CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 09b4
authors Ismail, Ashraf and McCartney, Kevin
year 1993
title A Tool for Conceptual Design Evaluation Based on Compliance with Site-Development Briefs and Related Planning Regulations
doi https://doi.org/10.52842/conf.ecaade.1993.x.c6i
source [eCAADe Conference Proceedings] Eindhoven (The Netherlands) 11-13 November 1993
summary The need has been established for a computer based decision support tool to use during the conceptual stages of architectural design. The main functions are to check design compliance with the requirements of local planning authorities; characteristics evaluated will include building size, height, plot ratios, circulation and accessibility, and the preservation of natural features on site. This tool is being developed to operate under AutoCAD environment; the construction industry standard computer aided design software, following standard layering convention, integrated command lines, and pull-down menus. In addition to the common graphical output; i.c. plans, elevations and three dimensional models, it will generate textual analysis in report format to use as part of the Environmental Impact Analysis of proposed development. The tool's functions will be based upon the result of two types of field studies. First, interviews and questionnaires will be carried out with architects and planners of both private and public sectors. These will cover issues related to the performance of Computer Aided Architectural Design applications with regard to the evaluation of design schematics, and decision-making for the production of data for environmental statements. Second, field observation and participation will be carried out to observe decision-makers behaviour during assessment of building design proposals. A prototype is currently under development and will be tested against the expectations of the tool designer, Ashraf Ismail, and a team of professionals to be involved in the field studies. A critical analysis of the prototype design methodology and the study findings will be documented in the research thesis to be presented in June 1995.

series eCAADe
last changed 2022/06/07 07:50

_id 0de6
authors Robertson, G.G., Card, S.K. and Mackinlay, J.D.
year 1993
title Information visualization using 3D interactive animation
source Communications of the ACM 36(4): 57-7 1
summary UI innovations are often driven by a combination of technology advances and application demands. On the technology side, advances in interactive computer graphics hardware, coupled with low-cost mass storage, have created new possibilities for information retrieval systems in which UIs could play a more central role. On the application side, increasing masses of information confronting a business or an individual have created a demand for information management applications. In the 1980s, text-editing forced the shaping of the desktop metaphor and the now standard GUI paradigm. In the 1990s, it is likely that information access will be a primary force in shaping the successor to the desktop metapho. This article presents an experimental system, the Information Visualizer (see figure 1), which explores a UI paradigm that goes beyond the desktop metaphor to exploit the emerging generation of graphical personal computers and to support the emerging application demand to retrieve, store, manipulate, and understand large amounts of infromation. The basic problem is how to utilize advancing graphics technology to lower the cost of finding information and accessing it once found (the information's "cost structure"). We take four broad strategies: making the user's immediate workspace larger, enabling user interaction with multiple agents, increasing the real-time interaction rate between user and system, and using visual abstraction to shift information to the perceptual system to speed information assimilation and retrieval.
series journal paper
last changed 2003/04/23 15:14

_id 8077
authors Shapira, A., Boyer, L.T. and Najem, Z.H.
year 1993
title Decision support system for air base construction operations
source The Int. Journal of Construction IT 1(2), pp. 69-82
summary The United States Air Force has recently introduced a CAD software performing air base planning and operability functions. This paper presents a prototype system developed to support that software in enhancing decision-making processes for construction operations, by integrating its CAD/graphics capabilities with a database management system (DBMS). The system addresses the complexity and unique nature of the air base environment and takes due account of the importance of the efficient utilization of resources. It assists in the generation of alternative solutions and furnishes comparative and indicative evaluations of these, thus providing the decision maker with proper guidance towards the expeditious selection of good solution. System fundamentals and the rationale behind them are described. A typical scenario is presented, illustrating the concepts developed and demonstrating the potential benefits of the system as a practical decision-support tool. Although originally aimed for an air base environment, the proposed solution could also readily apply to civilian systems of similar characteristics.
series journal paper
last changed 2003/05/15 21:45

_id 4ee4
authors Rutherford, James H.
year 1993
title Knodes: Knowledge-Based Design Decision Support
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 357-374
summary This paper describes the work in progress to develop a knowledge-based design support (KNODES) environment. The KNODES environment is intended to improve a designer's decision making potential, and to assist designers in a broad range of disciplines by making design knowledge and information more accessible. The framework exists as a multi-layered knowledge-based system reflecting both generic and domain specific aspects of the design activity and is designed to: enable the rapid dissemination of new design information, thus responding to shifts in design standards; take advantage of existing empirical design tools in unstructured areas of the design process; accommodate changes in user expectations and technological innovations at both the system and domain levels thus ensuring long term continuity and support,- offer multiple view points of the same design data by means of interchangeable interpreters. A prototype building design framework configured using the KNODES development tools is used to illustrate some of the salient features of the framework. Finally the paper will conclude with some insights into how such a design framework may be used as a knowledge acquisition tool in order to derive and formalise models of the design process.
keywords Computer-Aided Design, Design Frameworks, Multi-Level Knowledge-based Systems, Blackboard Architecture
series CAAD Futures
last changed 1999/04/07 12:03

_id ddss9219
id ddss9219
authors Bourdakis, V. and Fellows, R.F.
year 1993
title A model appraising the performance of structural systems used in sports hall and swimming pool buildings in greece
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary The selection of the best performing structural system (among steel, timber laminated, concrete, fabric tents) for medium span (30-50m) sports halls and swimming pools in Greece formed the impetus for this research. Decision-making concerning selection of the structural system is difficult in this sector of construction, as was explained in the "Long Span Structures" conference (November 1990, Athens. Greece). From the literature it has been found that most building appraisals end up at the level of data analysis and draw conclusions on the individual aspects they investigate. These approaches usually focus on a fraction of the problem, examining it very deeply and theoretically. Their drawback is loss of comprehensiveness and ability to draw conclusions on an overall level and consequently being applicable to the existing conditions. Research on an inclusive level is sparse. In this particular research project, an inclusive appraisal approach was adopted, leading to the identification of three main variables: resources, human-user-satisfaction, and technical. Consequently, this led to a combination of purely quantitative and qualitative data. Case studies were conducted on existing buildings in order to assess the actual performance of the various alternative structural systems. This paper presents the procedure followed for the identification of the research variables and the focus on the development of the model of quantification. The latter is of vital importance if the problem of incompatibility of data is to be solved, overall relation of findings is to be achieved and holistic conclusions are to be drawn.
series DDSS
last changed 2003/11/21 15:16

_id ddss9206
id ddss9206
authors Drach, A., Langenegger, M. and Heitz, S.
year 1993
title Working with prototypes: from cad to flexible tools for integrated building design
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary The formulation of design knowledge as concepts, goals and rules cannot be captured in fixed and valid statements. The dynamic modelling of concepts and goals is, on the contrary, part of the design process itself. Tools that effectively support architects in their design should therefore never use predefined mechanisms, but must be definable interactively according to design specifications. We propose the concept of prototypes as a cognitive model to represent and structure design knowledge. Prototypes incorporate an individual view of design in a synthetic and organizational model for a defined area of interest. They actively control and guide design processes in supporting the organizational concepts for solutions. The a+Tool implements these concepts on the basis of a modelling language. It provides a dynamic toolkit and user interface to support design as well as knowledge modelling.
series DDSS
last changed 2003/08/07 16:36

_id ddss9426
id ddss9426
authors Duijvestein, Kees
year 1994
title Integrated Design and Sustainable Building
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary In the international student-project "European Environmental Campus 91 TU Delft Dordrecht" 20 students from 13 European countries worked in september 1991, during three weeks on "EcologicalSketches for the Island of Dordrecht". They worked on four different scales: the region isle of Dordt / the district Stadspolders / the neighbourhood I the house and the block. The environmentaltheme's Energy, Water, Traffic & Noise, Landscape & Soil were together with spatial analyses combined with the different scales. This combination was organised following the scheme mentioned below. The characters stand for the students. During the first period they worked in research groups, during the last period more in design groups. For instance: student L works in the beginning with the students B, G and Q in the research group water. In the last period sheworks with K, M, N and 0 in the design group Neighbourhood. Those students worked earlier in the other research-groups and contribute now in the design-group their thematic environmental knowledge. The results were presented to the Dordrecht council, officials and press. In the next project in september and october 1993 we started earlier with the design groups. Ten Dutch and ten "Erasmus" students worked for six weeks on proposals for the Vinex location Wateringenthe Hague. Each morning they worked in the research groups each afternoon in the design groups. The research groups used the EcoDesign Tools, small applications in Excel on Apple Macintoshto quantify the environmental pressure.
series DDSS
last changed 2003/08/07 16:36

_id 4203
authors Fraser, Michael
year 1993
title Boundary Representation in Practice
doi https://doi.org/10.52842/conf.acadia.1993.173
source Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 173-185
summary There is an essential contradiction between the making of buildings or built environments in a threedimensional modeler and the graphic control of this process. Three-dimensional modeling is a constructive activity, in which solids are assembled as they would be in an actual structure; it benefits the designer. Presentation and documentation, on the other hand, are prescriptive activities that direct some of the construction and all the visualization and criticism of the proposal; they benefit the user and builder.

A building while being designed can be visualized and criticized from its solid model, and the model can take a variety of forms depending on its part): computer-based, drawn in orthographic or perspective projection, constructed of cardboard or wood, or described narratively by means of text, programmatic data, performance model or animation. However, practicing architecture is the process of recording and communicating the decision making process and the contractual obligations that result. In actual practice, in contrast to the designer directed ideal, more participants are brought in sooner at the beginning of a project and with more publicity, which in turn means keeping more, not fewer, records. As the profession evolves, records of the string of design decisions will become more automated, more carefully structured and more retrievable. More buildings will be "tracked" and exposed to review in this way because public environmental sensitivity will improve. The communication between a single designer and his own thoughts will become less and less important.

series ACADIA
last changed 2022/06/07 07:50

_id ddss9214
id ddss9214
authors Friedman, A.
year 1993
title A decision-making process for choice of a flexible internal partition option in multi-unit housing using decision theory techniques
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary Recent demographic changes have increased the heterogeneity of user groups in the North American housing market. Smaller households (e.g. elderly, single parent) have non-traditional spatial requirements that cannot be accommodated within the conventional house layout. This has created renewed interest in Demountable/Flexible internal partition systems. However, the process by which designers decide which project or user groups are most suited for the use of these systems is quite often complex, non-linear, uncertain and dynamic, since the decisions involve natural processes and human values that are apparently random. The anonymity of users when mass housing projects are conceptualized, and the uncertainty as to the alternative to be selected by the user, given his/her constantly changing needs, are some contributing factors to this effect. Decision Theory techniques, not commonly used by architects, can facilitate the decision-making process through a systematic evaluation of alternatives by means of quantitative methods in order to reduce uncertainty in probabilistic events or in cases when data is insufficient. The author used Decision Theory in the selection of flexible partition systems. The study involved a multi-unit, privately initiated housing project in Montreal, Canada, where real site conditions and costs were used. In this paper, the author outlines the fundamentals of Decision Theory and demonstrates the use of Expected Monetary Value and Weighted Objective Analysis methods and their outcomes in the design of a Montreal housing project. The study showed that Decision Theory can be used as an effective tool in housing design once the designer knows how to collect basic data.
series DDSS
last changed 2003/08/07 16:36

_id caadria2007_675
id caadria2007_675
authors Huang, Joseph Chuen-Huei
year 2007
title Decision Support System for Modular Houses
doi https://doi.org/10.52842/conf.caadria.2007.x.x9q
source CAADRIA 2007 [Proceedings of the 12th International Conference on Computer Aided Architectural Design Research in Asia] Nanjing (China) 19-21 April 2007
summary Presently, only a small percentage of people in the world typically hire an architect to design and build a home which is tailored to their preference. Besides the architect’s fee, clients also need to wait an interminable time for design and construction. Factory-made prefabricated housing systems tried to solve this problem previously. However, most pioneers failed to address the issues of variability and individual needs (Kieran & Timberlake, 2004). Plants closed because they produced more than the market demand, and prefabricated housing provided less flexibility than the traditional stick-built housing. The advanced digital technology makes it possible to communicate design ideas and concepts to others more effectively. The project delivery process leads itself to customization, embodying principles of lean production (Pine, 1993), flexible computer-integrated design interaction with clients, and reduced cycle times; all effecting rapid response between consumers and producers.
series CAADRIA
email
last changed 2022/06/07 07:50

_id ddss9202
id ddss9202
authors Koutamanis, A. and Mitossi, V.
year 1993
title Architectural computer vision: Automated recognition of architectural drawings
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary Computer vision offers the ability to transform digitized drawings into documents that can be used with computer systems. Recognition of digitized drawings can occur at the levels of (a) geometric elements, (b) building elements, and (c) spatial articulation. The last two levels apply not only to digitized images but also to computer-produced ones. The enormous burden placed on the user for inputting and manipulating CAD drawings suggests that automated recognition can add to the capabilities of CAD by making the computer more flexible with respect to inputting design information and more responsive to the actual concerns of the designer.
series DDSS
last changed 2003/08/07 16:36

_id ddss9208
id ddss9208
authors Lucardie, G.L.
year 1993
title A functional approach to realizing decision support systems in technical regulation management for design and construction
source Timmermans, Harry (Ed.), Design and Decision Support Systems in Architecture (Proceedings of a conference held in Mierlo, the Netherlands in July 1992), ISBN 0-7923-2444-7
summary Technical building standards defining the quality of buildings, building products, building materials and building processes aim to provide acceptable levels of safety, health, usefulness and energy consumption. However, the logical consistency between these goals and the set of regulations produced to achieve them is often hard to identify. Not only the large quantities of highly complex and frequently changing building regulations to be met, but also the variety of user demands and the steadily increasing technical information on (new) materials, products and buildings have produced a very complex set of knowledge and data that should be taken into account when handling technical building regulations. Integrating knowledge technology and database technology is an important step towards managing the complexity of technical regulations. Generally, two strategies can be followed to integrate knowledge and database technology. The main emphasis of the first strategy is on transferring data structures and processing techniques from one field of research to another. The second approach is concerned exclusively with the semantic structure of what is contained in the data-based or knowledge-based system. The aim of this paper is to show that the second or knowledge-level approach, in particular the theory of functional classifications, is more fundamental and more fruitful. It permits a goal-directed rationalized strategy towards analysis, use and application of regulations. Therefore, it enables the reconstruction of (deep) models of regulations, objects and of users accounting for the flexibility and dynamics that are responsible for the complexity of technical regulations. Finally, at the systems level, the theory supports an effective development of a new class of rational Decision Support Systems (DSS), which should reduce the complexity of technical regulations and restore the logical consistency between the goals of technical regulations and the technical regulations themselves.
series DDSS
last changed 2003/08/07 16:36

_id 69b3
authors Markelin, Antero
year 1993
title Efficiency of Model Endoscopic Simulation - An Experimental Research at the University of Stuttgart
source Endoscopy as a Tool in Architecture [Proceedings of the 1st European Architectural Endoscopy Association Conference / ISBN 951-722-069-3] Tampere (Finland), 25-28 August 1993, pp. 31-34
summary At the Institute of Urban Planning at the University of Stuttgart early experiments were made with the help of endoscopes in the late 1970’s. The intention was to find new instruments to visualize urban design projects. The first experiment included the use of a 16 mm film of a 1:170 scale model of the market place at Karlsruhe, including design alternatives (with trees, without trees etc). The film was shown to the Karlsruhe authorities, who had to make the decision about the alternatives. It was said, that the film gave a great help for the decision-making and a design proposition had never before been presented in such understandable way. In 1975-77, with the support of the Deutsche Forschungsgemeinschaft (German Research Foundation) an investigation was carried out into existing endoscopic simulation facilities, such as those in Wageningen, Lund and Berkeley. The resulting publication was mainly concerned with technical installations and their applications. However a key question remained: ”Can reality be simulated with endoscopy?” In 1979-82, in order to answer that question, at the Institute was carried out the most extensive research of the time, into the validity of endoscopic simulation. Of special importance was the inclusion of social scientists and psychologists from the University of Heidelberg and Mannheim. A report was produced in 1983. The research was concerned with the theory of model simulation, its ways of use and its users, and then the establishment of requirements for effective model simulation. For the main research work with models or simulation films, psychological tests were developed which enabled a tested person to give accurate responses or evidence without getting involved in alien technical terminology. It was also thought that the use of semantic differentials would make the work imprecise or arbitrary.

keywords Architectural Endoscopy
series EAEA
more http://info.tuwien.ac.at/eaea/
last changed 2005/09/09 10:43

_id 0f50
authors Skauge, Jørn
year 1993
title An Electronic Tool for Urban Design Analysis
doi https://doi.org/10.52842/conf.acadia.1993.077
source Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 77-85
summary Architects and urban designers are increasingly using computers in their attempt to improve decision making in urban design. Most existing systems emphasize hard data such as statistics, land use data, etc. In recent years with the use of more powerful computers we have seen a greater emphasis on managing visual data. Computer systems are being used to generate urban models and simulations of the various kinds of impact new developments have on the existing cityscape.

This project emphasizes the use of visual data. The purpose of the research has been to develop a computer system for urban designers to use in analyzing urban architectural qualities. Therefore this project focuses on applying traditional methods and theories of urban designers rather than developing new computer techniques.

The traditional methods and theories of urban designers fall within the category which the French theorist Francoise Choay calls Pre-urbanism and Urbanism - the Cultural Model. Theorists within this category include Camillo Sitte, Gordon Cullen, Kevin Lynch, Leon Krier, Aldo Rossi, Michael Trieb, Roger Tranzick and Thiis-Evensen.

This computer system has been developed as a prototype in order to gain experience and knowledge for future development of a large system. Later development will be based upon a vectorized threedimensional model of a whole city using texture mapping and tracing techniques to annotate important architectural features.

The computer system consists of the basic analysis module supplied with a simulation unit and a theory unit. With this analytical tool, analysis is conducted on three different urban scales. The prototype has been developed on the Macintosh computer with SuperCard as the authoring tool.

The computer system was developed as a prototype for Danish Urban Designers and is currently being tested in conjunction with the city of Viborg, Denmark. ( population 55,000). Located in Jutland, Viborg was the capital of Denmark around the year 1000. It now functions as a center for regional government. Viborg was selected as the test site because of its historical core.

series ACADIA
last changed 2022/06/07 07:56

_id c207
authors Branzell, Arne
year 1993
title The Studio CTH-A and the Searching Picture
source Endoscopy as a Tool in Architecture [Proceedings of the 1st European Architectural Endoscopy Association Conference / ISBN 951-722-069-3] Tampere (Finland), 25-28 August 1993, pp. 129-140
summary What happens during an architect’s search for the best solution? How does he (or she) begin, which tools are chosen, what happens when he comes to a standstill? The activities – sketching, discussions with other people, making models, taking walks to think, visits to the library, etc? What is an ordinary procedure and what is more specific? Do the tools have an impact on the final solution chosen? What happens during periods of no activity? Are they important? In which fields of activities are signs of the searching process to be found? In other words — what is the process of creative thinking for architects? Mikael Hedin and myself at Design Methods, Chalmers University of Technology, have started research into architects’ problem-solving. We have finished a pilot study on a very experienced architect working traditionally, without Cad (”The Bo Cederlöf Case”). We have started preliminary discussions with our second ”Case”, an architect in another situation, who has been working for many years with Cad equipment (Gert Wingårdh). For our next case, we will study a third situation – two or more architects who share the responsibility for the solution and where the searching is a consequence of a dialogue between equal partners. At present, we are preparing a report on theories in and methods for Searching and Creativity. I will give you some results of our work up till now, in the form of ten hypotheses on the searching process. Finally, I would like to present those fields of activity where we have so far found signs of searching. Our approach, in comparison with earlier investigations into searching (the most respected being Arnheim’s study on Picasso’s completion of the Guernica) is to collect and observe signs of searching during the process, not afterwards. We are, to use a metaphor, following in the footsteps of the hunter, recording the path he chooses, what marks he makes, what tools, implements and equipment he uses. For practising architects: a better understanding of what is going on and encouragement to try new ways of searching, for architectural students: better preparation and training for problem solving. It all began while we compared the different objects in our collection of sketches at the Chalmers STUDIO for Visualisation and Communication. (For some years, we have been gathering sketches by Alvar Aalto, Jorn Utzon, Ralph Erskine, Erik and Tore Ahlsén, Lewerenz, Nyrén, Lindroos, Wingårdh and others in a permanent exhibition). We observed similarities in these sketches which allowed us to frame ten hypotheses about the searching process.

keywords Architectural Endoscopy
series EAEA
email
more http://info.tuwien.ac.at/eaea/
last changed 2005/09/09 10:43

_id 5df5
authors Fournier, A., Gunawan, A. and Romanzin, C.
year 1993
title Common Illumination between Real and Computer Generated Scenes
source Proceedings Graphics Interface '93, pp. 254-262, 1993
summary The ability to merge a real video image (RVI) with a computer- generated image (CGI) enhances the usefulness of both. To go beyond "cut and paste" and chroma-keying, and merge the two images successfully, one must solve the problems of common viewing parameters, common visibility and common illumination. The result can be dubbed Computer Augmented Reality (CAR). We present in this paper techniques for approximating the common global illumination for RVIs and CGIs, assuming some elements of the scene geometry of the real world and common viewing parameters are known. Since the real image is a projection of the exact solution for the global illumination in the real world (done by nature), we approximate the global illumination of the merged image by making the RVI part of the solution to the common global illumination computation. The objects in the real scene are replaced by few boxes covering them; the image intensity of the RVI is used as the initial surface radiosity of the visible part of the boxes; the surface reflectance of the boxes is approximated by subtracting an estimate of the illuminant intensity based on the concept of ambient light; finally global illumination using a classic radiosity computation is used to render the surface of the CGIs with respect to their new environment and for calculating the amount of image intensity correction needed for surfaces of the real image. An example animation testing these techniques has been produced. Most of the geometric problems have been solved in a relatively ad hoc manner. The viewing parameters were extracted by interactive matching of the synthetic scene with the RVIs. The visibility is determined by the relative position of the "blocks" representing the real objects and the computer generated objects, and a moving computer generated light has been inserted. The results of the merging are encouraging, and would be effective for many applications.
series other
last changed 2003/04/23 15:50

_id 8fd8
authors Watt, Alan
year 1993
title 3D Computer graphics
source Addison-Wesley, pp, 1-13
summary The third edition of Alan Watt's 3D Computer Graphics, a bible of computer graphics, includes a CD-ROM full of examples and updated information on graphics and rendering algorithms. The book discusses many of the techniques that have evolved in the seven years since the previous edition was published. 3D Computer Graphics is a textbook, and it's designed for serious programmers creating graphics applications (not end users). Over the course of 16 sections, Watt introduces the concepts and implementation of computer imaging, from "Mathematical Fundamentals of Computer Graphics" to "Representation and Rendering" and ending with "Image-Based Rendering and Photo-Modeling." The last section, devoted to computer animation, includes methods for linked structures, collision detection, and particle animation (to name a few). Although the topics are sometimes hard to grasp, Mr. Watt writes clearly and concisely, making generous use of diagrams to help convey the principles described in the text. The accompanying CD-ROM includes over a dozen studies of computer graphics techniques and rendering algorithms. Presented in HTML, the exhaustive studies, each with a matrix of thumbnails, demonstrates the varied achievable results. One minor complaint here: although the thumbnails can be clicked to view a much larger image, the larger versions come in .tif format, which few (if any) Web browsers can view. Users will need another application to view them. Having the large image in .jpg format would have enabled the reader to view it in the already-open Web browser.
series other
last changed 2003/04/23 15:14

_id 0ab2
authors Amor, R., Hosking, J., Groves, L. and Donn, M.
year 1993
title Design Tool Integration: Model Flexibility for the Building Profession
source Proceedings of Building Systems Automation - Integration, University of Wisconsin-Madison
summary The development of ICAtect, as discussed in the Building Systems Automation and Integration Symposium of 1991, provides a way of integrating simulation tools through a common building model. However, ICAtect is only a small step towards the ultimate goal of total integration and automation of the building design process. In this paper we investigate the next steps on the path toward integration. We examine how models structured to capture the physical attributes of the building, as required by simulation tools, can be used to converse with knowledge-based systems. We consider the types of mappings that occur in the often different views of a building held by these two classes of design tools. This leads us to examine the need for multiple views of a common building model. We then extend our analysis from the views required by simulation and knowledge-based systems, to those required by different segments of the building profession (e.g. architects, engineers, developers, etc.) to converse with such an integrated system. This indicates a need to provide a flexible method of accessing data in the common building model to facilitate use by different building professionals with varying specialities and levels of expertise.
series journal paper
email
last changed 2003/05/15 21:22

_id 86dc
authors Aouad, G., and Price, A.D.F.
year 1993
title An integrated system to aid the planning of concrete structures: introducing the system
source The Int. Journal of Construction IT1(2), pp.1-14
summary This paper reports on the development at Loughborough University of a CAD-based integrated model to aid the planning of in-situ concrete structures. The system development started after a review of the planning models currently available and after a detailed questionnaire survey undertaken amongst the top UK and US contractors on the current status of planning techniques and information technology. The main aim of this system is to automate the planning process of in-situ concrete structures using data generated by CAD systems. So far, the integration of a CAD system (AutoCAD 10) and a computerized scheduling system (Artemis 2000) has been achieved on a typical IBM-PC. This enables the generation of network plans using AutoCAD which are then automatically transferred to the Artemis system for time and cost analyses.Traditionally, construction planners are faced with many conventional drawings and documents which are used to re-extract information relevant to their planning processes. Such an approach can be very inefficient as it involves data double-handling and is often error prone. In addition, current computerized construction planning applications are little more than the automation of manual formulations of plans. For example, data are fed into the planning system and computations are performed using either CPM (Critical Path Method) or PERT (Programme Evaluation and Review Technique). However, data relating to the planning process such as activity lists, resources requirements and durations are not automatically generated within the system. It would thus seem logical to devise a CAD-based integrated planning model which accepts data in its electronic format and involves some integration of the traditional planning approach. This paper introduces the proposed CAD-based integrated planning model and describes its different components. In addition, it discusses the system functional specifications and summarizes the main benefits and limitations of such a model.
series journal paper
last changed 2003/05/15 21:45

_id 0c88
authors Bedell, John R. and Kohler, Niklaus
year 1993
title A Hierarchical Model for Building Applications
source CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 423-435
summary Advanced computer-aided architectural applications must model buildings as multi-level compositions supporting distinct points of view. Hierarchies of encapsulated, autonomous elements can be derived from ISO-STEP's General AEC Reference Model and configured for various applications. For analysis of life-cycle costs, we define a Pyramid of evaluable production steps leading to the final building; for optimization of renovation task schedules, a topological model of access paths and traffic flow. These separate viewpoints can be embedded in a single unifying structure permitting the communication and propagation of changes among its specialized aspects.
keywords Design Model, Decision Support System, Object-Oriented Data Model, Building Product Model, STEP-GARM
series CAAD Futures
email
last changed 2003/11/21 15:16

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