CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 156

_id a820
authors Bjerg, Kresten
year 1987
title FULL-SCALE IN ANOTHER SENSE
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 31-35
summary My point of departure is a long standing interest in close human communication. I have been much interested in the multiplicities of communicative levels between persons sharing daily life, e.g. spouses in a household. In the mid-sixties I was working with the first videotapings of marital dyads in a laboratory setting. The "interplay- analysis" which I developed at that time, however, was hampered by the lack of contextual naturalism in the setting. Since - working in the field of "altered states of consciousness" - I came to question the adequacy of studies of extra-ordinary states, in view of the lacking methodology for dealing even with the ranges of the variable ordinary states of mind over the 24-hour cycle in everyday life, and their potential relation to the micro-structure of the habitual ongoing activities of members of a household.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:08

_id b915
authors Carpenter, L., Catmull, E. and Cook, R.L.
year 1987
title The REYES image rendering architecture
source Computer Graphics, 21 4, 95-102
summary In 1987, Robert Cook, Loren Carpenter, and Edwin Catmull released an article about the Reyes (Renders Everything You Ever Saw) image rendering pipeline [1]. This pipeline formed the basis for PRMan (Photo-realistic RenderMan), Pixar's ground-breaking image renderer. The basic Reyes pipeline proceeds in several steps: For each primitive in the scene: 1. Transform to Camera-Space 2. Bound - Eye-space bound of the primitive that will help cull primitives that are outside of the viewing area. 3. Split - A primitive can split itself into one or more smaller primitives. This will help to reduce the total number of polygons when the primitive gets diced. It will also allow parts of a primitive to be culled. 4. Dice - Convert the primitive into a grid of micropolygons. Each micropolygon is about the size of half of a pixel. 5. Shade - Perform lighting and shading calculations on each vertex in the micropolygon grid. 6. Draw - Scan convert and perform z-buffer calculations on the micropolygons of each primitive.
series journal paper
last changed 2003/04/23 15:14

_id a1a1
authors Cornick, T. and Bull, S.
year 1988
title Expert Systems for Detail Design in Building
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 117-126
summary Computer-Aided Architectural Design (CAAD) requires detailed knowledge of the construction of building elements to be effective as a complete design aid. Knowledge-based systems provide the tools for both encapsulating the "rules" of construction - i.e. the knowledge of good construction practice gained from experience - and relating those rules to geometric representation of building spaces and elements. The "rules" of construction are based upon the production and performance implications of building elements and how these satisfy various functional criteria. These building elements in turn may be related to construction materials, components and component assemblies. This paper presents two prototype knowledge-based systems, one dealing with the external envelope and the other with the internal space division of buildings. Each is "component specific" and is based upon its own model of the overall construction. This paper argues that "CAAD requires component specific knowledge bases and that integration of these knowledge bases into a knowledge-based design system for complete buildings can only occur if every knowledge base relates to a single coordinated construction model".
series CAAD Futures
last changed 1999/04/03 17:58

_id ec19
authors Dhar, Vasant and Pople, Harry E.
year 1987
title Rule-Based Versus Structure- Base Models for Explaining Generating Expert Behavior
source Communications of the ACM. June, 1987. vol. 30: pp. 542-554 : ill. includes bibliography
summary Flexible representations are required in order to understand and generate expert behavior. In this article the authors argue for a representation that contains partial model components that are synthesized into qualitative models containing entities and relationships relevant to the domain. The model components can be replaced and arranged in response to changes in the task environment. The authors have found this 'model constructor' to be useful in synthesizing models that explain and generate expert behavior, and have explored its ability to support decision making in the problem domain of business resource planning, where reasoning is based on models that evolve in response to changing external conditions or internal policies
keywords AI, cognition, modeling, expert systems, knowledge base, representation
series CADline
last changed 2003/06/02 13:58

_id 801f
authors Galle, Per
year 1987
title Branch & Sample : Systematic Combinatorial Search without Optimization
source 73 p. 1987. DIKU Research Report No. 87/5. CADLINE has abstract only
summary Many constraint satisfaction problems are combinatorically explosive, i.e. have far too many solutions. Optimization techniques may help in selecting solutions for consideration, but a reasonable measure of optimality is not always at hand. The branch & sample algorithm is presented as an alternative to optimization. If the constraints themselves limit the solution set sufficiently, the algorithm finds all solutions, but otherwise a suitable number of solutions (determined by the user) is generated, such that each new solution has a maximal distance to those already generated. The distance measure used is a so called ultrametric distance expressible in terms of the search tree: solutions are viewed as m-tuples of fixed length, each of whose m decision variables corresponds to a level in the search tree. The distance between two solutions is the number of edges from their leaf nodes to the closest common predecessor node in the tree. For problems whose decision variables depend on each other (as is often the case) the set of solutions generated in this way corresponds well to the intuitive notion of a 'representative sample.' The principles of Branch & Sample are first introduced informally, then the algorithm is developed by stepwise refinement, and two examples of its use are given. A fully tested application-independent implementation of the algorithm in C is given as an appendix
keywords algorithms, combinatorics, search, constraints, floor plans, layout, synthesis, architecture
series CADline
last changed 1999/02/12 15:08

_id 2ac0
authors Galle, Per
year 1987
title A Formalized Concept of Sketching in Automated Floor Plan Design
source 177 p. 1987. DIKO Research Report No.87/3
summary CADLINE has abstract only. Automated floor plan design, though originally motivated by the difficulties encountered by architects manually designing building layouts, raise several questions that may be of relevance to related application areas as well. e.g. design of electronic circuitry. One such question is, 'how do we come from a given set of constraints on size and placement of rooms (components) to a set of floor plans (circuit layouts) that satisfy these constraints?' In manual architectural design, sketches are used as an intermediate step. The present work is a study of a number of formalizations of the sketch concept which have been or could be used in computer- generation of architectural floor plans. A particular type of sketch, called the 'delta-derivative', is suggested and developed. The delta-derivative of a desired solution plan is an approximation of that solution plan and usually several other similar or 'equivalent' solutions. The idea is to generate sketches ('abstract' plans) before solutions ('concrete' plans), because they are simpler to compute, weeding out sketches that are not 'promising', and trying to refine the remaining sketches into solutions proper, thus limiting the amount of combinatorial search. Several abstraction levels of sketches may be used in this process. However, constraints as specified by the user of an automated design system are assumed to apply to the solutions; therefore a major theoretical problem which is addressed in the report is the derivation of sketch-level constraints that define which sketches to be generated. A comprehensive floor plan design system based on these ideas has been implemented, and empirical results are reported which confirms certain predicted advantages of delta-derivatives but also shows that the sketch-level constraints based on the developed theory are too weak if used alone; they allow generation of too many sketches which cannot possibly be refined into solutions. The report finally conjectures a solution to this problem
keywords CAD, planning, architecture, floor plans, design, combinatorics, programming, abstraction
series CADline
last changed 1999/02/12 15:08

_id 489e
authors Jolliet, Aimé and Quincerot, Richard
year 1987
title Video et Architecture
doi https://doi.org/10.52842/conf.ecaade.1987.x.h9m
source Architectural Education and the Information Explosion [eCAADe Conference Proceedings] Zurich (Switzerland) 5-7 September 1987.
summary L'institution architecturale est organisée à partir du postulat d'une incommunicabilité de l'architecture ("I'espace indicible" de Le Corbusier, par exemple), ce qui ne facilite pas l'enseignement ni l'exercice professionnel. Comme l'ont montré divers travaux théoriques, ce postulat n'a rien de nécessaire, bien qu'il joue un rôle institutionnel historiquement situé. Une activité pratique de communication de l'architecture par la vidéo conduit à la même conclusion: bien des opportunités existent d'exploiter les techniques médiatiques contemporaines pour les mettre au service de l'architecture, de son enseignement et des pratiques professionnelles. La présentation s'appuie sur quinze ans d'expérience d'enseignement et de production de vidéos dans l'Ecole d'architecture de l'Université de Genève ayant permis la réalisation d'une centaine d'émissions sur l'architecture, la construction et l'urbanisme.
series eCAADe
last changed 2022/06/07 07:50

_id 0b76
authors Kalay, Yehuda E. (editor)
year 1987
title Computability of Design
source xvii, 363 p. : ill New York: Wiley & Sons, 1987. includes bibliographies and index --- (Principle of Computer-aided Design)
summary Computer-aided design has promised to transform the art and science of architectural design. Yet despite some significant achievements, it has so far failed to do so. The book explores reasons why design is so difficult to support by computational means and what can be done to alleviate this difficulty. Written by an interdisciplinary panel of experts the book presents a varied and comprehensive view of the ways creative design processes can be modeled mathematically
keywords CAD, design process, architecture, design methods, knowledge, representation, practice, evaluation, analysis
series CADline
email
last changed 2003/06/02 13:58

_id 671c
authors Kalay, Yehuda E., Swerdloff, Lucien M. and Harfmann, Anton C.
year 1987
title A Knowledge-Based Approach to Dynamic Computer-Aided Design Task Allocation
source Expert Systems in Computer-Aided Design: Proceeding of the IFIP WG 5.2 Working Conference on Expert system in Computer-Aided Design --- edited by Gero, John S Sydney: North-Holland, 1987. pp. 203-224 : ill. includes bibliography.
summary A model of the design process control that supports dynamic allocation of tasks between a designer and a computer is presented. The model is discussed theoretically, and is demonstrated through a Prolog implementation for the participatory design of single family houses. Its utility and universal applicability are established, as well as its relationship to other computational approaches to design automation
keywords expert systems, design process, knowledge base, architecture, control, housing, applications
series CADline
email
last changed 2003/06/02 13:58

_id ae4f
authors Kalay, Yehuda E., Swerdloff, Lucien M. and Majkowski, Bruce R.
year 1987
title Computer-Aided Architectural Design Research : Summary of Proposed Research Plan
source March, 1987. [8] p. includes bibliography
summary The potentials of recent advancements in computer-driven, information-rich technologies have begun to effect the disciplines of architecture, planning, and design. The roles of computer-aided design tools are, however, still not completely specified, and it is the responsibility of research institutes, and in particular schools of architecture and design, to explore, define, and develop the uses of computers in architecture, planning, and design. The CAD program at the School of Architecture and Planning is based on the premise that research and education are both essential and interdependent components which provide students with necessary technical skills, improve methods of teaching fundamental design knowledge, and foster the exploration and development of new technologies and methodologies for computers in design. The program has been implemented in what the authors have termed the 'Triad Methodology' of computer-aided architectural design: the teaching of CAD principles to students, the development of a strong research program, and the use of computer tools to enhance the school's general curriculum. The CAD Lab functions as a conduit for basic and advanced research intended to enhance architecture and planning through the use of computers. The faculty and graduate students have already demonstrated their interest and ability to undertake state of the art research in CAD. It is expected that these interests will continue and proliferate in the future. This paper briefly outlines the direction, scope, and required resources for computer related research at the School of Architecture and Planning in Buffalo
keywords CAD, education, architecture, research
series CADline
email
last changed 2003/06/02 10:24

_id e290
authors Kalay, Yehuda E.
year 1987
title Worldview : An Integrated Geometric Modeling/Drafting System
source IEEE Computer Graphics and Applications. February, 1987. vol. 7: pp. 36-46 : ill. (some col.). includes bibliography
summary Worldview is a computer-aided architectural and engineering design system that combines the power of geometric modeling utilities with the intuitive design and communication capabilities of drafting utilities. This article describes the basic design concepts and implementation of the system, achieved by representing the designed artifact nonredundantly in a three-dimensional 'world' and manipulating it through multiple two-dimensional 'views.' The world consists of a collection of shapes that store all the formative information pertinent to the designed artifact, while the views consist of images of selected shapes, generated through particular two-way mapping transforms. Several views that depict the same set of shapes through different transforms can be displayed simultaneously, using multiple, dynamic, user- defined windows, thereby enabling addressability of points in the 3D world. Views also include such design and communication aids as dimension lines, construction lines, annotations, and graphic symbols to enhance the visual content of the images without encumbering the representation of the shapes themselves. Modifications applied to the shapes through any view are immediately apparent in all other views in which the shapes are imaged. The shapes are represented by a data structure based on the Hybrid Edge data model, which facilitates the integration of points, lines, surfaces, and volumetric bodies into one formative hierarchy. The integration of drafting and modeling simplifies the use of powerful modeling utilities by designers, facilitates the communication of the designed artifact, and enhances the integrity of the design as a whole
keywords drafting, systems, geometric modeling, representation, user interface, computer graphics, CAD, architecture, engineering
series CADline
email
last changed 2003/06/02 10:24

_id 4ca5
authors Kramel, Herbert E.
year 1987
title The Consequence of Telecommunication for Architecture and Architecture Education
doi https://doi.org/10.52842/conf.ecaade.1987.x.g8w
source Architectural Education and the Information Explosion [eCAADe Conference Proceedings] Zurich (Switzerland) 5-7 September 1987.
summary Most of us will raise the question whether or not there will be any consequences at all beyond the increasing amount of communication systems which have to be taken into consideration in the design of a building. As an introduction into the subject, recent changes in the academic community as well as observations on the field of architecture will be introduced. Technological developments in Switzerland, Swissnet i.e. will be used to reinforce the assumption that telecommunication in its various forms may have or will have consequences for the work of the architects as well as for architecture education.
series eCAADe
last changed 2022/06/07 07:50

_id ed0f
authors Moshe, R. and Shaviv, E.
year 1988
title Natural Language Interface for CAAD System
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 137-148
summary This work explores issues involved in the development of a natural interface for man-machine dialogue in architectural design processes. A hand-touch on an interactive surface is suggested as the best natural-language interface for architectural CAD systems. To allow the development of a rich range of hand-touch natural-language for communicating information and commands to the computer, it is proposed to develop a new type of a touch-panel, for which a set of specifications is presented. A conceptual design of an architectural workstation, having the described touch-panel, is presented. This workstation is characterized by the integration of the entire range of control and communication facilities required for any architectural task into a single interactive unit. The conceptual model for this workstation is the standard size drawing board, on which the architect is accustomed to spread documents, drawings, books and tools, shuffle them around and interchange them freely by using the natural-language interface developed in this work. The potential of the suggested hand-touch natural-language and the proposed workstation are demonstrated by a case-study.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 404e
authors Oksala , T.
year 1988
title Logical Models for Rule-based CAAD
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 107-116
summary The aim of this paper is to present the basic results of a theoretic approach to represent architectural individual forms in CAD systems. From the point of view of design methodology and problem solving these descriptions might be conceived' as parts of possible environments satisfying the laws of some design theory in logical sense. This paper describes results in a series of logical studies towards rule and knowledge based systems for design automation. The effective use of programming languages and computers as design aids in architecture presupposes certain capabilities to articulate built environment logically. The use of graphic languages in the description of environmental items e.g. buildings might be theoretically mastered by formal production systems including linguistic, geometric, and spatio-material generation. The combination of the power of formal mechanisms and logical individual calculus offers suitable framework to generate arbitrary e.g. free spatial compositions as types or unique solutions. In this frame it is natural to represent in a coherent way very complex hierarchical parsing of buildings in explicit form as needed in computer implementations. In order to simulate real design work the individual configurations of possible built forms should be designed to satisfy known rules. In the preliminary stage partial solutions to design problems may be discussed in mathematical terms using frameworks like lattices, graphs, or group theoretical considerations of structural, functional, and visual organization of buildings. The capability to produce mathematically sophisticated geometric structures allows us to generalize the approach further. The theoretical design knowhow in architecture can be partly translated in to some logic and represented in a knowledge base. These rules are used as selection criteria for geometric design candidates in the sense of logical model theory and mathematical optimization. The economy of the system can be developed by using suitable conduct mechanisms familiar e.g. from logic programming. The semantics of logic offers a frame to consider computer assisted and formal generation in design. A number of semantic and pragmatic problems, however, remain to be solved. In any case conceptual analyses based on logic are applicable in order to rationally reconstruct architectural goals contributing to the quality of environmental design, which should be the main goal in the development of design systems in near future.
series CAAD Futures
last changed 1999/04/03 17:58

_id c95f
authors Petrovic, Ivan and Svetel, Igor
year 1994
title Conversation on Design Action: By Men or by Machines?
doi https://doi.org/10.52842/conf.ecaade.1994.015
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 15-23
summary A design studio of the future shall be based on dislocated, distributed design services, and feature the ‘design by collaboration’ enabled by the computer transmitted information. However, in a collaborative design process, computer may take an additional role, i.e., as an “ultimately structured dynamic communication medium ... based on the notion of commitment and interpretation” (Winograd and Flores 1987). Various models of ‘intelligent’ design systems based on the ideas of ‘open, distributed, artificial intelligence systems’ have shown that the computer-based design agents which act on the object-to-be-designed model could be involved in a “conversation for action” (Winograd and Flores, Ibid.). The aim of the paper is to illustrate a computer-based design system that enables ‘a-kind-of’ conversations by the design agents before the design decisions were made. After the description of a design experiment and the conversation that went on between the design agents, the traits of the applied ‘design design system’ are discussed.

series eCAADe
last changed 2022/06/07 08:00

_id 6683
authors Rasdorf, William J. and Wang, TsoJen E.
year 1987
title Spike : A Generic Design Standards Processing Expert System
source Southampton, UK: Computational Mechanics Publications, pp. 241-257. Also published in : Applications of Artificial Intelligence in Engineering International Conference Proceedings (2nd. : 1987 : Boston, MA.)
summary Standards, codes, and specifications play an important role in the design of buildings, bridges, and other engineering systems. A design configuration must be checked against all standards to ensure that it is acceptable. This process of design conformance checking using standards is often very tedious. The successful automation of conformance checking is one of the components of a comprehensive computer-aided design system. In that past, standards were interpreted and converted into application programs written in procedural programming languages such as FORTRAN. This approach is extremely inflexible and often error-prone. To support a fully automated computer-aided design system, standards must be incorporated into the design process in a more generic and flexible manner. This paper investigates the feasibility of alternatively casting standards in a form suitable for processing in a knowledge-based expert system environment. The emergence of expert systems from artificial intelligence research has provided a technology that readily lends itself to the automation of design standards. Knowledge-based expert systems have become a powerful tool in tackling domains like design where some of the problem-solving knowledge is diverse and ill-structured. Using an expert system tool, a standard can be represented and processed independent of a CAD application program. Two prototype standards processing systems utilizing the production system approach have been constructed and are presented herein. Although the obvious direct translation casting the provisions of a standard as rules in a production system has its advantages, a more generic and flexible representation scheme is proposed herein. The approach advocated in this paper is to represent standards as databases of facts which can be readily and generically processed by an expert system. The database representation is derived from a unified view of standards obtained by using the standards modeling tools proposed by previous researchers in this field during the past decade. Building on this existing technology resulted in a knowledge- based standards processing architecture which is generic, modular, and flexible. An implementation of this architecture is presented and described
keywords standards, civil engineering, expert systems
series CADline
last changed 2003/06/02 13:58

_id 66e5
authors Rasdorf, William J. and Wang, TsoJen E.
year 1987
title Generic Design Standards Processing in a Knowledge-based expert system Environment
source Design Process, National Science Foundation Workshop Proceedings. 1987. pp. 267-291. CADLINE has abstract only
summary Standards, codes, and specifications play an important role in the design of buildings, bridges, and other engineering systems. A design configuration must be checked against all standards to ensure that it is acceptable. This process of design conformance checking using standards is often very tedious. The successful automation of conformance checking is one of the components of a comprehensive computer-aided design system. In the past, standards were interpreted and converted into application program written in procedural programming languages such as FORTRAN. This approach is extremely inflexible and often error prone. To support a fully automated computer-aided design system, standards must be incorporated into the design process in a more generic and flexible manner. This paper investigates the feasibility of alternatively casting standards in a form suitable for processing in a knowledge-based expert system environment. The emergence of expert systems from artificial intelligence research has provided a technology that readily lends itself to the automation of design standards. Knowledge-based expert systems have become a powerful tool in tackling domains like design where some of the problem-solving knowledge is diverse and ill-structured. Using an expert system tool, a standard can be represented and processed independent of a CAD application program. Two prototype standards processing systems utilizing the production system approach have been constructed and are presented herein. Although the obvious direct translation casting the provisions of a standard as rules in a production system has its advantages, a more generic and flexible representation scheme is proposed herein. The approach advocated in this paper is to represent standards as databases of facts which can be readily and generically processed by an expert system. The database representation is derived from a unified view of standards obtained by using the standards modeling tools proposed by previous researchers in this field during the past decade. Building on this existing technology resulted in a knowledge- based standards processing architecture which is generic, modular, and flexible. An implementation of this architecture is presented and described
keywords knowledge base, standards, expert systems, civil engineering
series CADline
last changed 2003/06/02 13:58

_id 4910
authors Rasdorf, William J. and Watson, Bruce R.
year 1987
title A Knowledge-Based Approach to Engineering Information Retrieval and Management
source London, UK: Chapman and Hall Ltd., 1987. pp. 267-295
summary Building design, construction, operation, maintenance, and control are all processes that have achieved various levels of computer use. Although the degree of computerization varies significantly, one common aspect of the computing needs of each process is an abundance of data in the form of tables, standards, project definition information, catalogs, etc. In most cases this data is stored in files which are independently used for input to stand-alone single-process application programs, such as a structural analysis application. The utility of these independent files is therefore limited to a single application. As concepts of integration of engineering applications evolved, the use of databases and database management systems (DBMS) increased. A number of issues of significant concern emerged. First, there is a need to retrieve data from many independent, possibly widely distributed databases. Second, there is a need for a uniform means of doing so. Third, such databases routinely undergo dynamic change. Changes in a database schema commonly result from the evolution of a design, from changes in the design process itself, and from changes in other subsequent downstream processes. Such continuing changes must be reflected in the database schemas and they subsequently require that application programs be updated and that online users be educated on a continuing basis. This chapter describes a knowledge-based expert system that provides access to and integration of the many underlying databases needed to support the building design/construction process. The unique aspect of the expert system presented in this chapter is its capture of the knowledge that an experienced human user incorporates in his search for data in a database, i.e., it seeks to identify and use the generic knowledge needed to operate a DBMS to retrieve data. This knowledge is used by the interface to enable both the online users and the application programs to request data without knowing the data's location or precisely how to ask for it. Further, the interface makes use of mechanisms that allow the user to request data without knowing the exact name by which it is stored in the database. In doing so it formalizes the levels of complexity of that knowledge and points out the multidisciplinary applications of the research results
keywords civil engineering, knowledge base, database, expert systems
series CADline
last changed 2003/06/02 10:24

_id 844e
authors Robert E. Johnson and Yasser Mansour
year 1987
title Aspects of Rules and Language in Design Decisions
doi https://doi.org/10.52842/conf.acadia.1987.183
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 183-194
summary This paper is a report of a doctoral research seminar conducted during the Winter term, 1987. The interdisciplinary seminar investigated both theoretical and practical aspects of how design decisions are made. Participants in the seminar represented diverse interests ranging from human science to computer-aided design. The paper focuses on two of several decision making issues that emerged from this seminar: design rules and design languages. These issues are explored from a theoretical context and illustrated through design experiments and discussions that were conducted as part of the seminar. The paper concludes with several suggestions for the development of computer-aided design software.

series ACADIA
last changed 2022/06/07 07:56

_id 8c73
authors Van Wyk, C.G. Skip
year 1987
title CAAD Usage: Now and When At OSU
doi https://doi.org/10.52842/conf.acadia.1987.121
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 121-134
summary In February of this year the Department of Architecture at The Ohio State University began a study to determine existing and long-term needs and expectations regarding the use of computers in teaching, research, administration, and service. The results of the study are to aid in two broad planning objectives: (1) facility, hardware, and software acquisition; and (2) curriculum enhancement, faculty and staff development, and support services (i.e., consultants, lab monitors, etc.).

An interview technique was developed to address three main concerns: (1) how computers are and should be utilized in areas--i.e., research, course preparation, lecture delivery, computer-aided instruction, grading and monitoring, and student exercises; (2) what kinds of applications are and should be utilized--i.e., word processing, statistics, graphics, drafting, modeling, audio-visual, database, etc.; and (3) what problems or concerns stand in the way of achieving the desired levels of computer usage.

The twenty-three full-time faculty surveyed (96% participation) represent 65 curriculum courses varying in format from design studio and labs to lecture. This paper outlines the methods of the study and presents the findings via graphs of current and desired computer usage by both area and application along with a graphic summary of statistics and trends. Also presented are a summary of root problems and concerns noted during the interview process and conclusions and limitations of study.

series ACADIA
email
last changed 2022/06/07 07:58

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