CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 3fb2
authors Itami, R. M.
year 1988
title Cellular World: Models for Dynamic Conceptions of Landscape
source Landscape Architecture 78(5), pp. 52 -57
summary Contributed by Susan Pietsch (spietsch@arch.adelaide.edu.au)
keywords 3D City Modeling, Development Control, Design Control
series other
last changed 2001/06/04 20:38

_id 68c8
authors Flemming, U., Coyne, R. and Fenves, S. (et al.)
year 1994
title SEED: A Software Environment to Support the Early Phases in Building Design
source Proceeding of IKM '94, Weimar, Germany, pp. 5-10
summary The SEED project intends to develop a software environment that supports the early phases in building design (Flemming et al., 1993). The goal is to provide support, in principle, for the preliminary design of buildings in all aspects that can gain from computer support. This includes using the computer not only for analysis and evaluation, but also more actively for the generation of designs, or more accurately, for the rapid generation of design representations. A major motivation for the development of SEED is to bring the results of two multi-generational research efforts focusing on `generative' design systems closer to practice: 1. LOOS/ABLOOS, a generative system for the synthesis of layouts of rectangles (Flemming et al., 1988; Flemming, 1989; Coyne and Flemming, 1990; Coyne, 1991); 2. GENESIS, a rule-based system that supports the generation of assemblies of 3-dimensional solids (Heisserman, 1991; Heisserman and Woodbury, 1993). The rapid generation of design representations can take advantage of special opportunities when it deals with a recurring building type, that is, a building type dealt with frequently by the users of the system. Design firms - from housing manufacturers to government agencies - accumulate considerable experience with recurring building types. But current CAD systems capture this experience and support its reuse only marginally. SEED intends to provide systematic support for the storing and retrieval of past solutions and their adaptation to similar problem situations. This motivation aligns aspects of SEED closely with current work in Artificial Intelligence that focuses on case-based design (see, for example, Kolodner, 1991; Domeshek and Kolodner, 1992; Hua et al., 1992).
series other
email
last changed 2003/04/23 15:14

_id 252a
authors Reich, Yoram
year 1988
title Machine Learning for Expert Systems : Motivation and Techniques
source i-iii, 51 p. : some ill Pittsburgh, PA: Engineering Design Research Center, CMU, June, 1988. EDRC 12-27-88. includes bibliography. First generation expert systems suffer from two major problems: they are brittle and their development is a long, effortful process. Few successful expert systems for real world problems have been demonstrated. In this paper, learning, the key to intelligent behavior and expertise, is described as the answer to both expert systems deficiencies. Machine learning techniques are described, with their applicability to expert systems. A framework to organize machine learning techniques is provided. The description is followed by examples taken from the structural design domain. AI / learning / expert systems / structures / techniques. 37. Requicha, Aristides A. G. 'Mathematical Models of Rigid Solid Objects -- Production Automation Project.' Rochester, NY: College of Engineering & Applied Science, University of Rochester, November, 1977. [3], 37 p. : ill.
summary Computational models of solid objects are potentially useful in a variety of scientific and engineering fields, and in particular in the field of design and manufacturing automation for the mechanical industries. In recent years a multitude of modelling systems have been implemented both by research laboratories and commercial vendors, but little attention has been paid to the fundamental theoretical issues in geometric modelling. This has led to severe difficulties in assessing current and proposed systems, and in distinguishing essential capabilities and limitations from user conveniences and efficiency considerations. This paper seeks a sharp mathematical characterization of 'rigid solids' in a manner that is suitable for studies in design and production automation. It draws heavily on established results in modern geometry and topology. Relevant results scattered throughout the mathematical literature are placed in a coherent framework and presented in a form accessible to engineers and computer scientists. A companion paper is devoted to a discussion of representational issues in the context set forth by this paper
keywords solid modeling, geometric modeling
series CADline
last changed 1999/02/12 15:09

_id 47e7
authors Segal, Mark and Sequin, Carlo H.
year 1988
title PARTITIONING POLYHEDRAL OBJECTS INTO NONINTERSECTING PARTS
source IEEE Computer Graphics and Applications. January, 1988. vol. 8: pp. 53-67 : ill. some col. includes bibliography
summary The article describes an algorithm for partitioning intersecting polyhedrons into disjoint pieces and, more generally, removing intersections from sets of planar polygons embedded in three space. Polygons, or faces, need not be convex and may contain multiple holes. Intersections are removed by considering pairs of faces and slicing the faces apart along their regions of intersection. To reduce the number of face pairs examined, bounding boxes around groups of faces are checked for overlap. The intersection algorithm also computes set theoretic operations on polyhedrons. Information gathered during face cutting is used to determine which portions of the original boundaries may be present in the result of an intersection, a union, or a difference of solids. The method includes provisions to detect, and in some cases overcome, the effects of numerical inaccuracy on the topological decisions that the algorithm must make. The regions in which ambiguous results are possible are flagged so that the user can take appropriate action.
keywords geometric modeling, computer graphics, objects, programming, hidden surfaces, hidden lines, business, practice, systems, user interface, UNIX
series CADline
type normal paper
last changed 2005/10/05 07:39

_id 8a1d
authors Zdepski, Stephen M. and Goldman, Glenn
year 1988
title Computers : Beyond Working Drawings
source Architectural Record. McGraw-Hill Publication, January, 1988. pp. 125-127 : ill
summary It is the impact of the new media upon the way we view, model, and evaluate our architectural work that may change architecture and architectural education. Work by the authors and Filez Ozel with their students at the New Jersey School of Architecture has integrated microcomputer graphics into the school's mainstream design curriculum. The mechanical means have been two aging off the shelf software system- one that first creates wire-frame models and another that 'paints' them to create solids, as well as draw in a more freehand fashion. However the models were achieved, the results point to profound changes in the way that future architects can view the design process
keywords education, design process, CAD, architecture
series CADline
last changed 2003/06/02 13:58

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