CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures
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Using color is among the more difficult of traditional studio chores -- it is not difficult on a computer. The manipulation of color can be a simple task if one is given reasonable software and a good graphic computer. Once introduced to students, the techniques for coloring elements on a computer find acceptance as a design tool. Methods can be quickly found for modifying the perception of space and form through the use of colon
Modern architecture is rooted in the study of color as a generator of form. This idea permeated the teachings of its founders. Yet modernist concern for color has over time evolved into a pedagogy of space and form at the exclusion of color, so much so that the modern movement today stands accused by its detractors as being formed in many shades of grey.
Modern architecture is not grey! This paper will illustrate how, using the modern graphic computer, color may be introduced to the studio and discovered as an element of design and as the substance of architectural form giving.
Architects are creative problem solvers, primarily driven by intuition, while coming from a sense of the past and the logic of the present. Our initial attempts at integrating computing into the studio, as evidenced by this collection of papers, is very diverse, based on differing pedagogical assumptions, and the achieving of significantly different results. This would appear to be evidence of a revolutionary approach to the problem rather than a scientific evolutionary approach. Terrific! This is when we as architects are at our best. Although we reach a great number of emphatically dead ends, the successes and discoveries achieved along the way are significant.
The diversity and quality of papers submitted suggest that we are indeed pursuing the task of integration in our typical, individual, intuitive, logical manner. I commend all of the authors who submitted proposals and thank them for expanding the envelope of integration into their personal exploration.
Our results fall in three major categories: 1) pedagogical discoveries about learning to design with a computer, which is greater than the sum of learning to design and learning about computers; 2) design exercises based on the Macintosh environment, exploiting the unique graphic qualities of the machine while simultaneously developing the ideas and drawing skills needed in the preliminary stages of design; 3) descriptions of the studio environment, including hardware, software, workstation layouts, security solutions, and other practical information that might be useful to others who are contemplating a similar project.
The presentation will present our experience to-date in using conventional computer graphic tools to represent design ideas and contrast it with a video demonstration of our prototypical dynamic urban design modelling software for the Silicon Graphics IRIS computers.
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