CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 199

_id 4cf3
authors Kalay, Yehuda E.
year 1989
title Modeling Objects and Environments
source xix, 402 p. : ill. New York: Wiley, 1989. includes a short bibliography and index. Part of the Principles of Computer Aided Design series. --- See also review by Patricia G
summary McIntosh, in ACADIA Newsletter Vol. 9 No. 3 pp 20-23, June 1990. This book introduces the concept of modeling objects in the computer's memory so it can be used to aide the process of their design. Modeling is defined as an hierarchical abstraction of data and operators to manipulate it, subject to semantic integrity constraints that guarantee the realizability of the designed artifact in the real world. Starting with general concepts of modeling, the book moves on to discuss the modeling of shapes (form) in two and in three dimensions. The discussion covers both topology and geometry. Next the book introduces the concept of shape transformations (translation, scaling, rotation, etc.), both in absolute and in relative terms. The book then introduces the concept of assembly modeling, and adds non-graphical attributes to the representation. It concludes with a discussion on user interface and parametrization. The book includes many examples written in Pascal that complement the theory, and can be used as a basis for building a geometric modeling engine. It also includes exercises, so it can be used as a text book for a two-semester advance course in geometric modeling
keywords CAD, data structures, solid modeling, abstraction, polygons, solids, boolean operations, transforms, computer graphics, user interface, parametrization, B-rep, polyhedra, objects, PASCAL
series CADline
email
last changed 2003/06/02 13:58

_id 07aa
authors McIntosh, John and Pihlak, Madis
year 1990
title The Thousand-Acre Sketch Problem
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 427-440
summary An unusually large sketch problem in urban design was given to an undergraduate studio class to introduce visualization techniques and to explore fundamental urban design principles. This thousand-acre sketch problem was distributed to students on a floppy disk as a three- dimensional computer model. The availability of a large number of Macintosh IIs and access to a pre-release version of the three-dimensional modeling program ModelShop allowed us to conduct this prototype electronic studio. This paper looks at the productivity gains experienced by our students during this project and discusses the increased level of understanding witnessed in student performance. More importantly, this sketch problem is examined as a philosophical parable for several pedagogical issues of design education in the microcomputer age.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 55f1
authors Norman, Richard B. and Lowrey, Robert C.
year 1989
title Ground Sculpture on CADD: Forming and Coloring the Landform in a Graphic Data Base
doi https://doi.org/10.52842/conf.acadia.1989.049
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 49-59
summary A graphic data base of our campus is being developed to record physical inventory and to provide a three- dimensional development tool for the University. The campus has many changes in elevation. Computer terrain modeling is planned to provide traditional contour information as well as to furnish a base for perspective views of the campus. Selecting an appropriate geometry to record the landform, and determining criteria for coloration of the ground surface is critical to the success of the project. Methods of modeling a three-dimensional surface are discussed; color principles which articulate landform are explored. A methodology is illustrated which achieves a flexible model of the campus landform.
series ACADIA
email
last changed 2022/06/07 07:58

_id 2e50
authors Ozersay, Fevzi and Szalapaj, Peter
year 1999
title Theorising a Sustainable Computer Aided Architectural Education Model
doi https://doi.org/10.52842/conf.ecaade.1999.186
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 186-195
summary The dogmatic structure of architectural education has meant that the production and application of new educational theories, leading to educational models that use computer technology as their central medium of education, is still a relatively under-explored area. Partial models cannot deliver the expected bigger steps, but only bits and pieces. Curricula developments, at many schools of architecture, have been carried out within the closed circuit manner of architectural education, through expanding the traditional curricula and integrating computers into them. There is still no agreed curriculum in schools of architecture, which defines, at least conceptually, the use of computers within it. Do we really know what we are doing? In the words of Aart Bijl; 'If I want to know what I am doing, I need a separate description of my doing it, a theory' [Bijl, 1989]. The word 'sustainability' is defined as understanding the past and responding to the present with concern for the future. Applying this definition to architectural education, this paper aims to outline the necessity and the principles for the construction of a theory of a sustainable computer aided architectural education model, which could lead to an architectural education that is lasting.
keywords Architectural Education, Educational Theories, Computers, Sustainable Models
series eCAADe
email
last changed 2022/06/07 08:00

_id 6743
authors Retik, A
year 1989
title Computer-Aided Design of Precast Building System
source Proceedings of the International Conference on CAD/CAM and AMT. December, 1989. pp. 1-5 : some ill. includes bibliography
summary The paper describes an expert system for computerized design of precast building components for a given architectural solution. The system receives the layouts and evaluations of the building as input, indicates the location of structural supports, breaks down the floors and walls into the elements to be prefabricated, and finally generates detailed production drawings for each element. Design stages are governed by the specific features of the prefabrications system to be employed. Design alternatives are also evaluated in the course of the process. The paper reviews the principles of the system and the particular features of the computer program employed for this purpose
keywords building, layout, floor plans, structures, construction, design, details, expert systems, prefabrication
series CADline
last changed 1999/02/12 15:09

_id 6058
authors Smulevich, Gerard
year 1994
title The Electronic Bauhaus
doi https://doi.org/10.52842/conf.acadia.1994.197
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 197-208
summary This paper describes the use of electronic space in a fourth year undergraduate architectural design studio. It attempts to address the importance of developing a design process that is redefined by the use of computing, integrating concept and perception. This goal is set in the studio exercise, an international student design competition to design an addition to the school of architecture at the original Bauhaus/Weimar. The studio involved re-evaluating the Bauhaus principles of integrating the artist and the craftsman, but in contemporary or post-industrial terms. In 1989 the Wall came down. Seamless access of western telecommunications and media became greatly responsible for the crumbling of the rigid machine-age soviet technocracy; and with it, the former east German city of Weimar, home to the first Bauhaus, was once again a living part of architectural history. When the Association of Collegiate Schools of Architecture announced an international student competition to design a new addition to the school of architecture at the original Bauhaus/Weimar, we immediately decided that this should be an Electronic Bauhaus.
series ACADIA
email
last changed 2022/06/07 07:56

_id 020e
authors Wade, John W. and Baur, J. Scott
year 1989
title Evaluation According to a Metric for Visual Order
source December 1989. 18 p. includes bibliography
summary Varying degrees of stimulus in the environment are appropriate to different tasks, so a uniform level of order in design cannot account for the many activities that will take place in a building. An ability to measure the visual order in a scene would facilitate the evaluation of design proposals. The designer could apply such a measure to establish a preferred level of order for a particular activity. A measure of order would also make possible the evaluation of the finished building product in terms of its use and in terms of any explicit goals of the designer. This paper describes a group of hypotheses proposed by Wade in a 1976 paper intended to develop a metric for visual order. It then examines the available literature to include other research that relates to this topic. It brings the earlier hypotheses up to date, outlines a strategy for testing those hypotheses, and proposes to develop the metric using computer image processing techniques. It also describes the methods that will be applied to validate the metric against the order that people perceive in the environment. To establish an objective standard for order, the metric that assesses the order will address only the features and attributes specific to scene. Thus, the measure will depend on neither the semantic content nor the figural properties of the field. The hypotheses under investigation are: (1) That visual order is related to the number of potential figure-ground shifts present in a visual field; (2) that the number of figure- ground shifts is dependent on the degree of articulation of the field; (3) that the number of figure-ground shifts is dependent on the distribution of color in the visual field; and (4) that the number of figure-ground shifts is dependent on the structure of the visual field. The various components of these elements are also detailed. From this, the designer will be able to determine which components of a design possess the appropriate level of order for a given task and which do not. The direct application of these principles will be explored in the design studio
keywords evaluation, analysis, aesthetics, form
series CADline
last changed 2003/06/02 13:58

_id 0e93
authors Af Klercker, Jonas
year 1989
title Interactive Animation on the Macintosh II
doi https://doi.org/10.52842/conf.ecaade.1989.x.a0t
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.5.1-9.5.6
summary The efficiency of images in communication between humans has so far been used almost exclusively by TV and other mass medias. The costs have been too great to encourage the use of images in the financially restricted everyday practice of architecture. With a range of application programs for the Apple Macintosh II the vision has come close to reality. It is now possible to create guided walks with the chance to choose different routes and views in a model of buildings and surroundings in 256 colour graphics. The makers of these programs may not have foreseen this use for their products and that is why it takes quite a lot of effort to make all the necessary images. With some supplementary routines however, this will be made much easier. Animation can also be used to visualize different processes inside a building. We have been studying the working environment in mechanical industry. The goal of this project is to make communication possible between the workers at all levels of an organization in planning changes and has so far been very successful. The use of this technique is only limited by our imagination and funding. Some examples to be tested in the near future are "Escape at a fire", "Animation of a Dairy", "Traffic situations in a parking lot-, "CAD-working place" and others. One of the difficulties in interactive planning with users has been to come close enough to their reality. With animated images it is possible to visualize what is going to happen and what it is going to look like in a more understandable way. In education this must be a challenging possibility. Changes and processes are some of the most difficult subjects to describe and explain! The software used is a handful of individual programs which, thanks to the graphics standards of the Macintosh, can exchange data with each other.

series eCAADe
email
more http://www.caad.lth.se/
last changed 2022/06/07 07:50

_id 45e6
authors Agger, Kristian and Lentz, Uffe (Eds.)
year 1989
title CAAD: Education - Research and Practice [Conference Proceedings]
doi https://doi.org/10.52842/conf.ecaade.1989
source eCAADe Conference Proceedings / ISBN 87-982875-2-4 / Aarhus (Denmark) 21-23 September 1989
summary In the announcement of the sixth eCAADe Conference we stated that It is held at a time where CAAD is moving into practice very fast, with heavy influence on research and education. We stated that research is directed towards the early design phases, and that education is facing the problem of mass education.

In that situation much benefit can be obtained from collaboration with practice. We decided to give the conference the title “CAAD: Education - Research and Practice” to state the importance of practice as a test bench.

The conference papers cover education and research in depth in many important areas and give a good overview, whereas the practical theme is more or less missing, indicating, that experience here is still modest.

At the lecture material market and the exhibition the situation is opposite and shows state of art in practical use.

series eCAADe
email
last changed 2022/06/07 07:49

_id 450c
authors Akin, Ömer
year 1990
title Computational Design Instruction: Toward a Pedagogy
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 302-316
summary The computer offers enormous potential both in and out of the classroom that is realized only in limited ways through the applications available to us today. In the early days of the computer it was generally argued that it would replace the architect. When this idea became obsolete, the prevailing opinion of proponents and opponents alike shifted to the notion of the computer as merely adding to present design capabilities. This idea is so ingrained in our thinking that we still speak of "aiding" design with computers. It is clear to those who grasp the real potential of this still new technology - as in the case of many other major technological innovations - that it continues to change the way we design, rather than to merely augment or replace human designers. In the classroom the computer has the potential to radically change three fundamental ingredients: student, instruction, and instructor. It is obvious that changes of this kind spell out a commensurate change in design pedagogy. If the computer is going to be more than a passive instrument in the design studio, then design pedagogy will have to be changed, fundamentally. While the practice of computing in the studio continues to be a significant I aspect of architectural education, articulation of viable pedagogy for use in the design studio is truly rare. In this paper the question of pedagogy in the CAD studio will be considered first. Then one particular design studio taught during Fall 1988 at Carnegie Mellon University will be presented. Finally, we shall return to issues of change in the student, instruction, and instructor, as highlighted by this particular experience.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id sigradi2012_30
id sigradi2012_30
authors Angeluzzi, Gustavo; Hanns, Daniela Kutschat
year 2012
title Um levantamento de requisitos gerais para o desenvolvimento e posicionamento de DOOTERS – um aplicativo lúdico de listas de tarefas para iPhone [A survey of general requirements for developing and positioning DOOTERS - a to-do list application for iPhone]
source SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 191-195
summary DOOTERS is a to-do list application for iPhone which entertains and motivates the user to get things done. It was developed based on requirements obtained trough: 1. the study of several personal information organizing methods (Covey, 1989; Allen, 2005; Foster, 2006); 2. answers to a task lists user focused questionnaire; 3. observation of to-do list users while creating lists and organizing tasks; 4. comparison of digital and non-digital task list media (paper, computer and mobile device); 5. analysis of profiles, behaviors and to-do list applications for iPhone. In this paper, the authors present the process of obtaining requirements for developing and positioning DOOTERS.
keywords information and interface design, requirements, to-do list application, iPhone, DOOTERS
series SIGRADI
email
last changed 2016/03/10 09:47

_id a74a
authors Asanowicz, Alexander
year 1989
title Four Easy Questions
doi https://doi.org/10.52842/conf.ecaade.1989.x.x8v
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.18.1-9.18.4
summary Should we teach CAAD? - yes, but why? Answer to this question is clear too. Question three - "when?" - on the 5, 6 and 7 term. Why so rate? - it is a compromise because "Architecture is an art" and students of architecture should know how to make a project without computers. How to teach CAAD? - we should teach haw to use professional computer programs and not programming. We must work out a new manual for architects. It should be constructed in such a way as to correspond to consecutive steps of the architectural design process.
keywords CAAD, Manuals, Architectural Design Process
series eCAADe
email
last changed 2022/06/07 07:50

_id 4032
authors Barron, Christopher L.
year 1989
title 3-D Modelling
source architectural and Engineering Systems. April, 1989. [41] -56 unevenly numbered
summary From screen to structure, more and more AEs are finding design solutions in the third dimension. The author reviews current 3-D modeling systems, what are the expectations of the users and the developers goals
keywords architecture, practice, drafting, modeling, systems
series CADline
last changed 2003/06/02 13:58

_id 29d2
authors Barsky, Brian A. and DeRose,Tony D.
year 1989
title Geometric Continuity of Parametric Curves: Three Equivalent Characterizations
source IEEE Computer Graphics and Applications. November, 1989. vol. 9: pp. 60-68 : ill. includes bibliography
summary Geometric continuity of curves has received a good deal of research attention in recent years. The purpose of this article is to distill some of the important basic results into a self-contained presentation. The January 1990 issue of CG&M presents a paper that continues the discussion by offering applications of the theoretical background provided here
keywords continuity, parametrization, curves, computational geometry, representation
series CADline
last changed 2003/06/02 13:58

_id 4cf2
authors Barsky, Brian A.
year 1990
title Geometric Continuity of Parametric Curves : Constructions of Geometrically Continuous Splines
source IEEE Computer Graphics and Applications. January, 1990. vol. 10: pp. 60-68 : ill
summary This article is part two of an article published in November 1989. In the first article theoretical foundations for geometric continuity were presented. In this article the basic theory was applied to the construction of geometrically continuous spline curves
keywords Bezier, curves, curved surfaces, splines, continuity, computational geometry, computer graphics
series CADline
last changed 2003/06/02 13:58

_id 1e3d
authors Bernard, Rusty
year 1989
title USL/State Facility Planning and Control Automation Pilot Project
doi https://doi.org/10.52842/conf.acadia.1989.179
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 179-192
summary State supported Universities often lend a helping hand to their state by providing services which may be difficult or impossible to acquire otherwise. This presentation reviews the process of computer aided facility management with special reference to a recently completed joint venture project to fully automate Louisiana's Facility Planning and Control services.
series ACADIA
last changed 2022/06/07 07:52

_id 82b9
authors Beyers, Robert and Desa, Subhas
year 1989
title Design of Control Systems for Performance : A Constraint Mapping Approach
source 17 p. : ill Engineering Design Research Center, CMU, October, 1989. EDRC 24-10-89. includes bibliography.
summary Simple s-plane maps are used to graphically reveal interactions of performance requirements and constraints thus providing a control system designer insight into performance trade-offs. Two well-known but powerful ideas underlie this approach: (a) the characteristic equation of an nth-order system can be fully described by the specification of n variables and (b) any dynamic performance requirement or constraint can be expressed in terms of 2n variables of which n describe the open-loop and n describe the closed-loop characteristic equations. An example illustrates the application of the approach to controller design
keywords constraints, engineering, control, systems, design, performance
series CADline
last changed 2003/06/02 13:58

_id 6bfa
authors Bijl, Aart
year 1989
title Evaluation and Representation
source December, 1989. 11 p. : ill. includes bibliography
summary In this paper the author will consider four key concepts: design, evaluation, models, and representation. In combination, definitions of these concepts impinge on each other and they are further conditioned by the author intention to represent design knowledge within computers. The issue of human-computer interaction then becomes critical to the usefulness of knowledge representations for designers
keywords CAD, representation, design, evaluation
series CADline
last changed 1999/02/12 15:07

_id e19d
authors Birmingham, William P. and Siewiorek, Daniel P.
year 1989
title Capturing Designer Expertise : The CGEN System
source 18 p. : ill Pittsburgh, PA: Engineering Design Research Center, CMU, August, 1989. EDRC 18-08-89. includes bibliography.
summary Knowledge-based systems are becoming pervasive in the computer-aided design area. For these systems to achieve satisfactory levels of performance large amounts of knowledge are necessary. However, the acquisition of knowledge is a difficult and tedious task. Automated knowledge-acquisition tools (AKAT) provide capabilities for quickly building and maintaining knowledge-bases. This paper describes the CGEN AKAT, which allows hardware designers, unfamiliar with artificial intelligence programming techniques, to deposit their expertise into a synthesis tool's knowledge-base. A set of experiments which tested CGEN's capabilities are presented. The experiments show that with CGEN hardware designers can produce high quality knowledge-bases
keywords CAD, automation, knowledge acquisition, tools, AI, programming, knowledge base, systems, integrated circuits, hardware
series CADline
last changed 2003/06/02 10:24

_id 4bf3
authors Blinn, James F.
year 1989
title Optimal Tubes
source IEEE Computer Graphics and Applications. September, 1989. vol. 9: pp. 8-13 : ill. (some col.)
summary The author discusses how to cut down the number of polygons required to model and render the Voyager spacecraft. The geometric problem is to find the tangent lines from a point to a circle. There are two ways to go about solving this, one using garden-variety analytical geometry and the other using high tech homogeneous coordinates. The author in this column discusses the simple way
keywords programming, geometry, algorithms, computer graphics, techniques
series CADline
last changed 2003/06/02 13:58

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