CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id caadria2011_061
id caadria2011_061
authors Celani, Gabriela; José P. Duarte and Carlos V. Vaz
year 2011
title The gardens revisited: The link between technology, meaning and logic?
doi https://doi.org/10.52842/conf.caadria.2011.643
source Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 643-652
summary The objective of this paper is to compare the computational concepts present in three books published by Mitchell between 1987 and 1990: The art of computer-graphics programming (1987), which has Robin Liggett and Thomas Kvan as co-authors, The logic of architecture (1990), probably his most influential work, and The poetics of gardens (1988), which has Charles Moore and William Turnbull as coauthors. By looking at the concepts that are presented in the three books and establishing a comparison between them, we expect to show that The poetics of Gardens should not be seen as a detour from Mitchell´s line of research, but rather as a key piece for understanding the relationship between technology, meaning and logic in his very coherent body of work.
keywords Computational design concepts; technology; meaning; logic
series CAADRIA
email
last changed 2022/06/07 07:55

_id 45b4
authors Coyne, Richard D.
year 1990
title Logic of Design Actions
source Knowledge Based Systems. 1990. vol. 3: pp. 242-257
summary The way in which knowledge about design can be incorporated into knowledge-based design systems is discussed and demonstrated within the framework of an overall logical/ linguistic model of the design process. The technique of hierarchical planning is discussed within this framework. The domain under consideration is that of spatial layout in buildings
keywords space allocation, logic, design process, knowledge base, planning
series CADline
email
last changed 2003/05/17 10:13

_id 84e1
authors Kovacs, Laszio Bela and Galle, Per
year 1990
title Logic Programming for Concept Modelling and Support of Urban Housing Design : A Pilot Study
source 1990. 134 p. CADLINE has abstract only
summary Starting from a case study of manual sketch design of a residential area, the authors develop a prototypical site plan for low to medium density housing. The layout keeps pedestrian and vehicular traffic separated and provides open green area as well as a concentrated urban atmosphere. The constituents of the prototype layout are identified and a system of concepts devised accordingly. This conceptual analysis is formalized, using a Horn clause logic notation. Aspects of the resulting logic model concerning design of walking lines and plazas are refined into a considerable amount of detail. This exercise in knowledge representation seems to indicate that it will be possible, within the logic programming paradigm, to implement computerized support systems able to cooperate with and simulate designers working with architectural design. The main result of the study is that logical analysis of a particular prototype design can result in a collection of quite general concepts which are potentially useful in many other context than that of the prototype, for other kinds of design tasks. The report concludes by recommending several lines or aspects of future research in this area
keywords architecture, design, logic, programming, knowledge base, systems, CAD, layout, prototypes
series CADline
last changed 2003/06/02 10:24

_id f507
authors Mitchell, W.
year 1990
title The Logic of Architecture: Design, Computation and Cognition
source The MIT Press, Cambridge
summary The Logic of Architecture is the first comprehensive, systematic, and modern treatment of the logical foundations of design thinking. It provides a detailed discussion of languages of architectural form, their specification by means of formal grammars, their interpretation, and their role in structuring design thinking. Supplemented by more than 200 original illustrations, The Logic of Architecture reexamines central issues of design theory in the light of recent advances in artificial intelligence, cognitive science, and the theory of computation. The richness of this approach permits sympathetic and constructive analysis of positions developed by a wide range of theorists and philosophers from Socrates to the present. Mitchell first considers how buildings may be described in words and shows how such descriptions may be formalized by the notation of first order predicate calculus. This leads to the idea of a critical language for speaking about the qualities of buildings. Turning to the question of representation by drawings and scale models, Mitchell then develops the notion of design worlds that provide graphic tokens which can be manipulated according to certain grammatical rules. In particular, he shows how domains of graphic compositions possible in a design world may be specified by formal shape grammars. Design worlds and critical languages are connected by showing how such languages may be interpreted in design worlds. Design processes are then viewed as computations in a design world with the objective of satisfying predicates of form and function stated in a critical language.
series other
last changed 2003/04/23 15:14

_id 1e97
authors Wojtowicz, Jerzy
year 1990
title Aspects of design logic and Le Corbusier's universe of forms
source Harvard University, Graduate School of Design
summary Generation of form in architectural design tends to become a highly structured process when computational tools are engaged. The objective of this study was to develop an alternative way of designing with a computer--one that is not framed by assumptions of monotonicity and determinism. To realize this aim the case study method was chosen. It was followed by formalization and design etudes rooted in a specific corpus of significant design work. A corpus of work was isolated from Le Corbusier's Oeuvre complete to serve as the vehicle for: (a) Construction, using shape grammar rules of a dynamic model of a concise design world. (b) Analysis of the process of rupture and dialectic which results in the fundamental transformation of the design world. (c) Generation of existing and new examples in the given language. (d) Examination of the limitations of the shape grammar formalism and proposal of alternatives formalisms based on non-monotonic logic. Le Corbusier's purist tradition, selected as the corpus for this study, is characterized by formal continuity followed by a sudden rupture in its formal language. The issue of change and collapse of one design world into a new one was therefore the focus of the investigation. The method that was developed interprets the formal procedure of examining the architectural object as 'reading' and the procedure of generating the architectural object as 'writing'. Design is seen as a continuous feedback loop between reading and writing within the boundaries of a given universe of forms. This is demonstrated by abstracting an architectural vocabulary and compositional rules from Le Corbusier's purist work, translating the vocabulary into a set of computer models, and using the computer to transform and recompose these elements into new designs.
keywords Data Processing; Composition; Proportion; Data Processing
series thesis:PhD
email
last changed 2003/03/11 09:59

_id 450c
authors Akin, Ömer
year 1990
title Computational Design Instruction: Toward a Pedagogy
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 302-316
summary The computer offers enormous potential both in and out of the classroom that is realized only in limited ways through the applications available to us today. In the early days of the computer it was generally argued that it would replace the architect. When this idea became obsolete, the prevailing opinion of proponents and opponents alike shifted to the notion of the computer as merely adding to present design capabilities. This idea is so ingrained in our thinking that we still speak of "aiding" design with computers. It is clear to those who grasp the real potential of this still new technology - as in the case of many other major technological innovations - that it continues to change the way we design, rather than to merely augment or replace human designers. In the classroom the computer has the potential to radically change three fundamental ingredients: student, instruction, and instructor. It is obvious that changes of this kind spell out a commensurate change in design pedagogy. If the computer is going to be more than a passive instrument in the design studio, then design pedagogy will have to be changed, fundamentally. While the practice of computing in the studio continues to be a significant I aspect of architectural education, articulation of viable pedagogy for use in the design studio is truly rare. In this paper the question of pedagogy in the CAD studio will be considered first. Then one particular design studio taught during Fall 1988 at Carnegie Mellon University will be presented. Finally, we shall return to issues of change in the student, instruction, and instructor, as highlighted by this particular experience.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
doi https://doi.org/10.52842/conf.acadia.1994.039
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id 849b
authors Amiel, Maurice
year 1991
title NOTES ON IN-SITU – FULL-SCALE EXPERIMENTATION AND THE DESIGN PROFESSIONS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 40-43
summary In the north american academic context a workshop is different from a paper session in that it is simply an opportunity to exchange ideas and to raise questions among colleagues who can bring to bear in their discussion various points of view and experiences otherwise unavailable.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

_id diss_anders
id diss_anders
authors Anders, P.
year 2003
title A Procedural Model for Integrating Physical and Cyberspaces in Architecture
source Doctoral dissertation, University of Plymouth, Plymouth, U.K
summary This dissertation articulates opportunities offered by architectural computation, in particular the digital simulation of space known as virtual reality (VR) and its networked, social variant cyberspace. Research suggests that environments that hybridize technologies call for a conception of space as information, i.e. space is both a product of and tool for cognition. The thesis proposes a model whereby architecture can employ this concept of space in creating hybrids that integrate physical and cyberspaces.The dissertation presents important developments in architectural computation that disclose concepts and values that contrast with orthodox practice. Virtual reality and cyberspace, the foci of this inquiry, are seen to embody the more problematic aspects of these developments. They also raise a question of redundancy: If a simulation is good enough, do we still need to build? This question, raised early in the 1990's, is explored through a thought experiment - the Library Paradox - which is assessed and critiqued for its idealistic premises. Still, as technology matures and simulations become more realistic the challenge posed by VR/cyberspace to architecture only becomes more pressing. If the case for virtual idealism seems only to be strengthened by technological and cultural trends, it would seem that a virtual architecture should have been well established in the decade since its introduction.Yet a history of the virtual idealist argument discloses the many difficulties faced by virtual architects. These include differences between idealist and professional practitioners, the failure of technology to achieve its proponents' claims, and confusion over the meaning of virtual architecture among both architects and clients. However, the dissertation also cites the success of virtual architecture in other fields - Human Computer Interface design, digital games, and Computer Supported Collaborative Work - and notes that their adoption of space derives from practice within each discipline. It then proposes that the matter of VR/cyberspace be addressed from within the practice of architecture, a strategy meant to balance the theoretical/academic inclination of previous efforts in this field.The dissertation pursues an assessment that reveals latent, accepted virtualities in design methodologies, instrumentation, and the notations of architectural practices. Of special importance is a spatial database that now pervades the design and construction processes. The unity of this database, effectively a project's cyberspace, and its material counterpart is the subject of the remainder of the dissertation. Such compositions of physical and cyberspaces are herein called cybrids. The dissertation examines current technologies that cybridize architecture and information technology, and proposes their integration within cybrid wholes. The concept of cybrids is articulated in seven principles that are applied in a case study for the design for the Planetary Collegium. The project is presented and critiqued on the basis of these seven principles. The dissertation concludes with a discussion of possible effects of cybrids upon architecture and contemporary culture.
series thesis:PhD
email
last changed 2005/09/09 12:58

_id 4d0d
authors Angelil, Mark
year 1990
title Experiments as Modus Operandi
source Journal of Architectural Education. November, 1990. Vol. 44: pp. 37-48 : 9 p. of ill
summary Architecture has for too long focused on the presentation of pristine objects and the presentation in drawing form. A critical understanding of the field, however, necessitates a reevaluation of the roles of the process involved in the production of building. Rather than emphasizing surface appearances, an architecture rooted in process aims ultimately at revealing the fundamental and deep structures inherent within the making of architecture. One of the primary tasks of the process is to provoke intuition and ingenuity - and the awareness that both are founded on knowledge - and that knowledge must be applied with imagination. The experiment presented here developed sequentially with a defined structure to the process of design, moving gradually from the abstract into the concrete, thereby attempting and understanding of what Roland Barthes identified as 'concrete abstraction.'
keywords design process, architecture, knowledge, experimentation
series CADline
last changed 1999/02/12 15:07

_id e90b
authors Arbab, Farhad
year 1990
title Set Models and Boolean Operations for Solids and Assemblies
source IEEE Computer Graphics and Applications November, 1990. vol. 10: pp. 76-86 : ill. includes bibliography.
summary Application of solid modeling in computer-aided design, computer-aided manufacturing, and robotics often involve aggregates or assembling of disconnected pieces. This article presents an alternative CSG-like formalism based on open sets, in which both assemblies and connected pieces are modeled as points sets. Consequently, the same Boolean operations apply uniformly to connected pieces and assemblies
keywords assemblies, CSG, solid modeling, boolean operations
series CADline
last changed 1999/02/12 15:07

_id 8869
authors Ataman, Osman
year 2002
title Historical Analysis of Building - (Re)Construction in Olivette Park, USA
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 63-66
summary From 1959 to 1990, East St. Louis, Illinois deteriorated from an “All-American City” to a national symbol of urban blight. Located on the Mississippi River, the East St. Louis of today faces severe economic, social, and environmental problems. Nearly onequarter of the city’s work force is unemployed and about 40 percent of families are living below the poverty level. But East St. Louis was not always a distressed community. With strong ties to St. Louis and the surrounding region, East St. Louis onceflourished as the country’s second busiest railroad hub. Powerful economic and socio-political forces, as well as unfortunate historical circumstance, propelled the city into a downward spiral that drastically decreased the quality of life in East St. Louis. This paper presents the digital re-construction of the buildings and the analyses of the historical aspects of the housing construction and types in this area. Furthermore, it reports the survey and assessment of the quality of building stocks based on therevitalization plan that will provide some guidelines and suggestions for improvement, stability, and future needs.
series SIGRADI
email
last changed 2016/03/10 09:47

_id afa0
authors Aziz, N.M., Bata, R. and Sudarshan, B.
year 1990
title Bezier Surface : Surface Intersection
source IEEE Computer Graphics and Applications. January, 1990. vol. 10: pp. 50-58
summary In this article the authors explain the computational requirement and accuracy of two methods for finding the intersection of Bezier surfaces. In both methods, the existence of an intersection curve is confirmed by using the convex hull property of such surfaces. The first method evaluates the intersection by recursive subdivision of two patches with overlapping hulls. The second method detects a point on the intersection curve, then incrementally traces the intersection in the parametric spaces of the two surfaces. With both methods the intersection of a pair of first-order planar patches must be solved analytically. The intersection is approximated by first-order Bezier patches in the first case, and by planar triangles in the second. Overall, the method of incremental tracing gives more accurate results than the method of recursive subdivision
keywords recursion, curves, convex hull, curved surfaces, intersection, Bezier, triangulation
series CADline
last changed 2003/06/02 14:42

_id 4ac0
authors Balachandran, M. B. and Gero, John S.
year 1990
title Knowledge Engineering and Multicriteria Optimization
source Berlin: Springer-Verlag, 1990. pp. 115-147. CADLINE has abstract only
summary Many aspects of optimization, including problem formulation, algorithm selection and the interpretation of results require human judgment and experience, and are traditionally carried out by humans. Recently developed knowledge-based system methodologies now allow us to incorporate different forms of knowledge required to carry out such non-numeric tasks. The role and effectiveness of knowledge-based methodologies in multicriteria optimization are described and illustrated with examples
keywords design, multicriteria, optimization, knowledge base
series CADline
email
last changed 2003/06/02 13:58

_id 044f
authors Balachandran, M.B. and Gero, John S.
year 1990
title Role of Prototypes in Integrating Expert Systems and CAD Systems
source Berlin: Springer-Verlag, 1990. v: Design: pp. 195-211
summary This paper describes concepts which allow the development of integrated systems that combine the two technologies of expert systems and computer-aided drafting systems. It demonstrates how an expert system can be used for evaluating and criticizing designs described using traditional CAD packages. The notion of 'prototypes' has been used to play the central role in such an integration. The development, implementation and operation issues of an integrated system, called IPEXCAD, are described
keywords expert systems, prototypes, design, CAD, integration, drafting
series CADline
email
last changed 2003/06/02 13:58

_id 067e
authors Banz, George
year 1990
title Expert Systems and Artificial Intelligence in Real Estate Development Planning
source CIB W55/W66 Joint Symposium. 1990. 7 p. : ill. includes bibliography. -- Abstracts in English and French
summary Expert systems and artificial intelligence can contribute substantially to the quality of real-estate development analysis. 'A. I. coaches' help correlate input and check the validity of schedules. Expert systems enhance life cycle cost analysis. Property value indicators become viable when used in conjunction with remote sensing and life style mapping
keywords economics, life cycle, expert systems, analysis
series CADline
last changed 1999/02/12 15:07

_id 969c
authors Barnes, Thomas
year 1990
title Dynamic Interaction of Solids as a Design Tool
doi https://doi.org/10.52842/conf.acadia.1990.029
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 29-40
summary Architectural form and order can sometimes be described as having dynamic characteristics. To capitalize on this notion, physical qualities (mass, velocity, material elasticity, and friction) are given to objects. The objects are set in motion and allowed to interact at will with each other and their environment. The physical qualities are the rules that govern the outcome of interactions. As a result, interactions can lead to affine transformations (translate, scale, rotate), reformations (topological editing), and/or deformations (geometrical editing) of the objects. The designer can investigate the effects of interaction between dynamic elements, vary their physical qualities, and evaluate the appropriateness of the outcome as a solution to the design problem.
series ACADIA
last changed 2022/06/07 07:54

_id 29d2
authors Barsky, Brian A. and DeRose,Tony D.
year 1989
title Geometric Continuity of Parametric Curves: Three Equivalent Characterizations
source IEEE Computer Graphics and Applications. November, 1989. vol. 9: pp. 60-68 : ill. includes bibliography
summary Geometric continuity of curves has received a good deal of research attention in recent years. The purpose of this article is to distill some of the important basic results into a self-contained presentation. The January 1990 issue of CG&M presents a paper that continues the discussion by offering applications of the theoretical background provided here
keywords continuity, parametrization, curves, computational geometry, representation
series CADline
last changed 2003/06/02 13:58

_id 4cf2
authors Barsky, Brian A.
year 1990
title Geometric Continuity of Parametric Curves : Constructions of Geometrically Continuous Splines
source IEEE Computer Graphics and Applications. January, 1990. vol. 10: pp. 60-68 : ill
summary This article is part two of an article published in November 1989. In the first article theoretical foundations for geometric continuity were presented. In this article the basic theory was applied to the construction of geometrically continuous spline curves
keywords Bezier, curves, curved surfaces, splines, continuity, computational geometry, computer graphics
series CADline
last changed 2003/06/02 13:58

_id a9db
authors Benjamin, Andrew
year 1990
title Building Experience
source 1990. 30 p
summary What is the experience of a building? What is the relationship between the building as an event and the event as an experience? These two questions provide a frame within which building experience can come to be formulated
keywords philosophy, architecture, psychology, perception
series CADline
last changed 1999/02/12 15:07

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