CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 12 of 12

_id 0e89
authors Bradford, J.W., Cheng, N. and Kvan, Thomas
year 1994
title Virtual Design Studios
doi https://doi.org/10.52842/conf.ecaade.1994.163
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 163-167
summary Beginning in 1993, small groups of students of architectural design at different institutions around the world participated in collaborative design projects using a variety of tools, including CAD, Internet and teleconferencing. This programme, known as the "Virtual Design Studio" (VDS), allows students to work collectively with colleagues from different cultures and climates who are thousands of kilometres and in different time zones. Most recently, in February 1994, four institutions in N. America, one in Europe, and one in S E Asia participated in VDS’94. This paper explains the operation of the VDS and explores the future of the VDS as a potential tool for architectural design education. In particular, we review what we have learned in employing computer tools to extend the teaching in design studios into a "virtual" experience.
series eCAADe
type normal paper
email
last changed 2022/06/07 07:54

_id ddss9504
id ddss9504
authors Wong, W.C.H., Yau, C.Y.P. and Bradford, J.W.
year 1994
title Authoring and Delivering in a Hypermedia System for Architectural Education
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary This paper will describe the major technical considerations for gathering, coding, storing, and displaying the various types of information needed for a multimedia CA! system to be used by students of architecture. Topics covered include hardware requirements, media types (audio, text, drawings, images, models and movies), hyper links and database organisation.
series DDSS
email
last changed 2003/08/07 16:36

_id 6651
id 6651
authors Chen, N., Kvan, T., Wojtowicz, J., Van Bakergem, D., Casaus, T., Davidson, J., Fargas, J., Hubbell, K., Mitchell, W., Nagakura, T. and Papazian, P.
year 1994
title PLACE, TIME AND THE VIRTUAL DESIGN STUDIO
doi https://doi.org/10.52842/conf.acadia.1994.115
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 115-132
summary A design problem shared over the Internet raises issues of how digital media and group dynamics affect networked design collaborations. This paper describes how to conduct a long-distance studio and compares asynchronous and synchronous collaborative techniques. Digital methods are discussed in relationship to both the creative process and design communication. In schematic stages, less precise tools used asynchronously allow free exploration and creative misreadings, while in later stages, more direct real-time exchanges bring a project to resolution. For the final review, synchronous video-conferencing with interactive graphics allow comparison of cross-cultural differences. Used effectively, these tools can electronically create a compelling sense of place. Ways to foster a strong virtual community are discussed in an agenda for future virtual design.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

_id caadria2018_365
id caadria2018_365
authors Ham, Jeremy J.
year 2018
title Exploring the Intersection of Music and Architecture Through Spatial Improvisation
doi https://doi.org/10.52842/conf.caadria.2018.1.121
source T. Fukuda, W. Huang, P. Janssen, K. Crolla, S. Alhadidi (eds.), Learning, Adapting and Prototyping - Proceedings of the 23rd CAADRIA Conference - Volume 1, Tsinghua University, Beijing, China, 17-19 May 2018, pp. 121-130
summary Creative practice design research brings forth rich opportunities for the exploration of inter-domain connections between music and architecture. Through inter-disciplinary creative practice explorative project work founded on a methodology of improvisation on the digital drum kit, two stages of design research project work are outlined. In the first stage, a language of polyrhythmic drumming is parametrically spatialized as a reflective lens on an extant creative practice. From here, a new form of 'Spatial Improvisation' is explored, where conceptual spatial forms are generated from improvisations on the digital drum kit. This new musico-spatial design practice involves mediating a spatio-temporal-dynamical 'Y-Condition (Martin, 1994)' wherein temporal and dynamic design decisions translate from the musical domain into the spatial domain through 'spatial thinking-in-action'.
keywords Music and Architecture; Design Research ; Spatial Improvisation; Design Process; Parametric Digital Design
series CAADRIA
email
last changed 2022/06/07 07:50

_id fc3c
authors Hoppe, H., DeRose, T.D., DuChamp, T., Halstead, M., Jin, H., McDonald, J., Schweitzer, J. and Stuetzle, W.
year 1994
title Piecewise smooth surface reconstruction
source A. S. Glassner, (ed), Computer Graphics (Siggraph'94 proc.), Annual Conference Series, pp 295-302, July 1994
summary We present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of applications such as reverse engineering - the automatic generation of CAD models from physical objects. Novel aspects of the method are its ability to model surfaces of arbitrary topological type and to recover sharp features such as creases and corners. The method has proven to be effective, as demonstrated by a number of examples using both simulated and real data. A key ingredient in the method, and a principal contribution of this paper, is the introduction of a new class of piecewise smooth surface representations based on subdivision. These surfaces have a number of properties that make them ideal for use in surface reconstruction: they are simple to implement, they can model sharp features concisely, and they can be fit to scattered range data using an unconstrained optimization procedure.
series other
last changed 2003/04/23 15:50

_id ddss9458
id ddss9458
authors Kurose, Shigeyuki and Hagishima, Satoshi
year 1994
title A Comparative Analysis of the Road Networks of Premodern Citiesby Using the First Eigenvector of the Transition Matrix
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The purpose of this paper is to propose and test a method for comparing road networks from the view point of pedestrian flows. We constructed a type of spatial interaction model where the shopping trip distributions were determined using a partially doubly-constrained type of model. The method for comparing the road networks is based on this model. The method is as follows. The road networks are represented by nodes and links. Then, P, the probability for a pedestrian to move from node i to nodej is expressed by the following equation: Pij = Wj exp (- ßcij) / Wj exp (-ß Cij)where Cij is the distance between node i and j, W, is a measure of attraction of node), and beta is the distance-decay parameter. We proved that V., the first eigenvector of transition matrix, (Pij), indicates the ratio of pedestrian flows at node i at a steady-state condition. By using the first eigenvector of the transition matrix, road networks can be compared. In this paper, a general method for calculating the first eigenvectors of transition matrices will be described and several road networks of premodern cities in Europe, Middle East and Japan will be compared. The results indicate that the method of comparing pedestrian road networks by using the first eigenvector of the transition matrix is useful.
series DDSS
last changed 2003/08/07 16:36

_id maver_073
id maver_073
authors Rutherford, J. and Maver, T.W.
year 1994
title Knowledge Based Design Support
source Knowledge Based Computer-Aided Architectural Design (Ed. G Carrara and Y Kalay), Elsevier, 243-268
summary In 1971 the Architects' Journal featured a paper entitled PACE 1: Computer Aided Building Appraisal. The softwareknown as PACE (Package for Architectural Computer Evaluation), initially developed on the Systemshare time-sharing system accessed on- line from a teletype terminal over the ordinary voice grade telephone network, has, in concept at least, survived the subsequent 22 years and remains to this day a crucial aid in the teaching of architectural design in the University of Strathclyde's Department of Architecture and Building Science.
series other
type normal paper
email
last changed 2015/02/20 11:39

_id maver_074
id maver_074
authors Rutherford, J. and Maver, T.W.
year 1994
title Knowledge Based Design Support
source Automation in Design, Vol 3, Nos 2-3, 187-202
summary In 1971 the Architects' Journal featured a paper entitled PACE 1: Computer Aided Building Appraisal. The software known as PACE (Package for Architectural Computer Evaluation), initially developed on the Systemshare time-sharing system accessed on-line from a teletype terminal over the ordinary voice grade telephone network, has, in concept at least, survived the subsequent 22 years and remains to this day a crucial aid in the teaching of architectural design in the University of Strathclyde's Department of Architecture and Building Science.
series journal paper
email
last changed 2003/09/03 15:03

_id 9e13
authors Seward, D.W., Scott, J.N., Dixon, R., Findlay, J.D. and Kinniburgh, H.
year 1997
title The automation of piling rig positioning using satellite GPS
source Automation in Construction 6 (3) (1997) pp. 229-240
summary The paper is divided in two parts. Part one describes the Stent Automatic Pile Positioning and Recording system (SAPPAR) which was launched in November 1994. The system utilises a Trimble satellite global positioning system (GPS) to assist rig drivers in accurately positioning the rig over a pile position without the need for setting out. Advantages of the system include: cost savings by removing the need for site survey staff; faster set-up times over pile positions; increased accuracy - the system can reliably position the rig to within ± 25 mm; removal of problems resulting from damage to setting out pins; constant monitoring of pile position; and Links to CAD for data input and as-built drawings. Part two describes a further development of the system in collaboration with Lancaster University and Casagrande, the Italian rig manufacturer. The aim of the research is to fully automate the final positioning process. This represents one of the first uses of GPS for real-time automation. The system hardware components include: ultra-compact PC104 processor cards for a compact and robust embedded system; minimum sensing on the rig to minimise cost and maximise robustness; and limit sensors to facilitate on-board safety. The control algorithms were developed on a fifth-scale model in the laboratory using an innovative and new approach to the design of model based control systems. The importance of careful consideration of safety issues is stressed and conclusions are drawn based on the early findings from preliminary field trials.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id 8ea2
authors Simondetti, Alvise
year 2002
title Computer-generated physical modelling in the early stages of the design process
source Automation in Construction 11 (3) (2002) pp. 303-311
summary This paper illustrates some of the opportunities arising from the introduction of computer-generated physical modelling1 in the early stages of the architectural design process. The use of this technology in the design process differs from previous research and practise in that it looks at the use of computer-generated physical modelling recursively in design process rather than as a means to create a final presentation model [W.J. Mitchell, M. McCullough, Digital Design Media, Van Nostrand Reihnold, New York, 1994]. Previous research in the field by the author identified recursive strategy in the design process as the area in which computer-generated physical modelling offers unique opportunities to the designer. Three unique advantages in the use of computer-generated physical modelling technology are illustrated by three case studies. These advantages are: (1) understanding kinetic design, (2) understanding design involving complex geometry and (3) understanding design at the interface with the human body.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id 9779
authors Smeltzer, G.T.A., Mantelers, J.M.M. and Roelen, W.A.H.
year 1994
title The Application of Virtual Reality Systems in Architectural Design Processes
source BIT Note Publication 95/1, Building Information Technology, Eindhoven
summary This publication describes the development and the application of a Virtual Reality system for the architectural design process. It is based on the results of research into Virtual Reality technology and in particular into the possibilities of a natural interface between a designer and a design system. This description is also based on the development of a laboratory set up for a "full immersive" and a "partially immersive" Virtual Reality application. This application offers a designer the possibility of modifying and assessing a 3D design model in "Virtual Reality" and is used in the course of several case studies. One of these case studies was the making of a presentation of a house design to possibly interested parties. The other case study was the use of Virtual Reality in the course of a design process. Finally this publication includes the description of some future and anticipated developments. The research problem is mainly posed by the questions regarding the ways in which the design process changes under the influence of amongst other factors the Virtual Reality technology. Other questions concern the ways in which the interface between a designer and a design system can be made as natural as possible, the way in which a design model can behave as autonomous as possible, and the way in which a representation can be made as realistic as possible. With regard to these the starting points were respectively the use of sensors, the definition of behaviour characteristics and the use of illumination simulations.
series other
last changed 2003/04/23 15:50

_id ddss9493
id ddss9493
authors Teldenburg, J.A.F., Timmermans, H.J.P. and Borgers, A.W.J.
year 1994
title Design Tools in an Integrated Cad-Gis Environment: Space Syntax asan Example
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The focus of this paper is how to make good use of the possibilities offered by integrated CAD-GIS software. It addresses the problem of the difference in types of information required by urban designers and urban planners to perform their tasks. It is stated that there is an overlap in these types of information. Both planners and designers can benefit from the extension of information offered to them by the other party. Integrated CAD-GIS software facilitates the exchange of information. There is a need for implementation in the integrated CAD-GIS environment of a type of information that addresses designers and planners alike. The paper takes Space Syntax models as an example of such information.
series DDSS
email
last changed 2003/08/07 16:36

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