the inner city, creating opportunities for residential relocation and profit. This paper illustrates a dynamic model of Smith's theory through a multi-agent/ cellular automata system approach (Batty, 2005) developed on a Netlogo platform. A set of behavioural rules for each agent involved (homeowner, landlord, tenant and developer, and the passive 'dwelling' agent with their rent and level of decay) are formalised. The simulations show the surge of neighbouring degradation or renovation and population turn over, starting with different initial states of decay and estate rent values. Consistent with a Self Organized Criticality approach, the model shows that non linear interactions at local level may produce different configurations of the system at macro level. This paper represents a further development of a previous version of the model (Diappi, Bolchi, 2005). The model proposed here includes some more realistic factors inspired by the features of housing market dynamics in the city of Milan. It includes the shape of the potential rent according to city form and functions, the subdivision in areal submarkets according to the current rents, and their maintenance levels. The model has a more realistic visualisation of the city and its form, and is able to show the different dynamics of the emergent neighbourhoods in the last ten years in Milan.
keywords Multi agent systems, Housing market, Gentrification, Emergent systems
series DDSS
last changed 2006/08/29 12:55

_id ce3b
authors Mitchell, J.R. and Radford, Antony D.
year 1987
title EAVE, A Generative Expert System for Detailing
source Environment and Planning B. 1987. vol. 14: pp. 281-292
summary Grammars of shapes and designs are rule-based models for the generation of members of a class of designs. The applicability of the formalism as a basis for generative expert systems for construction details in computer-aided design is discussed. A demonstration system is presented
keywords applications, automation, synthesis, shape grammars, CAD, expert systems
series CADline
last changed 2003/06/02 14:41

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