CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 172

_id 630c
authors Harel, David
year 1987
title Algorithmics: the Spirit of Computing
source x, 425 p. : ill. Reading, Mass.: Addison Wesley Pub. Co., 1987. include bibliography: p. 357-403 and index
summary The preliminary chapters discuss the concept of an algorithmic problem and the algorithm that solves it. Discussions of the structure of algorithms, the data they manipulate and the languages in which they are programmed. Part two of the book turns to some general methods and paradigms for algorithmic design. Part three of the book is devoted to the inherent limitations of effectively executable algorithms and hence of the computers that implement them
keywords algorithms, programming
series CADline
last changed 1999/02/12 15:08

_id af13
authors Kennedy, Michael
year 1987
title The Initial Start: Beginning CAADD for the Brand New Student
doi https://doi.org/10.52842/conf.acadia.1987.065
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 65-76
summary Described is a teaching system presently being used during the first five weeks of a first course in Computer Aided Architectural Design and Drafting (After these five weeks students spend eleven weeks actively using a 2-D drafting package and a 3-D surface modeling package).

It is the view of the author that a student can obtain much more from her or his first course in CAADD if some fundamental concepts are covered specifically and dramatically, rather than assumed or conveyed by osmosis. On the other hand, one does not want to significantly delay the teaching of he principal objective: how to use a computer as a partner in design and production. The answer to meeting these two divergent objectives is two-fold: (1) careful organization with computer based tutorials, and (2) integration of architectonic lessons during the introduction.

The objectives of he initial five weeks are (1) to demystify computers, (2) teach the fundamental concepts of computer systems relating to hardware (disks, cpu, memory, display), and software (programs, data, files), (3) illustrate programming and program design, and (4) convey the concept of discrete symbol manipulation and its relation to graphics and text.

series ACADIA
last changed 2022/06/07 07:52

_id ecaade2017_172
id ecaade2017_172
authors Brand?o, Filipe, Paio, Alexandra and Whitelaw, Christopher
year 2017
title Mapping Mass Customization
doi https://doi.org/10.52842/conf.ecaade.2017.2.417
source Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 417-424
summary Mass customization (MC) and personal fabrication (PF) are current relevant topics in architecture offices practice and schools design research. Architects are adopting information based design and production techniques as a response to architectural century challenges. However, is not clear how various authors used and transformed the concept in practice, research and industry after three decades since the MC term was introduced by Davis (1987). Therefore, is essential to map the most relevant works in the field in relation to production and design control. The paper presents some of the results of the ongoing study through an evolving map that aims to visualize relationships, layering complexity and revealing difference.
keywords Mass Customization; Personal Fabrication; Housing; Map
series eCAADe
email
last changed 2022/06/07 07:54

_id ecaade2023_138
id ecaade2023_138
authors Crolla, Kristof and Wong, Nichol
year 2023
title Catenary Wooden Roof Structures: Precedent knowledge for future algorithmic design and construction optimisation
doi https://doi.org/10.52842/conf.ecaade.2023.1.611
source Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 1, Graz, 20-22 September 2023, pp. 611–620
summary The timber industry is expanding, including construction wood product applications such as glue-laminated wood products (R. Sikkema et al., 2023). To boost further utilisation of engineered wood products in architecture, further development and optimisation of related tectonic systems is required. Integration of digital design technologies in this endeavour presents opportunities for a more performative and spatially diverse architecture production, even in construction contexts typified by limited means and/or resources. This paper reports on historic precedent case study research that informs an ongoing larger study focussing on novel algorithmic methods for the design and production of lightweight, large-span, catenary glulam roof structures. Given their structural operation in full tension, catenary-based roof structures substantially reduce material needs when compared with those relying on straight beams (Wong and Crolla, 2019). Yet, the manufacture of their non-standard geometries typically requires costly bespoke hardware setups, having resulted in recent projects trending away from the more spatially engaging geometric experiments of the second half of the 20th century. The study hypothesis that the evolutionary design optimisation of this tectonic system has the potential to re-open and expand its practically available design solution space. This paper covers the review of a range of built projects employing catenary glulam roof system, starting from seminal historic precedents like the Festival Hall for the Swiss National Exhibition EXPO 1964 (A. Lozeron, Swiss, 1964) and the Wilkhahn Pavilions (Frei Otto, Germany, 1987), to contemporary examples, including the Grandview Heights Aquatic Centre (HCMA Architecture + Design, Canada, 2016). It analysis their structural concept, geometric and spatial complexity, fabrication and assembly protocols, applied construction detailing solutions, and more, with as aim to identify methods, tools, techniques, and construction details that can be taken forward in future research aimed at minimising construction complexity. Findings from this precedent study form the basis for the evolutionary-algorithmic design and construction method development that is part of the larger study. By expanding the tectonic system’s practically applicable architecture design solution space and facilitating architects’ access to a low-tech producible, spatially versatile, lightweight, eco-friendly, wooden roof structure typology, this study contributes to environmentally sustainable building.
keywords Precedent Studies, Light-weight architecture, Timber shell, Catenary, Algorithmic Optimisation, Glue-laminated timber
series eCAADe
email
last changed 2023/12/10 10:49

_id 2ac0
authors Galle, Per
year 1987
title A Formalized Concept of Sketching in Automated Floor Plan Design
source 177 p. 1987. DIKO Research Report No.87/3
summary CADLINE has abstract only. Automated floor plan design, though originally motivated by the difficulties encountered by architects manually designing building layouts, raise several questions that may be of relevance to related application areas as well. e.g. design of electronic circuitry. One such question is, 'how do we come from a given set of constraints on size and placement of rooms (components) to a set of floor plans (circuit layouts) that satisfy these constraints?' In manual architectural design, sketches are used as an intermediate step. The present work is a study of a number of formalizations of the sketch concept which have been or could be used in computer- generation of architectural floor plans. A particular type of sketch, called the 'delta-derivative', is suggested and developed. The delta-derivative of a desired solution plan is an approximation of that solution plan and usually several other similar or 'equivalent' solutions. The idea is to generate sketches ('abstract' plans) before solutions ('concrete' plans), because they are simpler to compute, weeding out sketches that are not 'promising', and trying to refine the remaining sketches into solutions proper, thus limiting the amount of combinatorial search. Several abstraction levels of sketches may be used in this process. However, constraints as specified by the user of an automated design system are assumed to apply to the solutions; therefore a major theoretical problem which is addressed in the report is the derivation of sketch-level constraints that define which sketches to be generated. A comprehensive floor plan design system based on these ideas has been implemented, and empirical results are reported which confirms certain predicted advantages of delta-derivatives but also shows that the sketch-level constraints based on the developed theory are too weak if used alone; they allow generation of too many sketches which cannot possibly be refined into solutions. The report finally conjectures a solution to this problem
keywords CAD, planning, architecture, floor plans, design, combinatorics, programming, abstraction
series CADline
last changed 1999/02/12 15:08

_id sigradi2013_234
id sigradi2013_234
authors Alencar, Viviane; Gabriela Celani
year 2013
title The Art of Computer Graphics Programming: Translating Pioneer Programs
source SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 500 - 504
summary Considering the importance of the use of programming languages for teaching computational design to architects, this paper proposes the translation of computer programs from a pioneer work in this field into a more contemporary programming language. The book The Art of Computer Graphics Programming: A Structured Introduction for Architects and Designers was published in 1987 by William J. Mitchell, Robin Ligget and Thomas Kvan, and remains an important reference for architects. The original Pascal codes in the book were translated into Processing, and made available through an Internet website, along with images and comments, in order to give late Prof. Mitchell’s work the consideration it deserves.
keywords Processing; Pascal; Computer graphics
series SIGRADI
email
last changed 2016/03/10 09:47

_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id 0518
authors Degelman, Larry O. and Miranda, Valerian
year 1987
title Development of Interfaces for CAD Processing in Architecture
doi https://doi.org/10.52842/conf.acadia.1987.095
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 95-104
summary Substantial efforts within Europe and Japan, as well as the U.S., have been placed on automating construction processes within the building industry, while lesser efforts have been focused on computer integration in the design processes. This paper addresses the design end of the design/build spectrum and how this subject is approached in the educational and research programs at Texas A&M University. The problems of fragmentation and incompatibility of existing software data bases for building design are recognized as being the major drawbacks to significant progress in Computer-Aided Design. This is followed by a description of proposed models for future interfaces and communications linkages necessary for successful computer integration in the building design process.

Efforts in the area of CAD development are undertaken within the "computers in architecture" emphasis area in the PhD program at this university and are targeted at resolution of the CAD interface problems. This happens in both the teaching and research programs. Initially, the communication problems between the building design team and the building systems software are being approached through a PhD-level course in software development for building design problems. In this context, the non-graphical aspects of CAD are being addressed through the development of user friendly, tutorial- type software. Longer range research objectives are directed at the special three-way interfaces between the (1) Design Team, (2) Graphics Handler, and (3) Analytical Engine, and the linkages of these to the Common Data Base.

series ACADIA
email
last changed 2022/06/07 07:55

_id 8cff
authors Fridqvist, Sverker
year 1989
title Computers as a Creative Tool in Architecture
doi https://doi.org/10.52842/conf.ecaade.1989.x.k1l
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.6.1-9.6.4
summary The School of Architecture at Lund Institute of Technology was augmented by the establishment of the Computer Studio in 1987. As a result the school now has a device for teaching and research in the architects' use of computers. We are now conducting several research projects as well as courses and an education project. The third and fourth years of the education at the school of architecture are arranged as education projects instead of traditional lecturing. The students choose from projects that are organised by different departments at the School of Architecture. The issue is that the students will ask for instruction when felt needed, and that learning will therefore be more efficient. The Computer Studio has conducted such a project during the first half of 1989. We have tried to encourage the students to use our different computers and programs in new and creative ways. One of the issues of the computer project is to teach the students how computers are used at the architects offices today as well as expected future developments. The students shall be acquainted well enough with present and future possibilities to make good choices when deciding upon buying computers for architectural use. Another issue is to develop new ways of making and presenting architecture by using computers. As a group the teachers at the school of architecture have a very restrictive attitude towards the use of computers. We hope that our project will open their minds for the possibilities of computers, and to engage them in the development of new ways to use computers creatively in architecture. An interesting question is if the use of computers will yield different outcomes of he students' work than traditional methods. An object for research is whether the added possibilities of considering different aspects of he design by using a computer will make for higher quality of the results.

series eCAADe
email
more http://www.caad.lth.se/
last changed 2022/06/07 07:50

_id 8eb5
authors Gero, John S. (Conference Chairman and Editor)
year 1987
title Expert Systems in Computer-Aided Design
source IFIP WG 5.2 Working Conference on Expert Systems in Computer-Aided Design. proceedings. 1987. 533 p. : ill. Amsterdam: North-Holland, 1987. Also published as a book by North Holland (Amsterdam, 1987)
summary The aim of the Expert Systems in Computer-Aided Design conference was to provide a forum for the exchange of ideas and experiences related to expert systems in computer-aided design, to present and explore the state-of-the-art of expert systems in computer-aided design, to delineate future directions in both research and practice and to promote further development. Seventeen of the nineteen papers accepted were presented with each presentation followed by a round table discussion. The discussion was taped, transcribed and edited and forms part of this volume. The authors came from seven countries, whilst the attendees represented some thirteen nationalities. There is an implicit structure in the ordering of the papers, commencing with system architectures, representation tools through applications to specific design concerns. These papers demonstrate the wide variety of knowledge engineering tools needed in computer-aided design. It is interesting to observe the progression over these three conferences in the ratio of computer scientists to design researchers amongst the authors. The balance over the period has swung from a predominance of computer scientists to a predominance of design researchers. We are beginning to see knowledge engineering development driven by designers' needs
keywords CAD, expert systems, AI, design
series CADline
email
last changed 2003/06/02 13:58

_id e524
authors Miranda, Valerian and Degelman, Larry 0.
year 1987
title An Experimental Computer-Aided Design Studio
doi https://doi.org/10.52842/conf.acadia.1987.019
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 19-28
summary A pilot experiment was conducted in the use of microcomputers and Computer Aided Design (CAD) software for architectural design education. The CAD workstations were incorporated into two consecutive semesters of the third year design studio and consisted of TANDY 3000 HD (tm) microcomputers with 20 megabyte hard disks, digitizer tablets, digitizer mice, enhanced graphics capabilities, dot-matrix printers and multi-pen plotters. Software packages included the Personal Architect (tm), VersaCAD (tm), DataCAD (tm), word processing software etc. Student to machine ratio of 4 to 1 was maintained and the use of the equipment was made available to students for approximately 20 hours per day.

Design assignments neither emphasized nor required the use of CAD techniques, as the experiment was designed to measure the students' acceptance of and adaptation to the use of CAD tools. The objective was to "teach" design in the traditional sense of a design studio, while making the computer an integral part of the setting in which the student learned designing and problem solving.

Measurements were made of (1) time for the "fundamentals" learning curve, (2) time for a "basic competence" learning curve, (3) hours utilized by categories of type of use, (4) hours utilized by equipment and software type, and (5) progress in design ability as evaluated by the traditional jury review methods.

series ACADIA
email
last changed 2022/06/07 07:58

_id 8c73
authors Van Wyk, C.G. Skip
year 1987
title CAAD Usage: Now and When At OSU
doi https://doi.org/10.52842/conf.acadia.1987.121
source Integrating Computers into the Architectural Curriculum [ACADIA Conference Proceedings] Raleigh (North Carolina / USA) 1987, pp. 121-134
summary In February of this year the Department of Architecture at The Ohio State University began a study to determine existing and long-term needs and expectations regarding the use of computers in teaching, research, administration, and service. The results of the study are to aid in two broad planning objectives: (1) facility, hardware, and software acquisition; and (2) curriculum enhancement, faculty and staff development, and support services (i.e., consultants, lab monitors, etc.).

An interview technique was developed to address three main concerns: (1) how computers are and should be utilized in areas--i.e., research, course preparation, lecture delivery, computer-aided instruction, grading and monitoring, and student exercises; (2) what kinds of applications are and should be utilized--i.e., word processing, statistics, graphics, drafting, modeling, audio-visual, database, etc.; and (3) what problems or concerns stand in the way of achieving the desired levels of computer usage.

The twenty-three full-time faculty surveyed (96% participation) represent 65 curriculum courses varying in format from design studio and labs to lecture. This paper outlines the methods of the study and presents the findings via graphs of current and desired computer usage by both area and application along with a graphic summary of statistics and trends. Also presented are a summary of root problems and concerns noted during the interview process and conclusions and limitations of study.

series ACADIA
email
last changed 2022/06/07 07:58

_id 2389
authors Fischler, Martin A. and Firschein, Oscar
year 1987
title Intelligence : The Eye, The Brain, and the Computer
source xiv, 331 p. [4] p. of plates : ill. ( some col.) Reading, Mass.: Addison-Wesley Pub Co., 1987. includes bibliography: p. 311-323 and index.
summary This book presents a view of intelligence, both human and machine. It provides an understanding of the concept of intelligence, the nature of the cognitive and perceptual capabilities of people and computers and the representations and algorithms used to attain intelligent behavior
keywords AI, learning, cognition, perception, representation, theory
series CADline
last changed 2003/06/02 13:58

_id diss_kuo
id diss_kuo
authors Kuo, C.J.
year 1999
title Unsupervised Dynamic Concurrent Computer-Aided Design Assistant
source Los Angeles: UCLA
summary The increasing capability of computer-aided architectural design systems has strengthened the role that the computer plays in the workplace. Due to the complexity of developing new techniques and research, these systems are undertaken mostly by scientists and engineers without significant architectural input (Willey, 1991). The design concept of these systems may be based on a well-defined and well-understood process, which is not yet realized in architectural design (Galle, 1994). The output of such research may not be easily adapted into the design process. Most of the techniques assume a complete understanding of the design space (Gero and Maher, 1987) (Willey, 1991). The description or construction of the design space is always time and space consuming, and the result can never be complete due to the ever-changing nature of architectural design. This research intends to initiate a solution for the above problems. The proposed system is an unsupervised-dynamic-concurrent-computer-aided-design assistant. The “unsupervised” means the learning process is not supervised by the user because it is against the designer's nature to “think-aloud” in the design studio and it also increases the work load. It is dynamic because the size of the knowledge base is constantly changing. Concurrent means that there are multiple procedures active simultaneously. This research focuses on learning the operational knowledge from an individual designer and reapplying it in future designs. A computer system for this experiment is constructed. It is capable of The preliminary result shows a positive feedback from test subjects. The purpose of this research is to suggest a potent computational frame within which future developments may flourish.
series thesis:PhD
last changed 2003/11/28 07:37

_id ee8f
authors Rasdorf, William J.
year 1987
title Extending Database Management Systems for Engineering Applications
source Computers in Mechanical Engineering (CIME). American Society of Mechanical Engineers, March, 1987. vol. 5: pp. 62-69
summary During the design of a manufactured component, large amounts of information pertaining to all aspects of the design must be stored, accessed, and operated upon. A database management system (DBMS), composed of a central repository of data and the associated software for controlling accesses to it and operations on it, provides one way to uniformly store, manage, and use this information. This paper presents a framework for an extension to relational database management systems that combines a set of engineering constraints with a database of engineering data items. The representation requires a database that is able to store all of the data normally associated with engineering design as well as the constraints imposed upon the engineering design process. A powerful and flexible constraint processing system is needed to adequately ensure that engineering data conforms to the limitations imposed upon it by the design process. Such a system must be capable of allowing constraints to be invoked at a variety of times, and provide numerous options for the user when violations are detected. This paper introduces a concept called structured constraints that integrates state- of-the-art advances in DBMSs and current research in engineering constraint processing to further enhance CAD system capabilities. It discusses the extensions to relational database theory that are needed to achieve such a constraint handling capability for mechanical engineering applications. The goal sought is a managed repository of data supporting interfaces to a wide variety of application programs and supporting processing capabilities for maintaining data integrity by incorporating engineering constraints. The Structured Constraint model is a general method for classifying semantic integrity constraints. It is based on the structure of the relational model and is therefore independent of any particular query language. In addition, it is a formalism that possesses conceptual clarity and generality which make it useful for representing and communicating arbitrary constraints. The key contribution of this formalism is its basis for a completely definable implementation of an engineering integrity system
keywords civil engineering, relational database, constraints management, management, DBMS
series CADline
last changed 2003/06/02 10:24

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
doi https://doi.org/10.52842/conf.acadia.1994.039
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id 4d3b
authors Archea, John
year 1987
title Puzzle-Making : What Architects Do When No One is Looking
source New York: Wiley-Interscience, 1987. pp. 37-52. includes bibliography
summary The thesis of this paper is that architects work in a manner that is antithetical to problem-solving because they cannot explicate desired effects prior to their realization through the design process. In an attempt to clarify architecture's uncommon mode of action the author suggests that instead of specifying what they are trying to accomplish prior to their attempts to accomplish it as problem-solver do, architects treat design as a search for the most appropriate effects that can be attained in a unique context. They seek sets of combinatorial rules that will result in an internally consistent fit between a kit of parts and the effects that are achieved when those parts are assembled in a certain way
keywords puzzle making, problem solving, architecture, design process
series CADline
last changed 1999/02/12 15:07

_id a537
authors Bijl, Aart
year 1987
title Strategies for CAD
source Eurographics '87. 1987. (16) p. : ill. includes bibliography
summary Assumptions for CAD are discussed, pointing to a distinction between human knowledge and machine representations of knowledge. Implications for future useful CAD systems are considered. A strategy for 'mechanistic' symbol processors is presented, employing 'mechanisms' of formal logic to manipulate written and drawn expressions of designers' knowledge
keywords CAD, representation, knowledge, engineering, data structures, intelligence, logic, semantic networks, symbols, drawings, design
series CADline
last changed 1999/02/12 15:07

_id e861
authors Burnham, G.T.
year 1987
title Microcomputer-Based Expert System for the Design of Operational Military Airfields
source Department of Architectural Science, University of Sydney
summary This thesis develops a number of prototypical expert systems on a microcomputer to assist the military designer or engineer with facets of military operational airfield design. An existing expert system shell BUILD written in PROLOG-1 was altered to provide a more permanent record of the results of the system execution. The individual knowledge base includes production rules which conform to the BUILD syntax requirements. A number of additional clauses related to the knowledge base are written in PROLOG-1. The expert system consists of some 200 rules and an additional 36 clauses. The rules contain knowledge on soil characteristics pertinent to airfields, factors involved in calculating lengths of runways and factors for determining the effort involved in construction. The knowledge for the expert systems was gathered from a combination of civilian and military literature sources, the author's own experience, and discussions with military and air force personnel currently engaged in the design, planning and construction of these facilities. Development of these prototypical expert systems demonstrates the feasibility of implementing expert systems on microcomputers in this domain. Furthermore, it demonstrates their possible application to military engineering design particularly where the design process relies on a large amount of tabulated data and heuristic knowledge. It is this type of knowledge that is often used by the military engineer to find a timely problem solution when provided with a range of options. [Unpublished. -- CADLINE has abstract only.]
keywords Applications, Military Engineering, Expert Systems, Design, Planning
series thesis:MSc
last changed 2002/12/14 19:15

_id 9999
authors Coxe, W., Hartung, N.F., Hochberg, H.H., Lewis, B.J., Maister, D.H., Mattox, R.F. and Piven, P.A.
year 1987
title Success Strategies for Design Professionals
source New York, McGraw-Hill
summary As consultants with the opportunity to analyze literally hundreds of professional design firms, we have found the search for ideal management methods challenging. Each time we've observed a format that appears to work well for some or many firms, an exception has soon appeared, contradicting what looked like a good rule to follow. For example, some firms do outstanding work organized as project teams, others are very successful with a departmentalized project structure, and still others get good results with a studio format. One of the major puzzles for observers has been finding a relation between the project delivery system used by firms (that is, "how we do our work") and how the organization itself is operated (that is, "how we structure and run the firm"). After years of study and trial and error, a model has begun to emerge that holds promise for creating some order among these issues. At the heart of this model is the recognition that although no one strategy fits all firms, there is a family of understandable principles from which almost any firm of design professionals can devise its own best strategy. We call these the SuperPositioning principles. This book sets forth the theory, a set of master strategies derived from it, and some thoughts on how to put the principles to use. We look forward to further learning in the years ahead from the experience of professionals who apply the principles in their own firms.
series other
last changed 2003/04/23 15:14

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