CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 157

_id abaf
authors Veenstra, Jack and Ahuja, Narendra
year 1988
title Line Drawings of Octree- Represented Objects
source ACM Transactions on Graphicsò January, 1988. vol. 7: pp. 61-75 : ill. includes bibliography.
summary The octree structure represents the space occupied by an object as a juxtaposition of cubes. The octree structure is highly sensitive to object location and orientation, and the three-dimensional shape of the represented object is obscured. It is helpful to be able to see the actual object represented by an octree, especially for visual performance evaluation of octree algorithms. This paper presents a display algorithm that helps visualize the three-dimensional space represented by the octree. Given an octree, the algorithm produces a line drawing of the object represented by the octree, using parallel projection, from any specified viewpoint with hidden lines removed. Example of some line drawing produced by the algorithm are given. The complexity of the algorithm is also discussed
keywords hidden lines, drawings, solid modeling, representation, octree, display, computer graphics
series CADline
last changed 2003/06/02 13:58

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
doi https://doi.org/10.52842/conf.acadia.1994.039
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id 696c
authors Beheshti, M. and Monroy, M.
year 1988
title Requirements for Developing an Information System for Architecture
source CAAD futures ‘87 [Conference Proceedings / ISBN 0-444-42916-6] Eindhoven (The Netherlands), 20-22 May 1987, pp. 149-170
summary This paper discusses possibilities of developing new tools for architectural design. It argues that architects should meet the challenge of information technology and computer-based design techniques. One such attempt has been the first phase of the development of an architectural design information system (ADIS), also an architectural design decision support system. The system should benefit from the developments of the artificial intelligence to enable the architect to have access to information required to carry out design work. In other words: the system functions as a huge on-line electronic library of architecture, containing up-to-date architectural design information, literature, documents, etc. At the same time, the system offers necessary design aids such as computer programs for design process, drawing programs, evaluation programs, cost calculation programs, etc. The system also provides data communication between the architect and members of the design coalition team. This is found to be of vital importance in the architectural design process, because it can enable the architect to fit in changes, brought about in the project by different parties. Furthermore, they will be able, to oversee promptly the consequences of changes or decisions in a comprehensive manner. The system will offer advantages over the more commonly applied microcomputer based CAAD and IGDM (integrated graphics database management) systems, or even larger systems available to an architect. Computer programs as well as hardware change rapidly and become obsolete. Therefore, unrelenting investment pressure to up-date both software and hardware exists. The financial burden of this is heavy, in particular for smaller architectural practices (for instance an architect working for himself or herself and usually with few or no permanent staff). ADIS, as an on-line architectural design aid, is constantly up-dated by its own organisation. This task will be co-ordinated by the ADIS data- base administrator (DBA). The processing possibilities of the system are faster, therefore more complex processing tasks can be handled. Complicated large graphic data files, can be easily retrieved and manipulated by ADIS, a large system. In addition, the cost of an on-line system will be much less than any other system. The system is based on one model of the architectural design process, but will eventually contain a variety of design models, as it develops. The development of the system will be an evolutionary process, making use of its users' feed-back system. ADIS is seen as a step towards full automation of architectural design practices. Apart from being an architectural design support system, ADIS will assist the architect in his/her administrative and organisational activities.
series CAAD Futures
last changed 2003/11/21 15:16

_id 8ac0
authors Birmingham, William P., Gupta, Anurag P. and Siewiorek, Daniel P.
year 1988
title The MICON System for Computer Design
source 11 p. : ill. Pittsburgh, PA: Engineering Design Research Center, CMU, November, 1988. EDRC 18-10-89. includes bibliography
summary The MICON system is an integrated collection of programs which automatically synthesizes small computer systems from high level specifications. The system address multiple levels of design, from logical through physical, providing a rapid prototyping capability. Two programs form MICON's nucleus: a knowledge-based synthesis tool called M1; and, an automated knowledge acquisition tool named CGEN which is used to teach M1 how to design. Other tools in the MICON system are an integrated database and associated data management tools. The system is fully functional, having been used to generate working designs. This paper describes the architecture and operation of the MICON system
keywords integrated circuits, electrical engineering, design, systems, automation, integration
series CADline
last changed 2003/06/02 13:58

_id 06ee
authors Gero, John S. (editor)
year 1988
title Artificial Intelligence in Engineering : Diagnosis and Learning
source 421 p. Amsterdam: Elsevier/CMP, 1988. CADLINE has abstract only
summary This volume contains the papers in the diagnosis and learning areas from the Third International Conference on Artificial Intelligence in Engineering. Diagnosis and learning are two of the important areas of artificial intelligence of interest to engineering. Diagnosis derives its name from the early systems work related to diagnosing medical disorders. In engineering it has come to mean both diagnosis (in the medical sense) and evaluation or analysis (in the engineering sense). The use of symbolic reasoning has substantially expanded the functions and roles of diagnosis in engineering. Learning is a novel area of computer application in engineering and has no counterpart in traditional engineering but is becoming an important area. The papers in this volume are under the following headings: Diagnosis from Structure and Behavior; Integrated Diagnostic Reasoning; Diagnosis as Control; Diagnosis Processes and Environments; Learning and Tutoring
keywords AI, learning, engineering, evaluation, analysis, applications
series CADline
email
last changed 2003/06/02 13:58

_id 436b
authors Gero, John S. (editor)
year 1988
title Artificial Intelligence in Engineering : Robotics and Processes
source 403 p. Amsterdam: Elsevier/CMP, 1988. CADLINE has abstract only
summary This volume contains the papers in the robotics and processes areas from the Third International Conference on Artificial Intelligence in Engineering. Robotics has the potential to change the physical face of engineering and has no counterpart in traditional engineering. It requires the integration of numerous disparate aspects of engineering. There is a fundamental requirement for geometric and spatial reasoning of a qualitative kind. A variety of other processes in engineering are being examined through the artificial intelligence lens. The material collected under the process rubric demonstrates both the benefits and potential of utilizing this approach. The papers are presented under the following headings: Robotics; Geometric and Spatial Reasoning; Interpretation Processes; Reasoning Processes; Planning and Scheduling Processes; Interfaces
keywords AI, robotics, reasoning, planning, user interface, engineering, construction
series CADline
email
last changed 2003/06/02 13:58

_id 4cbb
authors Gero, John S. (editor)
year 1988
title Artificial Intelligence in Engineering : Design
source 465 p. Amsterdam: Elsevier/CMP, 1988. CADLINE has abstract only
summary This volume contains the papers in the design area from the Third International Conference on Artificial Intelligence in Engineering. Design is that most fundamental but least understood of engineering activities. Most current computer- aided design systems are primarily concerned with graphical representations of objects as they are being designed. The introduction of artificial intelligence into engineering has fostered the burgeoning interest in formal methods of engineering design. These methods treat design as being modelable using reasoning processes. The papers related to design can be grouped into two categories: those primarily concerned with design knowledge in its various forms and those primarily concerned with applications in specific domains. The papers in this volume are presented under the following headings: Design Knowledge and Representation; Integrated Circuit Design; Mechanical Engineering Design; Structural Engineering Design; Simultaneous Engineering Design; Architectural Design
keywords AI, design, engineering, knowledge, applications, architecture, CAD, CAE, integrated circuits, representation, structures, civil engineering
series CADline
email
last changed 2003/06/02 13:58

_id diss_howe
id diss_howe
authors Howe, Alan Scott
year 1988
title A new paradigm for life-cycle management of kit-of-parts building systems
source UNIVERSITY OF MICHIGAN , PhD
summary The research described in this dissertation brings together various technologies in manufacturing and information management and suggests a new paradigm for the design, manufacture, and lifetime use of artifacts using kit-of-parts systems and rule-based assembly. The questions are asked: If architects, designers, and users were given direct online connection to real-time design information sources and fabrication processes, and have the ability to monitor and control the current state of designed objects throughout the objects' lifetime, how would the entire life-cycle of a product be affected, and how would design processes change? During the course of the research described in this dissertation, a series of simulations and experiments were conducted which produced a computer-based simulated design, manufacture, and use environment wherein these questions could begin to be answered. A kit-of-parts model building system was devised which could be used to design model buildings in virtual form by downloading virtual representations of the components from the Internet and assembling them into a desired form. The virtual model building could then be used to order the manufacture of real components online, and remotely controlled robots used to assemble the actual building on the site. Through the use of special hardware manufactured into the components, real-time remote monitoring and control of the current state of the finished model building was affected during the building's lifetime. The research establishes the feasibility of an online life-cycle environment where a virtual representation of an artifact is created and used to both manufacture a real-world counterpart and also monitor and control the current state of the real-world object. The state-of-the-art of pertinent technologies were explored through literature searches and experiments. Data representation, rule-based design techniques, robotics, and digital control were studied, and a series of design principles established which lend themselves toward a life-cycle management paradigm. Several case studies are cited which show how the design principles and life-cycle management environment can be applied to real buildings and other artifacts such as vehicles and marine structures. Ideas for expanded research on the life-cycle management paradigm are cited.  

series thesis:PhD
email
more http://wwwlib.umi.com/dissertations/fullcit/9909905
last changed 2003/11/20 19:57

_id 1447
authors Meyer, B.
year 1988
title Object Oriented Software Construction
source Prentice-Hall, Englewood-Cliff NJ
summary Object-Oriented Software Construction, second edition is the comprehensive reference on all aspects of object technology, from design principles to O-O techniques, Design by Contract, O-O analysis, concurrency, persistence, abstract data types and many more. Written by a pioneer in the field, contains an in-depth analysis of both methodological and technical issues.
series other
last changed 2003/04/23 15:14

_id 21b5
authors Müller, Volker
year 1993
title Introducing CAD to a Big Corporation
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 497-512
summary The report presents the ongoing activity of introducing CAD to the entire range of facilities planning and management of the Frankfurt Airport Corporation. It addresses issues of organizing the shift from conventional to computer supported planning and facilities management,- the problems of training professionals with various background in the use of new tools; aspects of data validity; regulation of data exchange; and customization of software to the needs of special tasks within the corporation. The report is based on about four years of project runtime. The preparation of the project started in fall 1988. The project proper started in June 1989. It is entering its last year. Up to now about 120 persons have been trained to use CAD.
keywords CAD Introduction, Corporation Setting, Adult Education, Data Integrity, Data Security, Data Exchange, Linkage Between Geometric and Alphanumeric Data, Customized Systems
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 11cb
id 11cb
authors Oguzhan Özcan
year 2004
title MATHEMATICS AND DESIGN EDUCATION
source Proceedings of the Fourth International Conference of Mathematics & Design, Special Edition of the Journal of Mathematics & Design, Volume 4, No.1, pp. 199-203.
summary Many people believe that mathematical thought is an essential element of creativity. The origin of this idea in art dates back to Plato. Asserting that aesthetics is based on logical and mathematical rules, Plato had noticed that geometrical forms were “forms of beauty” in his late years. Unlike his contemporaries, he had stressed that the use of geometrical forms such as lines, circles, planes, cubes in a composition would aid to form an aesthetics. The rational forms of Plato and the rules of geometry have formed the basis of antique Greek art, sculpture and architecture and have influenced art and design throughout history in varying degrees. This emphasis on geometry has continued in modern design, reflected prominently by Kandinsky’s geometric classifications .

Mathematics and especially geometry have found increasing application in the computer-based design environment of our day. The computer has become the central tool in the modern design environment, replacing the brush, the paints, the pens and pencils of the artist. However, if the artist does not master the internal working of this new tool thoroughly, he can neither develop nor express his creativity. If the designer merely learns how to use a computer-based tool, he risks producing designs that appear to be created by a computer. From this perspective, many design schools have included computer courses, which teach not only the use of application programs but also programming to modify and create computer-based tools.

In the current academic educational structure, different techniques are used to show the interrelationship of design and programming to students. One of the best examples in this area is an application program that attempts to teach the programming logic to design students in a simple way. One of the earliest examples of such programs is the Topdown Programming Shell developed by Mitchell, Liggett and Tan in 1988 . The Topdown system is an educational CAD tool for architectural applications, where students program in Pascal to create architectural objects. Different examples of such educational programs have appeared since then. A recent fine example of these is the book and program called “Design by Number” by John Maeda . In that book, students are led to learn programming by coding in a simple programming language to create various graphical primitives.

However, visual programming is based largely on geometry and one cannot master the use of computer-based tools without a through understanding of the mathematical principles involved. Therefore, in a model for design education, computer-based application and creativity classes should be supported by "mathematics for design" courses. The definition of such a course and its application in the multimedia design program is the subject of this article.

series other
type normal paper
email
last changed 2005/04/07 15:36

_id e9e7
authors Schoen, D.
year 1988
title Designing: Rules, types and worlds
source Design Studies, Volume 9, Number 3, 1988, pp. 24-38
summary Protocols of seven practised designers, all undertaking a common design exercise, have been analysed for patterns of reasoning and use of design rules. Patterns of reasoning were found to be shared among designers and not significantly different from reasoning in everyday life. Rules were largely implicit, overlapping, diverse, variously applied, contextually dependent, subject to exceptions and to critical modification. It is argued that rules are derived from underlying types - functional building types, references, spatial gestalts and experiential archetypes - that serve as `holding environments' for design knowledge.
series journal paper
last changed 2003/04/23 15:14

_id 47e7
authors Segal, Mark and Sequin, Carlo H.
year 1988
title PARTITIONING POLYHEDRAL OBJECTS INTO NONINTERSECTING PARTS
source IEEE Computer Graphics and Applications. January, 1988. vol. 8: pp. 53-67 : ill. some col. includes bibliography
summary The article describes an algorithm for partitioning intersecting polyhedrons into disjoint pieces and, more generally, removing intersections from sets of planar polygons embedded in three space. Polygons, or faces, need not be convex and may contain multiple holes. Intersections are removed by considering pairs of faces and slicing the faces apart along their regions of intersection. To reduce the number of face pairs examined, bounding boxes around groups of faces are checked for overlap. The intersection algorithm also computes set theoretic operations on polyhedrons. Information gathered during face cutting is used to determine which portions of the original boundaries may be present in the result of an intersection, a union, or a difference of solids. The method includes provisions to detect, and in some cases overcome, the effects of numerical inaccuracy on the topological decisions that the algorithm must make. The regions in which ambiguous results are possible are flagged so that the user can take appropriate action.
keywords geometric modeling, computer graphics, objects, programming, hidden surfaces, hidden lines, business, practice, systems, user interface, UNIX
series CADline
type normal paper
last changed 2005/10/05 07:39

_id avocaad_2001_20
id avocaad_2001_20
authors Shen-Kai Tang
year 2001
title Toward a procedure of computer simulation in the restoration of historical architecture
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the field of architectural design, “visualization¨ generally refers to some media, communicating and representing the idea of designers, such as ordinary drafts, maps, perspectives, photos and physical models, etc. (Rahman, 1992; Susan, 2000). The main reason why we adopt visualization is that it enables us to understand clearly and to control complicated procedures (Gombrich, 1990). Secondly, the way we get design knowledge is more from the published visualized images and less from personal experiences (Evans, 1989). Thus the importance of the representation of visualization is manifested.Due to the developments of computer technology in recent years, various computer aided design system are invented and used in a great amount, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and collaboration, etc. (Lawson, 1995; Liu, 1996). The conventional media are greatly replaced by computer media, and the visualization is further brought into the computerized stage. The procedure of visual impact analysis and assessment (VIAA), addressed by Rahman (1992), is renewed and amended for the intervention of computer (Liu, 2000). Based on the procedures above, a great amount of applied researches are proceeded. Therefore it is evident that the computer visualization is helpful to the discussion and evaluation during the design process (Hall, 1988, 1990, 1992, 1995, 1996, 1997, 1998; Liu, 1997; Sasada, 1986, 1988, 1990, 1993, 1997, 1998). In addition to the process of architectural design, the computer visualization is also applied to the subject of construction, which is repeatedly amended and corrected by the images of computer simulation (Liu, 2000). Potier (2000) probes into the contextual research and restoration of historical architecture by the technology of computer simulation before the practical restoration is constructed. In this way he established a communicative mode among archeologists, architects via computer media.In the research of restoration and preservation of historical architecture in Taiwan, many scholars have been devoted into the studies of historical contextual criticism (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000). Clues that accompany the historical contextual criticism (such as oral information, writings, photographs, pictures, etc.) help to explore the construction and the procedure of restoration (Hung, 1995), and serve as an aid to the studies of the usage and durability of the materials in the restoration of historical architecture (Dasser, 1990; Wang, 1998). Many clues are lost, because historical architecture is often age-old (Hung, 1995). Under the circumstance, restoration of historical architecture can only be proceeded by restricted pictures, written data and oral information (Shi, 1989). Therefore, computer simulation is employed by scholars to simulate the condition of historical architecture with restricted information after restoration (Potier, 2000). Yet this is only the early stage of computer-aid restoration. The focus of the paper aims at exploring that whether visual simulation of computer can help to investigate the practice of restoration and the estimation and evaluation after restoration.By exploring the restoration of historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example), this study aims to establish a complete work on computer visualization, including the concept of restoration, the practice of restoration, and the estimation and evaluation of restoration.This research is to simulate the process of restoration by computer simulation based on visualized media (restricted pictures, restricted written data and restricted oral information) and the specialized experience of historical architects (Potier, 2000). During the process of practicing, communicates with craftsmen repeatedly with some simulated alternatives, and makes the result as the foundation of evaluating and adjusting the simulating process and outcome. In this way we address a suitable and complete process of computer visualization for historical architecture.The significance of this paper is that we are able to control every detail more exactly, and then prevent possible problems during the process of restoration of historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 7812
authors Straber, W. and Seidel, H.-P. (eds.)
year 1989
title Theory and Practice of Geometric Modeling
source Springer-Verlag
summary This book originates from the lectures given at the international conference "Theory and Practice of Geometric Modeling", Blaubeuren, FRG, October 3-7, 1988, that brought together leading experts from universities, system developers, and system users, to discuss new concepts and future trends in geometric modeling. The book covers a variety of topics on an advanced level and is organized as follows. Part A contains new algorithms and techniques for modeling objects that are bounded by free form surfaces. Part B focuses on surface/surface intersections, new types of blending surfaces and speed ups for ray tracing. Part C contains some new geometric tools. Part D discusses different representation schemes in solid modeling, conversions between these different schemes, and some applications. Part E covers some issues of product modeling, automatic tolerancing, high level specification of solid models (constraints, features) and the need for better user interfaces.
series other
last changed 2003/04/23 15:14

_id 44de
authors Woodwark, J.R.
year 1988
title Shape Models in Computer-Integrated Manufacture : A Review
source 18 p. Winchester: IBM UK Scientific Center, IBM United Kingdom Laboratories Limited, January, 1988. IBM UKSC Report 183. includes bibliography
summary Existing computer-aided manufacturing systems are based on models of shape tailored to a particular process. Computer- integrated manufacture involves many different processes, and hence requires more complete models of components or assemblies. This can be provided by solid modelling techniques extended to include extra data related to manufacture such as form features and tolerances. These developments are being applied to many manufacturing processes, from casting to assembly, but profound questions remain concerning both the structure and the use of shape models in manufacture
keywords CAM, geometric modeling, systems
series CADline
last changed 2003/06/02 13:58

_id avocaad_2001_09
id avocaad_2001_09
authors Yu-Tung Liu, Yung-Ching Yeh, Sheng-Cheng Shih
year 2001
title Digital Architecture in CAD studio and Internet-based competition
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Architectural design has been changing because of the vast and creative use of computer in different ways. From the viewpoint of designing itself, computer has been used as drawing tools in the latter phase of design (Mitchell 1977; Coyne et al. 1990), presentation and simulation tools in the middle phase (Liu and Bai 2000), and even critical media which triggers creative thinking in the very early phase (Maher et al. 2000; Liu 1999; Won 1999). All the various roles that computer can play have been adopted in a number of professional design corporations and so-called computer-aided design (CAD) studio in schools worldwide (Kvan 1997, 2000; Cheng 1998). The processes and outcomes of design have been continuously developing to capture the movement of the computer age. However, from the viewpoint of social-cultural theories of architecture, the evolvement of design cannot be achieved solely by designers or design processes. Any new idea of design can be accepted socially, culturally and historically only under one condition: The design outcomes could be reviewed and appreciated by critics in the field at the time of its production (Csikszentmihalyi 1986, 1988; Schon and Wiggins 1992; Liu 2000). In other words, aspects of design production (by designers in different design processes) are as critical as those of design appreciation (by critics in different review processes) in the observation of the future trends of architecture.Nevertheless, in the field of architectural design with computer and Internet, that is, so-called computer-aided design computer-mediated design, or internet-based design, most existing studies pay more attentions to producing design in design processes as mentioned above. Relatively few studies focus on how critics act and how they interact with designers in the review processes. Therefore, this study intends to investigate some evolving phenomena of the interaction between design production and appreciation in the environment of computer and Internet.This paper takes a CAD studio and an Internet-based competition as examples. The CAD studio includes 7 master's students and 2 critics, all from the same countries. The Internet-based competition, held in year 2000, includes 206 designers from 43 counties and 26 critics from 11 countries. 3 students and the 2 critics in the CAD studio are the competition participating designers and critics respectively. The methodological steps are as follows: 1. A qualitative analysis: observation and interview of the 3 participants and 2 reviewers who join both the CAD studio and the competition. The 4 analytical criteria are the kinds of presenting media, the kinds of supportive media (such as verbal and gesture/facial data), stages of the review processes, and interaction between the designer and critics. The behavioral data are acquired by recording the design presentation and dialogue within 3 months. 2. A quantitative analysis: statistical analysis of the detailed reviewing data in the CAD studio and the competition. The four 4 analytical factors are the reviewing time, the number of reviewing of the same project, the comparison between different projects, and grades/comments. 3. Both the qualitative and quantitative data are cross analyzed and discussed, based on the theories of design thinking, design production/appreciation, and the appreciative system (Goodman 1978, 1984).The result of this study indicates that the interaction between design production and appreciation during the review processes could differ significantly. The review processes could be either linear or cyclic due to the influences from the kinds of media, the environmental discrepancies between studio and Internet, as well as cognitive thinking/memory capacity. The design production and appreciation seem to be more linear in CAD studio whereas more cyclic in the Internet environment. This distinction coincides with the complementary observations of designing as a linear process (Jones 1970; Simon 1981) or a cyclic movement (Schon and Wiggins 1992). Some phenomena during the two processes are also illustrated in detail in this paper.This study is merely a starting point of the research in design production and appreciation in the computer and network age. The future direction of investigation is to establish a theoretical model for the interaction between design production and appreciation based on current findings. The model is expected to conduct using revised protocol analysis and interviews. The other future research is to explore how design computing creativity emerge from the process of producing and appreciating.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 8fb2
id 8fb2
authors McCall, Raymond, Bennett, Patrick and Johnson, Erik
year 1994
title An Overview of the PHIDIAS II HyperCAD System
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 63-74
doi https://doi.org/10.52842/conf.acadia.1994.063
summary The PHIDIAS II HyperCAD system combines the functionality of CAD graphics, hypermedia, database management and knowledge-based computation in a single, highly integrated design environment. The CAD functionality includes both 3-D and 2-D vector graphics. The hypermedia includes support for text, raster images, video and sound. The database management enables persistent storage and interlinking of large collections of text, images, video, sound and vector graphics, i.e., thousands of vector graphic objects and drawings in a single database. Retrieval is provided both through use of "associative indexing" based on hyperlinks and through use of an advanced query language. The knowledge- based computation includes both inference and knowledgebased critiquing.

A highly unusual feature of PHIDIAS II is that it implements all of its functions using only hypermedia mechanisms. Complex vector graphic drawings and objects are represented as composite hypermedia nodes. Inference and critiquing are implemented through use of what are known as virtual structures [Halasz 1988], including virtual links and virtual nodes. These nodes and links are dynamic (computed) rather than static (constant). They are defined as expressions in the same language used for queries and are computed at display time. The implementation of different kinds of functions using a common set of mechanisms makes it easy to use them in combination, thus further augmenting the system's functionality.

PHIDIAS supports design by informing architects as they develop a solution's form. The idea is thus not to make the design process faster or cheaper but rather to improve the quality of the things designed. We believe that architects can create better buildings for their users if they have better information. This includes information about buildings of given types, user populations, historical and modern precedents, local site and climate conditions, the urban and natural context and its historical development, as well as local, state and federal regulations.

series ACADIA
last changed 2022/06/07 07:59

_id 0ee1
authors Veness, R. E.
year 1988
title Bridge Builder: An Expert System for the Design of Non-Equipment Military Bridging
source Department of Architectural Science, University of Sydney
summary This thesis describes an expert system for the selection, design and documentation of non-equipment military bridges. The expert system uses the expert system shell BUILD. Extensive use has been made of interfacing between BUILD and Prolog and then by using Prolog's foreign language interface with Pascal procedures and the graphics interface. The expert system, which consists of rules, Pascal procedures and a graphics package, aims at: (a) the determination of the suitable bridging structure; (b) designing a bridge using material constraints; (c) producing a consistent and sound structural design for the bridge and the necessary support structures; (d) producing the necessary working drawings and a bill of materials for the solution. The graphics interface is used to display and manipulate a three dimensional model of the solution and the hardcopy output. [Unpublished. -- CADLINE has abstract only.]
keywords Military Engineering, Expert Systems, Structures, User Interface, Applications
series thesis:MSc
last changed 2002/12/14 19:13

_id c6d5
authors Balachandran, M.B.
year 1988
title A Model for Knowledge-Based Design Optimization [PhD dissertation]
source Dept. of Architectural Science, University of Sydney
summary Unpublished. CADLINE has abstract only. This dissertation is concerned with developments in design decision methodologies applied to computer-aided design. The major aim of this research was to design and develop a knowledge-based computer-aided optimization system that has the ability to emulate some of the human performances in design decision processes. The issues and problems involved in developing a knowledge-based system for design optimization are addressed. A knowledge-based methodology to aid design optimization formulation is investigated. The major issues considered include representation of design description, the variety of knowledge required for the formulation process, recognizing optimization formulations, and selection of appropriate algorithms. It is demonstrated that the knowledge-based control of numerical processes leads to efficient and improved decisions in design. In developing knowledge-based systems for computer-aided decision applications an effective human-machine interface is essential. A model for knowledge-based graphical interfaces is proposed. This model incorporates knowledge for graphics interpretation, extraction of features of graphics objects and identification of prototypical objects. An experimental system developed in Prolog and C is demonstrated in the domain of structural design. The system shows one way of combining knowledge-based systems technology with computer graphics and indicates how knowledge-based interfaces improve the system's interactive capabilities. Finally, the system, OPTIMA, is presented. The system is designed as an integrated knowledge-based decision system using frames, rule bases, menu inputs, algebraic computation and optimization algorithms. The system has been written in LISP, Prolog and C and implemented on SUN Microsystems workstations. The performance of the system is demonstrated using two example problems from the domains of structural and architectural design respectively. The knowledge-based approach to design optimization is shown to be considerably easier and more efficient than those using conventional programs.
keywords Knowledge Base, Systems, CAD, Representation, Design, Frames, Computer Graphics, User Interface, Decision Making
series CADline
last changed 2003/06/02 13:58

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