CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 194

_id 3207
authors Emmerik, Maarten J.G.M. van
year 1990
title Interactive design of parameterized 3D models by direct manipulation
source Delft University of Technology
summary The practical applicability of a computer-aided design system is strongly influenced by both the user interface and the internal model representation. A well designed user interface facilitates the communication with the system by offering an intuitive environment for for specification and representation of model information. An internal model representation, capable of storing geometric, topological and hierarchical dependencies between components in a model, increases the efficiency of the system by facilitating modification and elaboration of the model during the different stages of the design process. The subject of this thesis is the integration of a high level parameterized model representation with direct manipulation interface techniques for the design of three-dimensional objects. A direct manipulation interface enables the user to specify a model by interaction on a graphical representation, as an alternative for an abstract and error-prone apha-numerical dialogue style. A high level model representation is obtained by using a procedural modeling language with general purpose control structures, including arithmetic and logical expressions, repetition, conditionals, functions and procedures, and dedicated data types such as coordinate systems, geometric primitives and geometric constraints. The language interpreter is interconnected with a graphical interface, an incremental constraint solver and a geometrical modeler, using visual programming techniques. The developed techniques are implemented in a modeling system called GeoNode. The system incorporates paradigms of object-oriented design, with respect to both the user interface and to the system implementation. The applicability of the presented techniques is illustrated by examples in application domains such as solid modeling, kinematic analysis, feature modeling and top-down design.
keywords CAD/CAM
series thesis:PhD
last changed 2003/02/12 22:37

_id e91f
authors Mitchell, W.J., Liggett, R.S. and Tan, M.
year 1990
title Top-Down Knowledge-Based Design
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 137-148
summary Traditional computer drafting systems and three- dimensional geometric modeling systems work in bottom-up fashion. They provide a range of graphic primitives, such as vectors, arcs, and splines, together with operators for inserting, deleting, combining, and transforming instances of these. Thus they are conceptually very similar to word processors, with the difference that they operate on two- dimensional or three-dimensional patterns of graphic primitives rather than one-dimensional strings of characters. This sort of system is effective for input and editing of drawings or models that represent existing designs, but provides little more help than a pencil when you want to construct from scratch a drawing of some complex object such as a human figure, an automobile, or a classical column: you must depend on your own knowledge of what the pieces are and how to shape them and put them together. If you already know how to draw something then a computer drafting system will help you to do so efficiently, but if you do not know how to begin, or how to develop and refine the drawing, then the efficiency that you gain is of little practical consequence. And accelerated performance, flashier color graphics, or futuristic three-dimensional modes of interaction will not help with this problem at all. By contrast, experienced expert graphic artists and designers usually work in top-down fashion-beginning with a very schematic sketch of the whole object, then refining this, in step-by-step fashion, till the requisite level of precision and completeness is reached. For example, a figure drawing might begin as a "stick figure" schema showing lengths and angles of limbs, then be developed to show the general blocking of masses, and finally be resolved down to the finest details of contour and surface. Similarly, an architectural drawing might begin as a parti showing just a skeleton of construction lines, then be developed into a single-line floor plan, then a plan showing accurate wall thicknesses and openings, and finally a fully developed and detailed drawing.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id a7f0
authors Van Emmerick, M.J.G.M.
year 1990
title Interactive design of parameterized 3D models by direct manipulation
source Delft University Press
summary The practical applicability of a computer-aided design system is strongly influenced by both the user interface and the internal model representation. A well designed user interface facilitates the communication with the system by offering an intuitive environment for for specification and representation of model information. An internal model representation, capable of storing geometric, topological and hierarchical dependencies between components in a model, increases the efficiency of the system by facilitating modification and elaboration of the model during the different stages of the design process. The subject of this thesis is the integration of a high level parameterized model representation with direct manipulation interface techniques for the design of three-dimensional objects. A direct manipulation interface enables the user to specify a model by interaction on a graphical representation, as an alternative for an abstract and error-prone apha-numerical dialogue style. A high level model representation is obtained by using a procedural modeling language with general purpose control structures, including arithmetic and logical expressions, repetition, conditionals, functions and procedures, and dedicated data types such as coordinate systems, geometric primitives and geometric constraints. The language interpreter is interconnected with a graphical interface, an incremental constraint solver and a geometrical modeler, using visual programming techniques. The developed techniques are implemented in a modeling system called GeoNode. The system incorporates paradigms of object-oriented design, with respect to both the user interface and to the system implementation. The applicability of the presented techniques is illustrated by examples in application domains such as solid modeling, kinematic analysis, feature modeling and top-down design.
series other
last changed 2003/04/23 15:14

_id 2005_115
id 2005_115
authors Oxman, Rivka and Rotenstreich, Ruth
year 2005
title Conceptual Content of Digital Design
source Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 115-121
doi https://doi.org/10.52842/conf.ecaade.2005.115
summary Concepts related to digital architecture have begun to occupy a central role in current architectural discourse. Design concepts that have been the conceptual content of this discourse are now becoming integrated into the general architectural discourse. The research reports on this process of the emergence, migration, and crystallization of a new conceptual structure over the past decade under the influence of digital design and its emerging conceptual structure. The research presented in this paper examines the emergence of new ideas in architectural thinking that are related to digital architecture since 1990 until today. In order to demonstrate this shift, we have selected a representative architectural building type that is strongly and directly influenced by the conceptual content of the cultural discourse in architecture. A museum type was selected to represent features of the expression that reflects the changes and evolution of conceptual structures that underlie digital design. The research methodology is based on a method known as “content analysis”. Content analysis in our research was de- fined as including textual material in books, book chapters, essays, articles, and historical documents. A new approach for Design Content Analysis was accomplished employing the ICF analytical framework. In order to conduct a content analysis the text was coded and was broken down into categories on a variety of theoretical design themes. Our findings demonstrate that certain expressions related to digital technology have moved up from a low level descriptive function to a significant conceptual role in formulating the design content of architectural design. In our paper we describe the research, methodology findings and contribution to the definition of the conceptual content of contemporary architectural discourse on digital architecture.
keywords Digital Design, Digital Architecture, Content Analysis, Conceptual Design
series eCAADe
email
last changed 2022/06/07 08:00

_id 4b48
authors Dourish, P.
year 1999
title Where the Footprints Lead: Tracking down other roles for social navigation
source Social Navigation of Information Space, eds. A. Munro, K. H. and D Benyon. London: Springer-Verlag, pp 15-34
summary Collaborative Filtering was proposed in the early 1990's as a means of managing access to large information spaces by capturing and exploiting aspects of the experiences of previous users of the same information. Social navigation is a more general form of this style of interaction, and with the widening scope of the Internet as an information provider, systems of this sort have rapidly moved from early research prototypes to deployed services in everyday use. On the other hand, to most of the HCI community, the term social navigation" is largely synonymous with "recommendation systems": systems that match your interests to those of others and, on that basis, provide recommendations about such things as music, books, articles and films that you might enjoy. The challenge for social navigation, as an area of research and development endeavour, is to move beyond this rather limited view of the role of social navigation; and to do this, we must try to take a broader view of both our remit and our opportunities. This chapter will revisit the original motivations, and chart something of the path that recent developments have taken. Based on reflections on the original concerns that motivated research into social navigation, it will explore some new avenues of research. In particular, it will focus on two. The first is social navigation within the framework of "awareness" provisions in collaborative systems generally; and the second is the relationship of social navigation systems to spatial models and the ideas of "space" and "place" in collaborative settings. By exploring these two ideas, two related goals can be achieved. The first is to draw attention to ways in which current research into social navigation can be made relevant to other areas of research endeavour; and the second is to re-motivate the idea of "social navigation" as a fundamental model for collaboration in information-seeking."
series other
last changed 2003/04/23 15:50

_id 43b9
authors Meurant, Robert C.
year 1990
title Structure, Form and Meaning in Microgravity - the Integral Space Habitation
source International Journal of Space Structures. United Kingdom: Multi-Science Pub. Co., 1990. vol. 5: pp. 90-105 : ill. includes bibliography. --- See: The Integral Space Habitation - Towards an Architecture of Space by Meurant, Robert C
summary There will likely be an intensive colonization movement into space within the foreseeable future. Presupposing eventual adaptation to the microgravitational environment, the structural, habitable, and meaningful environment Space Architecture will be fundamentally redefined. The primary shift in spatial conception will be from a two-dimensional decentralized horizontal schema with singular up-down vertical axis, to a three-dimensional centralized polyaxial schema with in-out the primary existential axis. Mega- structures are proposed, which provide ample habitable space in Space. Their structure is provided by means centralized tensile lattices stressed by pneumatic enclosures. These are envisaged to be large-scale, of about 13 kilometers in diameter each. with Primary Tensile Lattice ties of 1 km. length. The geometry of the tensile lattice is given by the author's centralized polyaxial zonahedral expansions. Secondary tensile assemblages are then stressed by means of the primary tensile lattice, with tertiary and subordinate assemblages as desired. This permits a 'soft' non-rigid architecture to be developed. Principles of traditional architecture are relevant to space habitation studies, and indicate Space Habitation theory should seek to integrate metaphysical, psychic, and physical human needs appropriate to dwelling in microgravity. Ideally the Space Habitation should integrate structure form and meaning
keywords habitation, architecture, applications
series CADline
last changed 2003/06/02 10:24

_id 450c
authors Akin, Ömer
year 1990
title Computational Design Instruction: Toward a Pedagogy
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 302-316
summary The computer offers enormous potential both in and out of the classroom that is realized only in limited ways through the applications available to us today. In the early days of the computer it was generally argued that it would replace the architect. When this idea became obsolete, the prevailing opinion of proponents and opponents alike shifted to the notion of the computer as merely adding to present design capabilities. This idea is so ingrained in our thinking that we still speak of "aiding" design with computers. It is clear to those who grasp the real potential of this still new technology - as in the case of many other major technological innovations - that it continues to change the way we design, rather than to merely augment or replace human designers. In the classroom the computer has the potential to radically change three fundamental ingredients: student, instruction, and instructor. It is obvious that changes of this kind spell out a commensurate change in design pedagogy. If the computer is going to be more than a passive instrument in the design studio, then design pedagogy will have to be changed, fundamentally. While the practice of computing in the studio continues to be a significant I aspect of architectural education, articulation of viable pedagogy for use in the design studio is truly rare. In this paper the question of pedagogy in the CAD studio will be considered first. Then one particular design studio taught during Fall 1988 at Carnegie Mellon University will be presented. Finally, we shall return to issues of change in the student, instruction, and instructor, as highlighted by this particular experience.
series CAAD Futures
email
last changed 2003/11/21 15:15

_id eb5f
authors Al-Sallal, Khaled A. and Degelman, Larry 0.
year 1994
title A Hypermedia Model for Supporting Energy Design in Buildings
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 39-49
doi https://doi.org/10.52842/conf.acadia.1994.039
summary Several studies have discussed the limitations of the available CAAD tools and have proposed solutions [Brown and Novitski 1987, Brown 1990, Degelman and Kim 1988, Schuman et al 1988]. The lack of integration between the different tasks that these programs address and the design process is a major problem. Schuman et al [1988] argued that in architectural design many issues must be considered simultaneously before the synthesis of a final product can take place. Studies by Brown and Novitski [1987] and Brown [1990] discussed the difficulties involved with integrating technical considerations in the creative architectural process. One aspect of the problem is the neglect of technical factors during the initial phase of the design that, as the authors argued, results from changing the work environment and the laborious nature of the design process. Many of the current programs require the user to input a great deal of numerical values that are needed for the energy analysis. Although there are some programs that attempt to assist the user by setting default values, these programs distract the user with their extensive arrays of data. The appropriate design tool is the one that helps the user to easily view the principal components of the building design and specify their behaviors and interactions. Data abstraction and information parsimony are the key concepts in developing a successful design tool. Three different approaches for developing an appropriate CAAD tool were found in the literature. Although there are several similarities among them, each is unique in solving certain aspects of the problem. Brown and Novitski [1987] emphasize the learning factor of the tool as well as its highly graphical user interface. Degelman and Kim [1988] emphasize knowledge acquisition and the provision of simulation modules. The Windows and Daylighting Group of Lawrence Berkeley Laboratory (LBL) emphasizes the dynamic structuring of information, the intelligent linking of data, the integrity of the different issues of design and the design process, and the extensive use of images [Schuman et al 19881, these attributes incidentally define the word hypermedia. The LBL model, which uses hypermedia, seems to be the more promising direction for this type of research. However, there is still a need to establish a new model that integrates all aspects of the problem. The areas in which the present research departs from the LBL model can be listed as follows: it acknowledges the necessity of regarding the user as the center of the CAAD tool design, it develops a model that is based on one of the high level theories of human-computer interaction, and it develops a prototype tool that conforms to the model.

series ACADIA
email
last changed 2022/06/07 07:54

_id 849b
authors Amiel, Maurice
year 1991
title NOTES ON IN-SITU – FULL-SCALE EXPERIMENTATION AND THE DESIGN PROFESSIONS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 40-43
summary In the north american academic context a workshop is different from a paper session in that it is simply an opportunity to exchange ideas and to raise questions among colleagues who can bring to bear in their discussion various points of view and experiences otherwise unavailable.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

_id diss_anders
id diss_anders
authors Anders, P.
year 2003
title A Procedural Model for Integrating Physical and Cyberspaces in Architecture
source Doctoral dissertation, University of Plymouth, Plymouth, U.K
summary This dissertation articulates opportunities offered by architectural computation, in particular the digital simulation of space known as virtual reality (VR) and its networked, social variant cyberspace. Research suggests that environments that hybridize technologies call for a conception of space as information, i.e. space is both a product of and tool for cognition. The thesis proposes a model whereby architecture can employ this concept of space in creating hybrids that integrate physical and cyberspaces.The dissertation presents important developments in architectural computation that disclose concepts and values that contrast with orthodox practice. Virtual reality and cyberspace, the foci of this inquiry, are seen to embody the more problematic aspects of these developments. They also raise a question of redundancy: If a simulation is good enough, do we still need to build? This question, raised early in the 1990's, is explored through a thought experiment - the Library Paradox - which is assessed and critiqued for its idealistic premises. Still, as technology matures and simulations become more realistic the challenge posed by VR/cyberspace to architecture only becomes more pressing. If the case for virtual idealism seems only to be strengthened by technological and cultural trends, it would seem that a virtual architecture should have been well established in the decade since its introduction.Yet a history of the virtual idealist argument discloses the many difficulties faced by virtual architects. These include differences between idealist and professional practitioners, the failure of technology to achieve its proponents' claims, and confusion over the meaning of virtual architecture among both architects and clients. However, the dissertation also cites the success of virtual architecture in other fields - Human Computer Interface design, digital games, and Computer Supported Collaborative Work - and notes that their adoption of space derives from practice within each discipline. It then proposes that the matter of VR/cyberspace be addressed from within the practice of architecture, a strategy meant to balance the theoretical/academic inclination of previous efforts in this field.The dissertation pursues an assessment that reveals latent, accepted virtualities in design methodologies, instrumentation, and the notations of architectural practices. Of special importance is a spatial database that now pervades the design and construction processes. The unity of this database, effectively a project's cyberspace, and its material counterpart is the subject of the remainder of the dissertation. Such compositions of physical and cyberspaces are herein called cybrids. The dissertation examines current technologies that cybridize architecture and information technology, and proposes their integration within cybrid wholes. The concept of cybrids is articulated in seven principles that are applied in a case study for the design for the Planetary Collegium. The project is presented and critiqued on the basis of these seven principles. The dissertation concludes with a discussion of possible effects of cybrids upon architecture and contemporary culture.
series thesis:PhD
email
last changed 2005/09/09 12:58

_id 4d0d
authors Angelil, Mark
year 1990
title Experiments as Modus Operandi
source Journal of Architectural Education. November, 1990. Vol. 44: pp. 37-48 : 9 p. of ill
summary Architecture has for too long focused on the presentation of pristine objects and the presentation in drawing form. A critical understanding of the field, however, necessitates a reevaluation of the roles of the process involved in the production of building. Rather than emphasizing surface appearances, an architecture rooted in process aims ultimately at revealing the fundamental and deep structures inherent within the making of architecture. One of the primary tasks of the process is to provoke intuition and ingenuity - and the awareness that both are founded on knowledge - and that knowledge must be applied with imagination. The experiment presented here developed sequentially with a defined structure to the process of design, moving gradually from the abstract into the concrete, thereby attempting and understanding of what Roland Barthes identified as 'concrete abstraction.'
keywords design process, architecture, knowledge, experimentation
series CADline
last changed 1999/02/12 15:07

_id e90b
authors Arbab, Farhad
year 1990
title Set Models and Boolean Operations for Solids and Assemblies
source IEEE Computer Graphics and Applications November, 1990. vol. 10: pp. 76-86 : ill. includes bibliography.
summary Application of solid modeling in computer-aided design, computer-aided manufacturing, and robotics often involve aggregates or assembling of disconnected pieces. This article presents an alternative CSG-like formalism based on open sets, in which both assemblies and connected pieces are modeled as points sets. Consequently, the same Boolean operations apply uniformly to connected pieces and assemblies
keywords assemblies, CSG, solid modeling, boolean operations
series CADline
last changed 1999/02/12 15:07

_id 4ac0
authors Balachandran, M. B. and Gero, John S.
year 1990
title Knowledge Engineering and Multicriteria Optimization
source Berlin: Springer-Verlag, 1990. pp. 115-147. CADLINE has abstract only
summary Many aspects of optimization, including problem formulation, algorithm selection and the interpretation of results require human judgment and experience, and are traditionally carried out by humans. Recently developed knowledge-based system methodologies now allow us to incorporate different forms of knowledge required to carry out such non-numeric tasks. The role and effectiveness of knowledge-based methodologies in multicriteria optimization are described and illustrated with examples
keywords design, multicriteria, optimization, knowledge base
series CADline
email
last changed 2003/06/02 13:58

_id 044f
authors Balachandran, M.B. and Gero, John S.
year 1990
title Role of Prototypes in Integrating Expert Systems and CAD Systems
source Berlin: Springer-Verlag, 1990. v: Design: pp. 195-211
summary This paper describes concepts which allow the development of integrated systems that combine the two technologies of expert systems and computer-aided drafting systems. It demonstrates how an expert system can be used for evaluating and criticizing designs described using traditional CAD packages. The notion of 'prototypes' has been used to play the central role in such an integration. The development, implementation and operation issues of an integrated system, called IPEXCAD, are described
keywords expert systems, prototypes, design, CAD, integration, drafting
series CADline
email
last changed 2003/06/02 13:58

_id 969c
authors Barnes, Thomas
year 1990
title Dynamic Interaction of Solids as a Design Tool
source From Research to Practice [ACADIA Conference Proceedings] Big Sky (Montana - USA) 4-6 October 1990, pp. 29-40
doi https://doi.org/10.52842/conf.acadia.1990.029
summary Architectural form and order can sometimes be described as having dynamic characteristics. To capitalize on this notion, physical qualities (mass, velocity, material elasticity, and friction) are given to objects. The objects are set in motion and allowed to interact at will with each other and their environment. The physical qualities are the rules that govern the outcome of interactions. As a result, interactions can lead to affine transformations (translate, scale, rotate), reformations (topological editing), and/or deformations (geometrical editing) of the objects. The designer can investigate the effects of interaction between dynamic elements, vary their physical qualities, and evaluate the appropriateness of the outcome as a solution to the design problem.
series ACADIA
last changed 2022/06/07 07:54

_id 84c3
authors Blinn, James F.
year 1990
title The Ultimate Design Tool
source IEEE Computer Graphics and Applications. November, 1990. vol. 10: pp. 90-92
summary Paper and pen(cil)? Some thoughts on the ultimate design tool
keywords design, computer graphics, drafting
series CADline
last changed 2003/06/02 10:24

_id 6a30
authors Bonn, Markus
year 1989
title Modeling Architectural Forms through Replacement Operations
source New Ideas and Directions for the 1990’s [ACADIA Conference Proceedings] Gainsville (Florida - USA) 27-29 October 1989, pp. 103-130
doi https://doi.org/10.52842/conf.acadia.1989.103
summary Replacement operations, where an element at any topological level may be replaced by another element at the same or different topological level, are defined. Their potential as design tools which may be incorporated in a CAD system is investigated and demonstrated through the experimental implementation of two such operations in MARCOS, a Modeling Architectural Compositions System. MARCOS has been written in C. It is highly interactive and runs on an Apple Macintosh IIx. The two operations which have been implemented are the face -> volume and volume -> volume replacements. They were chosen for their potential as generators of architectural forms. Examples of architectural compositions produced through the use of replacement operations are also illustrated.
series ACADIA
email
last changed 2022/06/07 07:54

_id ddss9219
id ddss9219
authors Bourdakis, V. and Fellows, R.F.
year 1993
title A model appraising the performance of structural systems used in sports hall and swimming pool buildings in greece
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary The selection of the best performing structural system (among steel, timber laminated, concrete, fabric tents) for medium span (30-50m) sports halls and swimming pools in Greece formed the impetus for this research. Decision-making concerning selection of the structural system is difficult in this sector of construction, as was explained in the "Long Span Structures" conference (November 1990, Athens. Greece). From the literature it has been found that most building appraisals end up at the level of data analysis and draw conclusions on the individual aspects they investigate. These approaches usually focus on a fraction of the problem, examining it very deeply and theoretically. Their drawback is loss of comprehensiveness and ability to draw conclusions on an overall level and consequently being applicable to the existing conditions. Research on an inclusive level is sparse. In this particular research project, an inclusive appraisal approach was adopted, leading to the identification of three main variables: resources, human-user-satisfaction, and technical. Consequently, this led to a combination of purely quantitative and qualitative data. Case studies were conducted on existing buildings in order to assess the actual performance of the various alternative structural systems. This paper presents the procedure followed for the identification of the research variables and the focus on the development of the model of quantification. The latter is of vital importance if the problem of incompatibility of data is to be solved, overall relation of findings is to be achieved and holistic conclusions are to be drawn.
series DDSS
last changed 2003/11/21 15:16

_id 64b2
authors Brown, G. Z.
year 1990
title Desirable Interface Characteristics of Knowledge-Based Energy Software Used by Architects
source March, 1990. 14 p. : ill. includes bibliography
summary This paper describes ongoing research projects on the development of user interfaces for energy software to be used by architects. The paper takes the position that the goal of knowledge-based design software should be to help the architect to visualize the unimagined. In order to approach this goal the unique characteristics of the architectural design process must be understood and used in the creation of software. The two characteristics discussed are: the architectural design process emphasizes synthesis rather than analysis, and the symbols used to transmit knowledge are primarily graphic abstractions rather than alpha-numeric abstractions
keywords user interface, architecture, design process, knowledge base, software, energy
series CADline
last changed 2003/06/02 13:58

_id 8927
authors Brown, G.Z., McDonald, M. and Meacham, M.
year 1990
title A Review of Computer Use in Industrialized Housing
source October, 1990. 72 p. : ill. includes bibliography
summary The U.S. housing industry is becoming increasingly industrialized. In the process, housing production is becoming more standardized and rationalized, which have the potential to make computerization of the production process easier. This report reviews, assess and documents the extent of computer use in marketing, design, engineering and manufacturing of industrialized housing. Compares and contrasts the state of the art in U.S. vs. Japan and Western Europe. It assess and documents the needs of the domestic industry in this field, and establishes design criteria for new computerized energy tools unique to industrialized housing
keywords prefabrication, housing, CAD, practice, building, energy, management
series CADline
last changed 2003/06/02 13:58

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 9HOMELOGIN (you are user _anon_84001 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002