CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 202

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
doi https://doi.org/10.52842/conf.acadia.1994.039
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id diss_anders
id diss_anders
authors Anders, P.
year 2003
title A Procedural Model for Integrating Physical and Cyberspaces in Architecture
source Doctoral dissertation, University of Plymouth, Plymouth, U.K
summary This dissertation articulates opportunities offered by architectural computation, in particular the digital simulation of space known as virtual reality (VR) and its networked, social variant cyberspace. Research suggests that environments that hybridize technologies call for a conception of space as information, i.e. space is both a product of and tool for cognition. The thesis proposes a model whereby architecture can employ this concept of space in creating hybrids that integrate physical and cyberspaces.The dissertation presents important developments in architectural computation that disclose concepts and values that contrast with orthodox practice. Virtual reality and cyberspace, the foci of this inquiry, are seen to embody the more problematic aspects of these developments. They also raise a question of redundancy: If a simulation is good enough, do we still need to build? This question, raised early in the 1990's, is explored through a thought experiment - the Library Paradox - which is assessed and critiqued for its idealistic premises. Still, as technology matures and simulations become more realistic the challenge posed by VR/cyberspace to architecture only becomes more pressing. If the case for virtual idealism seems only to be strengthened by technological and cultural trends, it would seem that a virtual architecture should have been well established in the decade since its introduction.Yet a history of the virtual idealist argument discloses the many difficulties faced by virtual architects. These include differences between idealist and professional practitioners, the failure of technology to achieve its proponents' claims, and confusion over the meaning of virtual architecture among both architects and clients. However, the dissertation also cites the success of virtual architecture in other fields - Human Computer Interface design, digital games, and Computer Supported Collaborative Work - and notes that their adoption of space derives from practice within each discipline. It then proposes that the matter of VR/cyberspace be addressed from within the practice of architecture, a strategy meant to balance the theoretical/academic inclination of previous efforts in this field.The dissertation pursues an assessment that reveals latent, accepted virtualities in design methodologies, instrumentation, and the notations of architectural practices. Of special importance is a spatial database that now pervades the design and construction processes. The unity of this database, effectively a project's cyberspace, and its material counterpart is the subject of the remainder of the dissertation. Such compositions of physical and cyberspaces are herein called cybrids. The dissertation examines current technologies that cybridize architecture and information technology, and proposes their integration within cybrid wholes. The concept of cybrids is articulated in seven principles that are applied in a case study for the design for the Planetary Collegium. The project is presented and critiqued on the basis of these seven principles. The dissertation concludes with a discussion of possible effects of cybrids upon architecture and contemporary culture.
series thesis:PhD
email
last changed 2005/09/09 12:58

_id e07c
authors Christiansson, Per
year 1990
title Computer Tools for Product Modelling
source NBS-DATA seminar on Building Model - Product Model for: Nordic Research Cooperation Group - Working Group for Information Technology (1990 : Helsinki). 12 p. : ill. includes bibliography
summary The paper presents views and ideas on how building models can be build and on their properties as well as example on available software. Examples are also given from projects carried through in the KBS-MEDIA environment at Lund University where demonstrators have been built to support different phases in the building process: Building maintenance; material and vendors information; city advisor, etc. In this environment new concepts and tools are tried out in connection with using, building and maintaining the systems formed by advanced software and new media. New tools for building and using the systems have been defined, created and tested
keywords modeling, knowledge, representation, hypermedia, AI, building, standards, user interface
series CADline
last changed 1999/02/12 15:07

_id 8e10
authors Hosny, Samir S., Sanvido, Victor E. and Kalisperis, Loukas N.
year 1990
title A Framework for an Integrated Computer-Aided Architectural Design Decision Support System
source Pennsylvania State University, January, 1990. 33 p. : ill. includes bibliography
summary This paper presents the 'ICAAD.DSS' conceptual model, which provides a framework for an integrated computer-aided architectural design (CAAD) decision support system. The model is based on a unified approach to computing in architecture which in turn is based on a holistic view of the architectural design process. The proposed model shifts the focus from product to process, and views the design problem as a goal-oriented, problem solving activity that allows a design team to identify strategies and methodologies in the search for design solutions. This paper introduces a new environment for the use and integration of computers in the architectural design process
keywords CAD, integration, design methods, architecture, design process, decision making, problem solving
series CADline
last changed 2003/06/02 10:24

_id 6259
authors Kalay, Yehuda E. and Majkowski, Bruce R.
year 1990
title CAD Technology Transfer: A Case Study
doi https://doi.org/10.52842/conf.acadia.1990.133
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 133-143
summary Transferring innovative university-based research results to the industry or practice that will ultimately use them is an arduous, time-consuming effort. One way to effect this technology transfer is to develop a demonstrable prototype product and then find or form a corporation that can expand the prototype into a full product and market it to the profession. Another way, which can shorten the transfer process, is to "sell" the idea, rather than the product, to a corporation that has the vision, the resources and the technical competency to support its development, with the intent to eventually market it. In this paper, we describe a case study of this latter approach, based on our seven year experience of researching, developing and transferring innovative architectural CAD technology. We describe the birth, growth, and maturity of Worldview, a computer-aided design and modeling system for use by architects. The project was initiated in 1983, and went through five software versions, numerous grants and grant extensions, two granting corporations, and extensive field testing. The software has developed into a mature system, with sufficient functionality appropriate for commercial distribution. The paper describes not only the factual chronology of the project, but also highlights the advantages and drawbacks of market-oriented university research. We conclude with suggestions as to how the process may be improved, and how problems and obstacles can be minimized.
series ACADIA
email
last changed 2022/06/07 07:52

_id 880f
authors Kaler, George M., Jr.
year 1990
title Embedded Expert System Development for Monitoring Packaged HVAC Equipment
source ASHRAE Transactions (American Society of Heating, Refrigerating and Air- Conditioning Engineers). 1990. vol. 96: [9] p. : ill. includes bibliography
summary This paper describes the development of a real-time embedded expert system for evaluating the performance of an HVAC unit at any point in time and for the automatic diagnosis of potential fault conditions. The paper discusses some of the considerations that were addressed in the design of the product and summarize several case study
keywords expert systems, HVAC, applications
series CADline
last changed 2003/06/02 13:58

_id e90b
authors Arbab, Farhad
year 1990
title Set Models and Boolean Operations for Solids and Assemblies
source IEEE Computer Graphics and Applications November, 1990. vol. 10: pp. 76-86 : ill. includes bibliography.
summary Application of solid modeling in computer-aided design, computer-aided manufacturing, and robotics often involve aggregates or assembling of disconnected pieces. This article presents an alternative CSG-like formalism based on open sets, in which both assemblies and connected pieces are modeled as points sets. Consequently, the same Boolean operations apply uniformly to connected pieces and assemblies
keywords assemblies, CSG, solid modeling, boolean operations
series CADline
last changed 1999/02/12 15:07

_id 6b3c
authors Cheng, Nancy Yen-wen
year 1990
title Tradition and Innovation: Mixing digital and manual methods in designing a Cambodian Community Center
source Harvard Graduate School of Design, USA
summary This thesis examines how an architectural problem with specific social and site constraints can be addressed by a formal solution. In the process of exploring formal possibilities, computer imaging techniques were used to complement traditional models and drawings. Because the methods reveal different aspects of the project, they elicit different perceptions.

The project yielded insights into the use of representational techniques in design. Changing media keeps the designer alert to alternate ways of understanding. Successive manifestations can keep the identity of the design shifting: useful for exploring variants, but antithetical to resolution. In presentation, traditional representations can make the work more legible. If traditional and digital media are shown together, they must be arranged to complement rather than compete with each other.

series thesis:MSc
email
last changed 2003/05/29 06:01

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 6ee1
authors Christiansson, Per
year 1990
title Background Agents to Enhance Access and Growth of Loosely Coupled Models for Building Design
source System Research, Informatics and Cybernetics, International Conference -- ICSRIC-90. (5th. : 1990 : Baden-Baden, Germany). 6 p. : ill. includes bibliography
summary The paper describes and exemplifies how modern information technology may impact the properties of future building information systems. Examples have been picked from ongoing research under the heading KBS-MEDIA LAB, Knowledge based systems media lab
keywords AI, user interface, knowledge, representation, hypermedia,
series CADline
last changed 1999/02/12 15:07

_id 411f
authors Coyne, Richard D. and Postmus, A.G.
year 1990
title Spatial Applications of Neural Networks in Computer-Aided Design
source Artificial Intelligence in Engineering. 1990. vol. 5: pp. 9-22. CADLINE has abstract only
summary Neural networks of PDP (parallel distributed processing), models of computation are based on mathematical models of neural processes. The authors explore the application of PDP to simple spatial reasoning in computer-aided design. Knowledge that provides a mapping from performances to design descriptions can be encoded into PDP systems in the form of learned patterns. The implementation of a simple PDP pattern associator is described. The system is shown to facilitate a rudimentary kind of associative or analogical reasoning. It also facilitates reasoning where only incomplete information is available. There are important concerns in design reasoning
keywords CAD, neural networks, design, representation, knowledge, reasoning
series CADline
email
last changed 2003/05/17 10:13

_id 298e
authors Dave, Bharat and Woodbury, Robert
year 1990
title Computer Modeling: A First Course in Design Computing
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 61-76
summary Computation in design has long been a focus in our department. In recent years our faculty has paid particular attention to the use of computation in professional architectural education. The result is a shared vision of computers in the curriculum [Woodbury 1985] and a set of courses, some with considerable historyland others just now being initiated. We (Dave and Woodbury) have jointly developed and at various times over the last seven years have taught Computer Modeling, the most introductory of these courses. This is a required course for all the incoming freshmen students in the department. In this paper we describe Computer Modeling: its context, the issues and topics it addresses, the tasks it requires of students, and the questions and opportunities that it raises. Computer Modeling is a course about concepts, about ways of explicitly understanding design and its relation to computation. Procedural skills and algorithmic problem solving techniques are given only secondary emphasis. In essential terms, the course is about models, of design processes, of designed objects, of computation and of computational design. Its lessons are intended to communicate a structure of such models to students and through this structure to demonstrate a relationship between computation and design. It is hoped that this structure can be used as a framework, around which students can continue to develop an understanding of computers in design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 3207
authors Emmerik, Maarten J.G.M. van
year 1990
title Interactive design of parameterized 3D models by direct manipulation
source Delft University of Technology
summary The practical applicability of a computer-aided design system is strongly influenced by both the user interface and the internal model representation. A well designed user interface facilitates the communication with the system by offering an intuitive environment for for specification and representation of model information. An internal model representation, capable of storing geometric, topological and hierarchical dependencies between components in a model, increases the efficiency of the system by facilitating modification and elaboration of the model during the different stages of the design process. The subject of this thesis is the integration of a high level parameterized model representation with direct manipulation interface techniques for the design of three-dimensional objects. A direct manipulation interface enables the user to specify a model by interaction on a graphical representation, as an alternative for an abstract and error-prone apha-numerical dialogue style. A high level model representation is obtained by using a procedural modeling language with general purpose control structures, including arithmetic and logical expressions, repetition, conditionals, functions and procedures, and dedicated data types such as coordinate systems, geometric primitives and geometric constraints. The language interpreter is interconnected with a graphical interface, an incremental constraint solver and a geometrical modeler, using visual programming techniques. The developed techniques are implemented in a modeling system called GeoNode. The system incorporates paradigms of object-oriented design, with respect to both the user interface and to the system implementation. The applicability of the presented techniques is illustrated by examples in application domains such as solid modeling, kinematic analysis, feature modeling and top-down design.
keywords CAD/CAM
series thesis:PhD
last changed 2003/02/12 22:37

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id ea98
authors Gero, John S.
year 1990
title Design Prototypes : A Knowledge Representation Schema for Design
source AI Magazine. 1990, vol. 11: pp. 26-36
summary This article commences with an elaboration of models of design as a process. It then introduces and describes a knowledge representation schema for design called design prototypes. This schema supports the initiation and continuation of the act of designing. Design prototypes are shown to provide a suitable framework to distinguish routine, innovative and creative design
keywords prototypes, knowledge, representation, design process
series CADline
email
last changed 2003/06/02 13:58

_id ab63
authors Gross, Mark D.
year 1990
title Relational Modeling: A Basis for Computer-Assisted Design
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 123-136
summary Today's computer assisted design (CAD) systems automate traditional ways of working with tracing paper and pencil, but they cannot represent the rules and relationships of a design. As hardware becomes faster and memory less expensive, more sophisticated fundamental software technologies will be adopted. This shift in the basis of CAD will provide powerful capabilities and offer new ways to think about designing. Recently parametric design, a technique for describing a large class of designs with a small description in code, has become a focus of attention in architectural computing. In parametric CAD systems, design features are identified and keyed to a number of input variables. Changes in the input values result in variations of the basic design. Based on conventional software technologies, parametric design has been successfully applied in many design domains including architecture and is supported by several commercial CAD packages. A weakness of parametric techniques is the need to predetermine which properties are input parameters to be varied and which are to be derived. Relational modeling is a simple and powerful extension of parametric design that overcomes this weakness. By viewing relations as reversible rather than one-way, any set of properties can be chosen as input parameters. For example, a relational model that calculates the shadow length of a given building can also be used to calculate the building height given a desired shadow length. In exercising a relational model the designer is not limited to a pre-selected set of input variables but can explore and experiment freely with changes in all parts of the model. Co is a relational modeling environment under development on the Macintosh-II computer, and Co-Draw, a prototype CAD program based on Co. Co's relationaI engine and object-oriented database provide a powerful basis for modeling design relations. Co-Draw's interactive graphics offer a flexible medium for design exploration. Co provides tools for viewing and editing design models in various representations, including spreadsheet cards, tree and graph structures, as well as plan and elevation graphics. Co's concepts and architecture are described and the implications for design education are discussed.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 01ba
authors Hyde, Richard and Boon Lay, Ong
year 1990
title Design Problems and Evaluative Strategies Using CAAD
source February, 1990. 16 p. : col. ill. includes bibliography
summary The way architects design comes into sharp focus when developing strategies for evaluating buildings. Architectural design is a highly subjective activity on the one hand but on the other it is also highly objective. The paper examines the use of CAAD systems for objective evaluation while also recognizing that this kind of evaluation has to be related to the subjective aspects of the design. In order to examine this, further research has been carried out into the use of CAAD systems to evaluate sunshading characteristics in a building design problem. The approach utilized the Integraph AMOD software to generate three dimensional models of the design proposal which were then tested using the Integraph Model View software which has a sunshading facility. The utility of this approach was tested first against criteria of how accurate the computer was in giving meaningful feedback to the designer. Secondly, how productive this approach was in the design process as compared to traditional techniques using instruments such as the heliodon. Finally, a discussion of the developments of the approach is given
keywords design, CAD, evaluation, computer graphics, applications
series CADline
last changed 2003/06/02 10:24

_id 39e0
id 39e0
authors Jablonski, Allen D.
year 1991
title Integrated Component-based Computer Design Modeling System: The Implications of Control Parameters on the Design Process
source New Jersey Institute of Technology, Newark, NJ Graduate Thesis - Master's Program College of Architecture
summary The design process is dependent on a clear order of integrating and managing all of the control parameters that impact on a building's design. All component elements of a building must be defined by their: Physical and functional relations; Quantitative and calculable properties; Component and/or system functions. This requires a means of representation to depict a model of a building that can be viewed and interpreted by a variety of interested parties. These parties need different types of representation to address their individual control parameters, as each component instance has specific implications on all of the control parameters.

Representations are prepared for periodic design review either manually through hand-drawn graphics and handcrafted models; or with the aid of computer aided design programs. Computer programs can profoundly increase the speed and accuracy of the process', as well as provide a level of integration, graphic representation and simulation, untenable through a manual process.

By maintaining a single control model in an Integrated Component-based Computer Design Modeling System (ICCDMS), interested parties could access the design model at any point during the process. Each party could either: 1. Analyze individual components, or constraints of the model, for interferences against parameters within that party's control; or 2. Explore design alternatives to modify the model, and verify the integration of the components or functions, within the design model, as allowable in relation to other control parameters.

keywords Architectural Design; Data Processing
series thesis:MSc
type extended abstract
email
more http://www.library.njit.edu/etd/1990s/1990/njit-etd1990-005/njit-etd1990-005.html
last changed 2006/09/25 09:04

_id e892
authors Kacmar, Charles John
year 1990
title PROXHY: a Process -Oriented Extensible Hypertext Architecture
source Texas A&M University
summary This research describes a new architecture for hypertext environments. The architecture merges the process, object-oriented, and hypertext models to provide hypertext services to object-based, distributed, application components. Through this architecture, applications are integrated to form a comprehensive hypertext computing environment, allowing links to connect applications or objects in different applications. The architecture separates hypertext and application functionality so that multiple applications can use the facilities of a common hypertext layer. The design of the architecture is such that components can be extended or tailored in order to support future applications, multimedia objects, or the needs of specific applications or users. The process-based, object-oriented framework allows objects of arbitrary complexity to live and interact in a hypertext world. Additionally, the protocol and facilities which support component interaction provide location transparency, arbitrary object granularity, and parallel computation over a network. This dissertation provides a conceptual model of hypertext and a general architecture for hypertext system construction. Related literature from object-oriented programming, operating systems, multimedia applications, and database is discussed in terms of the architecture. A hypertext data model, computational model, and hypertext system taxonomy are used to discuss the capabilities of current hypertext systems. Interaction scenarios are provided in order to illustrate object interaction and the distribution of work among the components of the architecture. A prototype system, implemented to demonstrate the feasibility of the architecture, is discussed. The prototype illustrates all aspects of the architecture including distributed application and hypertext components, cross-application linking, and anchors acting as proxy objects for applications. Application scenarios, problems and limitations, and future research issues provide an understanding of the power of the architecture and its potential for impacting the design of next-generation hypertext systems.  
series thesis:PhD
last changed 2003/02/12 22:37

_id 8833
authors Kalay, Yehuda E., Swerdloff, Lucien M. and Majkowski, Bruce R. (et al)
year 1990
title Process and Knowledge in Design Computation
source Journal of Architectural Education. February, 1990. includes bibliography
summary The challenge of understanding the many facets of design has been a central issue in attempting to computationally define design processes and knowledge. The historical progression of computers in design has been characterized by high aspirations repeatedly humbled by the complexity of design problems. Fundamental questions concerning the role and impact of computers in design should be re-examined in light of new developments in Computer-Aided Design (CAD) and Artificial Intelligence (AI), and the progressive understanding of design itself. At the heart of these issues must lie a mutual understanding of the respective traits of design and computation, and the balance of interaction between them. In this paper two avenues, expressed in terms of mappings between design and computation, are explored with the intention of clarifying the relationship between the theories of design and computation. First, the relationship between models of the design process and computational search strategies is explored. Several paradigms (problem solving, puzzle making, and constraint satisfying), which demonstrate a breadth of approaches to modeling design, are presented along with their computational implications. Second, relationships between design knowledge and computational representation schemes are discussed. Emphasis is placed on drawing from cognitive and computational knowledge representation schemes to represent design knowledge. Finally, some thoughts on integrating these design models and knowledge representation schemes into computer systems to assist designers are discussed
keywords design process, knowledge, representation, architecture
series CADline
email
last changed 2003/06/02 13:58

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