CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 206

_id 22a4
authors Rogers, D.F.
year 1990
title Mathematical elements for computer graphics
source McGraw Hill, USA
summary The second edition of this classic computer graphics book represents a major rewrite. The clear concise discussion, the detailed algorithms, worked examples and numerous illustrations make the book of special interest to students, programmers and computer graphics professionals. The numerous detailed worked examples make it especially suitable for self-study. The first edition of the book, published in 1976, was one of the earliest computer graphics books. That first edition is still a staple on the bookshelves of many of the pioneers in computer graphics. The book thoroughly covers two- and three-dimensional transformations including rotation, scaling, translation, reflection, rotation about arbitrary points and axes, reflection about arbitrary lines and through arbitrary planes and points at infinity. Plane and space curves including efficient methods for representing conic sections, cubic splines, parabolically blended, Bezier and rational and non-rational B-spline (NURBS) curves are discussed. The discussion of surfaces includes surfaces of revolution, sweep surfaces, ruled and developable surfaces, Coons surfaces, Bezier and rational and non-rational B-splines (NURBS) surfaces. As with all the topics in the book, the discussion of both rational and non-rational B-spline curves and surfaces is accompanied by numerous detailed worked examples. The appendices contain over 50 pseudocoded algorithms including over 25 algorithms for Bezier and B-spline curves and surfaces.
series other
last changed 2003/04/23 15:14

_id cc67
authors Blinn, James F.
year 1990
title Triage Tables
source IEEE Computer Graphics and Applications. January, 1990. vol. 10: pp. 70-75 : ill. includes a short bibliography
summary In this column the author presents a simple data structure to help sort lines for clipping and hidden line algorithms, borrowing from 'triage' methods of sorting victims of medical disasters: 'trivial accept,' 'trivial reject' and 'further test.'
keywords algorithms, hidden lines, computer graphics, clipping
series CADline
last changed 2003/06/02 13:58

_id abc9
authors Campbell, A.T. and Fussell, D.S.
year 1990
title Adaptive Mesh Generation for Global Diffuse Illumination
source Computer Graphics Proc. SIGGRAPH 90 Vol. 24, No. 4, Aug. 1990, pp. 155-164
summary Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other radiosity algorithms have become very effective a t computing the energy balance for scenes containing diffusely reflecting objects. Such methods first break up a scene description into a relatively large number of elements, or possibly sev- eral levels of elements. Energy transfers among these ele- ments are then determined using a variety of means. While much progress has been made in the design of energy transfer algorithms, little or no attention has been paid to the proper generation of the mesh of surface elements. This pa- per presents a technique for adaptively creating a mesh of surface elements as the energy transfers are computed. The method allows large numbers of small elements to be placed at parts of the scene where the most active energy trans- fers occur without requiring that other parts of the scene be needlessly subdivided to the same degree. As a result, the computational effort in the energy transfer computations can be concentrated where it has the most effect. CR Categories and Subject Descriptors: 1.3.3 [Computer Graphics]: Picture/Image Generation-Display algorithms. 1.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism. General Terms: Algorithms Additional Key Words and Phrases: global illumination, radiosity, mesh-generation, diffuse, data structure, incremental.
series journal paper
last changed 2003/04/23 15:50

_id sigradi2006_e183a
id sigradi2006_e183a
authors Costa Couceiro, Mauro
year 2006
title La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60
summary The study describes some of the aspects tackled within a current Ph.D. research where architectural applications of constructive, structural and organization processes existing in biological systems are considered. The present information processing capacity of computers and the specific software development have allowed creating a bridge between two holistic nature disciplines: architecture and biology. The crossover between those disciplines entails a methodological paradigm change towards a new one based on the dynamical aspects of forms and compositions. Recent studies about artificial-natural intelligence (Hawkins, 2004) and developmental-evolutionary biology (Maturana, 2004) have added fundamental knowledge about the role of the analogy in the creative process and the relationship between forms and functions. The dimensions and restrictions of the Evo-Devo concepts are analyzed, developed and tested by software that combines parametric geometries, L-systems (Lindenmayer, 1990), shape-grammars (Stiny and Gips, 1971) and evolutionary algorithms (Holland, 1975) as a way of testing new architectural solutions within computable environments. It is pondered Lamarck´s (1744-1829) and Weismann (1834-1914) theoretical approaches to evolution where can be found significant opposing views. Lamarck´s theory assumes that an individual effort towards a specific evolutionary goal can cause change to descendents. On the other hand, Weismann defended that the germ cells are not affected by anything the body learns or any ability it acquires during its life, and cannot pass this information on to the next generation; this is called the Weismann barrier. Lamarck’s widely rejected theory has recently found a new place in artificial and natural intelligence researches as a valid explanation to some aspects of the human knowledge evolution phenomena, that is, the deliberate change of paradigms in the intentional research of solutions. As well as the analogy between genetics and architecture (Estévez and Shu, 2000) is useful in order to understand and program emergent complexity phenomena (Hopfield, 1982) for architectural solutions, also the consideration of architecture as a product of a human extended phenotype can help us to understand better its cultural dimension.
keywords evolutionary computation; genetic architectures; artificial/natural intelligence
series SIGRADI
email
last changed 2016/03/10 09:49

_id ga0202
id ga0202
authors Frazer, Jh., Frazer, J., Liu X., Tang M. and Janssen, P.
year 2002
title Generative and Evolutionary Techniques for Building Envelope Design
source International Conference on Generative Art
summary The authors have been involved in the use of generative techniques for building envelope design since 1968 and the use of genetic algorithms since 1990. Recent work has focused on incorporating optimisation functions into form generating processes in order for new forms responding to varied design environments to be created and determined. This paper will summarise the authors’ previous work in this field and explain the theory behind this approach, and illustrate recent developments. While the initial implementation of a new building envelope design system is reported in more details in a related paper at this conference, this paper outlines its main features and points out the direction at which it is to be fully developed and further improved.
series other
email
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id 61a0
authors Lee, Philip, Wei, Susanna and Zhao, Jianmin (et al)
year 1990
title Strength Guided Motion
source Computer Graphics. ACM, August, 1990. vol. 24: pp. 253-262 : ill. includes bibliography
summary A methodology and algorithm are presented that generate motion imitating the way humans complete a lifting task under various loading conditions. The path taken depends on 'natural' parameters: the figure geometry, the given load, the final destination, and especially, the strength model of the agent. Additional user controllable parameters of the motion are the comfort of the action and the perceived exertion of the agent. The algorithm uses this information to incrementally compute a motion path of the end-effector moving the load. It is therefore instantaneously adaptable to changing force, loading, and strength conditions. Various strategies are used to model human behavior that compute the driving torques as the situation changes. The algorithm runs in near-real time and offers an agent-dependent toolkit for fast path prediction. Example are presented for various tasks
keywords algorithms, animation, computer graphics, modeling
series CADline
last changed 2003/06/02 13:58

_id ed07
authors Love, James
year 1990
title A Case Study in Knowledge-Based System Development : Envelope Design for Reduction of Traffic Noise Transmission
source February, 1990. 19 p. : some ill. and table. includes a bibliography
summary Researchers have demonstrated the value of replication of research and explicit testing of concepts in artificial intelligence (Ritchie and Hanna 1989). In this study, a rule- based system was implemented as an exercise in the application of the theory and practice of knowledge-based systems development to architectural design analysis. The test domain was the selection of wall and window assemblies to provide adequate noise reduction given a set of traffic and building site conditions. This domain was chosen for two reasons: (1) considerable detailed heuristic information was available; and (2) it avoided large solutions spaces, 'errorful' and time-dependent data, and unreliable knowledge. Development of the system in conjunction with an extensive literature review revealed that publications on construction and performance of rule-based systems provided insufficient detail on key aspects of system architecture. Topics suffering from neglect or insufficiently rigorous treatment included algorithms used in automated inference, methods for selection of inference procedures, the integration of numerical and symbolic processing, the formulation of explanation mechanisms to deal with integrated numerical and symbolic processing, testing methods, and software standardization. Improving the quality and scope of knowledge in these areas is essential if expert systems are to be applied effectively in architectural design
keywords CAD, expert systems, acoustics, applications, knowledge base, design, architecture, AI, analysis
series CADline
last changed 1999/02/12 15:09

_id ecaade2021_065
id ecaade2021_065
authors Sdegno, Alberto and De Lorenzo, Andrea
year 2021
title Geometric Parametrization of a New Town - The case study of Lignano Pineta by Marcello D'Olivo
doi https://doi.org/10.52842/conf.ecaade.2021.1.537
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 537-544
summary This research focuses on the geometric analysis of a project by the architect Marcello D'Olivo, in which the role of parametrization could be a significant part.The first phase was an in-depth study of the compositional syntax of the author, in order to understand the rules adopted by him to design architectures. As he worked between 1950 and 1990, he didn't use digital software for the computation of his projects, but only traditional instruments.The second phase was a description of digital computational procedures to generate models using parametric software. The digitization of some morphologies designed by D'Olivo was converted in shape algorithms.So the aim of the research was to convert his analog procedures into a series of well-defined digital steps, in order to systematize a way to proceed to control complex forms and to attempt to build a bridge between the pencil projects of D'Olivo and parametric design.
keywords Geometric Parametrization; Shape grammar; Marcello D’Olivo
series eCAADe
email
last changed 2022/06/07 07:56

_id 90f7
authors Wolberg, G.
year 1990
title Digital Image Warping
source IEEE Computer Society Press
summary This best-selling, original text focuses on image reconstruction, real-time texture mapping, separable algorithms, two-pass transforms, mesh warping, and special effects. The text, containing all original material, begins with the history of the field and continues with a review of common terminology, mathematical preliminaries, and digital image acquisition. Later chapters discuss equations for spatial information, interpolation kernels, filtering problems, and fast-warping techniques based on scanline algorithms.
series journal paper
last changed 2003/04/23 15:14

_id 28c7
authors Woo, A., Poulin, P. and Fournier, A.
year 1990
title A Survey of Shadow Algorithms
source IEEE Computer Graphics and Applications. November, 1990. vol. 10: pp. 13-32 : ill. includes bibliography
summary This survey characterizes the various types of shadows. It also describes most existing shadow algorithms and discusses their complexities, advantages, and shortcomings. The authors examine hard shadows, soft shadows, shadows of transparent objects, and shadows for complex modeling primitives. For each type, they examine shadow algorithms within various rendering techniques. This survey attempts to provide readers with enough background and insight on the various methods to allow them to choose the algorithm best suited to their needs, and to help identify areas that need more research and point to possible solutions
keywords shadowing, algorithms, computer graphics
series CADline
last changed 2003/06/02 14:41

_id f9e5
authors Cherneff, Jonathan Martin
year 1990
title Knowledge Based Interpretation of Architectural Drawings
source Massachusetts Institute of Technology, Department of Civil Engineering, Cambridge, MA
summary Architectural schematic drawings have been used to communicate building designs for centuries. The symbolic language used in these drawings efficiently represents much of the intricacy of the building process (e.g. implied business relationships, common building practice, and properties of construction materials). The drawing language is an accepted standard representation for building design, something that modern data languages have failed to achieve. In fact, the lack of an accepted standard electronic representation has hampered efforts at computer intergration and perhaps worsened industry fragmentation. In general, drawings must be interpreted, by a professional, and then reentered in order to transfer them from one CAD system to another. This work develops a method for machine interpretation of architectural (or other) schematic drawings. The central problem is to build an efficient drawing parser (i.e. a program that identifies the semantic entitites, characteristics, and relationships that are represented in the drawing). The parser is built from specifications of the drawing grammar and an underlying spatial model. The grammar describes what to look for, and the spatial model enables the parser to find it quickly. Coupled with existing optical recognition technology, this technique enables the use of drawings directly as: (1) a database to drive various AEC applications, (2) a communication protocol to integrate CAD systems, (3) a traditional user interface.
series thesis:PhD
last changed 2003/02/12 22:37

_id 298e
authors Dave, Bharat and Woodbury, Robert
year 1990
title Computer Modeling: A First Course in Design Computing
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 61-76
summary Computation in design has long been a focus in our department. In recent years our faculty has paid particular attention to the use of computation in professional architectural education. The result is a shared vision of computers in the curriculum [Woodbury 1985] and a set of courses, some with considerable historyland others just now being initiated. We (Dave and Woodbury) have jointly developed and at various times over the last seven years have taught Computer Modeling, the most introductory of these courses. This is a required course for all the incoming freshmen students in the department. In this paper we describe Computer Modeling: its context, the issues and topics it addresses, the tasks it requires of students, and the questions and opportunities that it raises. Computer Modeling is a course about concepts, about ways of explicitly understanding design and its relation to computation. Procedural skills and algorithmic problem solving techniques are given only secondary emphasis. In essential terms, the course is about models, of design processes, of designed objects, of computation and of computational design. Its lessons are intended to communicate a structure of such models to students and through this structure to demonstrate a relationship between computation and design. It is hoped that this structure can be used as a framework, around which students can continue to develop an understanding of computers in design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id acadia03_062
id acadia03_062
authors Fure, Adam and Daubmann, Karl
year 2003
title housemc - Mass-CraftingNumerical instructions for construction
doi https://doi.org/10.52842/conf.acadia.2003.x.x3p
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, p. 434
summary Craft oriented culture was eventually displaced by mass-production, and it was not until the early 1990’s when a new paradigm began to emerge, one of infinite customer driven flexibility. Mass customization promises a flexible and efficient mode of production for customized parts or services at low cost. The catalyst for such a revolution has been computer-aided design and computer controlled manufacturing.
series ACADIA
last changed 2022/06/07 07:49

_id c3f1
authors Jackson, Daniel M.
year 1990
title Electronic Telecommunications and the Emergence ofGlobal Architecture
source School of Architecture and Planning, State University of New York at Buffalo
summary The act of communicating is an organizational behavior which can be learned and modified to create the most efficient environment for the exchange of information. A state of effective communication relies not only upon its methods but also upon its underlying state of organization. In utilizing the computer to decrease the obstruction of time and distance, the profession can accelerate and become more efficient in communicating on the three most basic levels of information and thought transfer: (1) between the architect and the client; (2) between the architect and the design team (whether they are within the same office or are distant consultants); and (3) between the constantly growing and universally accessible sources of both specific and general knowledge and data bases. The use of the computer as a tool for instantaneous access to knowledge pools, clients and other professionals poses several questions which should be of great concern within the architectural community which has become compartmentalized. This paper explores how the computer can aid the architect in communication amongst peers, with the client, and eventually, with the builder and user. Furthermore, this paper proposes a 'global network' or 'global office' as an extension of current practice wherein the architect's entire scope of design knowledge is broadened.

[Citation from CADLine]

keywords Architecture; Communication; Information; Practice
series thesis:MSc
last changed 2002/12/14 19:17

_id 6259
authors Kalay, Yehuda E. and Majkowski, Bruce R.
year 1990
title CAD Technology Transfer: A Case Study
doi https://doi.org/10.52842/conf.acadia.1990.133
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 133-143
summary Transferring innovative university-based research results to the industry or practice that will ultimately use them is an arduous, time-consuming effort. One way to effect this technology transfer is to develop a demonstrable prototype product and then find or form a corporation that can expand the prototype into a full product and market it to the profession. Another way, which can shorten the transfer process, is to "sell" the idea, rather than the product, to a corporation that has the vision, the resources and the technical competency to support its development, with the intent to eventually market it. In this paper, we describe a case study of this latter approach, based on our seven year experience of researching, developing and transferring innovative architectural CAD technology. We describe the birth, growth, and maturity of Worldview, a computer-aided design and modeling system for use by architects. The project was initiated in 1983, and went through five software versions, numerous grants and grant extensions, two granting corporations, and extensive field testing. The software has developed into a mature system, with sufficient functionality appropriate for commercial distribution. The paper describes not only the factual chronology of the project, but also highlights the advantages and drawbacks of market-oriented university research. We conclude with suggestions as to how the process may be improved, and how problems and obstacles can be minimized.
series ACADIA
email
last changed 2022/06/07 07:52

_id 5509
authors Koutamanis, Alexandros
year 1990
title Development of a computerized handbook of architectural plans
source Delft University of Technology
summary The dissertation investigates an approach to the development of visual / spatial computer representations for architectural purposes through the development of the computerized handbook of architectural plans (chap), a knowledge-based computer system capable of recognizing the metric properties of architectural plans. This investigation can be summarized as an introduction of computer vision to the computerization of architectural representations: chap represents an attempt to automate recognition of the most essential among conventional architectural drawings, floor plans. The system accepts as input digitized images of architectural plans and recognizes their spatial primitives (locations) and their spatial articulation on a variety of abstraction levels. The final output of chap is a description of the plan in terms of the grouping formations detected in its spatial articulation. The overall structure of the description is based on an analysis of its conformity to the formal rules of its “stylistic” context (which in the initial version of chap is classical architecture). Chapter 1 suggests that the poor performance of computerized architectural drawing and design systems is among others evidence of the necessity to computerize visual / spatial architectural representations. A recognition system such as chap offers comprehensive means for the investigation of a methodology for the development and use of such representations. Chapter 2 describes a fundamental task of chap: recognition of the position and shape of locations, the atomic parts of the description of an architectural plan in chap. This operation represents the final and most significant part of the first stage in processing an image input in machine environment. Chapter 3 moves to the next significant problem, recognition of the spatial arrangement of locations in an architectural plan, that is, recognition of grouping relationships that determine the subdivision of a plan into parts. In the absence of systematic and exhaustive typologic studies of classical architecture that would allow us to define a repertory of the location group types possible in classical architectural plans, Chapter 3 follows a bottom-up approach based on grouping relationships derived from elementary architectural knowledge and formalized with assistance from Gestalt theory and its antecedents. The grouping process described in Chapter 3 corresponds both in purpose and in structure to the derivation of a description of an image in computer vision [Marr 1982]. Chapter 4 investigates the well-formedness of the description of a classical architectural plan in an analytical manner: each relevant level (or sublevel) of the classical canon according to Tzonis & Lefaivre [1986] is transformed into a single group of criteria of well-formedness which is investigated independently. The hierarchical structure of the classical canon determines the coordination of these criteria into a sequence of cognitive filters which progressively analyses the correspondence of the descriptions derived as in Chapter 3 to the constraints of the canon. The methodology and techniques presented in the dissertation are primarily considered with respect to chap, a specific recognition system. The resulting specification of chap gives a measure of the use of such a system within the context of a computerized collection of architectural precedents and also presents several extensions to other areas of architecture. Although these extensions are not considered as verifiable claims, Chapter 5 describes some of their implications, including on the role of architectural drawing in computerized design systems, on architectural typologies, and on the nature and structure of generative systems in architecture.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id e7fb
authors Leclercq, Pierre
year 1991
title Students in Efficient Energy Management
doi https://doi.org/10.52842/conf.ecaade.1991.x.e7o
source Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991
summary The LEMA presents Strategy II, the new version of his CAL software in thermal design of building. Based on his latest experiences using the first prototypes, the present programme provides an complete human interface and interesting tools for decision taking. A first educational experience with this software is described. Strategy II has been studied in 1990 by two twin teams: one is the LEMA (Laboratoire d'Etudes Méthodologiques Architecturales) and the other one is the CTE (Centre des Technologies de l'Education), parts of the University of Liège, in Belgium.

series eCAADe
last changed 2022/06/07 07:50

_id architectural_intelligence2022_4
id architectural_intelligence2022_4
authors Yihui Li, Wen Gao & Borong Lin
year 2022
title From type to network: a review of knowledge representation methods in architecture intelligence design
doi https://doi.org/https://doi.org/10.1007/s44223-022-00006-9
source Architectural Intelligence Journal
summary With the rise of the next generation of artificial intelligence driven by knowledge and data, the research on knowledge representation in architecture is also receiving widespread attention from the academia. This paper sorts out the evolution of architectural knowledge representation methods in the history of architecture, and summarizes three progressive representation frameworks of their development with type, pattern and network. By searching these three keywords in the Web of Science Core Collection among 4867 publications from 1990 to 2021, the number of publications in the past 5 years raised more than 50%, which show significant research interest in architecture industry in recent years. Among them, the first two are static declarative knowledge representation methods, while the network-based knowledge representation method also includes procedural knowledge representation methods and provides a way for knowledge association. This means the network representation has more advantage in terms of the logical completeness of knowledge representation, and accounts for 67% of the current research on knowledge representation in architecture. In the context of the rapid development of artificial intelligence, this method can realize the construction of architectural knowledge system and greatly improve the work efficiency of the building industry. On the other hand, in the face of carbon-neutral sustainable development scenarios, using knowledge representation, building performance knowledge and design knowledge could be expressed in a unified manner, and a personalized and efficient workflow for performance-oriented scheme design and optimization would be achieved.
series Architectural Intelligence
email
last changed 2025/01/09 15:00

_id 0544
authors Foley, et.al.
year 1990
title Computer Graphics Principles and Practice
source Addison-Wesley
summary Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation.
series other
last changed 2003/04/23 15:14

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