CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 201

_id 8cff
authors Fridqvist, Sverker
year 1989
title Computers as a Creative Tool in Architecture
doi https://doi.org/10.52842/conf.ecaade.1989.x.k1l
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.6.1-9.6.4
summary The School of Architecture at Lund Institute of Technology was augmented by the establishment of the Computer Studio in 1987. As a result the school now has a device for teaching and research in the architects' use of computers. We are now conducting several research projects as well as courses and an education project. The third and fourth years of the education at the school of architecture are arranged as education projects instead of traditional lecturing. The students choose from projects that are organised by different departments at the School of Architecture. The issue is that the students will ask for instruction when felt needed, and that learning will therefore be more efficient. The Computer Studio has conducted such a project during the first half of 1989. We have tried to encourage the students to use our different computers and programs in new and creative ways. One of the issues of the computer project is to teach the students how computers are used at the architects offices today as well as expected future developments. The students shall be acquainted well enough with present and future possibilities to make good choices when deciding upon buying computers for architectural use. Another issue is to develop new ways of making and presenting architecture by using computers. As a group the teachers at the school of architecture have a very restrictive attitude towards the use of computers. We hope that our project will open their minds for the possibilities of computers, and to engage them in the development of new ways to use computers creatively in architecture. An interesting question is if the use of computers will yield different outcomes of he students' work than traditional methods. An object for research is whether the added possibilities of considering different aspects of he design by using a computer will make for higher quality of the results.

series eCAADe
email
more http://www.caad.lth.se/
last changed 2022/06/07 07:50

_id a74a
authors Asanowicz, Alexander
year 1989
title Four Easy Questions
doi https://doi.org/10.52842/conf.ecaade.1989.x.x8v
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.18.1-9.18.4
summary Should we teach CAAD? - yes, but why? Answer to this question is clear too. Question three - "when?" - on the 5, 6 and 7 term. Why so rate? - it is a compromise because "Architecture is an art" and students of architecture should know how to make a project without computers. How to teach CAAD? - we should teach haw to use professional computer programs and not programming. We must work out a new manual for architects. It should be constructed in such a way as to correspond to consecutive steps of the architectural design process.
keywords CAAD, Manuals, Architectural Design Process
series eCAADe
email
last changed 2022/06/07 07:50

_id 82b9
authors Beyers, Robert and Desa, Subhas
year 1989
title Design of Control Systems for Performance : A Constraint Mapping Approach
source 17 p. : ill Engineering Design Research Center, CMU, October, 1989. EDRC 24-10-89. includes bibliography.
summary Simple s-plane maps are used to graphically reveal interactions of performance requirements and constraints thus providing a control system designer insight into performance trade-offs. Two well-known but powerful ideas underlie this approach: (a) the characteristic equation of an nth-order system can be fully described by the specification of n variables and (b) any dynamic performance requirement or constraint can be expressed in terms of 2n variables of which n describe the open-loop and n describe the closed-loop characteristic equations. An example illustrates the application of the approach to controller design
keywords constraints, engineering, control, systems, design, performance
series CADline
last changed 2003/06/02 13:58

_id b4c4
authors Carrara, G., Fioravanti, A. and Novembri, G.
year 2000
title A framework for an Architectural Collaborative Design
doi https://doi.org/10.52842/conf.ecaade.2000.057
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 57-60
summary The building industry involves a larger number of disciplines, operators and professionals than other industrial processes. Its peculiarity is that the products (building objects) have a number of parts (building elements) that does not differ much from the number of classes into which building objects can be conceptually subdivided. Another important characteristic is that the building industry produces unique products (de Vries and van Zutphen, 1992). This is not an isolated situation but indeed one that is spreading also in other industrial fields. For example, production niches have proved successful in the automotive and computer industries (Carrara, Fioravanti, & Novembri, 1989). Building design is a complex multi-disciplinary process, which demands a high degree of co-ordination and co-operation among separate teams, each having its own specific knowledge and its own set of specific design tools. Establishing an environment for design tool integration is a prerequisite for network-based distributed work. It was attempted to solve the problem of efficient, user-friendly, and fast information exchange among operators by treating it simply as an exchange of data. But the failure of IGES, CGM, PHIGS confirms that data have different meanings and importance in different contexts. The STandard for Exchange of Product data, ISO 10303 Part 106 BCCM, relating to AEC field (Wix, 1997), seems to be too complex to be applied to professional studios. Moreover its structure is too deep and the conceptual classifications based on it do not allow multi-inheritance (Ekholm, 1996). From now on we shall adopt the BCCM semantic that defines the actor as "a functional participant in building construction"; and we shall define designer as "every member of the class formed by designers" (architects, engineers, town-planners, construction managers, etc.).
keywords Architectural Design Process, Collaborative Design, Knowledge Engineering, Dynamic Object Oriented Programming
series eCAADe
email
more http://www.uni-weimar.de/ecaade/
last changed 2022/06/07 07:55

_id 235d
authors Catalano, Fernando
year 1990
title The Computerized Design Firm
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 317-332
summary This paper is not just about the future of computerized design practice. It is about what to do today in contemplation of tomorrow-the issues of computercentered practice and the courses of action open to us can be discerned by the careful observer. The realities of computerized design practice are different from the issues on which design education still fixes its attention. To educators, the present paper recommends further clinical research on computerized design firms and suggests that case studies on the matter be developed and utilized as teaching material. Research conducted by the author of this paper indicates that a new form of design firm is emerging-the computerized design firm-totally supported and augmented by the new information technology. The present paper proceeds by introducing an abridged case study of an actual totally electronic, computerized design practice. Then, the paper concentrates on modelling the computerized design firm as an intelligent system, indicating non-trivial changes in its structure and strategy brought about by the introduction of the new information technology into its operations - among other considerations, different strategies and diverse conceptions of management and workgroup roles are highlighted. In particular, this paper points out that these structural and strategic changes reflect back on the technology of information with pressures to redirect present emphasis on the individual designer, working alone in an isolated workstation, to a more realistic conception of the designer as a member of an electronic workgroup. Finally, the paper underlines that this non-trivial conception demands that new hardware and software be developed to meet the needs of the electronic workgroup - which raises issues of human-machine interface. Further, it raises the key issues of how to represent and expose knowledge to users in intelligent information - sharing systems, designed to include not only good user interfaces for supporting problem-solving activities of individuals, but also good organizational interfaces for supporting the problem-solving activities of groups. The paper closes by charting promising directions for further research and with a few remarks about the computerized design firm's (near) future.
series CAAD Futures
last changed 1999/04/03 17:58

_id 8775
authors Cigolle, Mark and Coleman, Kim
year 1990
title Computer Integrated Design: Transformation as Process
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 333-346
summary To bring together poetry, magic and science, to explore beyond preconceptions, to invent spaces and forms which re-form and inform man's experience, these are the possibilities of architecture. Computer integrated design offers a means for extending the search, one which integrates both conceptual and perceptual issues in the making of architecture. The computer may assist in generating constructs which would not have been created by conventional methods. The application of computer techniques to design has to date been focused primarily on production aspects, an area which is already highly organizable and communicable. In conceptual and perceptual aspects of design, computer techniques remain underdeveloped. Since the impetus for- the development of computer applications has come from the immediate economics of practice rather than a theoretically based strategy, computer-aided design is currently biased toward the replication of conventional techniques rather than the exploration of new potentials. Over the last two years we have been involved in experimentation with methodologies which engage the computer in formative explorations of the design idea. Work produced from investigations by 4th and 5th year undergraduate students in computer integrated design studios that we have been teaching at the University of Southern California demonstrates the potential for the use of the computer as a principal tool in the exploration of syntax and perception, space and program. The challenge is to approach the making of architecture as an innovative act, one which does not rely on preconceived notions of design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 2cf9
authors Cipriani, Roberto
year 1989
title Teaching Architectural Design and CAAD
doi https://doi.org/10.52842/conf.ecaade.1989.x.h2w
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.12.1-9.12.6
summary In the following notes I explain the theoretical foundations on which I base our teaching work on Computer Aided Architectural Design in the course I held at Facolta di Architettura di Genova, concerning Architectural Design (Composizione Architettonica) at second year and which are the future trends in the research field.

keywords Training, Research
series eCAADe
last changed 2022/06/07 07:50

_id 2b8f
authors Colajanni, Benedetto and De Grassi, Mario
year 1989
title Inferential Mechanisms to be Employed in CAAD: The Castorp System
doi https://doi.org/10.52842/conf.ecaade.1989.x.c7m
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.1.1-7.1.9
summary The paper presents an approach to the problems of architectural design aided by Artificial Intelligence techniques that can solve the difficulties related to combinatorial explosion, often encountered in the past. Three expert systems, dubbed "reasoners", capable of some elementary design work and a hypothesis for their interaction have been developed. Reasoner A has an "analogical" view of space. A notion of conflict, managed by means of fuzzy logic, has been introduced. It corresponds, in an intuitive and straightforward fashion, to the common notion of conflict or contradiction in real space as a consequence of improper overlapping of actual physical objects or of their functional pertinence. Reasoner B works on formalized models of building objects. It designs new patterns from given patterns taken as defaults. Reasoner C picks up from an archive of patterns the one which best suits a list of given goals. Design is the result of interaction between the three reasoners. Finally, the proposed schema raises questions about formal structures ("images") and about the nature of culturally-linked options ("memory") on which some preliminary considerations are made. Prototypes of the reasoners are operating at the Instituto di Edilizia of the University of Ancona, Italy.
series eCAADe
last changed 2022/06/07 07:50

_id a235
authors Danahy, John W.
year 1990
title Irises in a Landscape: An Experiment in Dynamic Interaction and Teaching Design Studio
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 363-376
summary The capacity of most computer-aided design systems is inadequate to represent landscape architectural ideas and compute landscape scenes quickly. As part of our teaching agenda, we decided to write software for the Silicon Graphics Iris workstations to tackle this problem directly. This paper begins with a discussion of our concerns about the use of CAD tools in the representation of landscape architectural space. Secondly, we discuss the approach that Toronto takes to computing and teaching with particular emphasis on the use of computers to support an integrated representational work environment. Finally, a fourth-year design studio that used our software is reviewed. Static illustrations of the system are presented here, although there is a videotape that demonstrates the dynamic nature of the system.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id e33a
authors De Cola, S., De Cola, B. and Pentasuglia, Francesco
year 1990
title Messina 1908: The Invisible City
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 239-246
summary The initial purposes of this work were to build a 3D model of the old city of Messina and to reconstruct a walk through it; to understand the "Ghost city," the parts that form it, and the rules of its plan, which are explicit in some cases but hidden most of the time; to measure its space, appreciate the similarities to and differences from modern city plans, and use the information to improve the plans of tomorrow. It might seem a useless study of a nonexistent city, and yet during the months of detailed work, of patient reconstruction from the surveys and photographs of the city destroyed in 1908, we began to consider how it was still possible to obtain spatial values of and to project behaviors in the lost city, in other words, to practice tests on memory that are very interesting for people working in a context in which memory no longer exists. The work presented here is the first stage of a more complex research project still to be carried out on Messina as it was at the end of the nineteenth century. Here we constructed a 3D model of some parts of the city prior to the earthquake of 1908 and made a five-minute video, using cartoon techniques, of an "impossible" walk through the city. The fragments of the city were reconstructed from available documentary sources, primarily photographic images, which tended to be of the most important places in the city.
series CAAD Futures
last changed 1999/04/03 17:58

_id a8b7
authors De Grassi, Mario and Di Manzo, Mauro
year 1989
title The Design of Buildings as Changes of Known Solutions: A Model for “Reasoner B” ; Reasoner B" in the Castorp System
doi https://doi.org/10.52842/conf.ecaade.1989.x.u3h
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 7.3.1-7.3.9
summary The paper presents a study aimed at the modelization of a design operation of perturbation of an architectural framework in order to comply with a series of given design specifications. A formalized representation of the building object is assumed, Artificial Intelligence techniques are adopted to work on it. It is assumed that the computer carries out deformations starting from one of these structures in order to attain to a solution consistent with project specifications. A description of the structures employed for the representation of the building body (matroids) is firstly proposed. A planning theme is then assumed, as an example, whose main feature is to maintain the outer perimeter of a dwelling, to change its internal distribution in such a way as to resemble as closely as possible to the original and yet meaningfully alter its typology.
series eCAADe
type normal paper
last changed 2022/06/07 07:50

_id 68c8
authors Flemming, U., Coyne, R. and Fenves, S. (et al.)
year 1994
title SEED: A Software Environment to Support the Early Phases in Building Design
source Proceeding of IKM '94, Weimar, Germany, pp. 5-10
summary The SEED project intends to develop a software environment that supports the early phases in building design (Flemming et al., 1993). The goal is to provide support, in principle, for the preliminary design of buildings in all aspects that can gain from computer support. This includes using the computer not only for analysis and evaluation, but also more actively for the generation of designs, or more accurately, for the rapid generation of design representations. A major motivation for the development of SEED is to bring the results of two multi-generational research efforts focusing on `generative' design systems closer to practice: 1. LOOS/ABLOOS, a generative system for the synthesis of layouts of rectangles (Flemming et al., 1988; Flemming, 1989; Coyne and Flemming, 1990; Coyne, 1991); 2. GENESIS, a rule-based system that supports the generation of assemblies of 3-dimensional solids (Heisserman, 1991; Heisserman and Woodbury, 1993). The rapid generation of design representations can take advantage of special opportunities when it deals with a recurring building type, that is, a building type dealt with frequently by the users of the system. Design firms - from housing manufacturers to government agencies - accumulate considerable experience with recurring building types. But current CAD systems capture this experience and support its reuse only marginally. SEED intends to provide systematic support for the storing and retrieval of past solutions and their adaptation to similar problem situations. This motivation aligns aspects of SEED closely with current work in Artificial Intelligence that focuses on case-based design (see, for example, Kolodner, 1991; Domeshek and Kolodner, 1992; Hua et al., 1992).
series other
email
last changed 2003/04/23 15:14

_id a672
authors Flemming, Ulrich
year 1990
title Syntactic Structures in Architecture: Teaching Composition with Computer Assistance
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 31-48
summary The present paper outlines a plan for the teaching of architectural composition with computer assistance.The approach is to introduce students to a series of architectural languages characterized by a vocabulary of elements and a grammar whose rules indicate how these elements can be placed in space. Exercises with each language include the analysis of precedents; the generation of forms using a given rule set; and follow-up studies with an expanded rule set. The paper introduces languages and exercises through illustrative examples. This architectural content can be taught in the traditional way. The use of computers is motivated by expectations which are stated, and some basic requirements for the needed software are listed. Work to develop this software has started.
series CAAD Futures
email
last changed 2003/02/26 17:24

_id ecaade03_433_208_froehlich
id ecaade03_433_208_froehlich
authors Fröhlich, C., Hirschberg, U., Frühwirth, M. and Wondra, W.
year 2003
title no_LAb__in_feld - Is common- ground a word or just a sound? (Lou Reed, 1989)
doi https://doi.org/10.52842/conf.ecaade.2003.433
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 433-436
summary This paper describes the concept and the current state of development of a new laboratory for digital experimentation in architectural education and research. The novel forms of collaboration and learning for which it is intended and the quick pace of innovation in digital technology on which it depends both require an appropriately flexible spatial and technological framework. And it requires a particular mindset. The no_LAb__in_feld is not just another laboratory. It is a place, a community, a high-tech construction site, a permanent work in progress. It is the prototype of a next generation design studio.
keywords Design studio education: creative collaboration; digital playground; hybridinteractive installations; augmented reality
series eCAADe
email
more http://ikg.tugraz.at/
last changed 2022/06/07 07:50

_id 778e
authors Gann, D.
year 1994
title Archaeological Site Reconstruction With AutoDesk's 3D Studio
source CSA Newsletter Vol 7:3 Nov 1994
summary 3D Studio is an IBM-compatible computer modeling program that enables users to create three-dimensional renderings of a variety of objects. In its ability to import a wide variety of maps and other images, 3D Studio allows for the realistic rendering of models created within AutoCAD or other 3D CAD packages. Over the past year, the Homol'ovi research program has been utilizing this software to create near photo-realistic renderings of conjectural site models. My own interests in three-dimensional computer modeling developed out of work at the site of Homol'ovi IV, a 150-room pueblo site located near Winslow, Arizona. The site was situated upon a steep 30-meter bluff with a bedrock cap. Approximately 24 rooms were located on top of the bedrock cap, with another 125 rooms situated on the slope of the butte. During the 1989 field season five structures were excavated, while a separate crew worked clearing and mapping the tops of walls. Mapping was accomplished with a Topcon EDM/theodolite station, and a standard map was created from this process. (See Fig. 3.) While the map was sufficient to show the general layout of the site, I remained unsatisfied; a 2D plan view simply did not convey the vertical dimension of the pueblo. At this point the Homol'ovi Research Program purchased a copy of AutoCAD in order to begin exploring three-dimensional mapping and modeling.
series other
last changed 2003/04/23 15:50

_id 578d
authors Helpenstein, H. (Ed.)
year 1993
title CAD geometry data exchange using STEP
source Berlin: Springer-Verlag
summary With increasing demand for data exchange in computer integrated manufacturing, a neutral connection between dissimilar systems is needed. After a few national and European attempts, a worldwide standardization of product data has been developed. Standard ISO 10303 (STEP - STandard for Exchange of Product data) produced in its first version those parts that are relevant for CAD geometrical data. A European consortium of 14 CAD vendors and users was supported by the ESPRIT programme to influence the emerging standard and implement early applications for it. Over the years 1989-1992, project CADEX (CAD geometry data EXchange) worked out application protocols as a contribution to STEP; developed a software toolkit that reads, writes, and manipulates STEP data; and, based on this toolkit, implemented data exchange processors for ten different CAD and FEA systems. This book reports the work done in project CADEX and describes all its results in detail.
series other
last changed 2003/04/23 15:14

_id a87a
authors Kroszynski, U.I., Palstorem, Bj. and Trostmann, E. (et al)
year 1989
title Geometric Data Transfer Between CAD Systems : Solid Models
source IEEE Computer Graphics and Applications September, 1989. vol. 9: pp. 57-71 : ill. includes bibliography.
summary The CAD/CAM community is showing great interest in the development of data exchange standards. This article highlights some aspects of the work accomplished during the first phase of the ESPRIT project CAD*1. Part of this work has resulted in a specification for the exchange of solid models, as well as in some pilot implementations of processors based on this specification. This work also contributes to the efforts of the International Standards Organization (ISO) in developing the Standard for the Exchange of Product Model Data (STEP). The authors present a summary of the CAD*1 approach, addressing the structure of neutral files for solids, entities, and attributes supporting three kinds of representations; facilities for the transfer of parametric designs; referencing library components; and other general mechanisms. Also is described the current state of the specification and processor implementations. An example of a CAD*1 neutral file is included. Results from cycle and intersystem solid model transfer tests are presented, showing the practicality of the CAD*1 proposal. B-rep model transfer results are discussed in some detail. Finally, the authors outline the relationship of this work with standardization
keywords communication, solid modeling, standards, STEP, B-rep
series CADline
last changed 2003/06/02 14:42

_id a920
authors Kulcke, Richard
year 1989
title CAAD in the Architectural Education of the Fachhochschulen in the Federal Republic of Germany
doi https://doi.org/10.52842/conf.ecaade.1989.x.w7a
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 4.3.1
summary For over 10 years the author has been a teacher in the field of "computer application in architecture" at the Fachhochschule. Since 1985 he regularly has been taking part in the conferences of A.I.I.D.A. (Arbeitskreis INFORMATIK IN DER ARCHlTEKTENAUSBILDUNG). All the faculties of architecture at the Fachhochschulen (about 10) can send their representatives of CAAD to the conferences. A.I.I.D.A. has been having 2 conferences a year since 1985. At the last conference in Wiesbaden a paper with statements of A.I.I.D.A. for the further education in CAAD was finished. The author presents and explains this paper. On the other hand he shows the actual education program of CAAD of his faculty. The education in CAAD started in 1972 with basic information without practical elements. Now the practical work with the workstation is talking most of the time . The computer application is available for subjects like Building Economics, Building and Structure Design and others. With his assistant the author developed programs of the field of Building Economics. In 1986 he started introduce CAD with AutoCAD in the education program. Now also other colleagues start to integrate CAAD into their subjects.

series eCAADe
last changed 2022/06/07 07:50

_id acadia06_079
id acadia06_079
authors Kumar, Shilpi
year 2006
title Architecture and Industrial Design A Convergent Process for Design
doi https://doi.org/10.52842/conf.acadia.2006.079
source Synthetic Landscapes [Proceedings of the 25th Annual Conference of the Association for Computer-Aided Design in Architecture] pp. 79-94
summary The use of technology has grown with the way design professions have evolved over time. Changing needs, desires of comfort, and perceptions of the consumers have led to a distinct improvement in the design of both product and architecture. The use of the digital media and emerging technologies has brought a dramatic change to the design process allowing us to view, feel, and mould a virtual object at every stage of design, development, and engineering. Change is often quick and easy since a virtual product does not inherently carry the biases of its physical counterpart. In order to communicate ideas across the team, digital processes are also used to bring together opinions, experiences, and perspectives. These methods encourage decision making based on information rather than prejudice or instinct. Thus, digital exchanges (technology) impact firm strategies at three levels: product, process, and administrative or support activities (Adler 1989).Digital tools for design exchange in Industrial Design (ID) began much earlier than many other professions. The profession of Architecture is also slowly moving to a similar model with digital exchange finding increasing prevalence in drawing, modeling, performance simulation, design collaboration, construction management, and building fabrication. The biggest problem is the disintegrated use of technology in the architectural profession without a strategy toward streamlining the design process from conception to fabrication. In this paper we investigate how the use of technology has evolved in the professions of Industrial Design and Architecture comparatively in their product, process, and support activities. Further, we will present a set of guidelines that will help architects in the convergence of design process, helping in a more efficient work flow with a strategic use of digital technology.
series ACADIA
email
last changed 2022/06/07 07:52

_id 67a9
authors Lawson, Stephen
year 1989
title In the Eye of the Beholder: A Proposal to Further the Critical Framework of Computer Graphics in Architectural Design
doi https://doi.org/10.52842/conf.acadia.1989.147
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 147-157
summary This paper speculates on some of the inherent differences between computer graphics and conventional media when used in architectural design. It suggests that a lot of work and thought has gone into developing computer graphics as a medium for the development and expression of architectural ideas and examines some of the reasons that the fruits of this labor have been slow to fmd their way into the mainstream of the profession. This slowness to embrace rapidly developing technologies seems to be resulting in an ever widening gap between potential and the mainstream practice.
series ACADIA
last changed 2022/06/07 07:52

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 10HOMELOGIN (you are user _anon_48811 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002