CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 204

_id c2ed
authors De Vries, Mark and Wagter, Harry
year 1990
title A CAAD Model for Use in Early Design Phases
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 215-228
summary In this paper we present a model for handling design information in the early design phases. This model can be used for representing both vague and exact defined information. The first part describes the difficulties involved in using CAD in the architectural design process and the characteristics of that process. Then we give a description of the design information and its representation during the design process. Next an overview of the architectural design process describes how design information is added and manipulated during the design process in order to achieve an effective result. Finally, we include a brief description of a simple prototype program to illustrate how this theory acts in practice.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 4cf3
authors Kalay, Yehuda E.
year 1989
title Modeling Objects and Environments
source xix, 402 p. : ill. New York: Wiley, 1989. includes a short bibliography and index. Part of the Principles of Computer Aided Design series. --- See also review by Patricia G
summary McIntosh, in ACADIA Newsletter Vol. 9 No. 3 pp 20-23, June 1990. This book introduces the concept of modeling objects in the computer's memory so it can be used to aide the process of their design. Modeling is defined as an hierarchical abstraction of data and operators to manipulate it, subject to semantic integrity constraints that guarantee the realizability of the designed artifact in the real world. Starting with general concepts of modeling, the book moves on to discuss the modeling of shapes (form) in two and in three dimensions. The discussion covers both topology and geometry. Next the book introduces the concept of shape transformations (translation, scaling, rotation, etc.), both in absolute and in relative terms. The book then introduces the concept of assembly modeling, and adds non-graphical attributes to the representation. It concludes with a discussion on user interface and parametrization. The book includes many examples written in Pascal that complement the theory, and can be used as a basis for building a geometric modeling engine. It also includes exercises, so it can be used as a text book for a two-semester advance course in geometric modeling
keywords CAD, data structures, solid modeling, abstraction, polygons, solids, boolean operations, transforms, computer graphics, user interface, parametrization, B-rep, polyhedra, objects, PASCAL
series CADline
email
last changed 2003/06/02 13:58

_id 7812
authors Straber, W. and Seidel, H.-P. (eds.)
year 1989
title Theory and Practice of Geometric Modeling
source Springer-Verlag
summary This book originates from the lectures given at the international conference "Theory and Practice of Geometric Modeling", Blaubeuren, FRG, October 3-7, 1988, that brought together leading experts from universities, system developers, and system users, to discuss new concepts and future trends in geometric modeling. The book covers a variety of topics on an advanced level and is organized as follows. Part A contains new algorithms and techniques for modeling objects that are bounded by free form surfaces. Part B focuses on surface/surface intersections, new types of blending surfaces and speed ups for ray tracing. Part C contains some new geometric tools. Part D discusses different representation schemes in solid modeling, conversions between these different schemes, and some applications. Part E covers some issues of product modeling, automatic tolerancing, high level specification of solid models (constraints, features) and the need for better user interfaces.
series other
last changed 2003/04/23 15:14

_id 3964
authors Yoshikawa, H. and Gossard, D. (eds.)
year 1989
title Intelligent CAD
source North-Holland, Amsterdam, pp. vii-ix
summary In this research, design process knowledge is represented at two different levels, action level and object level, corresponding to the meta-knowledge to model design behaviors and the special knowledge to model the processes in designing particular objects. A design knowledge base and database modeling language - Integrated Data Description Language (IDDL) was developed at the University of Tokyo to model both design processes and design objects. This language combines logic programming functions and object oriented programming functions into an integrated environment. Using this language, an intelligent CAD system - Intelligent Integrated Interactive CAD (IIICAD) was developed at the University of Tokyo. Contradictions of knowledge base and database are resolved using circumscription and Assumption-based Truth Maintenance System (ATMS) in this system. Many advanced knowledge modeling techniques, including Qualitative Process Theory (QPT), modal logic, default reasoning, etc., have also been introduced in the IIICAD system. The knowledge base and database representation scheme of IDDL serves as the basis in the feature-based integrated concurrent design system. In the integrated concurrent design system, a new feature modeling language was introduced. In addition to the qualitative and quantitative data/relations that were introduced in IDDL, the composing element features, data dependency relations, constraints, 2D and 3D feature geometric descriptions have also been introduced for representing product life-cycle models and their relations. Optimization functions were added to the integrated concurrent design system to identify the optimal design considering relevant life-cycle aspects.
series other
last changed 2003/04/23 15:14

_id 4cf2
authors Barsky, Brian A.
year 1990
title Geometric Continuity of Parametric Curves : Constructions of Geometrically Continuous Splines
source IEEE Computer Graphics and Applications. January, 1990. vol. 10: pp. 60-68 : ill
summary This article is part two of an article published in November 1989. In the first article theoretical foundations for geometric continuity were presented. In this article the basic theory was applied to the construction of geometrically continuous spline curves
keywords Bezier, curves, curved surfaces, splines, continuity, computational geometry, computer graphics
series CADline
last changed 2003/06/02 13:58

_id 44b3
authors Cajati, Claudio
year 1989
title Towards A KB System / Image-Databases - Integrated Interface: A Tool For Architectural Education
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.9.1-9.9.7
doi https://doi.org/10.52842/conf.ecaade.1989.x.e2p
summary Focusing on the tasks of university architectural education, a special stress is first laid on the possibility of going beyond some limits of traditional CAAD. as coming out from the recent debate, and on the opportunities offered by knowledge based systems as metadesign supports in architectural domains. Particularly, with regard to image-databases, their importance for explaining and exemplifying the knowledge representation in KB Systems, and their integration via intelligent interface are discussed. At last, some possible uses of the whole as an educational tool in the daily university training are proposed.
keywords Architectural Education, KB System, Image-database, Interface
series eCAADe
email
last changed 2022/06/07 07:50

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id e303
authors Coyne, Richard D. and Newton, S.
year 1989
title A Tutorial on Neural Networks and Expert Systems for Design
source University of Sydney, 1989. pp. 321-337. CADLINE has abstract only
summary This paper presents an overview of neural network (connectionist) systems and their potential contribution to computer-aided design. The authors discuss the appeal of neural networks and some of the problems. The major contribution to design is in the representation and manipulation of schemas. A neural network system can be 'taught' various examples (such as room descriptions). The system then apparently recognizes schemas (room types) and can produce novel but sensible combinations of descriptions constituting new types. A simple handworked example is presented, and the learning and reasoning mechanism is explained
keywords representation, CAD, expert systems, design, neural networks
series CADline
email
last changed 2003/05/17 10:13

_id 8bdf
authors Crocker, Gary A. and Reinke, William F.
year 1989
title Boundary Evaluation in a Non-Manifold Environment
source November, 1989. 30 p., [16] p. of ill. includes bibliography
summary The recent availability of Non-Manifold Topology (NMT) enables the coexistence of wireframe geometry, surfaces, and solids in a single representation with complete topological resolution. This in turn allows a new approach to boundary evaluation. This new approach merges a set of primitives into a single Boundary REPresentation (B-rep), and selects the desired Boolean results without destroying any B-rep entities. The results of the Boolean operations are displayed by drawing only selected entities. The B-rep resulting from the merge contains a complete description of the input primitives. While traditional algorithms allow incremental addition of primitives, this new approach also allows incremental deletion of primitives from the merged B-rep. Changes in Boolean operators and/or their order of evaluation can be reflected in the B-rep simply by changing the criteria of the selection process. Constructive Solid Geometry (CSG) editing operations can be mirrored in the B-rep incrementally, i.e. without performing complete reevaluation of the B-rep from its constituent primitive definitions. In addition, the domain of boundary evaluation has been extended to include Boolean operations between wireframe geometry, surfaces, and solids. This new approach has been successfully implemented and tested to boundary evaluation. Test results have shown an order of magnitude reduction in the cost associated with reflecting CSG editing operations on existing B-reps, with only minimal additional cost for initial construction. Also shown are examples of Boolean operations between solids, surfaces, and wires
keywords computational geometry, boolean operations, solid modeling, B-rep, CSG, representation, topology, curved surfaces, intersection, curves,
series CADline
last changed 2003/06/02 13:58

_id a235
authors Danahy, John W.
year 1990
title Irises in a Landscape: An Experiment in Dynamic Interaction and Teaching Design Studio
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 363-376
summary The capacity of most computer-aided design systems is inadequate to represent landscape architectural ideas and compute landscape scenes quickly. As part of our teaching agenda, we decided to write software for the Silicon Graphics Iris workstations to tackle this problem directly. This paper begins with a discussion of our concerns about the use of CAD tools in the representation of landscape architectural space. Secondly, we discuss the approach that Toronto takes to computing and teaching with particular emphasis on the use of computers to support an integrated representational work environment. Finally, a fourth-year design studio that used our software is reviewed. Static illustrations of the system are presented here, although there is a videotape that demonstrates the dynamic nature of the system.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id a8b7
authors De Grassi, Mario and Di Manzo, Mauro
year 1989
title The Design of Buildings as Changes of Known Solutions: A Model for “Reasoner B” ; Reasoner B" in the Castorp System
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.3.1-7.3.9
doi https://doi.org/10.52842/conf.ecaade.1989.x.u3h
summary The paper presents a study aimed at the modelization of a design operation of perturbation of an architectural framework in order to comply with a series of given design specifications. A formalized representation of the building object is assumed, Artificial Intelligence techniques are adopted to work on it. It is assumed that the computer carries out deformations starting from one of these structures in order to attain to a solution consistent with project specifications. A description of the structures employed for the representation of the building body (matroids) is firstly proposed. A planning theme is then assumed, as an example, whose main feature is to maintain the outer perimeter of a dwelling, to change its internal distribution in such a way as to resemble as closely as possible to the original and yet meaningfully alter its typology.
series eCAADe
type normal paper
last changed 2022/06/07 07:50

_id b66a
authors Dvorak, Robert W.
year 1989
title CAD Tools for Systems Theory and Bottom Up Design
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 209-226
doi https://doi.org/10.52842/conf.acadia.1989.209
summary The use of CAD is investigated in the teaching of systems theory to a fourth year group of design students. A comparison is made between the CAD group using MacArchitrion and a non-CAD group using traditional design methods. The paper includes a discussion of the meaning of systems design theories, relates the CAD and non-CAD student design methods and illustrates the results. It also includes recommendations for improvements so the computer can become more effective in this type of design teaching. Finally, it concludes with recommendations from the students at the end of the semester project. The basic premise for the CAD design group is that computers should encourage students to understand and use systems design theory.
series ACADIA
last changed 2022/06/07 07:55

_id 10a5
authors Edwards, D.M. and Hardman, L.
year 1989
title Lost In Hyperspace: Cognitive Mapping and Navigation in a Hypertext Environment, Chapter 7
source Hypertext: Theory Into Practice, Edited by McAleese, Ray., Ablex Publishing Corporation, New Jersey
summary This paper describes an experiment which looks at how the users of a hypertext document cognitively represent its layout. A document was formed into three different hypertext styles and was presented to the readers, they were then asked a series of questions about information contained in the hypertexts. The way the users found the answers and the time taken was recorded, they were also ask to lay out cards, with reduced versions of the screen on them, on a board and as they thought them to be arranged in the document and also to draw any connecting hypertext links they thought existed between these screens. The users selected for this experiment consisted of 27 university undergraduates 15 male and 12 female with a mean age of 20.5 years with little or no computing experience. They were each assigned one of the three hypertext methods and their performance was recorded. The three methods consisted of a hierarchical, a mixed and an index based method.
series other
last changed 2003/04/23 15:14

_id 25de
authors Ervamaa, Pekka
year 1993
title Integrated Visualization
source Endoscopy as a Tool in Architecture [Proceedings of the 1st European Architectural Endoscopy Association Conference / ISBN 951-722-069-3] Tampere (Finland), 25-28 August 1993, pp. 157-160
summary The Video and Multimedia studio at VTT, Technical Research Centre of Finland, started with endoscopy photography of scale models. Video recordings has been made since 1985 and computer graphic since 1989. New visualization methods and techniques has been taken into use as a part of research projects, but mainly we have been working with clients commissions only. Theoretical background for the visualizations is strong. Research professor Hilkka Lehtonen has published several papers concerning the theory of visualization in urban planning. This studio is the only professional level video unit at Technical Research Centre, which is a large polytechnic research unit. We produce video tapes for many other research units. All kind of integrated methods of visualization are useful in these video productions, too.
keywords Architectural Endoscopy
series EAEA
email
more http://info.tuwien.ac.at/eaea/
last changed 2005/09/09 10:43

_id 0f73
authors Ervin, Stephen M.
year 1990
title Designing with Diagrams: A Role for Computing in Design Education and Exploration
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 107-122
summary Environmental designers, design educators and design students using computers are a constituency with a set of requirements for database structure and flexibility, for knowledge representation and inference mechanisms, and for both graphical and non-graphical operations, that are now articulatable and to-date largely unmet. This is especially so in the area called 'preliminary' or 'schematic' design, where our requirements are related to, but different from, those of our colleagues in mechanical and electrical engineering, whose needs have dominated the notable developments in this area. One manifestation of these needs is in the peculiar form of graphics called diagrams , and the ways in which environmental designers (architects, landscape architects., urban designers) use them. Our diagrams are both similar to and different from structural, circuit, or logical diagrams in important ways. These similarities and differences yield basic insights into designing and design knowledge, and provide guidance for some necessary steps in the development of the next generation of CAD systems. Diagrams as a form of knowledge representation have received little scrutiny in the literature of graphic representation and computer graphics. In the following sections I present an overview of the theoretical basis for distinguishing and using diagrams; examine some of the computational requirements for a system of computer-aided diagramming; describe a prototype implementation called CBD (Constraint Based Diagrammer) and illustrate one example of its use; and speculate on the implications and potential applications of these ideas in computer-aided design education.
series CAAD Futures
last changed 1999/04/03 17:58

_id e378
authors Gerken, H.
year 1989
title Performance and Problems of Software Surveys
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 6.3.1-6.3.4
doi https://doi.org/10.52842/conf.ecaade.1989.x.h3l
summary The general purpose of surveys of products and services is to give a first information on a special market segment to the potential buyer. Therefore such surveys have an important transmitting and at the same time objectifying task. There is a lot of software surveys in West Germany and German-speaking neighboring countries, for instance the well known Nomina Reports. Besides these general, many application fields and computer classes comprising surveys there are special ones which are sometimes part of a larger publication. In the field of architecture there are two special software surveys available: the survey of the Swiss engineers and architects association (SIA) and the survey of the Institute of Architecture and Planning Theory (IAP) of the University of Hannover.
series eCAADe
last changed 2022/06/07 07:50

_id eee2
authors Gero, John S. and Rosenman, Michael A.
year 1989
title A Conceptual Framework for Knowledge-Based Design Research at Sydney University's Design Computing Unit
source Southampton/Berlin: CMP/Springer- verlag, 1989. pp. 363-382. Published also in Artificial Intelligence in Engineering 5(2):363-383, 1990
summary This paper presents the conceptual framework behind the Design Computing Unit's knowledge-based design research. It commences with a brief overview before introducing the role of experience in design. The conceptual schema 'prototypes' is introduced and described within a framework of design as transforming required or expected functions to structure descriptions. Current projects related to this conceptual framework are briefly described
keywords CAD, knowledge base, design, prototypes, representation
series CADline
email
last changed 2003/06/02 13:58

_id 035e
authors Gero, John S.
year 1988
title Prototypes : A Basis for Knowledge-based Design
source Symposium on Knowledge Based Design in Architecture. 1988. pp. 3-8. Also published in Knowledge Based Systems in Architecture, Acta Polytechnica Scandinavica, Helsinki, edited by J. S. Gero and T. Oksala, 1989
summary A new conceptual schema called a prototype for the representation of generalized design knowledge is proposed. It contains knowledge necessary for the commencement and the continuation of a design. This paper briefly presents the schema and describes its use in designing. Its use in categorizing design processes is presented
keywords prototypes, representation, knowledge base, design
series CADline
email
last changed 2003/06/02 13:58

_id 62d0
authors Gero, John S.
year 1989
title Routine and Non-routine Design : A Prototype- based Approach
source Expert Systems in Engineering Applications International Conference Proceedings. 1989. China: Huazhong University of Science and Technology Press, pp. 369-371
summary CADLINE has abstract only. A new conceptual schema called a prototype for the representation of generalized design knowledge is proposed. It contains knowledge necessary for the commencement and the continuation of a design. This paper briefly presents the schema and describes its use in designing. Its use in categorizing design processes is presented
keywords design, prototypes, knowledge, representation
series CADline
email
last changed 2003/06/02 13:58

_id 1a4e
authors Goel, Ashok Kumar
year 1989
title Integration of case-based reasoning and model-based reasoning for adaptive design problem solving
source Ohio State University
summary In the case-based approach to design, a novel problem is solved by adapting a design known to solve a related problem. Adapting a known design to solve a related problem by the commonly used methods of heuristic association and search, however, can be computationally expensive if the adaptation search space is not small. The adaptation space, then, needs to be decomposed into smaller and simpler spaces that can be searched more efficiently and effectively. The knowledge for decomposing the adaptation search space can be represented as a behavior-structure model that specifies how the structure of the known design results in its output behaviors. This research investigates the use of such behavior-structure models for adapting the designs of physical devices. Comprehension of how the output behaviors of a design arise from its structure is represented as a behavioral component-substance model for the design. The model explicitly specifies (i) the expected output behaviors of the design including its functions, (ii) the elementary structural and behavioral interactions between components and substances constituting the structure of the design, and (iii) the internal causal behaviors of the design that compose the elementary interactions into its output behaviors. The causal behaviors of the design, in this model, are indexed by the expected output behaviors for which they are responsible. The model aids case-based design in several ways. First, it identifies conceptual primitives for specifying the functions of designs, which are used to index the known designs stored in a case-based memory. Second, it identifies elementary types of behavior transformations and elementary types of structure modifications. Third, it provides knowledge for decomposition of the adaptation search space into smaller spaces so that the search for the needed structure modifications is localized. Fourth, it leads to a novel method for simulating the behavioral effects of structure modifications. The output and causal behaviors of the modified design, in this method, are derived by revising the output and causal behaviors of the known design. This integrative approach unifies case-based methods, associative methods, heuristic search methods, decomposition methods, and model-based methods into one architecture for adaptive design problem solving. Core portions of this approach have been implemented in an experimental design system called KRITIK.  
keywords Case Based Reasoning; Model Based Reasoning; Adaptive Design; Problem Solving
series thesis:PhD
last changed 2003/02/12 22:37

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 10HOMELOGIN (you are user _anon_476524 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002