CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
doi https://doi.org/10.52842/conf.acadia.1994.039
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id 8e02
authors Brown, A.G.P. and Coenen, F.P.
year 2000
title Spatial reasoning: improving computational efficiency
source Automation in Construction 9 (4) (2000) pp. 361-367
summary When spatial data is analysed the result is often very computer intensive: even by the standards of contemporary technologies, the machine power needed is great and the processing times significant. This is particularly so in 3-D and 4-D scenarios. What we describe here is a technique, which tackles this and associated problems. The technique is founded in the idea of quad-tesseral addressing; a technique, which was originally applied to the analysis of atomic structures. It is based on ideas concerning Hierarchical clustering developed in the 1960s and 1970s to improve data access time [G.M. Morton, A computer oriented geodetic database and a new technique on file sequencing, IBM Canada, 1996.], and on atomic isohedral (same shape) tiling strategies developed in the 1970s and 1980s concerned with group theory [B. Grunbaum, G.C. Shephard, Tilings and Patterns, Freeman, New York, 1987.]. The technique was first suggested as a suitable representation for GIS in the early 1980s when the two strands were brought together and a tesseral arithmetic applied [F.C. Holdroyd, The Geometry of Tiling Hierarchies, Ars Combanitoria 16B (1983) 211–244.; S.B.M. Bell, B.M. Diaz, F.C. Holroyd, M.J.J. Jackson, Spatially referenced methods of processing raster and vector data, Image and Vision Computing 1 (4) (1983) 211–220.; Diaz, S.B.M. Bell, Spatial Data Processing Using Tesseral Methods, Natural Environment Research Council, Swindon, 1986.]. Here, we describe how that technique can equally be applied to the analysis of environmental interaction with built forms. The way in which the technique deals with the problems described is first to linearise the three-dimensional (3-D) space being investigated. Then, the reasoning applied to that space is applied within the same environment as the definition of the problem data. We show, with an illustrative example, how the technique can be applied. The problem then remains of how to visualise the results of the analysis so undertaken. We show how this has been accomplished so that the 3-D space and the results are represented in a way which facilitates rapid interpretation of the analysis, which has been carried out.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 8f51
authors Cox, Brad J.
year 1987
title The Objective-C Environment; Past, Present, and Future
source COMPCON 88. December, 1987. 6 p. includes bibliography
summary The Objective-C environment is a growing collection of tools and reusable components (Software-ICs) for large-scale production system-building. Its goal is to make it possible for its users to build software systems in the way that hardware engineers build theirs, by reusing Software-ICs supplied by a marketplace in generic components rather than by building everything from scratch. The environment is based on conventional technology (C and Unix-style operating systems), which it includes and extends. The extensions presently include a compiled and an interpreted implementation of Objective-C (an object-oriented programming language based on C) and several libraries of reusable components (ICpaks)
keywords languages, OOPS, software, programming, business, Objective-C
series CADline
last changed 2003/06/02 13:58

_id d007
authors Day, Christopher
year 1987
title BUILDING AS A HEALING PROCESS
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 37-43
summary The work process is predominantly one-sided, involving little more than the intellect for the managerial - and often the architectural-side, and physical strength and manual skills on the building workers' side. Characteristically the buildings that result are sterile. The whole process is one of materialisation of ideas - often too fast and too far. Too fast - because the idea often becomes concrete and inflexible before -it has met, and conversed with the requirements of the surroundings, and people. The buildings that typically result are imposed on and damaging to the environment and social fabric. Too far - because decisions become dominated by monetary considerations. So do relationships - indeed conventional relationships in the, building industry are governed by the principle of gain. There is a tendency therefore to try to get the best bargain out of any situation, to get as much out of it as possible - in other words, relationships are exploitive. Nobody likes being exploited, and it does no one any good. If we wish to develop a healing building process it must start with a recognition that a healthy human being must be meaningful, whole, and nourished.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:08

_id ec19
authors Dhar, Vasant and Pople, Harry E.
year 1987
title Rule-Based Versus Structure- Base Models for Explaining Generating Expert Behavior
source Communications of the ACM. June, 1987. vol. 30: pp. 542-554 : ill. includes bibliography
summary Flexible representations are required in order to understand and generate expert behavior. In this article the authors argue for a representation that contains partial model components that are synthesized into qualitative models containing entities and relationships relevant to the domain. The model components can be replaced and arranged in response to changes in the task environment. The authors have found this 'model constructor' to be useful in synthesizing models that explain and generate expert behavior, and have explored its ability to support decision making in the problem domain of business resource planning, where reasoning is based on models that evolve in response to changing external conditions or internal policies
keywords AI, cognition, modeling, expert systems, knowledge base, representation
series CADline
last changed 2003/06/02 13:58

_id 84ca
authors Dupagne, A.
year 1987
title Teaching Machines. A Creative Revival of Architectural Education or a Pernicious Restoration of Technical Dominance?
doi https://doi.org/10.52842/conf.ecaade.1987.x.b2u
source Architectural Education and the Information Explosion [eCAADe Conference Proceedings] Zurich (Switzerland) 5-7 September 1987.
summary Architectural design is not a science nor a technology. Architectural design is a praxis of both. It embodies knowledge coming from a large range of varied domains, like policy, culture, economy, environmental science, psychology, ..., but it must be clearly distinguished from Bach. It has little to do with the knowledge development or with a better understanding of physical phenomena. Architectural design is a creative activity generating products that intend to achieve: (-) the fulfilment of individual and social needs; (-) serve certain purposes; (-) in order to change the world. // It is a purposeful activity intervening directly on the built environment in order to intentionally modify it. Therefore, teaching architectural design can reasonably be organized as a training for action and, by contrast, the knowledge attainment becomes a relatively secondary objective.
series eCAADe
last changed 2022/06/07 07:50

_id e7a8
authors Emde, H.
year 1988
title Geometrical Fundamentals for Design and Visualization of Spatial Objects
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 171-178
summary Every architectural object is a 3-dimensional entity of the human environment, haptically tangible and optically visible. During the architectural process of planning every object should be designed as a body and should be visualized in pictures. Thus the parts of construction get an order in space and the steps of construction get an order in time. The ideal planning object is a simulated anticipation of the real building object, which is to be performed later on. The possibility to relate the planning object immediately to the building object relies on the fact that they both have the same "geometry" This means: both can be described in the same geometric manner. Creating and visualizing spatial objects is based on geometrical fundamentals. Theoretical knowledge and practical control of these fundamentals is essential for the faultless construction and the realistic presentation of architectural objects. Therefore they have to be taught and learned thoroughly in the course of an architectural education. Geometrical design includes the forming of object- models (geometry of body boundaries), the structuring of object-hierarchies (geometry of body combinations) and the colouring of objects. Geometrical visualization includes controlling the processes of motion, of the bodies (when moving objects) and of the center of observation (when moving subjects) as well as the representation of 3-dimensional objects in 2- dimensional pictures and sequences of pictures. All these activities of architects are instances of geometrical information processing. They can be performed with the aid of computers. As for the computer this requires suitable hardware and software, as for the architect it requires suitable knowledge and capabilities to be able to talk about and to recall the perceivable objects and processes of the design with logic abstracts (language of geometry). In contrast to logical, numerical and textual informations the geometric informations concerning spatial objects are of much higher complexity. Usually these complexes of information are absorbed, processed and transmitted by the architect in a perceptive manner. The computer support in the field of geometry assumes that the processing of perceptions of the human consciousness can be converted by the computer as a framework of logical relations. Computer aided construction and representation require both suited devices for haptical and optical communication and suitable programs in particular.
series CAAD Futures
last changed 1999/04/03 17:58

_id 68cb
authors Fenves, Stephen J. and Baker, Nelson C.
year 1987
title Spatial and Functional Representation Language for Structural Design
source 21 p. : ill. Pittsburgh: Engineering Design Research Center, CMU, December, 1987. includes bibliography
summary Knowledge-based systems for structural design developed to date have used simple geometric representations which have not provided adequate spatial reasoning. Shape grammars are suggested as a representation for a knowledge-based system capable of performing spatial and functional reasoning. The representation needs to serve all disciplines involved in the design process, where different semantics of each discipline are associated with the same spatial information about design objects. The representation is demonstrated in the building design environment, where possible structural systems can be generated dependent upon the building's spatial layout
keywords representation, shape grammars, structures, design, problem solving, planning, civil engineering, architecture
series CADline
last changed 2003/06/02 10:24

_id cd7b
authors Hopgood, F. and Duce, D.
year 1988
title Future Developments in Graphics and Workstations
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 217-252
summary The application of Computer Aided Design has been fragmented so far due to the lack of standards at the hardware and basic software level. The most impressive products have been turn-key systems using custom-built hardware with large software suites developed over a number of years. Such systems have often been difficult to modify and maintain. The very nature of such systems is that they are expensive to produce, have a limited market and, consequently, are expensive. Hardware and software advances over the last few years point to a change in this environment. The trend is towards hardware and software compatibility from the computer suppliers allowing software suppliers to target their offerings at a wider range of products. This produces a competitive market and the downward trend in hardware costs gives the possibility for systems of much lower cost and, consequently, opens up the market to a larger customer base. This paper will concentrate on the developments in single user workstations and graphics standards which should provide a firm base for this new environment.
series CAAD Futures
last changed 1999/04/03 17:58

_id 7bc9
authors Kjaer, Bodil
year 1987
title PROGRESS TOWARDS AN AMERICAN FULL SCALE ENVIRONMENTAL DESIGN SIMULATION LABORATORY (SIM-LAB)
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 45-51
summary The need for a hands-on, full scale mock-up facility where elements of the man-made environment can be tried out before being built has recently become of considerable concern to people from a wide range of fields. This is possibly a result of a more general recognition of all the barriers which crowd our physical environment; the barriers which impede our ability to work effectively and dwell comfortably. It may also have something to do with the fact that funds are no longer available for the building and production of too hastily conceived designs of the sort which need extensive modification and improvement in order to function in an acceptable manner.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:09

_id 889f
authors Krantz, Birgit
year 1987
title THE FULL-SCALE LABORATORY IN LUND
source Proceedings of the 1st European Full-Scale Workshop Conference / ISBN 87-88373-20-7 / Copenhagen (Denmark) 15-16 January 1987, pp. 7-17
summary An often repeated statement of the nature of the result of our general construction activities in general says that any building and environmental arrangement could be seen as a pure experimental product. The building, in this sense, is nothing but one single full-scale experiment started afresh each time, unfortunately, we could add, without the consistent follow-up measures. In view of this way of understanding the building process you might deduce the interest in a more anticipating attitude.and behaviour, namely the mock-up method or the full-scale design process, based on the philosophy that in a situation of uncertainty you had better try before than after. An underlying presumption is, however, that generally there is a lack of knowledge about the consequences by transferring spatial and design ideas from. drawings to one to one realization. A lack of knowledge not only-among lay, people but also among professionals. The mock-up practice can also to the same extent be derived from a pure investigative interest with the aim to virtually analyze general or specific problems in the* relationship man and the built environment, particularly buildings and spatial settings on the micro level. That means the use of the full-scale method for the search for basic design knowledge. In this sense the mock-up activities started in Sweden.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:09

_id maver_057
id maver_057
authors Maver, T.W.
year 1987
title Visualising the Built Environment
source Bouw, vol No 23
series journal paper
email
last changed 2003/09/03 15:01

_id ce3b
authors Mitchell, J.R. and Radford, Antony D.
year 1987
title EAVE, A Generative Expert System for Detailing
source Environment and Planning B. 1987. vol. 14: pp. 281-292
summary Grammars of shapes and designs are rule-based models for the generation of members of a class of designs. The applicability of the formalism as a basis for generative expert systems for construction details in computer-aided design is discussed. A demonstration system is presented
keywords applications, automation, synthesis, shape grammars, CAD, expert systems
series CADline
last changed 2003/06/02 14:41

_id 404e
authors Oksala , T.
year 1988
title Logical Models for Rule-based CAAD
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 107-116
summary The aim of this paper is to present the basic results of a theoretic approach to represent architectural individual forms in CAD systems. From the point of view of design methodology and problem solving these descriptions might be conceived' as parts of possible environments satisfying the laws of some design theory in logical sense. This paper describes results in a series of logical studies towards rule and knowledge based systems for design automation. The effective use of programming languages and computers as design aids in architecture presupposes certain capabilities to articulate built environment logically. The use of graphic languages in the description of environmental items e.g. buildings might be theoretically mastered by formal production systems including linguistic, geometric, and spatio-material generation. The combination of the power of formal mechanisms and logical individual calculus offers suitable framework to generate arbitrary e.g. free spatial compositions as types or unique solutions. In this frame it is natural to represent in a coherent way very complex hierarchical parsing of buildings in explicit form as needed in computer implementations. In order to simulate real design work the individual configurations of possible built forms should be designed to satisfy known rules. In the preliminary stage partial solutions to design problems may be discussed in mathematical terms using frameworks like lattices, graphs, or group theoretical considerations of structural, functional, and visual organization of buildings. The capability to produce mathematically sophisticated geometric structures allows us to generalize the approach further. The theoretical design knowhow in architecture can be partly translated in to some logic and represented in a knowledge base. These rules are used as selection criteria for geometric design candidates in the sense of logical model theory and mathematical optimization. The economy of the system can be developed by using suitable conduct mechanisms familiar e.g. from logic programming. The semantics of logic offers a frame to consider computer assisted and formal generation in design. A number of semantic and pragmatic problems, however, remain to be solved. In any case conceptual analyses based on logic are applicable in order to rationally reconstruct architectural goals contributing to the quality of environmental design, which should be the main goal in the development of design systems in near future.
series CAAD Futures
last changed 1999/04/03 17:58

_id 0a9c
authors Ozel, Filiz
year 1987
title The Computer Model "BGRAF": A Cognitive Approach to Emergency Egress Simulation
source University of Michigan
summary During the past decade, fire safety researchers have come to the understanding that human factors in fires play an important role in controlling the spread of fire; and in decreasing the number of fire casualties in buildings. With the current developments in computer technology, computer modeling of human behavior in fires emerged as an effective method of research. Such computer modeling techniques offered the advantage of being able to experiment with hypothetical fires in buildings without Note endangering human life. Consequently, a study to develop a computer model that will simulate the emergency egress behavior of people in fires was undertaken. Changes in the information processing capacity of the individual as a result of time pressure and stress was considered as part of the emergency egress decision process. Theories from environmental psychology identified a range of cognitive factors, such as visual access in buildings, architectural differentiation, signage and plan configuration that affect way finding and route selection in buildings. These factors needed to be incorporated into emergency egress models. The model was based on the integrated building data base of the CAD system developed at the University of Michigan, Architecture and Planning Lab., which provided a comprehensive building definition, and allowed both graphic and tabular output. Two actual fire incidences were simulated as part of the validation study. These studies have stressed the importance of the cognitive aspects of the physical environment as a factor in emergency egress. A goal structure that represented the total decision process during fires was incorporated into the model. This structure allowed the inputting and testing of a variety of goal structures by using actions as model blocks. The objectives of the model developed in this study can best be summarized as to study and eventually to predict the route selection and exiting behavior in fires, with the purpose of using such information in making building design and code development decisions, and in suggesting action sequences that will best support the safety of the occupants of a building under different emergency conditions.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id e304
authors Porada, M.
year 1988
title Digital Image: A Bridge Towards Mental Images?
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 209-216
summary How we see things depends on our education and our cultural pre-suppositions. This does not allow to convey some logical form, but nevertheless makes possible a more global and less formalized understanding of the objects, their environment and their physical proprieties. In architecture, the digital image acts according to two directions: (-) representation: the fine images are a means of communication between the different parties implementing building projects. (-) modelization: in addition to its iconic qualities the layers of different models simulate the most different aspects of the ,image and the environment characteristics. // At this level our vision is directly concerned with the design of the studied object; it acts both in the design process and in the expression of our conceptual images. How does modelization work? Infographical representation deals with a more or less schematic and conceptualized world the reading of which is more typified than particularized. It deals with a schematization nearly "ideographical" of the mental image thus is produced "synthetism", a neologism similar to such expressions as realism or abstractionism.
series CAAD Futures
last changed 1999/04/03 17:58

_id 6683
authors Rasdorf, William J. and Wang, TsoJen E.
year 1987
title Spike : A Generic Design Standards Processing Expert System
source Southampton, UK: Computational Mechanics Publications, pp. 241-257. Also published in : Applications of Artificial Intelligence in Engineering International Conference Proceedings (2nd. : 1987 : Boston, MA.)
summary Standards, codes, and specifications play an important role in the design of buildings, bridges, and other engineering systems. A design configuration must be checked against all standards to ensure that it is acceptable. This process of design conformance checking using standards is often very tedious. The successful automation of conformance checking is one of the components of a comprehensive computer-aided design system. In that past, standards were interpreted and converted into application programs written in procedural programming languages such as FORTRAN. This approach is extremely inflexible and often error-prone. To support a fully automated computer-aided design system, standards must be incorporated into the design process in a more generic and flexible manner. This paper investigates the feasibility of alternatively casting standards in a form suitable for processing in a knowledge-based expert system environment. The emergence of expert systems from artificial intelligence research has provided a technology that readily lends itself to the automation of design standards. Knowledge-based expert systems have become a powerful tool in tackling domains like design where some of the problem-solving knowledge is diverse and ill-structured. Using an expert system tool, a standard can be represented and processed independent of a CAD application program. Two prototype standards processing systems utilizing the production system approach have been constructed and are presented herein. Although the obvious direct translation casting the provisions of a standard as rules in a production system has its advantages, a more generic and flexible representation scheme is proposed herein. The approach advocated in this paper is to represent standards as databases of facts which can be readily and generically processed by an expert system. The database representation is derived from a unified view of standards obtained by using the standards modeling tools proposed by previous researchers in this field during the past decade. Building on this existing technology resulted in a knowledge- based standards processing architecture which is generic, modular, and flexible. An implementation of this architecture is presented and described
keywords standards, civil engineering, expert systems
series CADline
last changed 2003/06/02 13:58

_id 66e5
authors Rasdorf, William J. and Wang, TsoJen E.
year 1987
title Generic Design Standards Processing in a Knowledge-based expert system Environment
source Design Process, National Science Foundation Workshop Proceedings. 1987. pp. 267-291. CADLINE has abstract only
summary Standards, codes, and specifications play an important role in the design of buildings, bridges, and other engineering systems. A design configuration must be checked against all standards to ensure that it is acceptable. This process of design conformance checking using standards is often very tedious. The successful automation of conformance checking is one of the components of a comprehensive computer-aided design system. In the past, standards were interpreted and converted into application program written in procedural programming languages such as FORTRAN. This approach is extremely inflexible and often error prone. To support a fully automated computer-aided design system, standards must be incorporated into the design process in a more generic and flexible manner. This paper investigates the feasibility of alternatively casting standards in a form suitable for processing in a knowledge-based expert system environment. The emergence of expert systems from artificial intelligence research has provided a technology that readily lends itself to the automation of design standards. Knowledge-based expert systems have become a powerful tool in tackling domains like design where some of the problem-solving knowledge is diverse and ill-structured. Using an expert system tool, a standard can be represented and processed independent of a CAD application program. Two prototype standards processing systems utilizing the production system approach have been constructed and are presented herein. Although the obvious direct translation casting the provisions of a standard as rules in a production system has its advantages, a more generic and flexible representation scheme is proposed herein. The approach advocated in this paper is to represent standards as databases of facts which can be readily and generically processed by an expert system. The database representation is derived from a unified view of standards obtained by using the standards modeling tools proposed by previous researchers in this field during the past decade. Building on this existing technology resulted in a knowledge- based standards processing architecture which is generic, modular, and flexible. An implementation of this architecture is presented and described
keywords knowledge base, standards, expert systems, civil engineering
series CADline
last changed 2003/06/02 13:58

_id c1b6
authors Ries, R.
year 1999
title Computational Analysis of the Environmental Impact of Building Designs
source Carnegie Mellon University, Pittsburgh
summary Concem for the environmental implications of human activities is becoming increasingly important to society. The concept of current development that does not compromise future generations! abilities to meet their needs is a goal for many communities and individuals (WCED 1987). These concerns require the evaluation and assessment of the potential environmental impact of human activities so that informed choices can be made. Building construction and operation activities are of significant importance in view of a) national and intemational economies, 6) resource consumption, c) human occupancy, and d) environmental impact. For example, in the United States the built environment represents an extensive investment, both as an annual expenditure and as an aggregate investment. In the mid-l980’s, up to 30% of new and remodeled buildings had indoor air quality related complaints. Buildings also consume approximately 35% of the primary energy in the U.S. every year, resulting in the release of 482 million metric tons of carbon in 1993. I Methods developed to assess the environmental impact of buildings and development patterns can and have taken multiple strategies. The most straightforward and simple methods use single factors, such as energy use or the mass of pollutant emissions as indicators of environmental performance. Other methods use categorization and weighting strategies. These gauge the effects of the emissions typically based on research studies and use a weighting or effect formulation to normalize, compare, and group emissions so that a scalar value can be assigned to a single or a set of emissions. These methods do not consider the characteristics of the context where the emissions occur.
series thesis:MSc
email
last changed 2003/02/12 22:37

_id 2fac
authors Schmitt, Gerhard
year 1987
title ARCHPLAN - An Architectural Planning Front End to Engineering Design Expert Systems
source ii, 22 p. : ill
summary Engineering Design Research Center, CMU, 1987. EDRC-48-04-87. ARCHPLAN is a knowledge-based ARCHitectural PLANning front end to a set of vertically integrated engineering expert systems. ARCHPLAN is part of a larger project to explore the principles of parallel operation of expert systems in an Integrated Building Design Environment. It is designed toΤ h)0*0*0*°° Ԍ operate in conjunction with HIRISE, a structural design expert system; with CORE and SPACER, two expert systems for the spatial layout of buildings; and with other knowledge based systems dealing with construction planning, specification, and foundation design. ARCHPLAN operates either in connection with these expert systems or as a stand- alone program. It consists of three major parts: the application, the user interface, and the graphics package
keywords The application offers a knowledge based approach towards the
series CADline
last changed 1999/02/12 15:09

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