CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 174

_id 4704
authors Amirante, I., Rinaldi, S. and Muzzillo, F.
year 1992
title A Tutorial Experiment Concerning Dampness Diagnosis Supported by an Expert System
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 159-172
doi https://doi.org/10.52842/conf.ecaade.1992.159
summary (A) The teaching of Technology of Building Rehabilitation in Italian Universities - (B) Experimental course of technological rehabilitation with computer tools - (C) Synthesis of technological approach - (D) Dampness diagnostic process using the Expert System - (E) Primary consideration on tutorial experience - (F) Bibliography
series eCAADe
last changed 2022/06/07 07:54

_id 0293
authors Asanowicz, A., Jakimowicz, A., Koperski, A. And Sawicki, B.
year 1992
title Education Center of Computer Aided Design: Technical University of Bialystok, Poland - Hopes, Possibilities, Limitations.
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 267-272
doi https://doi.org/10.52842/conf.ecaade.1992.267
summary This paper describes a Project of Professional Computer Aided Design Education in Bialystock (Poland).

series eCAADe
email
last changed 2022/06/07 07:54

_id 10b7
authors Aukstakalnis, Steve and Blatner, David
year 1992
title Silicon Mirage: The Art and Science of Virtual Reality
source Peachpit Press
summary An introduction to virtual reality covers every aspect of the revolutionary new technology and its many possible applications, from computer games to air traffic control. Original. National ad/promo.
series other
last changed 2003/04/23 15:14

_id 60e7
authors Bailey, Rohan
year 2000
title The Intelligent Sketch: Developing a Conceptual Model for a Digital Design Assistant
source Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 137-145
doi https://doi.org/10.52842/conf.acadia.2000.137
summary The computer is a relatively new tool in the practice of Architecture. Since its introduction, there has been a desire amongst designers to use this new tool quite early in the design process. However, contrary to this desire, most Architects today use pen and paper in the very early stages of design to sketch. Architects solve problems by thinking visually. One of the most important tools that the Architect has at his disposal in the design process is the hand sketch. This iterative way of testing ideas and informing the design process with images fundamentally directs and aids the architect’s decision making. It has been said (Schön and Wiggins 1992) that sketching is about the reflective conversation designers have with images and ideas conveyed by the act of drawing. It is highly dependent on feedback. This “conversation” is an area worthy of investigation. Understanding this “conversation” is significant to understanding how we might apply the computer to enhance the designer’s ability to capture, manipulate and reflect on ideas during conceptual design. This paper discusses sketching and its relation to design thinking. It explores the conversations that designers engage in with the media they use. This is done through the explanation of a protocol analysis method. Protocol analysis used in the field of psychology, has been used extensively by Eastman et al (starting in the early 70s) as a method to elicit information about design thinking. In the pilot experiment described in this paper, two persons are used. One plays the role of the “hand” while the other is the “mind”- the two elements that are involved in the design “conversation”. This variation on classical protocol analysis sets out to discover how “intelligent” the hand should be to enhance design by reflection. The paper describes the procedures entailed in the pilot experiment and the resulting data. The paper then concludes by discussing future intentions for research and the far reaching possibilities for use of the computer in architectural studio teaching (as teaching aids) as well as a digital design assistant in conceptual design.
keywords CAAD, Sketching, Protocol Analysis, Design Thinking, Design Education
series ACADIA
last changed 2022/06/07 07:54

_id e039
authors Bertin, Vito
year 1992
title Structural Transformations (Basic Architectural Unit 6)
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 413-426
doi https://doi.org/10.52842/conf.ecaade.1992.413
summary While the teaching of the phenomenon of form as well as space is normally seen within an environment of free experimentation and personal expression, other directions prove to be worth of pursuit. The proposed paper represents such an exploration. The generation of controlled complexity and structural transformations have been the title of the project which forms the base of this paper. In it, the potential for creative development of the student was explored in such a way, that as in the sciences a process can be reproduced or an exploration utilized in further experimentation. The cube as a well proven B.A.U. or basic architectural unit has again been used in our work. Even a simple object like a cube has many properties. As properties are never pure, but always related to other properties, and looking at a single property as a specific value of a variable, it is possible to link a whole field of objects. These links provide a network of paths through which exploration and development is possible. The paper represents a first step in a direction which we think will compliment the already established basic design program.

series eCAADe
email
last changed 2022/06/07 07:52

_id 2cb4
authors Bille, Pia
year 1992
title CAD at the AAA
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 279-288
doi https://doi.org/10.52842/conf.ecaade.1992.279
summary Teaching computer science at the Aarhus School of Architecture goes back as far as to the beginning of the 80’s, when a few teachers and students were curious towards the new media seeing its great developing perspectives and its possible use in the design of architecture. The curiosity and excitement about technology continued, although the results were modest and the usefulness not a dominant aspect in this early period. In the middle of the 80’s the School of Architecture was given the opportunity by means of state funding to buy the first 10 IBM PC's to run AutoCad among other programmes. Beside this a bigger CAD-system Gable 4D Series was introduced running on MicroVax Workstations. The software was dedicated to drafting buildings in 2 and 3 dimensions - an important task within the profession of architects.

series eCAADe
email
last changed 2022/06/07 07:52

_id 8d37
authors Bradford, J.W., Ng, F.F. and Will, B.F.
year 1992
title Models and Hypermedia for Architectural Education
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 19-42
doi https://doi.org/10.52842/conf.ecaade.1992.019
summary Hypermedia uses the hypertext style of interactive navigation through computer-based multimedia materials to provide access to a wealth of information for use by teachers and students. Academic disciplines concerned about the enlightenment of future designers of the built environment require an additional medium not yet available in hypermedia - interactive 3-D computer models. This paper discusses a hypermedia CAI system currently being developed at the University of Hong Kong for use in architectural education. The system uses interactive 3D computer models as another medium for instructional information, and as user orientation and database access devices. An object oriented, 3-D model hierarchy is used as the organizational structure for the database. A prototype which uses the system to teach undergraduate architecture students about a traditional Chinese temple is also illustrated. The prototype demonstrates the use of a computer as the medium for bilingual English and Chinese instruction.

keywords 3-D Modelling, Architectural Education, Computer Aided Instruction, Hypermedia, Multimedia
series eCAADe
email
last changed 2022/06/07 07:54

_id cef3
authors Bridges, Alan H.
year 1992
title Computing and Problem Based Learning at Delft University of Technology Faculty of Architecture
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 289-294
doi https://doi.org/10.52842/conf.ecaade.1992.289
summary Delft University of Technology, founded in 1842, is the oldest and largest technical university in the Netherlands. It provides education for more than 13,000 students in fifteen main subject areas. The Faculty of Architecture, Housing, Urban Design and Planning is one of the largest faculties of the DUT with some 2000 students and over 500 staff members. The course of study takes four academic years: a first year (Propaedeuse) and a further three years (Doctoraal) leading to the "ingenieur" qualification. The basic course material is delivered in the first two years and is taken by all students. The third and fourth years consist of a smaller number of compulsory subjects in each of the department's specialist areas together with a wide range of option choices. The five main subject areas the students may choose from for their specialisation are Architecture, Building and Project Management, Building Technology, Urban Design and Planning, and Housing.

The curriculum of the Faculty has been radically revised over the last two years and is now based on the concept of "Problem-Based Learning". The subject matter taught is divided thematically into specific issues that are taught in six week blocks. The vehicles for these blocks are specially selected and adapted case studies prepared by teams of staff members. These provide a focus for integrating specialist subjects around a studio based design theme. In the case of second year this studio is largely computer-based: many drawings are produced by computer and several specially written computer applications are used in association with the specialist inputs.

This paper describes the "block structure" used in second year, giving examples of the special computer programs used, but also raises a number of broader educational issues. Introduction of the block system arose as a method of curriculum integration in response to difficulties emerging from the independent functioning of strong discipline areas in the traditional work groups. The need for a greater level of selfdirected learning was recognised as opposed to the "passive information model" of student learning in which the students are seen as empty vessels to be filled with knowledge - which they are then usually unable to apply in design related contexts in the studio. Furthermore, the value of electives had been questioned: whilst enabling some diversity of choice, they may also be seen as diverting attention and resources from the real problems of teaching architecture.

series eCAADe
email
last changed 2022/06/07 07:54

_id cf5c
authors Carpenter, B.
year 1992
title The logic of typed feature structures with applications to unification grammars, logic programs and constraint resolution
source Cambridge Tracts in Theoretical Computer Science, Cambridge University Press
summary This book develops the theory of typed feature structures, a new form of data structure that generalizes both the first-order terms of logic programs and feature-structures of unification-based grammars to include inheritance, typing, inequality, cycles and intensionality. It presents a synthesis of many existing ideas into a uniform framework, which serves as a logical foundation for grammars, logic programming and constraint-based reasoning systems. Throughout the text, a logical perspective is adopted that employs an attribute-value description language along with complete equational axiomatizations of the various systems of feature structures. Efficiency concerns are discussed and complexity and representability results are provided. The application of feature structures to phrase structure grammars is described and completeness results are shown for standard evaluation strategies. Definite clause logic programs are treated as a special case of phrase structure grammars. Constraint systems are introduced and an enumeration technique is given for solving arbitrary attribute-value logic constraints. This book with its innovative approach to data structures will be essential reading for researchers in computational linguistics, logic programming and knowledge representation. Its self-contained presentation makes it flexible enough to serve as both a research tool and a textbook.
series other
last changed 2003/04/23 15:14

_id 2312
authors Carrara, G., Kalay Y.E. and Novembri, G.
year 1992
title Multi-modal Representation of Design Knowledge
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 55-66
doi https://doi.org/10.52842/conf.ecaade.1992.055
summary Explicit representation of design knowledge is needed if scientific methods are to be applied in design research, and if computers are to be used in the aid of design education and practice. The representation of knowledge in general, and design knowledge in particular, have been the subject matter of computer science, design methods, and computer-aided design research for quite some time. Several models of design knowledge representation have been developed over the last 30 years, addressing specific aspects of the problem. This paper describes a different approach to design knowledge representation that recognizes the multimodal nature of design knowledge. It uses a variety of computational tools to encode different kinds of design knowledge, including the descriptive (objects), the prescriptive (goals) and the operational (methods) kinds. The representation is intended to form a parsimonious, communicable and presentable knowledge-base that can be used as a tool for design research and education as well as for CAAD.
keywords Design Methods, Design Process Goals, Knowledge Representation, Semantic Networks
series eCAADe
email
last changed 2022/06/07 07:55

_id 4bd2
authors Carrara, G., Kalay, Y.E. and Novembri, G.
year 1992
title A Computational Framework for Supporting Creative Architectural Design
source New York: John Wiley & Sons, 1992. pp. 17-34 : ill. includes Bibliography
summary Design can be considered a process leading to the definition of a physical form that achieves a certain predefined set of performance criteria. The process comprises three distinct operations: (1) Definition of the desired set of performance criteria (design goals); (2) generation of alternative design solutions; (3) evaluation of the expected performances of alternative design solutions, and comparing them to the predefined criteria. Difficulties arise in performing each one of the three operations, and in combining them into a purposeful unified process. Computational techniques were developed to assist each of the three operations. A comprehensive and successful computational design assistant will have to recognize the limitations of current computational techniques, and incorporate a symbiosis between the machine and the human designer. This symbiosis comprises allocating design tasks between the designer and the computer in a manner that is most appropriate for the task at hand. The task allocation must, therefore, be done dynamically, responding to the changing circumstances of the design process. This report proposes a framework for such a symbiotic partnership, which comprises four major components: (1) User interface and design process control; (2) design goals; (3) evaluators; (4) database
keywords architecture, knowledge base, systems, design process, control
series CADline
email
last changed 2003/06/02 14:41

_id caadria2010_042
id caadria2010_042
authors Celento, David
year 2010
title Open-source, parametric architecture to propagate hyper-dense, sustainable urban communities: parametric urban dwellings for the experience economy
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 443-452
doi https://doi.org/10.52842/conf.caadria.2010.443
summary Rapid developments in societal, technological, and natural systems suggest profound changes ahead if research in panarchical systems (Holling, 2001) is to be believed. Panarchy suggests that systems, both natural and man-made, rise to the point of vulnerability then fail due to disruptive forces in a process of ‘creative destruction.’ This sequence allows for radical, and often unpredictable, renewal. Pressing sustainability concerns, burgeoning urban growth, and emergent ‘green manufacturing’ laws, suggest that future urban dwellings are headed toward Gladwell’s ‘tipping point’ (2002). Hyper-dense, sustainable, urban communities that employ open-source standards, parametric software, and web-based configurators are the new frontier for venerable visions. Open-source standards will permit the design, manufacture, and sale of highly diverse, inter-operable components to create compact urban living environments that are technologically sophisticated, sustainable, and mobile. These mass-customised dwellings, akin to branded consumer goods, will address previous shortcomings for prefabricated, mobile dwellings by stimulating consumer desire in ways that extend the arguments of both Joseph Pine (1992) and Anna Klingman (2007). Arguments presented by authors Makimoto and Manners (1997) – which assert that the adoption of digital and mobile technologies will create large-scale societal shifts – will be extended with several solutions proposed.
keywords Mass customisation; urban dwellings; open source standards; parametric design; sustainability
series CAADRIA
email
last changed 2022/06/07 07:55

_id 2325
authors Chilton, John C.
year 1992
title Computer Aided Structural Design in Architectural Instruction
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 443-450
doi https://doi.org/10.52842/conf.ecaade.1992.443
summary In schools of architecture there is a tendency to associate the use of computers solely with the production of graphic images as part of the architectural design process. However, if the architecture is to work as a building it is also essential that technical aspects of the design are adequately investigated. One of the problem areas for most architectural students is structural design and they are often reluctant to use hand calculations to determine sizes of structural elements within their projects. In recent years, much of the drudgery of hand calculation has been removed from the engineer by the use of computers, and this has, hopefully, allowed a more thorough investigation of conceptual ideas and alternatives. The same benefit is now becoming available to architectural students. This is in the form of structural analysis and design programs that can be used, even by those having a limited knowledge of structural engineering, to assess the stability of designs and obtain approximate sizes for individual structural elements. The paper discusses how the use of such programs is taught, within the School of Architecture at Nottingham. Examples will be given of how they can assist students in the architectural design process. In particular, the application of GLULAM, a program for estimating sizes of laminated timber elements and SAND, a structural analysis and design package, will be described.
series eCAADe
last changed 2022/06/07 07:55

_id c434
authors Colajanni, B., Pellitteri, G. and Scianna, A.
year 1992
title Two Approaches to Teaching Computers in Architecture: The Experience in the Faculty of Engineering in Palermo, Italy
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 295-306
doi https://doi.org/10.52842/conf.ecaade.1992.295
summary Teaching the use of computers in architecture poses the same kind of problems as teaching mathematics. To both there are two possible approaches. The first presents the discipline as a tool of which the merely instrumental aspect is emphasized. Teaching is limited to show the results obtainable by existing programs and how to get them. The second approach, on the contrary emphasizes the autonomous nature of the discipline, mathematics as much as computing, on the basis of the convincement that the maximum of instrumental usefulness can be obtained through the knowledge at the highest degree of generality and, then, of abstraction. The first approach changes little in the mind of the student. He simply learns that is possible, and then worthy doing, a certain amount of operations, mainly checks of performances (and not only the control of the aspect, now easy with one of the many existing CAD) or searches of technical informations in some database. The second approach gives the student the consciousness of the manageability of abstract structures of relationships. He acquires then the idea of creating by himself particular structures of relationships and managing them. This can modify the very idea of the design procedure giving the student the consciousness that he can intervene directly in every segment of the design procedure, reshaping it to some extent in a way better suited to the particular problem he is dealing with. Of course this second approach implies learning not only a language but also the capability of coming to terms with languages. And again it is a cultural acquisition that can be very useful when referred to the languages of architecture. Furthermore the capability of simulating on the computer also a small segment of the design process gives the student a better understanding both of the particular problem he is dealing with and of the very nature of design. As for the first effect, it happens whenever a translation is done from a language to another one. One is obliged to get to the core of the matter in order to overcome the difficulties rising from the different bias of the two languages. The second effect comes from the necessity of placing the studied segment in the general flow of the design process. The organisation in a linear sequence of action to be accomplished recursively in an order always varying in any design occasion is an extremely useful exercise to understand the signification and the techniques of formalisation of design problems.
series eCAADe
email
last changed 2022/06/07 07:56

_id 0ac0
authors Coyne, Richard and Newton, Sidney
year 1992
title Metaphors, Computers and Architectural Education
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 307-318
doi https://doi.org/10.52842/conf.ecaade.1992.307
summary In this paper we present the case for employing metaphor to explain the impact of technology. This contrasts with the empirical-theoretical method of inquiry. We also contrast two widely held metaphors of architectural education (the EPISTEMOLOGICAL and the COMMUNITY metaphors) and of the role of the computer (the MAINFRAME and the UBIQUITOUS COMPUTING metaphors). We show how in each case both metaphors result in different kinds of decision making in relation to resourcing an architecture school.
series eCAADe
email
last changed 2022/06/07 07:56

_id 6d1d
authors Daru, R. and Daru, M.
year 1992
title Personal Working Styles in the CMD Studio
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 451-472
doi https://doi.org/10.52842/conf.ecaade.1992.451
summary Normative and problem-solving approaches of architectural design ignore the personality aspects of the designing activity. Every architect approaches projects according to her/his own strategies and tactics. Usually they do not conform to the prescriptive models of design theoreticians. Computer aided design tools should be adapted to their utility within the strategies and tactics of each and every architectural student. We are testing the usefulness of CAAD tools developed by others or ourselves and identifying the needs for missing tools. It is already clear that many CAAD tools reflect the point of view of the programmer about strategies and tactics of designing and that they do not take into account the idiosyncrasies of the end user. Forcing the tools on students breeds the risk of fostering repulsion against ill-adapted tools, and consequently against CMD. Our research group pursues empirical research on working styles of designing by practising architects within the frame of a personality theory of actions. The results indicate that there are three main directions for designing strategies. If we want to take into account the real-world behaviour in design practice within architectural education, this implies the diversification of the exercises we offer to the students in threefold, corresponding with the three directions. To this, we add the didactic options of complementation, compensation and support, depending on what we know about the strong or weak points of the students involved. We have started proposing choices for the exercises of our design morphology studio. Students are offered approaches and tools we consider best adapted to their own working

series eCAADe
email
last changed 2022/06/07 07:55

_id 4857
authors Escola Tecnica Superior D'arquitectura de Barcelona (Ed.)
year 1992
title CAAD Instruction: The New Teaching of an Architect?
source eCAADe Conference Proceedings / Barcelona (Spain) 12-14 November 1992, 551 p.
doi https://doi.org/10.52842/conf.ecaade.1992
summary The involvement of computer graphic systems in the transmission of knowledge in the areas of urban planning and architectural design will bring a significant change to the didactic programs and methods of those schools which have decided to adopt these new instruments. Workshops of urban planning and architectural design will have to modify their structures, and teaching teams will have to revise their current programs. Some european schools and faculties of architecture have taken steps in this direction. Others are willing to join them.

This process is only delayed by the scarcity of material resources, and by the slowness with which a sufficient number of teachers are adopting these methods.

ECAADE has set out to analyze the state of this issue during its next conference, and it will be discussed from various points of view. From this confrontation of ideas will come, surely, the guidelines for progress in the years to come.

The different sessions will be grouped together following these four themes:

(A.) Multimedia and Course Work / State of the art of the synthesis of graphical and textual information favored by new available multimedia computer programs. Their repercussions on academic programs. (B.) The New Design Studio / Physical characteristics, data concentration and accessibility of a computerized studio can be better approached in a computerized workshop. (C.) How to manage the new education system / Problems and possibilities raised, from the practical and organizational points of view, of architectural education by the introduction of computers in the classrooms. (D.) CAAI. Formal versus informal structure / How will the traditional teaching structure be affected by the incidence of these new systems in which the access to knowledge and information can be obtained in a random way and guided by personal and subjective criteria.

series eCAADe
email
last changed 2022/06/07 07:49

_id e412
authors Fargas, Josep and Papazian, Pegor
year 1992
title Modeling Regulations and Intentions for Urban Development: The Role of Computer Simulation in the Urban Design Studio
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 201-212
doi https://doi.org/10.52842/conf.ecaade.1992.201
summary In this paper we present a strategy for modeling urban development in order to study the role of urban regulations and policies in the transformation of cities. We also suggest a methodology for using computer models as experimental tools in the urban design studio in order to make explicit the factors involved in shaping cities, and for the automatic visualization of projected development. The structure of the proposed model is based on different modules which represent, on the one hand, the rules regulating the physical growth of a city and, on the other hand, heuristics corresponding to different interests such as Real Estate Developers, City Hall Planners, Advocacy and Community Groups, and so on. Here we present a case study dealing with the Boston Redevelopment Authority zoning code for the Midtown Cultural District of Boston. We introduce a computer program which develops the district, adopting a particular point of view regarding urban regulation. We then generalize the notion of this type of computer modeling and simulation, and draw some conclusions about its possible uses in the teaching and practice of design.
series eCAADe
email
last changed 2022/06/07 07:55

_id e779
authors Fayos, F., Marco, F. and Roset, J.
year 1992
title Learning Physics by Computer in an Architectural School
source CAAD Instruction: The New Teaching of an Architect? [eCAADe Conference Proceedings] Barcelona (Spain) 12-14 November 1992, pp. 473-476
doi https://doi.org/10.52842/conf.ecaade.1992.473
summary A method is proposed for computerised problem-solving related to beam bending, using a programme of symbolic calculus. This approach permits easy posing of the equations to be solved. The algebraic logical enables the problem posed to be solved easily. The fact that the data can be entered in symbol form, not necessarily in numerical form, enables the student, when analysing the solution, to become familiar with the system behaviour, which is an essential aspect for support of the project task.
series eCAADe
last changed 2022/06/07 07:55

_id 2b7a
authors Ferguson, H., Rockwood, A. and Cox, J.
year 1992
title Topological Design of Sculptured Surfaces
source Computer Graphics, no. 26, pp.149-156
summary Topology is primal geometry. Our design philosophy embodies this principle. We report on a new surface &sign perspective based on a "marked" polygon for each object. The marked polygon captures the topology of the object surface. We construct multiply periodic mappings from polygon to sculptured surface. The mappings arise naturally from the topology and other design considerations. Hence we give a single domain global parameteriration for surfaces with handles. Examples demonstrate the design of sculptured objects and their ntanufimture.
series journal paper
last changed 2003/04/23 15:50

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 8HOMELOGIN (you are user _anon_960878 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002