CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id e19d
authors Birmingham, William P. and Siewiorek, Daniel P.
year 1989
title Capturing Designer Expertise : The CGEN System
source 18 p. : ill Pittsburgh, PA: Engineering Design Research Center, CMU, August, 1989. EDRC 18-08-89. includes bibliography.
summary Knowledge-based systems are becoming pervasive in the computer-aided design area. For these systems to achieve satisfactory levels of performance large amounts of knowledge are necessary. However, the acquisition of knowledge is a difficult and tedious task. Automated knowledge-acquisition tools (AKAT) provide capabilities for quickly building and maintaining knowledge-bases. This paper describes the CGEN AKAT, which allows hardware designers, unfamiliar with artificial intelligence programming techniques, to deposit their expertise into a synthesis tool's knowledge-base. A set of experiments which tested CGEN's capabilities are presented. The experiments show that with CGEN hardware designers can produce high quality knowledge-bases
keywords CAD, automation, knowledge acquisition, tools, AI, programming, knowledge base, systems, integrated circuits, hardware
series CADline
last changed 2003/06/02 10:24

_id 6b83
authors Carrara, G., Fioravanti, A. and Novembri, G.
year 1989
title Towards a New Generation of Computer Assistants for Architectural Design: An Existing Scenario
doi https://doi.org/10.52842/conf.ecaade.1989.x.f9h
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 8.3.1.8.3.10
summary The context in which designers operate is becoming more and more complex, owing to the large number of codes, new materials, technologies and professional figures; new instruments are needed, therefore, to support and verify design activity. The results obtained in the first years of 'computer era' were barely sufficient. The hardware and software available today is capable of producing a new generation of CAD systems which can aid the designer in the process of conceiving and defining building objects. At the CAD Laboratory in the Department of Building and Environmental Control Techniques at the 'La Sapienza' University of Rome, research is being carried out with the aim of defining a new kind of Knowledge-based assistant for architectural design. To this purpose a partnership has been established whit a private firm called CARTESIANA, whose partners are software houses, designing and building associations.
keywords Knowledge-Based Architectural Design
series eCAADe
last changed 2022/06/07 07:50

_id 600f
authors Cortes, Chaves Camila
year 1989
title Design Software of the '90s
source Architectural and Engineering Systems. July, 1989. vol. 5: pp. 30
summary The design firm of the '90s will have the ability to use the right tool for the right task, permitting tailored resources to be used more effectively. This mean portable, modular and multiuser software running on machines specifically designed for a particular environment with the option to tap other sources. Designers will enter the 21st century using integrated design knowledge-based support systems with knowledge-based inferencing systems, information management systems for text and graphics, a CAD/modeling package, and a flexible user interface with speech recognition, eye tracking and manual input device. Some of these are discussed in this article
keywords practice, construction, systems, software, integration
series CADline
last changed 1999/02/12 15:07

_id c3ec
authors Coyne, Richard D. and Radford, Antony D.
year 1989
title Knowledge-based Design Systems in Architecture : a Linguistic Perspective
source Knowledge Based Systems in Architecture. Helsinki: Acta Polytechnica Scandinavica, 1989. pp. 27-36
summary The separation of syntax and semantics in systems for the production of architectural designs is discussed. In producing designs we are less interested in mapping between buildings and their meaning than in mapping between an intended meaning and a design description of a kind that can be constructed, a mapping between semantic and syntactic realms. The thesis of this paper is that it is both feasible and operationally useful to separate the consideration of interpretation and syntactic generating in design. The authors first examine the possibility of operating in the syntactic realm, then the possibility of operating in the interpretative realm. Finally they examine how a design system might combine interpretative and syntactic systems
keywords reasoning, design, CAD, architecture, knowledge base, semantics
series CADline
email
last changed 2003/05/17 10:13

_id 0f73
authors Ervin, Stephen M.
year 1990
title Designing with Diagrams: A Role for Computing in Design Education and Exploration
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 107-122
summary Environmental designers, design educators and design students using computers are a constituency with a set of requirements for database structure and flexibility, for knowledge representation and inference mechanisms, and for both graphical and non-graphical operations, that are now articulatable and to-date largely unmet. This is especially so in the area called 'preliminary' or 'schematic' design, where our requirements are related to, but different from, those of our colleagues in mechanical and electrical engineering, whose needs have dominated the notable developments in this area. One manifestation of these needs is in the peculiar form of graphics called diagrams , and the ways in which environmental designers (architects, landscape architects., urban designers) use them. Our diagrams are both similar to and different from structural, circuit, or logical diagrams in important ways. These similarities and differences yield basic insights into designing and design knowledge, and provide guidance for some necessary steps in the development of the next generation of CAD systems. Diagrams as a form of knowledge representation have received little scrutiny in the literature of graphic representation and computer graphics. In the following sections I present an overview of the theoretical basis for distinguishing and using diagrams; examine some of the computational requirements for a system of computer-aided diagramming; describe a prototype implementation called CBD (Constraint Based Diagrammer) and illustrate one example of its use; and speculate on the implications and potential applications of these ideas in computer-aided design education.
series CAAD Futures
last changed 1999/04/03 17:58

_id 88cb
authors Gero, John S. and Oksala, Tarkko (editors)
year 1988
title Knowledge-Based Systems in Architecture
source TIPS'88 - Knowledge Based Design in Architecture, Acta Polytechnica Scandinavica (1988 : Helsinki, Finland). 143 p. 1989
summary The technology of knowledge-based systems can be found in texts on artificial intelligence. There is very little published so far on knowledge-based systems in architecture. To this end an international conference -- TIPS' 88: Knowledge-Based Design in Architecture -- was organized for August 1988 in Finland. Thirteen papers from that conference have been selected and edited for this monograph. They are grouped under five parts: Introduction; Schemas and Models; Processes and Knowledge; Modeling Buildings; and Creativity and Knowledge-Based Systems
keywords knowledge base, architecture, representation, expert systems,building, creativity
series CADline
email
last changed 2003/06/02 13:58

_id 035e
authors Gero, John S.
year 1988
title Prototypes : A Basis for Knowledge-based Design
source Symposium on Knowledge Based Design in Architecture. 1988. pp. 3-8. Also published in Knowledge Based Systems in Architecture, Acta Polytechnica Scandinavica, Helsinki, edited by J. S. Gero and T. Oksala, 1989
summary A new conceptual schema called a prototype for the representation of generalized design knowledge is proposed. It contains knowledge necessary for the commencement and the continuation of a design. This paper briefly presents the schema and describes its use in designing. Its use in categorizing design processes is presented
keywords prototypes, representation, knowledge base, design
series CADline
email
last changed 2003/06/02 13:58

_id 49eb
authors Gero, John S.
year 1989
title Knowledge-based Computer-aided Design
source Amsterdam: North-Holland, 1989. pp. 13-20
summary This paper introduces the fundamental notions of knowledge- based computer-aided design. It then reviews approaches based on expert systems and on knowledge-based systems more generally. It concludes by discussing current research which will support future computer-aided design systems
keywords design, CAD, knowledge base, expert systems
series CADline
email
last changed 2003/06/02 13:58

_id ae90
authors Gero, John S.
year 1989
title Expert Systems for Design
source Expert Systems in Engineering Applications International Conference Proceedings. 1989. China: Huazhong University of Science and Technology Press, pp. i-v. CADLINE has abstract only
summary This paper introduces the fundamental notions of knowledge- based systems before introducing a variety of categories of expert systems in design. It concludes by discussing current research which will support future knowledge-based experts for designs
keywords expert systems, knowledge base, design
series CADline
email
last changed 2003/06/02 10:24

_id 62d0
authors Gero, John S.
year 1989
title Routine and Non-routine Design : A Prototype- based Approach
source Expert Systems in Engineering Applications International Conference Proceedings. 1989. China: Huazhong University of Science and Technology Press, pp. 369-371
summary CADLINE has abstract only. A new conceptual schema called a prototype for the representation of generalized design knowledge is proposed. It contains knowledge necessary for the commencement and the continuation of a design. This paper briefly presents the schema and describes its use in designing. Its use in categorizing design processes is presented
keywords design, prototypes, knowledge, representation
series CADline
email
last changed 2003/06/02 13:58

_id a21e
authors Gero, John S.
year 1990
title A Locus for Knowledge-Based Systems in CAAD Education
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 49-60
summary This paper outlines a possible locus for knowledge- based systems in computer-aided architectural design education. It commences with a review of computer-aided architectural design and knowledge-based systems. It then proposes their use at various stages in CAAD education.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id ab63
authors Gross, Mark D.
year 1990
title Relational Modeling: A Basis for Computer-Assisted Design
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 123-136
summary Today's computer assisted design (CAD) systems automate traditional ways of working with tracing paper and pencil, but they cannot represent the rules and relationships of a design. As hardware becomes faster and memory less expensive, more sophisticated fundamental software technologies will be adopted. This shift in the basis of CAD will provide powerful capabilities and offer new ways to think about designing. Recently parametric design, a technique for describing a large class of designs with a small description in code, has become a focus of attention in architectural computing. In parametric CAD systems, design features are identified and keyed to a number of input variables. Changes in the input values result in variations of the basic design. Based on conventional software technologies, parametric design has been successfully applied in many design domains including architecture and is supported by several commercial CAD packages. A weakness of parametric techniques is the need to predetermine which properties are input parameters to be varied and which are to be derived. Relational modeling is a simple and powerful extension of parametric design that overcomes this weakness. By viewing relations as reversible rather than one-way, any set of properties can be chosen as input parameters. For example, a relational model that calculates the shadow length of a given building can also be used to calculate the building height given a desired shadow length. In exercising a relational model the designer is not limited to a pre-selected set of input variables but can explore and experiment freely with changes in all parts of the model. Co is a relational modeling environment under development on the Macintosh-II computer, and Co-Draw, a prototype CAD program based on Co. Co's relationaI engine and object-oriented database provide a powerful basis for modeling design relations. Co-Draw's interactive graphics offer a flexible medium for design exploration. Co provides tools for viewing and editing design models in various representations, including spreadsheet cards, tree and graph structures, as well as plan and elevation graphics. Co's concepts and architecture are described and the implications for design education are discussed.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id afdd
authors Gupta, Anurag P. and Siewiorek, Daniel P.
year 1989
title Hierarchical Design Synthesis : The M1 System
source Pittsburgh: Engineering Design Research Center, September, 1989. 22 p. : ill. tables. includes bibliography
summary Rapid advances in semiconductor technology are motivating the development of computer-aided design tools to assist human designers at the higher levels of the design process. In particular, there is a need for tools that aid system-level design synthesis - the process of producing a detailed artifact satisfying high level specifications given a set of components. A knowledge-based approach that uses a hierarchical design synthesis methodology is described. M1 is a knowledge-based system that implements the approach for the domain of single board computer design. A set of experiments which indicate M1's capabilities and the effectiveness of the approach in organizing and utilizing knowledge are presented
keywords knowledge base, systems, design, expert systems, electrical engineering, integrated circuits, synthesis
series CADline
last changed 2003/06/02 13:58

_id 6152
authors Longhi, Domenico
year 1989
title A System for Building Design Information Management
doi https://doi.org/10.52842/conf.ecaade.1989.x.b7n
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.11.1-9.11.8
summary Computer assistants to building process management are not able nowadays to efficiently work out the problems generated by the increased complexity of designing. Actual difficulties depend, on one hand, on the fact D.B.M.S. that have been developed on other environments than CAAD, and on the other hand, on the fact that architectural design process is scarcely formalized. At the Department of T.E.C.A., at the University of Rome, a PhD research program is aimed to overcome difficulties, working out techniques of information management based on Knowledge Engineering and particularly on Knowledge Base Management Systems and Expert Database Systems. At present a prototype system is being developed, that can manage existing technical information, connected with buiIding process.
keywords Information Management, Data Base, Computer Assistants, BuiIding Process
series eCAADe
last changed 2022/06/07 07:50

_id ed07
authors Love, James
year 1990
title A Case Study in Knowledge-Based System Development : Envelope Design for Reduction of Traffic Noise Transmission
source February, 1990. 19 p. : some ill. and table. includes a bibliography
summary Researchers have demonstrated the value of replication of research and explicit testing of concepts in artificial intelligence (Ritchie and Hanna 1989). In this study, a rule- based system was implemented as an exercise in the application of the theory and practice of knowledge-based systems development to architectural design analysis. The test domain was the selection of wall and window assemblies to provide adequate noise reduction given a set of traffic and building site conditions. This domain was chosen for two reasons: (1) considerable detailed heuristic information was available; and (2) it avoided large solutions spaces, 'errorful' and time-dependent data, and unreliable knowledge. Development of the system in conjunction with an extensive literature review revealed that publications on construction and performance of rule-based systems provided insufficient detail on key aspects of system architecture. Topics suffering from neglect or insufficiently rigorous treatment included algorithms used in automated inference, methods for selection of inference procedures, the integration of numerical and symbolic processing, the formulation of explanation mechanisms to deal with integrated numerical and symbolic processing, testing methods, and software standardization. Improving the quality and scope of knowledge in these areas is essential if expert systems are to be applied effectively in architectural design
keywords CAD, expert systems, acoustics, applications, knowledge base, design, architecture, AI, analysis
series CADline
last changed 1999/02/12 15:09

_id 8bf3
authors McCullough, M., Mitchell, W.J. and Purcell, P. (Eds.)
year 1990
title The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [Conference Proceedings]
source International Conference on Computer-Aided Architectural Design 1989/ ISBN 0-262-13254-0] (Massachusetts / USA), 1989, 505 p.
summary Design is the computation of shape information that is needed to guide fabrication or construction of artifacts. But it is not so straightforward as, say, the computation of numerical information required to balance a checkbook. This is partly because algebras of shapes are not as well understood and precisely formalized as algebras of numbers, partly because the rules for carrying out shape computations tend to be fluid and ill defined and partly because the predicates that must be satisfied to achieve successful termination are often complex and difficult to specify. For centuries architects have carried out shape computations by hand, using informal procedures and the simplest of tools. Over the last two decades though, they have made increasing use of more formal procedures executed by computers. It is still too early to be sure of the gains and losses that follow from this development, but there is no doubt that it raises some challenging questions of architectural theory and some perplexing issues for those concerned with the future of architectural education. This book frames those issues and provides a diversity of perspectives on them. Its contents were initially presented at the CAAD Futures 89 Conference-an international gathering of researchers and teachers in the field of computer-aided architectural design which was jointly sponsored by the Harvard Graduate School of Design and the MIT Department of Architecture and held in Cambridge, Massachusetts, in July 1989. There are four major sections: Theoretical Foundations, Knowledge-Based Design Tools, Information Delivery Systems, and Case Studies: Electronic Media in the Design Studio. In a representative collection of current views, over thirty extensively illustrated papers discuss the experiences of universities in the USA, Europe, Japan, Israel, Canada, and Australia, articulate present theoretical and practical concerns, provide criticism of media and methods, and suggest directions for the future. Architectural educators and architects concerned with the effect of computer technology on the design process will find here an indispensable reference and a rich source of ideas. This book was itself prepared in an electronic design studio. Composition and typography, most image collection and placement, and such editing as was practical within this publishing format, were all performed digitally using Macintosh computers at the Harvard Graduate School of Design during a period of a few weeks in 1989.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id e6f5
authors McLaughlin, S. and Gero, John S.
year 1989
title Requirements of a Reasoning System that Supports Creative and Innovative Design Activity
source Knowledge Based Systems. 1989. vol.2: pp. 62-71 : ill. includes bibliography
summary Innovative and creative design occurs when fragments of previous design episodes are retrieved and incorporated into the present design context. This paper presents an implementable approach to innovative and creative design based on notions of prototypes and instances within a dynamic memory model of episodic memory. Innovative and creative design are defined in terms of operators. The requirements of a reasoning system to support these classes of design activity are outlined. Examples of the processes are presented
keywords design, reasoning, creativity, prototypes, architecture
series CADline
email
last changed 2003/06/02 10:24

_id e91f
authors Mitchell, W.J., Liggett, R.S. and Tan, M.
year 1990
title Top-Down Knowledge-Based Design
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 137-148
summary Traditional computer drafting systems and three- dimensional geometric modeling systems work in bottom-up fashion. They provide a range of graphic primitives, such as vectors, arcs, and splines, together with operators for inserting, deleting, combining, and transforming instances of these. Thus they are conceptually very similar to word processors, with the difference that they operate on two- dimensional or three-dimensional patterns of graphic primitives rather than one-dimensional strings of characters. This sort of system is effective for input and editing of drawings or models that represent existing designs, but provides little more help than a pencil when you want to construct from scratch a drawing of some complex object such as a human figure, an automobile, or a classical column: you must depend on your own knowledge of what the pieces are and how to shape them and put them together. If you already know how to draw something then a computer drafting system will help you to do so efficiently, but if you do not know how to begin, or how to develop and refine the drawing, then the efficiency that you gain is of little practical consequence. And accelerated performance, flashier color graphics, or futuristic three-dimensional modes of interaction will not help with this problem at all. By contrast, experienced expert graphic artists and designers usually work in top-down fashion-beginning with a very schematic sketch of the whole object, then refining this, in step-by-step fashion, till the requisite level of precision and completeness is reached. For example, a figure drawing might begin as a "stick figure" schema showing lengths and angles of limbs, then be developed to show the general blocking of masses, and finally be resolved down to the finest details of contour and surface. Similarly, an architectural drawing might begin as a parti showing just a skeleton of construction lines, then be developed into a single-line floor plan, then a plan showing accurate wall thicknesses and openings, and finally a fully developed and detailed drawing.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id effd
authors Morozumi, M., Nakamura, H. and Kijima, Y.
year 1990
title A Primitive-Instancing Interactive 3-D Modeling System for Spatial Design Studies
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 457-468
summary The authors have developed a basic, interactive, primitive-instancing 3-D modeling system (CAADF), which is based on a high-speed 3-D color graphic workstation, and have tested its potential ability to support spatial design studies in an architectural design studio. After- a review of work performed by a student with the system, this paper concludes that this system provides an attractive environment for spatial design studies which conventional CAD systems have not achieved. The interactive process of 3-D modeling in perspective or isometric view images and the dynamic viewing utility are the most successful features of the system. In contrast to those advantages, the resolution of color graphic display is a limitation of the system. The authors conclude that if sufficiently many appropriate 3-D geometric primitives are supported by a CAD system, a primitive instancing method can significantly reduce the work entailed in object modeling.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id e324
authors Oksala, Tarkko
year 1989
title Typological Knowledge in Computer-Aided Housing Design -- Chapter 6
source Helsinki, Finland: the Finish Academy of Technology, 1989. No. 92: pp. 49-60 : ill. includes bibliography
summary This paper considers logical aspects in the knowledge and rule based approach to housing planning and design. The generation problem in housing design is formulated and some experimental work in the field is discussed. Logical methods in knowledge-based generation are introduced as a frame for various production situation. Formation of typical compositions is discussed as a basis for more advanced design. Generation of typological classes and mastering of individual solutions by means of sets of predicates are used to form knowledge-bases for elementary housing solutions. The possibilities of sentenial calculi are characterized in order to allow reconstruction of tradition-guided expert know how. Finally some desirable characteristics of computer aided housing design systems are illustrated
keywords housing, knowledge base, design, shape grammars, synthesis, floor plans, layout
series CADline
last changed 1999/02/12 15:09

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