CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 206

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id 8d9d
authors Tascini, Guido and Puliti, Paolo
year 1989
title Automatic Recognition of Graphic Documentation in Building Design
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.6.1-7.6.6
doi https://doi.org/10.52842/conf.ecaade.1989.x.l6t
summary Automatic image recognition by means of Artificial Intelligence techniques poses some unsolved problems but it can be viable in technical drawing because standards allow the problem to be managed in terms of knowledge. The paper deals with the feasibility of a knowledge-based design. A semantic network is employed to model knowledge and an expectation-driven recognition strategy is used.
series eCAADe
last changed 2022/06/07 07:50

_id 2bb6
authors Van Bakergem, Dave
year 1990
title Image Collections in the Design Studio
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 261-271
summary No matter what the medium, architects are constantly using images in all aspects of design thinking. Whether it is the perception of the environment, an image in the mind's eye, an abstract drawing or a photographic record, designers use images to conceive of, and manipulate their design ideas. Managing these image collections occurs at a variety of levels in the creative process and is dependent on the type of image that is called upon for reference. The most basic example would be the image collection residing in the mind's memory which is a result of the designer’s world experiences and the relative impressiveness of each experience. Clearly, personal memory plays a significant role in the use of imagery in design, but it is unreliable and can be abstracted in uncontrollable ways. The sketchbook and later photographic collections of the grand tour were the beginnings of efforts to manage and utilize image collections as an aid to drawing and thinking about design. Now the capacity to use electronic means of creating, altering, storing, and retrieving images will enable designers to effectively use large image collections in ways that have not been possible before. This paper describes current work at the School of Architecture at Washington University in a graduate design studio. The students use a powerful 3D modeling CAD system (HOKDraw) to design and present their studio projects. In addition, we are experimenting with an image storage and retrieval system which is directly linked to the CAD model through a relational database (INGRES). Access to the database and images is instantly available through the command language and graphic display. The CAD model in effect becomes a 3D menu to an extensive image database stored on an optical memory disc recorder. Several collections are available to the studio members: the library's slide collection which relates to the studio project, specific photographs and drawings of the project site, and personal image collections stored by individuals for their own reference. The commonly accessible images are basically background material and images collected by the students to document the site, urban context and building typology. The personal images collections are any images (drawings, photographs, published images, CAD images) created or collected by the students for purposes of informing their design thinking. This work relates to the use of precedents and typology in architecture as a point of departure as well as in development of design ideas.
series CAAD Futures
last changed 1999/04/03 17:58

_id 0e93
authors Af Klercker, Jonas
year 1989
title Interactive Animation on the Macintosh II
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.5.1-9.5.6
doi https://doi.org/10.52842/conf.ecaade.1989.x.a0t
summary The efficiency of images in communication between humans has so far been used almost exclusively by TV and other mass medias. The costs have been too great to encourage the use of images in the financially restricted everyday practice of architecture. With a range of application programs for the Apple Macintosh II the vision has come close to reality. It is now possible to create guided walks with the chance to choose different routes and views in a model of buildings and surroundings in 256 colour graphics. The makers of these programs may not have foreseen this use for their products and that is why it takes quite a lot of effort to make all the necessary images. With some supplementary routines however, this will be made much easier. Animation can also be used to visualize different processes inside a building. We have been studying the working environment in mechanical industry. The goal of this project is to make communication possible between the workers at all levels of an organization in planning changes and has so far been very successful. The use of this technique is only limited by our imagination and funding. Some examples to be tested in the near future are "Escape at a fire", "Animation of a Dairy", "Traffic situations in a parking lot-, "CAD-working place" and others. One of the difficulties in interactive planning with users has been to come close enough to their reality. With animated images it is possible to visualize what is going to happen and what it is going to look like in a more understandable way. In education this must be a challenging possibility. Changes and processes are some of the most difficult subjects to describe and explain! The software used is a handful of individual programs which, thanks to the graphics standards of the Macintosh, can exchange data with each other.

series eCAADe
email
more http://www.caad.lth.se/
last changed 2022/06/07 07:50

_id 0105
authors Bossan, Mario and Ronchi, Alfredo M.
year 1989
title Presentazione Esperienza Didattica del Dipartimento di Ingegneria dei Sistemi Edilizi e Territoriali - Politecnico di Milano
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.8.1-9.8.19
doi https://doi.org/10.52842/conf.ecaade.1989.x.x4i
summary Didactic and research experience developed at the "Dipartimento di Ingegneria dei Sistemi Edilizi e Territoriali del Politecnico di Milano" in the environment of Computer Aided Architectural Design (CAAD). From the early part of the 1980's, using initially at an experimental level the resources available at the departmental centre of calculation various applications of CAD techniques in the building sector have been effected at DISET (Dipartimento di Ingegneria del Politecnico di Milano). During 1983, after a three year period of experimenting with these systems, it was decided to organise and activate a small computer aided design centre, within the department, the use of which was reserved for dissertation and research students.

series eCAADe
email
last changed 2022/06/07 07:50

_id 6b83
authors Carrara, G., Fioravanti, A. and Novembri, G.
year 1989
title Towards a New Generation of Computer Assistants for Architectural Design: An Existing Scenario
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 8.3.1.8.3.10
doi https://doi.org/10.52842/conf.ecaade.1989.x.f9h
summary The context in which designers operate is becoming more and more complex, owing to the large number of codes, new materials, technologies and professional figures; new instruments are needed, therefore, to support and verify design activity. The results obtained in the first years of 'computer era' were barely sufficient. The hardware and software available today is capable of producing a new generation of CAD systems which can aid the designer in the process of conceiving and defining building objects. At the CAD Laboratory in the Department of Building and Environmental Control Techniques at the 'La Sapienza' University of Rome, research is being carried out with the aim of defining a new kind of Knowledge-based assistant for architectural design. To this purpose a partnership has been established whit a private firm called CARTESIANA, whose partners are software houses, designing and building associations.
keywords Knowledge-Based Architectural Design
series eCAADe
last changed 2022/06/07 07:50

_id b4c4
authors Carrara, G., Fioravanti, A. and Novembri, G.
year 2000
title A framework for an Architectural Collaborative Design
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 57-60
doi https://doi.org/10.52842/conf.ecaade.2000.057
summary The building industry involves a larger number of disciplines, operators and professionals than other industrial processes. Its peculiarity is that the products (building objects) have a number of parts (building elements) that does not differ much from the number of classes into which building objects can be conceptually subdivided. Another important characteristic is that the building industry produces unique products (de Vries and van Zutphen, 1992). This is not an isolated situation but indeed one that is spreading also in other industrial fields. For example, production niches have proved successful in the automotive and computer industries (Carrara, Fioravanti, & Novembri, 1989). Building design is a complex multi-disciplinary process, which demands a high degree of co-ordination and co-operation among separate teams, each having its own specific knowledge and its own set of specific design tools. Establishing an environment for design tool integration is a prerequisite for network-based distributed work. It was attempted to solve the problem of efficient, user-friendly, and fast information exchange among operators by treating it simply as an exchange of data. But the failure of IGES, CGM, PHIGS confirms that data have different meanings and importance in different contexts. The STandard for Exchange of Product data, ISO 10303 Part 106 BCCM, relating to AEC field (Wix, 1997), seems to be too complex to be applied to professional studios. Moreover its structure is too deep and the conceptual classifications based on it do not allow multi-inheritance (Ekholm, 1996). From now on we shall adopt the BCCM semantic that defines the actor as "a functional participant in building construction"; and we shall define designer as "every member of the class formed by designers" (architects, engineers, town-planners, construction managers, etc.).
keywords Architectural Design Process, Collaborative Design, Knowledge Engineering, Dynamic Object Oriented Programming
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:55

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 2b8f
authors Colajanni, Benedetto and De Grassi, Mario
year 1989
title Inferential Mechanisms to be Employed in CAAD: The Castorp System
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.1.1-7.1.9
doi https://doi.org/10.52842/conf.ecaade.1989.x.c7m
summary The paper presents an approach to the problems of architectural design aided by Artificial Intelligence techniques that can solve the difficulties related to combinatorial explosion, often encountered in the past. Three expert systems, dubbed "reasoners", capable of some elementary design work and a hypothesis for their interaction have been developed. Reasoner A has an "analogical" view of space. A notion of conflict, managed by means of fuzzy logic, has been introduced. It corresponds, in an intuitive and straightforward fashion, to the common notion of conflict or contradiction in real space as a consequence of improper overlapping of actual physical objects or of their functional pertinence. Reasoner B works on formalized models of building objects. It designs new patterns from given patterns taken as defaults. Reasoner C picks up from an archive of patterns the one which best suits a list of given goals. Design is the result of interaction between the three reasoners. Finally, the proposed schema raises questions about formal structures ("images") and about the nature of culturally-linked options ("memory") on which some preliminary considerations are made. Prototypes of the reasoners are operating at the Instituto di Edilizia of the University of Ancona, Italy.
series eCAADe
last changed 2022/06/07 07:50

_id e3b0
authors Cottone, Antonio and Buscemi, Maria Rosa
year 1989
title And if We Take a Bacxward Step...
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.15.1.9.15.8
doi https://doi.org/10.52842/conf.ecaade.1989.x.f6i
summary In these years the researches on the computer science applied to the building have had a considerable development. The applications concern the whole design process, from the programming to the design and from the execution control to the programmed maintenance with a great deal of problems solved using expert systems. It doesn't seem that the same care of men and means has been dedicated to the architectural design theory, to its deep roots which motivate it and to its peculiarity in comparison with other fields in which now the design, with the aid of the computer, is the only one possible. The designer of architectural objects has been always helped by design assistants: it is enough to think that the sixteenth century treatises are a group of rules, descriptions, solutions to design problems and that they represent the "knowledge" of the age. As the knowledge increased those treatises amplified to the encyclopaedic dimensions of the nineteenth-century handbooks and of those of the first years of this century, while new professional figures rose, the teaching developed and the building art became more and more complex.

series eCAADe
last changed 2022/06/07 07:50

_id a8b7
authors De Grassi, Mario and Di Manzo, Mauro
year 1989
title The Design of Buildings as Changes of Known Solutions: A Model for “Reasoner B” ; Reasoner B" in the Castorp System
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.3.1-7.3.9
doi https://doi.org/10.52842/conf.ecaade.1989.x.u3h
summary The paper presents a study aimed at the modelization of a design operation of perturbation of an architectural framework in order to comply with a series of given design specifications. A formalized representation of the building object is assumed, Artificial Intelligence techniques are adopted to work on it. It is assumed that the computer carries out deformations starting from one of these structures in order to attain to a solution consistent with project specifications. A description of the structures employed for the representation of the building body (matroids) is firstly proposed. A planning theme is then assumed, as an example, whose main feature is to maintain the outer perimeter of a dwelling, to change its internal distribution in such a way as to resemble as closely as possible to the original and yet meaningfully alter its typology.
series eCAADe
type normal paper
last changed 2022/06/07 07:50

_id 09a5
authors Eastman, Charles M.
year 1989
title Building Modeling in Architectural Design
source [8] p. : ill. Design & Computation . Los Angeles: Graduate School of Architecture and Urban Planning, UCLA, 1989? includes bibliography
summary This paper reviews building modeling from the perspective of U.S. architectural practice. During the previous twenty years of computer-aided architectural design, the underlying paradigm has mimicked a paper-based technology. The future of design, however, is proposed to be in building modeling. A review of building modeling is provided and some prospects for architectural design, based on its concepts, are proposed
keywords CAD, building, modeling, architecture, design
series CADline
email
last changed 2003/05/17 10:15

_id 84f6
authors Ferrari, Carlo and Naticchia, Berardo
year 1989
title Definition of Spatial Elements of the Building System: “Reasoner A” in the Castorp System
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.2.1-7.2.10
doi https://doi.org/10.52842/conf.ecaade.1989.x.p5w
summary This paper tackles the problem of the functional and morphological definition of elementary spaces (in relation to the overall definition of the building object) through the study and the modelization of the designer's knowledge and of the cognitive processes which use it. An interactive automatic system which solves the problem of the placing of objects within a predefined environment is then described. This is the first element in a more general system which is meant as an intelligent aid to building design.
series eCAADe
last changed 2022/06/07 07:50

_id 68c8
authors Flemming, U., Coyne, R. and Fenves, S. (et al.)
year 1994
title SEED: A Software Environment to Support the Early Phases in Building Design
source Proceeding of IKM '94, Weimar, Germany, pp. 5-10
summary The SEED project intends to develop a software environment that supports the early phases in building design (Flemming et al., 1993). The goal is to provide support, in principle, for the preliminary design of buildings in all aspects that can gain from computer support. This includes using the computer not only for analysis and evaluation, but also more actively for the generation of designs, or more accurately, for the rapid generation of design representations. A major motivation for the development of SEED is to bring the results of two multi-generational research efforts focusing on `generative' design systems closer to practice: 1. LOOS/ABLOOS, a generative system for the synthesis of layouts of rectangles (Flemming et al., 1988; Flemming, 1989; Coyne and Flemming, 1990; Coyne, 1991); 2. GENESIS, a rule-based system that supports the generation of assemblies of 3-dimensional solids (Heisserman, 1991; Heisserman and Woodbury, 1993). The rapid generation of design representations can take advantage of special opportunities when it deals with a recurring building type, that is, a building type dealt with frequently by the users of the system. Design firms - from housing manufacturers to government agencies - accumulate considerable experience with recurring building types. But current CAD systems capture this experience and support its reuse only marginally. SEED intends to provide systematic support for the storing and retrieval of past solutions and their adaptation to similar problem situations. This motivation aligns aspects of SEED closely with current work in Artificial Intelligence that focuses on case-based design (see, for example, Kolodner, 1991; Domeshek and Kolodner, 1992; Hua et al., 1992).
series other
email
last changed 2003/04/23 15:14

_id a920
authors Kulcke, Richard
year 1989
title CAAD in the Architectural Education of the Fachhochschulen in the Federal Republic of Germany
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 4.3.1
doi https://doi.org/10.52842/conf.ecaade.1989.x.w7a
summary For over 10 years the author has been a teacher in the field of "computer application in architecture" at the Fachhochschule. Since 1985 he regularly has been taking part in the conferences of A.I.I.D.A. (Arbeitskreis INFORMATIK IN DER ARCHlTEKTENAUSBILDUNG). All the faculties of architecture at the Fachhochschulen (about 10) can send their representatives of CAAD to the conferences. A.I.I.D.A. has been having 2 conferences a year since 1985. At the last conference in Wiesbaden a paper with statements of A.I.I.D.A. for the further education in CAAD was finished. The author presents and explains this paper. On the other hand he shows the actual education program of CAAD of his faculty. The education in CAAD started in 1972 with basic information without practical elements. Now the practical work with the workstation is talking most of the time . The computer application is available for subjects like Building Economics, Building and Structure Design and others. With his assistant the author developed programs of the field of Building Economics. In 1986 he started introduce CAD with AutoCAD in the education program. Now also other colleagues start to integrate CAAD into their subjects.

series eCAADe
last changed 2022/06/07 07:50

_id acadia06_079
id acadia06_079
authors Kumar, Shilpi
year 2006
title Architecture and Industrial Design A Convergent Process for Design
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 79-94
doi https://doi.org/10.52842/conf.acadia.2006.079
summary The use of technology has grown with the way design professions have evolved over time. Changing needs, desires of comfort, and perceptions of the consumers have led to a distinct improvement in the design of both product and architecture. The use of the digital media and emerging technologies has brought a dramatic change to the design process allowing us to view, feel, and mould a virtual object at every stage of design, development, and engineering. Change is often quick and easy since a virtual product does not inherently carry the biases of its physical counterpart. In order to communicate ideas across the team, digital processes are also used to bring together opinions, experiences, and perspectives. These methods encourage decision making based on information rather than prejudice or instinct. Thus, digital exchanges (technology) impact firm strategies at three levels: product, process, and administrative or support activities (Adler 1989).Digital tools for design exchange in Industrial Design (ID) began much earlier than many other professions. The profession of Architecture is also slowly moving to a similar model with digital exchange finding increasing prevalence in drawing, modeling, performance simulation, design collaboration, construction management, and building fabrication. The biggest problem is the disintegrated use of technology in the architectural profession without a strategy toward streamlining the design process from conception to fabrication. In this paper we investigate how the use of technology has evolved in the professions of Industrial Design and Architecture comparatively in their product, process, and support activities. Further, we will present a set of guidelines that will help architects in the convergence of design process, helping in a more efficient work flow with a strategic use of digital technology.
series ACADIA
email
last changed 2022/06/07 07:52

_id ec09
authors Lemma, Massimo and Fornarelli, Andrea
year 1989
title Decisional Problems in the Building Process. Contextual Evaluation of Performance and Cost Parameters: “Reasoner C" in the Castorp System
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.4.1-7.4.8
doi https://doi.org/10.52842/conf.ecaade.1989.x.r8n
summary The study contains the provisional results of investigations currently in progress on the application of CAD and Design Management techniques to building design. The research aims at showing the feasibility of decisional procedures and economic analyses in current design practice, even referring to rather complex buildings, by exploring the possibility to know in full detail the technical and economic feasibility of a project already at its early stages.

series eCAADe
last changed 2022/06/07 07:50

_id ed07
authors Love, James
year 1990
title A Case Study in Knowledge-Based System Development : Envelope Design for Reduction of Traffic Noise Transmission
source February, 1990. 19 p. : some ill. and table. includes a bibliography
summary Researchers have demonstrated the value of replication of research and explicit testing of concepts in artificial intelligence (Ritchie and Hanna 1989). In this study, a rule- based system was implemented as an exercise in the application of the theory and practice of knowledge-based systems development to architectural design analysis. The test domain was the selection of wall and window assemblies to provide adequate noise reduction given a set of traffic and building site conditions. This domain was chosen for two reasons: (1) considerable detailed heuristic information was available; and (2) it avoided large solutions spaces, 'errorful' and time-dependent data, and unreliable knowledge. Development of the system in conjunction with an extensive literature review revealed that publications on construction and performance of rule-based systems provided insufficient detail on key aspects of system architecture. Topics suffering from neglect or insufficiently rigorous treatment included algorithms used in automated inference, methods for selection of inference procedures, the integration of numerical and symbolic processing, the formulation of explanation mechanisms to deal with integrated numerical and symbolic processing, testing methods, and software standardization. Improving the quality and scope of knowledge in these areas is essential if expert systems are to be applied effectively in architectural design
keywords CAD, expert systems, acoustics, applications, knowledge base, design, architecture, AI, analysis
series CADline
last changed 1999/02/12 15:09

_id 086b
authors Maver, Thomas W.
year 1989
title Computer Graphics in Architectural Education - The Strathclyde Experience
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 5.4.1-5.4.14
doi https://doi.org/10.52842/conf.ecaade.1989.x.l8r
summary The following paper describes the teaching and research activities of the Department of Architecture and Building Science at the University of Strathclyde and highlights the role of CAAD and, more specifically, of Computer Graphics in the curriculum. The presentation during the Conference will deal in greater depth with how students use increasingly sophisticated hardware and software in their investigation of the formal qualities of buildings and of how best they can be visualised on site.
keywords Computer Graphics, Photomontage, Animation, Video Mixing
series eCAADe
email
last changed 2022/06/07 07:50

_id 45ea
authors Oliva, Caterina
year 1989
title Management System about Building Retrofitting
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.10.1-9.10.6
doi https://doi.org/10.52842/conf.ecaade.1989.x.l8h
summary The system will be constituted by a central core (a "super expert") which co-ordinates a data-base, a thermal building behaviour simulating software and the "single expert system" that evaluate the damages of the buildings. One of these "single expert system" is worked out at the University "La Sapienza" of Rome. Its knowledge domains applied to enquiring into the causes of dampnes in building structures. Such a system will be able to simulate the knowledge required in the various stages of the building process, aiding the design process of building retrofitting.

keywords Building Retrofitting, Knowledge, Dampness
series eCAADe
last changed 2022/06/07 07:50

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