CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 216

_id fd70
authors Goldman, Glenn and Zdepski, Michael Stephen (Eds.)
year 1991
title Reality and Virtual Reality [Conference Proceedings]
source ACADIA Conference Proceedings / ISBN 1-880250-00-4 / Los Angeles (California - USA) October 1991, 236 p.
doi https://doi.org/10.52842/conf.acadia.1991
summary During the past ten years computers in architecture have evolved from machines used for analytic and numeric calculation, to machines used for generating dynamic images, permitting the creation of photorealistic renderings, and now, in a preliminary way, permitting the simulation of virtual environments. Digital systems have evolved from increasing the speed of human operations, to providing entirely new means for creating, viewing and analyzing data. The following essays illustrate the growing spectrum of computer applications in architecture. They discuss developments in the simulation of future environments on the luminous screen and in virtual space. They investigate new methods and theories for the generation of architectural color, texture, and form. Authors address the complex technical issues of "intelligent" models and their associated analytic contents. There are attempts to categorize and make accessible architects' perceptions of various models of "reality". Much of what is presented foreshadows changes that are taking place in the areas of design theory, building sciences, architectural graphics, and computer research. The work presented is both developmental, evolving from the work done before or in other fields, and unique, exploring new themes and concepts. The application of computer technology to the practice of architecture has had a cross disciplinary effect, as computer algorithms used to generate the "unreal" environments and actors of the motion picture industry are applied to the prediction of buildings and urban landscapes not yet in existence. Buildings and places from history are archeologically "re-constructed" providing digital simulations that enable designers to study that which has previously (or never) existed. Applications of concepts from scientific visualization suggest new methods for understanding the highly interrelated aspects of the architectural sciences: structural systems, environmental control systems, building economics, etc. Simulation systems from the aerospace industry and computer media fields propose new non-physical three-dimensional worlds. Video compositing technology from the television industry and the practice of medicine are now applied to the compositing of existing environments with proposed buildings. Whether based in architectural research or practice, many authors continue to question the development of contemporary computer systems. They seek new interfaces between human and machine, new methods for simulating architectural information digitally, and new ways of conceptualizing the process of architectural design. While the practice of architecture has, of necessity, been primarily concerned with increasing productivity - and automation for improved efficiency, it is clear that university based studies and research continue to go beyond the electronic replication of manual tasks and study issues that can change the processes of architectural design - and ultimately perhaps, the products.
series ACADIA
email
more http://www.acadia.org
last changed 2022/06/07 07:49

_id eaca
authors Davis, L. (ed.)
year 1991
title Handbook of genetic algorithms
source Van Nostrand Reinhold, New York
summary This book sets out to explain what genetic algorithms are and how they can be used to solve real-world problems. The first objective is tackled by the editor, Lawrence Davis. The remainder of the book is turned over to a series of short review articles by a collection of authors, each explaining how genetic algorithms have been applied to problems in their own specific area of interest. The first part of the book introduces the fundamental genetic algorithm (GA), explains how it has traditionally been designed and implemented and shows how the basic technique may be applied to a very simple numerical optimisation problem. The basic technique is then altered and refined in a number of ways, with the effects of each change being measured by comparison against the performance of the original. In this way, the reader is provided with an uncluttered introduction to the technique and learns to appreciate why certain variants of GA have become more popular than others in the scientific community. Davis stresses that the choice of a suitable representation for the problem in hand is a key step in applying the GA, as is the selection of suitable techniques for generating new solutions from old. He is refreshingly open in admitting that much of the business of adapting the GA to specific problems owes more to art than to science. It is nice to see the terminology associated with this subject explained, with the author stressing that much of the field is still an active area of research. Few assumptions are made about the reader's mathematical background. The second part of the book contains thirteen cameo descriptions of how genetic algorithmic techniques have been, or are being, applied to a diverse range of problems. Thus, one group of authors explains how the technique has been used for modelling arms races between neighbouring countries (a non- linear, dynamical system), while another group describes its use in deciding design trade-offs for military aircraft. My own favourite is a rather charming account of how the GA was applied to a series of scheduling problems. Having attempted something of this sort with Simulated Annealing, I found it refreshing to see the authors highlighting some of the problems that they had encountered, rather than sweeping them under the carpet as is so often done in the scientific literature. The editor points out that there are standard GA tools available for either play or serious development work. Two of these (GENESIS and OOGA) are described in a short, third part of the book. As is so often the case nowadays, it is possible to obtain a diskette containing both systems by sending your Visa card details (or $60) to an address in the USA.
series other
last changed 2003/04/23 15:14

_id 9ad2
authors Owen, J.C.
year 1991
title Algebraic Solution for Geometry from Dimensional Constraints
source ACM Symp. Found. of Solid Modeling, Austin TX, pp. 397-407
summary We investigate general configurations of distance and angle dimensions between points, lines and circles on a plane. A simple graphical representation is described for the system of coupled ctuadratic equations which results from treating the geometries as variables and the dimensions as defining equations. For many configurations of practical interest we show that these equations are poorly suited to numerical solution. We describe an algorithm for computing the solution to a subset of all possible configurations of geometry and dimensions using purely algebraic methods (in fact the usual arithmetic operations plus square roots). We show that this algorithm solves for all configurations of a practically useful type and that it solves for any configuration which can in principle be solved using these algebraic operations. Specifically, we use the Galois theory of equations to show that the following statements are equivalent. 1. The geometry can be constructed in principle on a drawing board using a ruler and compasses. 2. The coordinates of the geometries can be computed algebraically using only arithmetic operations plus square root. 3. The coordinates of the geometries lie in a normal field extension over the dimension values of degree 2n for some n. 4. For general (i.e. algebraically independent) dimension values the algorithm described will compute the geometries. We also describe a working implementation of the algorithm and describe some extensions to the basic ideaa which are necessary to make it a practically useful way to specify geometry by means of dimensional constraints.
series other
last changed 2003/04/23 15:50

_id c455
authors Sumption, Brian, Haglund, Bruce and Zabrodsky, Alexander
year 1991
title Imagining Light: A Visualization of Daylighting Data
source Computer Aided Architectural Design Futures: Education, Research, Applications [CAAD Futures ‘91 Conference Proceedings / ISBN 3-528-08821-4] Zürich (Switzerland), July 1991, pp. 97-104
summary The task of designing effective lighting for buildings requires both artistic and technical competence. In this way it is archetypical of the discipline of architectural design. The interaction of buildings with solar lighting is complex and ever-changing. Added complexity comes with the use of electric lights and their daylight-sensitive control systems. State-of-the-art daylight prediction tools most often provide precision data that is in obscure numerical formats hindering the communication and perception of information hidden within. We are exploring the use of scientific visualization to transform incomprehensible tables of data into images that visually oriented designers will find more accessible. By representing lighting data and their interactions with the environment visually, students and design professionals may be able to "imagine the light" in ways that will help them understand and solve complex lighting design problems.
series CAAD Futures
last changed 1999/04/07 12:03

_id c900
authors Wake, Warren K. and McCullough, Malcolm
year 1991
title Architectural Tours through Texture Space
source Reality and Virtual Reality [ACADIA Conference Proceedings / ISBN 1-880250-00-4] Los Angeles (California - USA) October 1991, pp. 53-62
doi https://doi.org/10.52842/conf.acadia.1991.053
summary One challenge to the computer-aided designer is to portray physical realities using only visual, logical, or numerical representations. Recently there has been a lot of speculation about meeting this challenge with a new dimension of tools which couples physical interaction to animated output: cyberspace. However, so long as certain inherent limitations remain in the physical part of cyberspace prototypes, there is more to be gained in improving our graphics independently. One aspect of graphics for portraying physicality which we can address right now is texture.
series ACADIA
email
last changed 2022/06/07 07:58

_id 849b
authors Amiel, Maurice
year 1991
title NOTES ON IN-SITU – FULL-SCALE EXPERIMENTATION AND THE DESIGN PROFESSIONS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 40-43
summary In the north american academic context a workshop is different from a paper session in that it is simply an opportunity to exchange ideas and to raise questions among colleagues who can bring to bear in their discussion various points of view and experiences otherwise unavailable.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

_id 0ab2
authors Amor, R., Hosking, J., Groves, L. and Donn, M.
year 1993
title Design Tool Integration: Model Flexibility for the Building Profession
source Proceedings of Building Systems Automation - Integration, University of Wisconsin-Madison
summary The development of ICAtect, as discussed in the Building Systems Automation and Integration Symposium of 1991, provides a way of integrating simulation tools through a common building model. However, ICAtect is only a small step towards the ultimate goal of total integration and automation of the building design process. In this paper we investigate the next steps on the path toward integration. We examine how models structured to capture the physical attributes of the building, as required by simulation tools, can be used to converse with knowledge-based systems. We consider the types of mappings that occur in the often different views of a building held by these two classes of design tools. This leads us to examine the need for multiple views of a common building model. We then extend our analysis from the views required by simulation and knowledge-based systems, to those required by different segments of the building profession (e.g. architects, engineers, developers, etc.) to converse with such an integrated system. This indicates a need to provide a flexible method of accessing data in the common building model to facilitate use by different building professionals with varying specialities and levels of expertise.
series journal paper
email
last changed 2003/05/15 21:22

_id f9bd
authors Amor, R.W.
year 1991
title ICAtect: Integrating Design Tools for Preliminary Architectural Design
source Wellington, New Zealand: Computer Science Department, Victoria University
summary ICAtect is a knowledge based system that provides an interface between expert systems, simulation packages and CAD systems used for preliminary architectural design. This thesis describes its structure and development.The principal work discussed in this thesis involves the formulation of a method for representing a building. This is developed through an examination of a number of design tools used in architectural design, and the ways in which each of these describe a building.Methods of enabling data to be transferred between design tools are explored. A Common Building Model (CBM), forming the core of the ICAtect system, is developed to represent the design tools knowledge of a building. This model covers the range of knowledge required by a large set of disparate design tools used by architects at the initial design stage.Standard methods of integrating information from the tools were examined, but required augmentation to encompass the unusual constraints found in some of the design tools. The integration of the design tools and the CBM is discussed in detail, with example methods developed for each type of design tool. These example methods provide a successful way of moving information between the different representations. Some problems with mapping data between very different representations were encountered in this process, and the solutions or ideas for remedies are detailed. A model for control and use of ICAtect is developed in the thesis, and the extensions to enable a graphical user interface are discussed.The methods developed in this thesis demonstrate the feasibility of an integrated system of this nature, while the discussion of future work indicates the scope and potential power of ICAtect.
series other
last changed 2003/04/23 15:14

_id 9964
authors Augenbroe, G. and Winkelmann, F.
year 1991
title Integration of Simulation into the Building Design Process
source J.A. Clarke, J.W. Mitchell, and R.C. Van de Perre (eds.), Proceedings, Building Simulation '91 IBPSA Conference, pp. 367-374
summary We describe the need for a joint effort between design researchers and simulation tool developers in formulating procedures and standards for integrating simulation into the building design process. We review and discuss current efforts in the US and Europe in the development of next-generation simulation tools and design integration techniques. In particular, we describe initiatives in object-oriented simulation environments (including the US Energy 'Kernel System, the Swedish Ida system, the UK Energy Kernel System, and the French ZOOM program.) and consider the relationship of these environments to recent R&D initiatives in design integration (the COMBINE project in Europe and the AEDOT project in the US).
series other
last changed 2003/11/21 15:16

_id 792a
authors Blaschke, Thomas and Tiede, Dirk
year 2003
title Bridging GIS-based landscape analysis/modelling and 3D-simulation.Is this already 4D?
source CORP 2003, Vienna University of Technology, 25.2.-28.2.2003 [Proceedings on CD-Rom]
summary Several studies have used remote sensing to map patterns of e.g. deforestation or to analyse the rates of land use change. Thesestudies have proven useful for interpreting the causes of urbanization, deforestation etc. and the impact of such changes on theregion. Monitoring of change (e.g. deforestation or reforestation) is frequently perceived as one of the most important contributionsof remote sensing technology to the study of global ecological and environmental change (Roughgarden et al. 1991). Manyresearchers believe that the integration of remote sensing techniques within analysis of environmental change is essential if ecologistsare to meet the challenges of the future, specifically issues relating to global change; however, in practice, this integration has so farbeen limited (Griffiths & Mather 2000). Considerable difficulties are encountered in linking, on the one hand, the biologies oforganisms and the ecologies of populations to the fluxes of material and energy quantifiable at the level of ecosystems. In this paper,we concentrate on the methodological aspects of the delineation of landscape objects and touch the ecological application onlysuperficially but we elucidate the potential of the proposed methodology for several ecological applications briefly.
series other
email
last changed 2003/11/21 15:16

_id 6266
authors Carini, Alessandra
year 1991
title REVIEW OF MOST RECENT ACTIVITIES OF THE "LABORATORIO TIPOLOGICO NAZIONALE"
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 20-22
summary ??{??'s activities did not start immediately after its opening since the following year was mainly given over to the definition of criteria and procedures for the management of the Laboratory itself by OIKOS. Actual research started in 1990 on the basis of a programme drawn up with the collaboration of the Public Housing Committee ('Comitato per I'Edilizia Residenziale").
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:24

_id 9c37
id 9c37
authors Coates P, Derix C, Krakhofer S and Karanouh A
year 2005
title Generating Architectural Spatial Configurations: two approaches using voronoi tessellations and particle systems
source Proceedings of the Generative Arts conference, Milan, 2005
summary It was one of the primary goals of the original Master’s programme in Computing and design at UEL in 1991 that we should work towards defining morphological generative processes for the conceptual design of architectural objects. These two papers offer a range of techniques which have been developed by two of this years MSc students (04-05) which show that we are getting close to this. The approaches range from computational geometric approaches (3d parametrics and voronoi diagrams) to emergent spatial organisation using agent based modelling. In many cases the resultant geometry is defined to the point where it can be transferred to advanced evaluation and fabrication systems, thus making this work sufficiently developed to begin to form a useful part in practical design processes.
keywords morphology, computational geometry, particle systems, physical simulation, voronoi diagrams
series other
type normal paper
email
more http://www.generativeart.com/
last changed 2012/09/20 18:39

_id 2b39
authors Duarte, Rovenir Bertola
year 2000
title O Uso do Computador no Ensino de Projeto: (por) uma Avaliação (Or Use do Computer nonEnsino de Project: (by) uma Avaliaction)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 361-363
summary The computer approaches to the discipline of project near the fifties, with the idea that all the systems and processes can be object of mathematical simulation. However in the last times, the computers were used more in drawings than in the projects, “CADrafting is uncommon (...) and CADesign is almost nonexistent...” (STEVEN, 1991). At the same time it happened a surprising approach with to architecture schools. It stimulated more methodological approaches, and the subject moved, placing the computer as element transformer. The computers have really been changing the production and generation of documents, but the question is if it has been altering the method or process of elaboration of ideas. After so much search in direction to the computers it is time of thinking what was gotten with them and the problems that accompanies him. The work search to discuss the subjects where the computer influences in the learning and the students’ development.
series SIGRADI
email
last changed 2016/03/10 09:50

_id 0faa
authors Duelund Mortensen, Peder
year 1991
title THE FULL-SCALE MODEL WORKSHOP
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 10-11
summary The workshop is an institution, available for use by the public and established at the Laboratory of Housing in the Art Academy's school of Architecture for a 3 year trial period beginning April 1985. This resumé contains brief descriptions of a variety of representative model projects and an overview of all projects carried out so far, including the pilot projects from 1983 and planned projects to and including January 1987. The Full Scale Model Workshop builds full size models of buildings, rooms and parts of buildings. The purpose of the Full Scale Model Workshop is to promote communication among building's users. The workshop is a tool in an attempt to build bridges between theory and practice in research, experimentation and communication of research results. New ideas and experiments of various sorts can be tried out cheaply, quickly and efficiently through the building of full scale models. Changes can be done on the spot as a planned part of the project and on the basis of ideas and experiments achieved through the model work itself. Buildings and their space can thus be communicated directly to all involved persons, regardless of technical background or training in evaluation of building projects.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:23

_id 1ecb
authors Hallberg, Gun
year 1991
title Theories and Methods in Full-Scale Studies
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 34-37
summary By full-scale experiments we are studying functional dimensions and spatial requirements in the planning laboratory. That means, that by working in a place where the spatial dimensions could be altered and the consequences studied, we make trials to arrive at acceptable dimensions. Test subjects and various experimental set-ups enable us to study building function requirements in what we think, a quite fruitful way.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
more http://info.tuwien.ac.at/efa
last changed 2003/08/25 10:12

_id diss_hensen
id diss_hensen
authors Hensen, J.L.M.
year 1991
title On the Thermal Interaction of Building Structure and Heating and Ventilating System
source Eindhoven University of Technology
summary In this dissertation, developments in the field of building performance evaluation tools are described. The subject of these tools is the thermal interaction of building structure and heating and ventilating system. The employed technique is computer simulation of the integrated, dynamic system comprising the occupants, the building and its heating and ventilating system. With respect to buildings and the heating and ventilating systems which service them, the practical objective is ensuring thermal comfort while using an optimum amount of fuel. While defining the optimum had to be left for other workers, the issue of thermal comfort is addressed here. The conventional theory of thermal comfort in conditions characteristic for dwellings and offices assumes steady-state conditions. Yet thermal conditions in buildings are seldom steady, due to the thermal interaction between building structure, climate, occupancy, and auxiliary systems. A literature rewiew is presented regarding work on thermal comfort specifically undertaken to examine what fluctuations in indoor climate may be acceptable. From the results, assessment criteria are defined. Although its potentials reach beyond the area of Computer Aided Building Design, a description is given of building and plant energy simulation within the context of the CABD field of technology. Following an account of the present state-of-the-art, the choice for starting from an existing energy simulation environment (ESPR) is justified. The main development areas of this software platform - within the present context - are identified as: fluid flow simulation, plant simulation, and their integration with the building side of the overall problem domain. In the field of fluid flow simulation, a fluid flow network simulation module is described. The module is based on the mass balance approach, and may be operated either in standalone mode or from within the integrated building and plant energy simulation system. The program is capable of predicting pressures and mass flows in a user-defined building / plant network comprising nodes (ie building zones, plant components, etc) and connections (ie air leakages, fans, pipes, ducts, etc), when subjected to flow control (eg thermostatic valves) and / or to transient boundary conditions (eg due to wind). The modelling and simulation techniques employed to predict the dynamic behaviour of the heating and ventilating system, are elaborated. The simultaneous approach of the plant and its associated control is described. The present work involved extensions to the ESPR energy simulation environment with respect to robustness of the program, and with respect to additional plant simulation features, supported plant component models and control features. The coupling of fluid flow, plant side energy and mass, and building side energy simulation into one integrated program is described. It is this "modular-simultaneous" technique for the simulation of combined heat and fluid flow in a building / plant context, which enables an integral approach of the thermal interaction of building structure and heating and ventilating system.

A multi stage verification and validation methodology is described, and its applicability to the present work is demonstrated by a number of examples addressing each successive step of the methodology. A number of imaginary and real world case studies are described to demonstrate application of the present work both in a modelling orientated context and in a building engineering context. Then the general conclusions of the present work are summarized. Next and finally, there are recommendations towards possible future work in the areas of: theory, user interface, software structure, application, and technology transfer.

series thesis:PhD
last changed 2003/12/15 14:43

_id dfec
authors Hornyanszky-Dalholm, Elisabeth and Rydberg-Mitchell, Birgitta
year 1991
title THE FULL-SCALE METHOD AS A TOOL FOR PARTICIPATION
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 23-30
summary In Lund the full-scale laboratory is mainly used as a tool for citizen or user participation. Our intention is to develop the full-scale method further for this purpose. For several years now, we have carried through projects together with different users - mainly people from various types of working-places but recently also with dwellers. Most of our work has been financed by our clients, i.e. private enterprises, trade unions, county councils or municipalities, but since this summer we also receive support from the Swedish Council for Building Research. We have worked with many types of environments and their specific problems, but thanks to the research money we will now have an opportunity to develop our method in a more conscious manner. The purpose of our research is to increase the awareness of the different mechanisms involved in the participant/user process. We want to improve and refine our method and evaluate its advantages and disadvantages compared to other media for spatial communication. In our research program we will now present some criteria that have developed from our previous experiences and which we find essential to our future work.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
email
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:16

_id 39e0
id 39e0
authors Jablonski, Allen D.
year 1991
title Integrated Component-based Computer Design Modeling System: The Implications of Control Parameters on the Design Process
source New Jersey Institute of Technology, Newark, NJ Graduate Thesis - Master's Program College of Architecture
summary The design process is dependent on a clear order of integrating and managing all of the control parameters that impact on a building's design. All component elements of a building must be defined by their: Physical and functional relations; Quantitative and calculable properties; Component and/or system functions. This requires a means of representation to depict a model of a building that can be viewed and interpreted by a variety of interested parties. These parties need different types of representation to address their individual control parameters, as each component instance has specific implications on all of the control parameters.

Representations are prepared for periodic design review either manually through hand-drawn graphics and handcrafted models; or with the aid of computer aided design programs. Computer programs can profoundly increase the speed and accuracy of the process', as well as provide a level of integration, graphic representation and simulation, untenable through a manual process.

By maintaining a single control model in an Integrated Component-based Computer Design Modeling System (ICCDMS), interested parties could access the design model at any point during the process. Each party could either: 1. Analyze individual components, or constraints of the model, for interferences against parameters within that party's control; or 2. Explore design alternatives to modify the model, and verify the integration of the components or functions, within the design model, as allowable in relation to other control parameters.

keywords Architectural Design; Data Processing
series thesis:MSc
type extended abstract
email
more http://www.library.njit.edu/etd/1990s/1990/njit-etd1990-005/njit-etd1990-005.html
last changed 2006/09/25 09:04

_id e714
authors Lawrence, Roderick J.
year 1991
title SIMULATIONS OF ARCHITECTURAL PROJECTS: METHODS AND APPLICATIONS AT FULL-SCALE
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 53-64
summary This paper briefly examines five interrelated themes concerning the use of full-scale simulation models in architectural projects, in the context of research and professional practice. First, the meaning of design is discussed. Second, a multi-functional interpretation of building performance is presented. Third, the main reasons for simulating design projects, in general, and for using full-scale models, in particular, are summarized. Then the antecedent or prerequisite conditions for public participation to occur effectively are discussed. Finally, an overview of the use of full-scale simulation models in European workshops enables us to table four ma n classes of functions for full-scale models.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
email
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

_id a33e
authors Linn, Gudrun
year 1991
title BATHROOM DESIGN AND FUNCTION ANALYSIS - BRIEF REPORTS FROM TWO RESEARCH PROJECTS
source Proceedings of the 3rd European Full-Scale Modelling Conference / ISBN 91-7740044-5 / Lund (Sweden) 13-16 September 1990, pp. 38-39
summary The problem behind this research project was the fact that Swedish standard bathrooms were (and most of them still are) difficult to clean, because of the building design. This has consequences not only for the inhabitants but also for the home helpers who assist old and disabled people in their own dwellings. The most difficult-to-clean spaces in a dwelling are the bathroom and the toilet-room. These spaces also are the most dirtied. In Sweden there of ten is a toilet in the bathroom. The aim of the project was to find out what or how much of physical agility a Swedish standard bathroom demands from the person who carries out the cleaning of it.
keywords Full-scale Modeling, Model Simulation, Real Environments
series other
type normal paper
more http://info.tuwien.ac.at/efa
last changed 2004/05/04 15:18

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