CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 170

_id ecaade2023_138
id ecaade2023_138
authors Crolla, Kristof and Wong, Nichol
year 2023
title Catenary Wooden Roof Structures: Precedent knowledge for future algorithmic design and construction optimisation
doi https://doi.org/10.52842/conf.ecaade.2023.1.611
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 611–620
summary The timber industry is expanding, including construction wood product applications such as glue-laminated wood products (R. Sikkema et al., 2023). To boost further utilisation of engineered wood products in architecture, further development and optimisation of related tectonic systems is required. Integration of digital design technologies in this endeavour presents opportunities for a more performative and spatially diverse architecture production, even in construction contexts typified by limited means and/or resources. This paper reports on historic precedent case study research that informs an ongoing larger study focussing on novel algorithmic methods for the design and production of lightweight, large-span, catenary glulam roof structures. Given their structural operation in full tension, catenary-based roof structures substantially reduce material needs when compared with those relying on straight beams (Wong and Crolla, 2019). Yet, the manufacture of their non-standard geometries typically requires costly bespoke hardware setups, having resulted in recent projects trending away from the more spatially engaging geometric experiments of the second half of the 20th century. The study hypothesis that the evolutionary design optimisation of this tectonic system has the potential to re-open and expand its practically available design solution space. This paper covers the review of a range of built projects employing catenary glulam roof system, starting from seminal historic precedents like the Festival Hall for the Swiss National Exhibition EXPO 1964 (A. Lozeron, Swiss, 1964) and the Wilkhahn Pavilions (Frei Otto, Germany, 1987), to contemporary examples, including the Grandview Heights Aquatic Centre (HCMA Architecture + Design, Canada, 2016). It analysis their structural concept, geometric and spatial complexity, fabrication and assembly protocols, applied construction detailing solutions, and more, with as aim to identify methods, tools, techniques, and construction details that can be taken forward in future research aimed at minimising construction complexity. Findings from this precedent study form the basis for the evolutionary-algorithmic design and construction method development that is part of the larger study. By expanding the tectonic system’s practically applicable architecture design solution space and facilitating architects’ access to a low-tech producible, spatially versatile, lightweight, eco-friendly, wooden roof structure typology, this study contributes to environmentally sustainable building.
keywords Precedent Studies, Light-weight architecture, Timber shell, Catenary, Algorithmic Optimisation, Glue-laminated timber
series eCAADe
email
last changed 2023/12/10 10:49

_id 4109
authors Li, Shu-Xiang and Leow, Murray H.
year 1987
title The Quadcode and its Arithmetic
source Communications of the ACM. July, 1987. vol. 30: pp. 621-626 : ill. includes bibliography
summary The quadcode is a hierarchical data structure for describing digital images. It has the following properties: (1) straightforward representation of dimension, size, and the relationship between an image and its subsets; (2) explicit description of geometric properties, such as location, distance, and adjacency; and (3) ease of conversion from and to raster representation. The quadcode has applications to computer graphics and image processing because of its ability to focus on selected subsets of the data and to allow utilization of multiple resolutions in different parts of the image. A related approach is the quadtree. Samet recently presented a thorough survey of the literature in that field. Gargantini and Abel and Smith presented linear quadtrees and linear locational keys that are efficient labeling techniques for quadtrees. In those papers the geometric concepts of the image are discussed by using the tree as an interpretive medium, and the approaches and procedures are based on traversal of the nodes in the tree. In this paper the authors present the quadcode system, which is a direct description of the image, and discuss the geometric concepts in terms of the coded images themselves
keywords quadtree, image processing, representation, computer graphics, search
series CADline
last changed 2003/06/02 13:58

_id 4910
authors Rasdorf, William J. and Watson, Bruce R.
year 1987
title A Knowledge-Based Approach to Engineering Information Retrieval and Management
source London, UK: Chapman and Hall Ltd., 1987. pp. 267-295
summary Building design, construction, operation, maintenance, and control are all processes that have achieved various levels of computer use. Although the degree of computerization varies significantly, one common aspect of the computing needs of each process is an abundance of data in the form of tables, standards, project definition information, catalogs, etc. In most cases this data is stored in files which are independently used for input to stand-alone single-process application programs, such as a structural analysis application. The utility of these independent files is therefore limited to a single application. As concepts of integration of engineering applications evolved, the use of databases and database management systems (DBMS) increased. A number of issues of significant concern emerged. First, there is a need to retrieve data from many independent, possibly widely distributed databases. Second, there is a need for a uniform means of doing so. Third, such databases routinely undergo dynamic change. Changes in a database schema commonly result from the evolution of a design, from changes in the design process itself, and from changes in other subsequent downstream processes. Such continuing changes must be reflected in the database schemas and they subsequently require that application programs be updated and that online users be educated on a continuing basis. This chapter describes a knowledge-based expert system that provides access to and integration of the many underlying databases needed to support the building design/construction process. The unique aspect of the expert system presented in this chapter is its capture of the knowledge that an experienced human user incorporates in his search for data in a database, i.e., it seeks to identify and use the generic knowledge needed to operate a DBMS to retrieve data. This knowledge is used by the interface to enable both the online users and the application programs to request data without knowing the data's location or precisely how to ask for it. Further, the interface makes use of mechanisms that allow the user to request data without knowing the exact name by which it is stored in the database. In doing so it formalizes the levels of complexity of that knowledge and points out the multidisciplinary applications of the research results
keywords civil engineering, knowledge base, database, expert systems
series CADline
last changed 2003/06/02 10:24

_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id 696c
authors Beheshti, M. and Monroy, M.
year 1988
title Requirements for Developing an Information System for Architecture
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 149-170
summary This paper discusses possibilities of developing new tools for architectural design. It argues that architects should meet the challenge of information technology and computer-based design techniques. One such attempt has been the first phase of the development of an architectural design information system (ADIS), also an architectural design decision support system. The system should benefit from the developments of the artificial intelligence to enable the architect to have access to information required to carry out design work. In other words: the system functions as a huge on-line electronic library of architecture, containing up-to-date architectural design information, literature, documents, etc. At the same time, the system offers necessary design aids such as computer programs for design process, drawing programs, evaluation programs, cost calculation programs, etc. The system also provides data communication between the architect and members of the design coalition team. This is found to be of vital importance in the architectural design process, because it can enable the architect to fit in changes, brought about in the project by different parties. Furthermore, they will be able, to oversee promptly the consequences of changes or decisions in a comprehensive manner. The system will offer advantages over the more commonly applied microcomputer based CAAD and IGDM (integrated graphics database management) systems, or even larger systems available to an architect. Computer programs as well as hardware change rapidly and become obsolete. Therefore, unrelenting investment pressure to up-date both software and hardware exists. The financial burden of this is heavy, in particular for smaller architectural practices (for instance an architect working for himself or herself and usually with few or no permanent staff). ADIS, as an on-line architectural design aid, is constantly up-dated by its own organisation. This task will be co-ordinated by the ADIS data- base administrator (DBA). The processing possibilities of the system are faster, therefore more complex processing tasks can be handled. Complicated large graphic data files, can be easily retrieved and manipulated by ADIS, a large system. In addition, the cost of an on-line system will be much less than any other system. The system is based on one model of the architectural design process, but will eventually contain a variety of design models, as it develops. The development of the system will be an evolutionary process, making use of its users' feed-back system. ADIS is seen as a step towards full automation of architectural design practices. Apart from being an architectural design support system, ADIS will assist the architect in his/her administrative and organisational activities.
series CAAD Futures
last changed 2003/11/21 15:16

_id ecaade2017_172
id ecaade2017_172
authors Brand?o, Filipe, Paio, Alexandra and Whitelaw, Christopher
year 2017
title Mapping Mass Customization
doi https://doi.org/10.52842/conf.ecaade.2017.2.417
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 417-424
summary Mass customization (MC) and personal fabrication (PF) are current relevant topics in architecture offices practice and schools design research. Architects are adopting information based design and production techniques as a response to architectural century challenges. However, is not clear how various authors used and transformed the concept in practice, research and industry after three decades since the MC term was introduced by Davis (1987). Therefore, is essential to map the most relevant works in the field in relation to production and design control. The paper presents some of the results of the ongoing study through an evolving map that aims to visualize relationships, layering complexity and revealing difference.
keywords Mass Customization; Personal Fabrication; Housing; Map
series eCAADe
email
last changed 2022/06/07 07:54

_id 471f
authors Brooks, Frederick P. Jr.
year 1987
title Essence and Accidents of Software Engineering
source IEEE Computer. April, 1987. vol. 20: pp. 10-19 : ill. includes bibliography. -- See also Information Processing '86 edited by H.J. Kugler; and Brooks, F.P. 'The Mythical Man-Month,' Addison-Wesley, 1978
summary The author analyzed the nature and the problems of software engineering and assessed the technical developments that are most often advanced as potential solutions for the problems
keywords software, programming, languages, management
series CADline
last changed 2003/06/02 10:24

_id caadria2011_061
id caadria2011_061
authors Celani, Gabriela; José P. Duarte and Carlos V. Vaz
year 2011
title The gardens revisited: The link between technology, meaning and logic?
doi https://doi.org/10.52842/conf.caadria.2011.643
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 643-652
summary The objective of this paper is to compare the computational concepts present in three books published by Mitchell between 1987 and 1990: The art of computer-graphics programming (1987), which has Robin Liggett and Thomas Kvan as co-authors, The logic of architecture (1990), probably his most influential work, and The poetics of gardens (1988), which has Charles Moore and William Turnbull as coauthors. By looking at the concepts that are presented in the three books and establishing a comparison between them, we expect to show that The poetics of Gardens should not be seen as a detour from Mitchell´s line of research, but rather as a key piece for understanding the relationship between technology, meaning and logic in his very coherent body of work.
keywords Computational design concepts; technology; meaning; logic
series CAADRIA
email
last changed 2022/06/07 07:55

_id a1a1
authors Cornick, T. and Bull, S.
year 1988
title Expert Systems for Detail Design in Building
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 117-126
summary Computer-Aided Architectural Design (CAAD) requires detailed knowledge of the construction of building elements to be effective as a complete design aid. Knowledge-based systems provide the tools for both encapsulating the "rules" of construction - i.e. the knowledge of good construction practice gained from experience - and relating those rules to geometric representation of building spaces and elements. The "rules" of construction are based upon the production and performance implications of building elements and how these satisfy various functional criteria. These building elements in turn may be related to construction materials, components and component assemblies. This paper presents two prototype knowledge-based systems, one dealing with the external envelope and the other with the internal space division of buildings. Each is "component specific" and is based upon its own model of the overall construction. This paper argues that "CAAD requires component specific knowledge bases and that integration of these knowledge bases into a knowledge-based design system for complete buildings can only occur if every knowledge base relates to a single coordinated construction model".
series CAAD Futures
last changed 1999/04/03 17:58

_id aa0b
authors Fenves, Stephen J.
year 1987
title Role of Artificial Intelligence and Knowledge-Base Expert System Methods in Civil Engineering
source 20, [21] p. Pittsburgh: Engineering Design Research Center, Carnegie Mellon University, December, 1987. includes bibliography
summary Present use of computers in civil engineering is largely devoted to numeric, algorithmic calculations. This mode is not appropriate for the empirical, heuristic, ill-structured problems of civil engineering practice. The paper reviews recent work in artificial intelligence and expert systems addressing these latter issues, identifies the distinctive features of engineering knowledge based systems, the roles of such systems, and attempts to predict their evolution
keywords AI, expert systems, knowledge base, design, methods, civil engineering
series CADline
last changed 2003/06/02 13:58

_id 2ac0
authors Galle, Per
year 1987
title A Formalized Concept of Sketching in Automated Floor Plan Design
source 177 p. 1987. DIKO Research Report No.87/3
summary CADLINE has abstract only. Automated floor plan design, though originally motivated by the difficulties encountered by architects manually designing building layouts, raise several questions that may be of relevance to related application areas as well. e.g. design of electronic circuitry. One such question is, 'how do we come from a given set of constraints on size and placement of rooms (components) to a set of floor plans (circuit layouts) that satisfy these constraints?' In manual architectural design, sketches are used as an intermediate step. The present work is a study of a number of formalizations of the sketch concept which have been or could be used in computer- generation of architectural floor plans. A particular type of sketch, called the 'delta-derivative', is suggested and developed. The delta-derivative of a desired solution plan is an approximation of that solution plan and usually several other similar or 'equivalent' solutions. The idea is to generate sketches ('abstract' plans) before solutions ('concrete' plans), because they are simpler to compute, weeding out sketches that are not 'promising', and trying to refine the remaining sketches into solutions proper, thus limiting the amount of combinatorial search. Several abstraction levels of sketches may be used in this process. However, constraints as specified by the user of an automated design system are assumed to apply to the solutions; therefore a major theoretical problem which is addressed in the report is the derivation of sketch-level constraints that define which sketches to be generated. A comprehensive floor plan design system based on these ideas has been implemented, and empirical results are reported which confirms certain predicted advantages of delta-derivatives but also shows that the sketch-level constraints based on the developed theory are too weak if used alone; they allow generation of too many sketches which cannot possibly be refined into solutions. The report finally conjectures a solution to this problem
keywords CAD, planning, architecture, floor plans, design, combinatorics, programming, abstraction
series CADline
last changed 1999/02/12 15:08

_id acadia12_239
id acadia12_239
authors Jackson, Jesse ; Stern, Luke
year 2012
title Fabricating Sustainable Concrete Elements: A Physical Instantiation of the Marching Cubes Algorithm
doi https://doi.org/10.52842/conf.acadia.2012.239
source ACADIA 12: Synthetic Digital Ecologies [Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-62407-267-3] San Francisco 18-21 October, 2012), pp. 239-247
summary This paper explores how an algorithm designed to represent form can be made physical, and how this physical instantiation can be made to respond to a set of design imperatives. Specifically, the paper demonstrates how Marching Cubes (Lorensen and Cline 1987), an algorithm that extracts a polygonal mesh from a scalar field, can be used to initiate the design for a system of modular concrete armature elements that permit a large degree of variability using a small number of discrete parts. The design of these elements was developed in response to a close examination of Frank Lloyd Wright's Usonian Automatic system, an architecturally pertinent historical precedent. The fabricated results positively satisfy contemporary design criteria, including maximal formal freedom, optimal environmental performance, and minimal life-cycle costs.
keywords Form-finding Algorithms , Digital Fabrication , Sustainability , Frank Lloyd Wright , Concrete , Tectonic Elements
series ACADIA
type panel paper
email
last changed 2022/06/07 07:52

_id afd5
authors Jog, Bharati
year 1987
title An Interface Between CAD and Energy Analysis System
doi https://doi.org/10.52842/conf.acadia.1987.087
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 87-94
summary During the architectural design process it is helpful to get the energy analysis at various steps. Using the knowledge obtained from energy analysis programs, a design can be improved during the next step. Today Computer-Aided Drafting packages are popular as drafting tools in the architecture profession and schools. Many software packages for energy analysis are also available. To promote such analytical design process, there is a need to develop interfaces between energy analysis systems and Computer- Aided Drafting packages to get the energy analysis using the drawing files. This paper describes the use of the interface between Computer-Aided Drafting system and energy analysis program as an analytical tool in the Computer-Aided Design process. Then it presents an interface developed between AutoCAD, a popular Computer-Aided Drafting tool, and CALPAS3, an energy analysis program.

series ACADIA
last changed 2022/06/07 07:52

_id af13
authors Kennedy, Michael
year 1987
title The Initial Start: Beginning CAADD for the Brand New Student
doi https://doi.org/10.52842/conf.acadia.1987.065
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 65-76
summary Described is a teaching system presently being used during the first five weeks of a first course in Computer Aided Architectural Design and Drafting (After these five weeks students spend eleven weeks actively using a 2-D drafting package and a 3-D surface modeling package).

It is the view of the author that a student can obtain much more from her or his first course in CAADD if some fundamental concepts are covered specifically and dramatically, rather than assumed or conveyed by osmosis. On the other hand, one does not want to significantly delay the teaching of he principal objective: how to use a computer as a partner in design and production. The answer to meeting these two divergent objectives is two-fold: (1) careful organization with computer based tutorials, and (2) integration of architectonic lessons during the introduction.

The objectives of he initial five weeks are (1) to demystify computers, (2) teach the fundamental concepts of computer systems relating to hardware (disks, cpu, memory, display), and software (programs, data, files), (3) illustrate programming and program design, and (4) convey the concept of discrete symbol manipulation and its relation to graphics and text.

series ACADIA
last changed 2022/06/07 07:52

_id ddss2006-hb-187
id DDSS2006-HB-187
authors Lidia Diappi and Paola Bolchi
year 2006
title Gentrification Waves in the Inner-City of Milan - A multi agent / cellular automata model based on Smith's Rent Gap theory
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 187-201
summary The aim of this paper is to investigate the gentrification process by applying an urban spatial model of gentrification, based on Smith's (1979; 1987; 1996) Rent Gap theory. The rich sociological literature on the topic mainly assumes gentrification to be a cultural phenomenon, namely the result of a demand pressure of the suburban middle and upper class, willing to return to the city (Ley, 1980; Lipton, 1977, May, 1996). Little attempt has been made to investigate and build a sound economic explanation on the causes of the process. The Rent Gap theory (RGT) of Neil Smith still represents an important contribution in this direction. At the heart of Smith's argument there is the assumption that gentrification takes place because capitals return to the inner city, creating opportunities for residential relocation and profit. This paper illustrates a dynamic model of Smith's theory through a multi-agent/ cellular automata system approach (Batty, 2005) developed on a Netlogo platform. A set of behavioural rules for each agent involved (homeowner, landlord, tenant and developer, and the passive 'dwelling' agent with their rent and level of decay) are formalised. The simulations show the surge of neighbouring degradation or renovation and population turn over, starting with different initial states of decay and estate rent values. Consistent with a Self Organized Criticality approach, the model shows that non linear interactions at local level may produce different configurations of the system at macro level. This paper represents a further development of a previous version of the model (Diappi, Bolchi, 2005). The model proposed here includes some more realistic factors inspired by the features of housing market dynamics in the city of Milan. It includes the shape of the potential rent according to city form and functions, the subdivision in areal submarkets according to the current rents, and their maintenance levels. The model has a more realistic visualisation of the city and its form, and is able to show the different dynamics of the emergent neighbourhoods in the last ten years in Milan.
keywords Multi agent systems, Housing market, Gentrification, Emergent systems
series DDSS
last changed 2006/08/29 12:55

_id e806
authors Maver, T.W.
year 1987
title The New Studio: CAD and the Workstation - State of the Art
doi https://doi.org/10.52842/conf.ecaade.1987.x.g1r
source Architectural Education and the Information Explosion [eCAADe Conference Proceedings] Zurich (Switzerland) 5-7 September 1987.
summary This presentation draws on three main sources: (i) reportage of the ATHENA project at MIT, (ii) the experience of the author as a Professor of CAAD, (iii) the work of the eCAADe on the social impacts of CAAD. // Project ATHENA was introduced to MIT in May 1983 as an experiment in the potential uses of advanced computer technology throughout the University curriculum. By the end of the project a network of about 2000 high performance graphics workstations - supplied mainly by IBM and DEC - will have been installed; about half of MIT's $20 million investment is being devoted to the development of new applications software for teaching across almost all the academic Departments, including Architecture.

series eCAADe
email
last changed 2022/06/07 07:50

_id 651b
authors Maver, Tom and Wagter, Harry (eds.)
year 1988
title CAAD futures ‘87 [Conference Proceedings]
source Second International Conference on Computer Aided Architectural Design Futures / ISBN 0-444-42916-6 / Eindhoven (The Netherlands), 20-22 May 1987, 261 p.
summary The building Industry is Europe's largest single industry employing directly or indirectly 1 in 8 of the working population; yet it is fragmented, ill-organised and unprogressive. Part at least of the cause can be attributed to a failure by the architectural profession to adopt advances in Information Technology - notably Computer Aided Design. The purpose of the series of conferences on CAAD Futures is to chart a route towards a future in which the outcome of current and continuing research and development results in design tools which are acceptable to practioners and which substantially improve the quality of design decision-making and management. The papers which are printed in these proceedings make a significant contribution to our view of the future. Together they cover the range of issues which are the legitimate concern of researchers, developers, vendors, and users of CAAD software; as might be expected, they raise as many questions as they answer and they pose problems as well as reporting progress.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id e524
authors Miranda, Valerian and Degelman, Larry 0.
year 1987
title An Experimental Computer-Aided Design Studio
doi https://doi.org/10.52842/conf.acadia.1987.019
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 19-28
summary A pilot experiment was conducted in the use of microcomputers and Computer Aided Design (CAD) software for architectural design education. The CAD workstations were incorporated into two consecutive semesters of the third year design studio and consisted of TANDY 3000 HD (tm) microcomputers with 20 megabyte hard disks, digitizer tablets, digitizer mice, enhanced graphics capabilities, dot-matrix printers and multi-pen plotters. Software packages included the Personal Architect (tm), VersaCAD (tm), DataCAD (tm), word processing software etc. Student to machine ratio of 4 to 1 was maintained and the use of the equipment was made available to students for approximately 20 hours per day.

Design assignments neither emphasized nor required the use of CAD techniques, as the experiment was designed to measure the students' acceptance of and adaptation to the use of CAD tools. The objective was to "teach" design in the traditional sense of a design studio, while making the computer an integral part of the setting in which the student learned designing and problem solving.

Measurements were made of (1) time for the "fundamentals" learning curve, (2) time for a "basic competence" learning curve, (3) hours utilized by categories of type of use, (4) hours utilized by equipment and software type, and (5) progress in design ability as evaluated by the traditional jury review methods.

series ACADIA
email
last changed 2022/06/07 07:58

_id ed0f
authors Moshe, R. and Shaviv, E.
year 1988
title Natural Language Interface for CAAD System
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 137-148
summary This work explores issues involved in the development of a natural interface for man-machine dialogue in architectural design processes. A hand-touch on an interactive surface is suggested as the best natural-language interface for architectural CAD systems. To allow the development of a rich range of hand-touch natural-language for communicating information and commands to the computer, it is proposed to develop a new type of a touch-panel, for which a set of specifications is presented. A conceptual design of an architectural workstation, having the described touch-panel, is presented. This workstation is characterized by the integration of the entire range of control and communication facilities required for any architectural task into a single interactive unit. The conceptual model for this workstation is the standard size drawing board, on which the architect is accustomed to spread documents, drawings, books and tools, shuffle them around and interchange them freely by using the natural-language interface developed in this work. The potential of the suggested hand-touch natural-language and the proposed workstation are demonstrated by a case-study.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 404e
authors Oksala , T.
year 1988
title Logical Models for Rule-based CAAD
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 107-116
summary The aim of this paper is to present the basic results of a theoretic approach to represent architectural individual forms in CAD systems. From the point of view of design methodology and problem solving these descriptions might be conceived' as parts of possible environments satisfying the laws of some design theory in logical sense. This paper describes results in a series of logical studies towards rule and knowledge based systems for design automation. The effective use of programming languages and computers as design aids in architecture presupposes certain capabilities to articulate built environment logically. The use of graphic languages in the description of environmental items e.g. buildings might be theoretically mastered by formal production systems including linguistic, geometric, and spatio-material generation. The combination of the power of formal mechanisms and logical individual calculus offers suitable framework to generate arbitrary e.g. free spatial compositions as types or unique solutions. In this frame it is natural to represent in a coherent way very complex hierarchical parsing of buildings in explicit form as needed in computer implementations. In order to simulate real design work the individual configurations of possible built forms should be designed to satisfy known rules. In the preliminary stage partial solutions to design problems may be discussed in mathematical terms using frameworks like lattices, graphs, or group theoretical considerations of structural, functional, and visual organization of buildings. The capability to produce mathematically sophisticated geometric structures allows us to generalize the approach further. The theoretical design knowhow in architecture can be partly translated in to some logic and represented in a knowledge base. These rules are used as selection criteria for geometric design candidates in the sense of logical model theory and mathematical optimization. The economy of the system can be developed by using suitable conduct mechanisms familiar e.g. from logic programming. The semantics of logic offers a frame to consider computer assisted and formal generation in design. A number of semantic and pragmatic problems, however, remain to be solved. In any case conceptual analyses based on logic are applicable in order to rationally reconstruct architectural goals contributing to the quality of environmental design, which should be the main goal in the development of design systems in near future.
series CAAD Futures
last changed 1999/04/03 17:58

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