CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 205

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id a74a
authors Asanowicz, Alexander
year 1989
title Four Easy Questions
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.18.1-9.18.4
doi https://doi.org/10.52842/conf.ecaade.1989.x.x8v
summary Should we teach CAAD? - yes, but why? Answer to this question is clear too. Question three - "when?" - on the 5, 6 and 7 term. Why so rate? - it is a compromise because "Architecture is an art" and students of architecture should know how to make a project without computers. How to teach CAAD? - we should teach haw to use professional computer programs and not programming. We must work out a new manual for architects. It should be constructed in such a way as to correspond to consecutive steps of the architectural design process.
keywords CAAD, Manuals, Architectural Design Process
series eCAADe
email
last changed 2022/06/07 07:50

_id 417a
authors Cipriani, R., Lagomarsino, A.D., Stagnaro, A., Valenti, E. and Sambolino, T.
year 1990
title Some Years' Experience Teaching CAAD
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 347-361
summary In the conventional way of teaching architecture, it is common to think of design as the final synthesis of an intellectual process (composizione in Italian) integrating different elements from different curriculum subjects: history, structural analysis., technology, regional and urban planning, and so on. These elements, being comprehensive of their specific domains, together build the project. This process is supported by a long traditional that cannot easily be modified; however, we must not consider it to be the only one. Architectural practice should be much more. The Scuole di Architettura has walked a long and difficult road in the last thirty years., with a significant widening of interest in social, political, and economic issues. There have been recurring attempts at epistemological reformulation in some areas. There has been an acknowledgment of a crisis in contemporary town planning and a dimming of several certitudes that had developed with the birth and growth of the modernist school. And there has been a weakening of the promises that had given life to the vigorous discussion about town and regional planning. All of this leads to a reconsideration of the meaning and the deeper assumptions that the project implies, a question mark at the center of the human sciences that architectural practice involves. The old tradition., which assigned composition a central role in the project, is no longer sufficient because it is related to a reductive reading of epistemology that views human sciences as defining segments of physical knowledge of the actual world. Contemporary reflection on the difference between understanding and unfolding, together with the attention given to interpreting a moment as compared to purely describing one, gives to the project the task of inquiry instead of solution.
series CAAD Futures
last changed 1999/04/03 17:58

_id a718
authors Cuomo, Donna L. and Sharit, Joseph
year 1989
title A Study of Human Performance in Computer-Aided Architectural Design
source International Journal of Human-Computer Interaction. 1989. vol. 1: pp. 69-107 : ill. includes bibliography
summary This paper describes the development and application of a cognitively-based performance methodology for assessing human performance on computer-aided architectural design (CAAD) tasks. Two CAAD tasks were employed that were hypothesized to be different in terms of the underlying cognitive processes required for these tasks to be performed. Methods of manipulating task complexity within each of these tasks were then developed. Six architectural graduate students were trained on a commercially available CAAD system. Each student performed the two experimental design tasks at one of three levels of complexity. The data collected included protocols, video recordings of the computer screen, and an interactive script (time-stamped record of every command input and the computers textual response). Performance measures and methods of analysis were developed which reflected the cognitive processes used by the human during design (including problem- solving techniques, planning times, heuristics employed, etc.) and the role of the computer as a design aid. The analysis techniques used included graphical techniques, Markov process analysis, protocol analysis, and error classification and analysis. The results of the study indicated that some measures more directly reflected human design activity while others more directly reflected the efficiency of interaction between the computer and the human. The discussion of the results focuses primarily on the usefulness of the various measures comprising the performance methodology, the usefulness of the tasks employed including methods for manipulating task complexity, and the effectiveness of this system as well as CAAD systems in general for aiding human design processes
keywords protocol analysis, problem solving, planning, CAD, design process, performance, architecture
series CADline
last changed 2003/06/02 13:58

_id e1c9
authors Danahy, John and Wright, Robert
year 1989
title Computing and Design in the Canadian Schools of Architecture and Landscape Architecture: A Proposed Research Agenda for Integrated CAD & GIS in the 1990's
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 227-244
doi https://doi.org/10.52842/conf.acadia.1989.227
summary Conventional computer systems currently used by architecture and landscape architecture are not addressing complex decision making, system interface, dynamic manipulation and real time visualization of data. This paper identifies a strategy by which Canadian Schools could form a supportive network, incorporate and expand their research development. Within this larger framework schools would have better tools, a larger research base and access to funding as a group. The following discussion is an idea of what we at the Canadian Schools need to do differently over the next five years in our research and teaching in order to make a unique contribution to our fields.
series ACADIA
email
last changed 2022/06/07 07:55

_id a672
authors Flemming, Ulrich
year 1990
title Syntactic Structures in Architecture: Teaching Composition with Computer Assistance
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 31-48
summary The present paper outlines a plan for the teaching of architectural composition with computer assistance.The approach is to introduce students to a series of architectural languages characterized by a vocabulary of elements and a grammar whose rules indicate how these elements can be placed in space. Exercises with each language include the analysis of precedents; the generation of forms using a given rule set; and follow-up studies with an expanded rule set. The paper introduces languages and exercises through illustrative examples. This architectural content can be taught in the traditional way. The use of computers is motivated by expectations which are stated, and some basic requirements for the needed software are listed. Work to develop this software has started.
series CAAD Futures
email
last changed 2003/02/26 17:24

_id a920
authors Kulcke, Richard
year 1989
title CAAD in the Architectural Education of the Fachhochschulen in the Federal Republic of Germany
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 4.3.1
doi https://doi.org/10.52842/conf.ecaade.1989.x.w7a
summary For over 10 years the author has been a teacher in the field of "computer application in architecture" at the Fachhochschule. Since 1985 he regularly has been taking part in the conferences of A.I.I.D.A. (Arbeitskreis INFORMATIK IN DER ARCHlTEKTENAUSBILDUNG). All the faculties of architecture at the Fachhochschulen (about 10) can send their representatives of CAAD to the conferences. A.I.I.D.A. has been having 2 conferences a year since 1985. At the last conference in Wiesbaden a paper with statements of A.I.I.D.A. for the further education in CAAD was finished. The author presents and explains this paper. On the other hand he shows the actual education program of CAAD of his faculty. The education in CAAD started in 1972 with basic information without practical elements. Now the practical work with the workstation is talking most of the time . The computer application is available for subjects like Building Economics, Building and Structure Design and others. With his assistant the author developed programs of the field of Building Economics. In 1986 he started introduce CAD with AutoCAD in the education program. Now also other colleagues start to integrate CAAD into their subjects.

series eCAADe
last changed 2022/06/07 07:50

_id ed07
authors Love, James
year 1990
title A Case Study in Knowledge-Based System Development : Envelope Design for Reduction of Traffic Noise Transmission
source February, 1990. 19 p. : some ill. and table. includes a bibliography
summary Researchers have demonstrated the value of replication of research and explicit testing of concepts in artificial intelligence (Ritchie and Hanna 1989). In this study, a rule- based system was implemented as an exercise in the application of the theory and practice of knowledge-based systems development to architectural design analysis. The test domain was the selection of wall and window assemblies to provide adequate noise reduction given a set of traffic and building site conditions. This domain was chosen for two reasons: (1) considerable detailed heuristic information was available; and (2) it avoided large solutions spaces, 'errorful' and time-dependent data, and unreliable knowledge. Development of the system in conjunction with an extensive literature review revealed that publications on construction and performance of rule-based systems provided insufficient detail on key aspects of system architecture. Topics suffering from neglect or insufficiently rigorous treatment included algorithms used in automated inference, methods for selection of inference procedures, the integration of numerical and symbolic processing, the formulation of explanation mechanisms to deal with integrated numerical and symbolic processing, testing methods, and software standardization. Improving the quality and scope of knowledge in these areas is essential if expert systems are to be applied effectively in architectural design
keywords CAD, expert systems, acoustics, applications, knowledge base, design, architecture, AI, analysis
series CADline
last changed 1999/02/12 15:09

_id c903
authors Mark, Earl
year 1990
title Case Studies in Moviemaking and Computer-Aided Design
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 393-412
summary A movie which is developed from site location video, sync sound, and computer graphics animation can provide a highly convincing simulation of reality. A movie that conveys a sense of the space, materials and juxtaposition of objects of a proposed architectural design provides a special kind of realism, where the representation may be of a proposed building that exists only within the mind of an architect. For an experienced architect, however, the movie may not provide a good surrogate experience for what it feels like to actually be within the architectural space. In these case studies, a few projects that combine moviemaking and computer-aided design technologies are examined. These projects were completed using a combination of resources at the MIT School of Architecture and Planning and the Harvard Graduate School of Design. The integrated use of these media is presented as conceptualized with the Electronic Design Studio, a research project that has been supported over the past five years by Project Athena at MIT. The impact of movies and computer-aided design on the perception of architectural space is also reported- based on a pilot study of twenty architectural students.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 8bf3
authors McCullough, M., Mitchell, W.J. and Purcell, P. (Eds.)
year 1990
title The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [Conference Proceedings]
source International Conference on Computer-Aided Architectural Design 1989/ ISBN 0-262-13254-0] (Massachusetts / USA), 1989, 505 p.
summary Design is the computation of shape information that is needed to guide fabrication or construction of artifacts. But it is not so straightforward as, say, the computation of numerical information required to balance a checkbook. This is partly because algebras of shapes are not as well understood and precisely formalized as algebras of numbers, partly because the rules for carrying out shape computations tend to be fluid and ill defined and partly because the predicates that must be satisfied to achieve successful termination are often complex and difficult to specify. For centuries architects have carried out shape computations by hand, using informal procedures and the simplest of tools. Over the last two decades though, they have made increasing use of more formal procedures executed by computers. It is still too early to be sure of the gains and losses that follow from this development, but there is no doubt that it raises some challenging questions of architectural theory and some perplexing issues for those concerned with the future of architectural education. This book frames those issues and provides a diversity of perspectives on them. Its contents were initially presented at the CAAD Futures 89 Conference-an international gathering of researchers and teachers in the field of computer-aided architectural design which was jointly sponsored by the Harvard Graduate School of Design and the MIT Department of Architecture and held in Cambridge, Massachusetts, in July 1989. There are four major sections: Theoretical Foundations, Knowledge-Based Design Tools, Information Delivery Systems, and Case Studies: Electronic Media in the Design Studio. In a representative collection of current views, over thirty extensively illustrated papers discuss the experiences of universities in the USA, Europe, Japan, Israel, Canada, and Australia, articulate present theoretical and practical concerns, provide criticism of media and methods, and suggest directions for the future. Architectural educators and architects concerned with the effect of computer technology on the design process will find here an indispensable reference and a rich source of ideas. This book was itself prepared in an electronic design studio. Composition and typography, most image collection and placement, and such editing as was practical within this publishing format, were all performed digitally using Macintosh computers at the Harvard Graduate School of Design during a period of a few weeks in 1989.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id ac36
authors McCullough, Malcolm
year 1990
title Low-Threshold Modeling
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 413-426
summary This is a case study of teaching at the University of Texas at Austin. It is about using an electronic design studio to provide architecture students with their first exposure to computing. It suggests that, despite the limitations of present technology, there is reason to lower the thresholds to computer-aided design. The study presents a studio which attempted such by allowing students to find their own level of commitment to use of electronic media for geometric modeling. More generally, the paper aims to document issues presently facing the many professional schools not having substantial traditions in computer-aided design education.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 6dc2
authors Rahman, Shama
year 1989
title The Realities of Introducing IT/CAD in Architectural and Interior Design Education: A Case Study at the Polytechnic of North London
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 4.1.1.-4.1.9
doi https://doi.org/10.52842/conf.ecaade.1989.x.j5h
summary This paper is an attempt to illustrate the realities of introducing Information Technology at a school of Architecture and Interior Design. The department, under the auspicies of the Polytechnic of North London, comprises of 520 full/part time students working towards various professional and postgraduate degrees and diplomas in Architecture and Interior Design. For the last 18 months, the department has undertaken a rapid IT/CAD implementation programme. This has involved developing a strategy, formulating resource needs and implementing teaching. The strategy is based on the concept of application of IT as a tool for design and a medium for representation, management, use and exchange of design information. A course outline has been developed suggesting what could be taught and who could be taught what, how, when and for how long. At the same time, different types of teaching methods are being experimented upon. On the basis of these factors, attempts are being made to meet resource needs for software, hardware, teaching and technical support. Various issues and problems have been brought to light e.g. overcoming cost of hardware and software, lack of teaching and technical support, finding time slots in overloaded curriculums, changing existing attitudes towards IT,etc. We have approached these problems in various ways. We liaise closely with architects' offices, and try to use student skills and expertise within the polytechnic. We try to overcome time-slot problems by joint teaching and assessment with other subjects and try to integrate IT/CAD with studio-based design projects by locating computlng facilities inside studios. This paper is a story of how we have set for ourselves a path to follow. This path is by no means rigid and will continuously change with new experiences and the demands of a volatile industry. We have only just begun.

series eCAADe
last changed 2022/06/07 07:50

_id 2db4
authors Schmitt, Gerhard
year 1992
title Design for Performance
source New York: John Wiley & Sons, 1992. pp. 83-100 : ill. includes bibliography Design for performance describes a generative approach toward fulfilling qualitative and quantitative design requirements based on specification and existing cases. The term design applies to the architectural domain: the term performance includes the aesthetic, quantitative, and qualitative behavior of an artifact. In achieving architectural quality while adhering to measurable criteria, design for performance has representational, computational, and practical advantages over traditional methods, in particular over post-facto single- and multicriteria analysis and evaluation. In this paper a proposal for a working model and a partial implementation of this model are described. architecture / evaluation / performance / synthesis / design / representation / prediction / integration. Ô h)0*0*0*°° ÔŒ21. Schneekloth, Lynda H., Rajendra K. Jain and Gary E. Day. 'Wind Study of Pedestrian Environments.' February, 1989. 30, [2] p. : ill. includes bibliography and index.
summary This report summarizes Part 1 of the research on wind conditions affecting pedestrian environments for the State University of New York at Buffalo. Part 1 reports on existing conditions in the main part of the North Campus in Amherst. Procedures and methods are outlined, the profile of the current situation reported, and a special study on the proposed Natural Science and Math Building are included
keywords architecture, research, evaluation, analysis, simulation, hardware
series CADline
last changed 1999/02/12 15:09

_id avocaad_2001_19
id avocaad_2001_19
authors Shen-Kai Tang, Yu-Tung Liu, Yu-Sheng Chung, Chi-Seng Chung
year 2001
title The visual harmony between new and old materials in the restoration of historical architecture: A study of computer simulation
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the research of historical architecture restoration, scholars respectively focus on the field of architectural context and architectural archeology (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000) or on architecture construction and the procedure of restoration (Shi, 1988, 1989; Chiu, 1990). How to choose materials and cope with their durability becomes an important issue in the restoration of historical architecture (Dasser, 1990; Wang, 1998).In the related research of the usage and durability of materials, some scholars deem that, instead of continuing the traditional ways that last for hundreds of years (that is to replace new materials with old ones), it might be better to keep the original materials (Dasser, 1990). However, unavoidably, some of the originals are much worn. Thus we have to first establish the standard of eliminating components, and secondly to replace identical or similar materials with the old components (Lee, 1990). After accomplishing the restoration, we often unexpectedly find out that the renewed historical building is too new that the sense of history is eliminated (Dasser, 1990; Fu, 1997). Actually this is the important factor that determines the accomplishment of restoration. In the past, some scholars find out that the contrast and conflict between new and old materials are contributed to the different time of manufacture and different coating, such as antiseptic, pattern, etc., which result in the discrepancy of the sense of visual perception (Lee, 1990; Fu, 1997; Dasser, 1990).In recent years, a number of researches and practice of computer technology have been done in the field of architectural design. We are able to proceed design communication more exactly by the application of some systematic softwares, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and so on (Lawson, 1995; Liu, 1996). The application of computer technology to the research of the preservation of historical architecture is comparatively late. Continually some researchers explore the procedure of restoration by computer simulation technology (Potier, 2000), or establish digital database of the investigation of historical architecture (Sasada, 2000; Wang, 1998). How to choose materials by the technology of computer simulation influences the sense of visual perception. Liu (2000) has a more complete result on visual impact analysis and assessment (VIAA) about the research of urban design projection. The main subjects of this research paper focuses on whether the technology of computer simulation can extenuate the conflict between new and old materials that imposed on visual perception.The objective of this paper is to propose a standard method of visual harmony effects for materials in historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example).There are five steps in this research: 1.Categorize the materials of historical architecture and establish the information in digital database. 2.Get new materials of historical architecture and establish the information in digital database. 3.According to the mixing amount of new and old materials, determinate their proportion of the building; mixing new and old materials in a certain way. 4.Assign the mixed materials to the computer model and proceed the simulation of lighting. 5.Make experts and the citizens to evaluate the accomplished computer model in order to propose the expected standard method.According to the experiment mentioned above, we first address a procedure of material simulation of the historical architecture restoration and then offer some suggestions of how to mix new and old materials.By this procedure of simulation, we offer a better view to control the restoration of historical architecture. And, the discrepancy and discordance by new and old materials can be released. Moreover, we thus avoid to reconstructing ¡§too new¡¨ historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id avocaad_2001_20
id avocaad_2001_20
authors Shen-Kai Tang
year 2001
title Toward a procedure of computer simulation in the restoration of historical architecture
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the field of architectural design, “visualization¨ generally refers to some media, communicating and representing the idea of designers, such as ordinary drafts, maps, perspectives, photos and physical models, etc. (Rahman, 1992; Susan, 2000). The main reason why we adopt visualization is that it enables us to understand clearly and to control complicated procedures (Gombrich, 1990). Secondly, the way we get design knowledge is more from the published visualized images and less from personal experiences (Evans, 1989). Thus the importance of the representation of visualization is manifested.Due to the developments of computer technology in recent years, various computer aided design system are invented and used in a great amount, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and collaboration, etc. (Lawson, 1995; Liu, 1996). The conventional media are greatly replaced by computer media, and the visualization is further brought into the computerized stage. The procedure of visual impact analysis and assessment (VIAA), addressed by Rahman (1992), is renewed and amended for the intervention of computer (Liu, 2000). Based on the procedures above, a great amount of applied researches are proceeded. Therefore it is evident that the computer visualization is helpful to the discussion and evaluation during the design process (Hall, 1988, 1990, 1992, 1995, 1996, 1997, 1998; Liu, 1997; Sasada, 1986, 1988, 1990, 1993, 1997, 1998). In addition to the process of architectural design, the computer visualization is also applied to the subject of construction, which is repeatedly amended and corrected by the images of computer simulation (Liu, 2000). Potier (2000) probes into the contextual research and restoration of historical architecture by the technology of computer simulation before the practical restoration is constructed. In this way he established a communicative mode among archeologists, architects via computer media.In the research of restoration and preservation of historical architecture in Taiwan, many scholars have been devoted into the studies of historical contextual criticism (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000). Clues that accompany the historical contextual criticism (such as oral information, writings, photographs, pictures, etc.) help to explore the construction and the procedure of restoration (Hung, 1995), and serve as an aid to the studies of the usage and durability of the materials in the restoration of historical architecture (Dasser, 1990; Wang, 1998). Many clues are lost, because historical architecture is often age-old (Hung, 1995). Under the circumstance, restoration of historical architecture can only be proceeded by restricted pictures, written data and oral information (Shi, 1989). Therefore, computer simulation is employed by scholars to simulate the condition of historical architecture with restricted information after restoration (Potier, 2000). Yet this is only the early stage of computer-aid restoration. The focus of the paper aims at exploring that whether visual simulation of computer can help to investigate the practice of restoration and the estimation and evaluation after restoration.By exploring the restoration of historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example), this study aims to establish a complete work on computer visualization, including the concept of restoration, the practice of restoration, and the estimation and evaluation of restoration.This research is to simulate the process of restoration by computer simulation based on visualized media (restricted pictures, restricted written data and restricted oral information) and the specialized experience of historical architects (Potier, 2000). During the process of practicing, communicates with craftsmen repeatedly with some simulated alternatives, and makes the result as the foundation of evaluating and adjusting the simulating process and outcome. In this way we address a suitable and complete process of computer visualization for historical architecture.The significance of this paper is that we are able to control every detail more exactly, and then prevent possible problems during the process of restoration of historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id ddss2004_d-63
id ddss2004_d-63
authors Wen, K.-C. and W.-L. Chen
year 2004
title Applying Genetic Algorithms to Establish Disaster Decision Support System for Flooding Evacuation Path of Hsichih Area in Taiwan
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 63-75
summary Because of the special geography features and subtropics weather in Taiwan, we need to provide correct information to help people making decision when they are in disaster. So the disaster decision support system must offer proper information of evacuation path to people. This research has shown the difficulties associated with the GIS and the flooding evacuation path search through the huge searching space generated during the network analysis process. This research also presents an approach to these problems by utilizing a search process whose concept is derived from natural genetics. Genetic algorithms (GAs) have been introduced in the optimization problem solving area by Holland (1975) and Goldberg (1989) and have shown their usefulness through numerous applications. We apply GA and GIS to choice flooding evacuation path in metropolitan area in this study. We take the region of Shiji city in Taiwan for case. Firstly, we establish the node relationship of GA calculation, the level of the weight is the standard of the date that is exported by Disaster Database. Secondly, we apply GA to calculate different evacuation path in different time series. Finally, we build the model of choosing flooding evacuation path.
keywords Genetic Algorithms, Decision Support System, GIS, Evacuation Path
series DDSS
last changed 2004/07/03 22:13

_id 0e93
authors Af Klercker, Jonas
year 1989
title Interactive Animation on the Macintosh II
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.5.1-9.5.6
doi https://doi.org/10.52842/conf.ecaade.1989.x.a0t
summary The efficiency of images in communication between humans has so far been used almost exclusively by TV and other mass medias. The costs have been too great to encourage the use of images in the financially restricted everyday practice of architecture. With a range of application programs for the Apple Macintosh II the vision has come close to reality. It is now possible to create guided walks with the chance to choose different routes and views in a model of buildings and surroundings in 256 colour graphics. The makers of these programs may not have foreseen this use for their products and that is why it takes quite a lot of effort to make all the necessary images. With some supplementary routines however, this will be made much easier. Animation can also be used to visualize different processes inside a building. We have been studying the working environment in mechanical industry. The goal of this project is to make communication possible between the workers at all levels of an organization in planning changes and has so far been very successful. The use of this technique is only limited by our imagination and funding. Some examples to be tested in the near future are "Escape at a fire", "Animation of a Dairy", "Traffic situations in a parking lot-, "CAD-working place" and others. One of the difficulties in interactive planning with users has been to come close enough to their reality. With animated images it is possible to visualize what is going to happen and what it is going to look like in a more understandable way. In education this must be a challenging possibility. Changes and processes are some of the most difficult subjects to describe and explain! The software used is a handful of individual programs which, thanks to the graphics standards of the Macintosh, can exchange data with each other.

series eCAADe
email
more http://www.caad.lth.se/
last changed 2022/06/07 07:50

_id 8775
authors Cigolle, Mark and Coleman, Kim
year 1990
title Computer Integrated Design: Transformation as Process
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 333-346
summary To bring together poetry, magic and science, to explore beyond preconceptions, to invent spaces and forms which re-form and inform man's experience, these are the possibilities of architecture. Computer integrated design offers a means for extending the search, one which integrates both conceptual and perceptual issues in the making of architecture. The computer may assist in generating constructs which would not have been created by conventional methods. The application of computer techniques to design has to date been focused primarily on production aspects, an area which is already highly organizable and communicable. In conceptual and perceptual aspects of design, computer techniques remain underdeveloped. Since the impetus for- the development of computer applications has come from the immediate economics of practice rather than a theoretically based strategy, computer-aided design is currently biased toward the replication of conventional techniques rather than the exploration of new potentials. Over the last two years we have been involved in experimentation with methodologies which engage the computer in formative explorations of the design idea. Work produced from investigations by 4th and 5th year undergraduate students in computer integrated design studios that we have been teaching at the University of Southern California demonstrates the potential for the use of the computer as a principal tool in the exploration of syntax and perception, space and program. The challenge is to approach the making of architecture as an innovative act, one which does not rely on preconceived notions of design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id c3ec
authors Coyne, Richard D. and Radford, Antony D.
year 1989
title Knowledge-based Design Systems in Architecture : a Linguistic Perspective
source Knowledge Based Systems in Architecture. Helsinki: Acta Polytechnica Scandinavica, 1989. pp. 27-36
summary The separation of syntax and semantics in systems for the production of architectural designs is discussed. In producing designs we are less interested in mapping between buildings and their meaning than in mapping between an intended meaning and a design description of a kind that can be constructed, a mapping between semantic and syntactic realms. The thesis of this paper is that it is both feasible and operationally useful to separate the consideration of interpretation and syntactic generating in design. The authors first examine the possibility of operating in the syntactic realm, then the possibility of operating in the interpretative realm. Finally they examine how a design system might combine interpretative and syntactic systems
keywords reasoning, design, CAD, architecture, knowledge base, semantics
series CADline
email
last changed 2003/05/17 10:13

_id 09a5
authors Eastman, Charles M.
year 1989
title Building Modeling in Architectural Design
source [8] p. : ill. Design & Computation . Los Angeles: Graduate School of Architecture and Urban Planning, UCLA, 1989? includes bibliography
summary This paper reviews building modeling from the perspective of U.S. architectural practice. During the previous twenty years of computer-aided architectural design, the underlying paradigm has mimicked a paper-based technology. The future of design, however, is proposed to be in building modeling. A review of building modeling is provided and some prospects for architectural design, based on its concepts, are proposed
keywords CAD, building, modeling, architecture, design
series CADline
email
last changed 2003/05/17 10:15

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