CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 326

_id ddss9446
id ddss9446
authors Horgen, Turid
year 1994
title Post Occupancy Evaluation as a Strategy to Develop an Improved Work Environment
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary A post-occupancy evaluation is a formal way of finding out whether a recently occupied, remodelled, or built environment is performing, as was intended in its programming or design, and a term which has been developed in the professional field in the United States over the last 20 years. The Scandinavian approach to the same question has emphasised surfacing the values of the users of the work environment as a tool for a more comprehensive approach to space planning and design. A recent case-study of the Taubman Building at Harvard University's John F. Kennedy School of Government was aimed at blending the two strategies for evaluation, defined postoccupancy evaluation as a dialogue with the client, as a process to help the client reflect on spatial and technological improvements, or alternate strategies for organisational locations in buildings, and offers an interesting example of a possible future direction for POE's. Sheila Sheridan, Director of Facilities and Services at the Kennedy School, commissioned the case-study, and has been using it result in her daily work. Jacqueline Vischer, who has developed a survey of seven key dimensions of work-place comfort for commercial office buildings throughout eastern North America, and Turid Horgen, who has developed tools for participatory environmental evaluation and programming, widely used in Scandinavia, carried out the study and facilitated the evaluation process. The study is also done in the context of the ongoing research on these issues in the design Inquiry Group at the School of Architecture and Planning at MIT, which is involved in a larger program for developing strategies and tools for more effective programming and management of corporate space. This research defines the workplace environment as the interaction between four dimensions: space, technology, organisation and finance. Our approach is to integrate programming and evaluation with organisational planning and organisational transformation.Post occupancy evaluation is seen as a way to inform the client about his organisational culture as he manages the fit between a facility and its uses, and as one of several tools to bridge the frameworks and viewpoints and the many "languages" which are brought into the decision making process of designing the built environment.
series DDSS
last changed 2003/08/07 16:36

_id 58a0
authors Persson, J.A.
year 1994
title Resource Based Approach to Generalization in the Context of GIS
source Linkoping, Suécia: Department of Computer and Information Science, Linkoping University
summary A reactive planning system for decision support in the context of GIS will be a complex system. The information flow is often great but of varying quality. Resources should be used as knowledge structures to organize the data involved in such systems and generalizations to reduce the data volume and create overviews. This paper discusses what is meant by resources in the context of GIS and planning and how generalizations can be used in a wider perspective than only for cartographic simplification. The project, which is in an early state, has the goal to design the data structures for a decision support system for crisis and emergency management.
series other
last changed 2003/04/23 15:50

_id ddss9506
id ddss9506
authors Yaakup, A., Johar, F. and Dahlan, N.A.
year 1994
title A Decision Support System for Local Authorities in Malaysia
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Given the dynamic nature of urban development, if is particularly important to have a well conceived planning management activity which can serve as the eyes and ears of a large planning process, up-to-date and reliable. It provides monitoring and the surveillance of compliance with planning regulations and it serves as an easy warning system with regard to sources of shortfalls in the process of urban planning. Information is therefore needed at the local authority level to facilitate administrative procedures, policy planning and plan implementation. Also, the advent of corporate planning and the continued squeeze on local authority expenditure require local authorities to examine critically whether rational decisions are made. Against this background, this paper examines the functions of a local authority particularly in the context of planning and urban management. These and the types of data which support them provide the fundamental framework upon which a model of geographic data entities and their relationship is developed. Ultimately, it will be reasonable to assume that a local authority will have developed a GIS providing a complete local authority coverage of up-to-date and accurate information at the parcel base. Consequently, it will be used to assist planning decisions taking into account among other things, the current scenario of the proposed development, physical constraints and future impacts. Further, a customized menu driven user interface is developed to allow planners and decision makers to view and analyze the planning scenarios interactively before deciding on the final plan. The paper concludes with a discussion on problems encountered in the project namely data availability and organizational issues.
series DDSS
last changed 2003/08/07 16:36

_id ddss9463
id ddss9463
authors Lucardie, Larry
year 1994
title A Functional Framework For Conceptual Modelling
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary A conceptual model is not only indispensable for the design and implementation of knowledge based systems, but also for their validation, modification, maintenance and enhancement. Experience indicates, however, that in many cases reality is not well reflected in a full-fledged conceptual model. What is systematically lacking in the prevailing conceptualization methods is a well-developed theory of knowledge that underlies conceptualization methods: a theory that precedes the process of forming meaningful classifications and that precedes the specification of a conceptual model. To date, conceptualization methods are based on the probabilistic assumption that, in essence, all conditions necessary for creating a classification, are provided initially and can easily be revealed by utilizing mathematical measures of similarity. Another frequently occurring prototypical assumption is that for creating a classification, necessary conditions are sufficient. Furthermore, it is assumed that the categories of conditions are a priori fixed and unconditional. That conceptualizing takes place without any explicit background knowledge about goals of classifications and without contextual influences and that categorizations have an unconditional status are not viewed as problems. In contrast to these approaches, the functional view states that relevant descriptive attributes are not necessarily a priori given but should be acquired through knowledge about goals of classifications and about contexts. It is also asserted that an explicit concern for necessary conditions will not suffice for capturing the dynamics of reality. Furthermore, the functional view puts forward that a goal- and context-oriented strategy leads to the reconstruction of new attributes and categorizations with a dynamic status. The aim of this paper is to discuss the theoretic and practical merits of the functional view compared to the probabilistic and prototype approaches. Conceptual models developed in the Computer Integrated Manufacturing-Project will serve as illustrations for the main ideas.
series DDSS
email
last changed 2003/08/07 16:36

_id e807
authors Anadol, Z., and Akin, O.
year 1994
title Determining the impact of cad drafting tools on the building delivery process
source The Int. Journal of Construction IT 2(1), pp.1-8
summary Computer aided design is intended to change the way design and construction are carried out. at a minimum, this implies savings realized in terms of time spent and improvement of the quality of designs produced. to test this idea, we hypothesized that computer aided drafting and design operations may be instrumental in reducing the number of change orders issued and help control cost overruns by improving the accuracy of construction documents. we compared change orders in projects designed in the conventional media against ones developed with computers. we found that there is evidence supporting our hypothesis. furthermore, in the process of investigating this question, we found that computer applications to improve the management of existing building information (as-built drawings, building system related information, and the like) represent even more critical needs than those that can reduce change orders through more accurate design drawings.
series journal paper
last changed 2003/05/15 21:45

_id ddss9416
id ddss9416
authors Campbell, Noel and O'Reilly, Thomas
year 1994
title GIS: Science or Tool - The Built Environment Perspective
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary This paper attempts to locate GIS in the context of the built environment professions, rather than in the context of computer science, recognizing the integrated but limiting approach of viewingGIS from a strictly computer / spatial science perspective. The paper reviews the conflicts and tensions appearing in the GIS debate seeing them as reflecting the differences between the perceptions and interests of software developers and those of the professions. The "spatial science versus professional tool" dilemma is therefore critically assessed. Science is identified as the dominant paradigm within which GIS development has taken place. This encompasses the emphasis on GIS as spatial science; the interest in particular forms of spatial analysis; a narrow approach to the idea of information; the debate about the appropriate emphasis on the location for GIS in undergraduate education. The interests and activities of the professions cannot be encompassed within the pre-existing science paradigm. The paper identifies the interest the professions have had in broad geographical issues (as distinct from narrow spatial issues). It recognizes the different conventions and procedures used in recording and using geographical information, not all of them objective or scientific. It views the computer, not as a "scientific engine", but as a modern medium for representing and analyzing information. This includes storage and analysis, both internally (algorithmic manipulation) and outside (qualitative manipulation, beyond formal -"computer"- logic). This approach suggests a framework for research of a nature more sympathetic to the needs of the built environment professions in particular and an agenda which would include an examination of: (i) the conventions and procedures used in the professions to collect, store and process information and how these translate to computer technology; (ii) the types of software used and the way procedures may be accommodated by combining and integrating packages; (iii) the dynamism of GIS development (terms such as "dedicated", "mainframe", "PC-based", "distributed", "pseudo-", etc. are identified as indicativeof the need for professions-based approaches to GIS development); (iv) a critique of "information" (modelling of information flows within the professions, may yield valuable insights into the (modelling of information flows within the professions , may yield valuable insights into the similarity of requirements for a variety of "workplace scenarios").
series DDSS
email
last changed 2003/08/07 16:36

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 2638
authors Choi, Jin Won
year 1994
title ArchiWAIS: A Multimedia-Based Architectural Information System for Teaching and Learning Architectural History and Theory
doi https://doi.org/10.52842/conf.acadia.1994.161
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 161-169
summary Currently, there is a debate among architectural educators regarding the use of computers in the curricula. At present, computers are used for design purposes, and there is limited use in other areas of the curricula. This paper explores an instructional tool developed specifically for the teaching and learning of architectural history and theory, and since these courses are main components of any architectural curricula, using this tool can have a great impact on architectural education in general. The tool, called ArchiWAIS, is a multimedia-based architectural information system that utilizes emerging computer technologies such as multimedia, hypermedia, and telecommunications. As a multimedia system ArchiWAIS provides effective ways of handling various architectural media-text, images, architectural drawings and diagrams, three-dimensional models, animation and sound. ArchiWAIS as a distributed hypermedia system also provides multiple ways to search multimedia databases and browse through multimedia. ArchiWAIS is a WAIS (Wide-Area Information Server) client and has access to architectural databases specially constructed for this experimental project as well as general WAIS databases. ArchiWAIS is one of two subsystems of ArchiTOUR, an educational system currently under development. While ArchiWAIS searches and collects a variety of architectural information, HyperTOUR, the other subsystem of ArchiTOUR, can be used for presenting and learning a specific subject in architectural history and theory. A future extension of ArchiTOUR will be the integration of other curricula into the system, in essence, creating a common ground among architectural courses.
series ACADIA
last changed 2022/06/07 07:56

_id ddss9420
id ddss9420
authors Christie, Colin Ian
year 1994
title User Interfaces and Systems for Remote Design Working on ISDN Systems
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary This paper will discuss the requirements and possible configurations of user interfaces suitable for remote working multi-disciplinary design practices. Telecom companies throughout Europe are making heavy investments in digital communication technology (ISDN). The networks being created will form a standard method of high speed data transfer which can be readily accessed by any computer hardware platform. There are great opportunities for remote working by design groups, not simply sharing data but also interactive working and video communications. Digital communications provide the electronic arterial system to the new field of remote computing,whilst cheap and effective hardware and software support systems provide readily usable platforms on which to build remote multi-disciplinary design practices where the exploitation of specialistknowledge and skills is not limited by traditional methods of communication. ISDN networks allow real time video, voice and design software interaction - indeed, everything except the designer's physical presence. However as with all computer technology and indeed communications technology the user interface which gives access and control is vitally important. The user interface should provide the following features: be transparent to the user and simple and reliable to operate; allow an interactive window/s into the remote site's design information whatever the type of application being dealt with; carry out data compression, file transfer and file management procedures with minimum input from the user; cause no conflicts with design software or secondary applications;be able to access different platforms.
series DDSS
last changed 2003/08/07 16:36

_id ddss9425
id ddss9425
authors Deguchi, Atsushi and Hagishima, Satoshi
year 1994
title Integration System for Urban Design from Planning Management to Visalization
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Advanced tools based on CAD or GIS systems and simulation methods have recently been introduced to support the many aspects of urban planning (design, analysis, evaluation, presentation). This research aims at constructing a system by integrating these support tools and linking GIS and simulation tools. The major purpose of this system are to manage the geographical data base of the target urban area, utilize the digital information of the area for planning and analysis,evaluate the impact of alternative proposals on the physical environment such as sunlight and daylight, visualize the results of analysis, and support the management of urban redevelopment /development projects. This paper shows some applications to illustrate usefulness of the system. These examples are concerned with a contemporary problem in urban planning of Tokyo: redevelopment of low-rise high-density residential districts and high-rise development in the central business districts. Urban redevelopment for the high-density urban areas in Japan requiresa evaluation of alternative plans by visualizing their environmental impact. This system enables the quantitative analysis of the environmental impact by using 3-dimensional geographical data andsimulation methods. In general, the merit and effect of planning support systems are recognized in terms of the "efficiency" of the planning process. The primary function of GIS is thought to bethe unification and management of various pieces of information. In addition, this research indicates the effectiveness of the integrated system in terms of utilizing the geographical information and visualizing the image of the future environment.
series DDSS
last changed 2003/08/07 16:36

_id 4f23
authors Dieberger, Andreas
year 1994
title Navigation in Spatial Information Environments: User Interface Design Issues for Hypertext and VR Systems Posters
source Proceedings of the ECHT'94 European Conference on Hypermedia Technologies 1994
summary The Information City project (presented in a poster at Hypertext 93) uses the spatial user interface metaphor of a city to organize and navigate large collections of hypertextual information. As we are used to navigate real life cities the city metaphor -- enriched with magic features -- should help to navigate information structures. A first implementation of the Information City was started in a MUD system. MUDs are networked multi-user text-adventure games which usually make use of a house / city metaphor. MUDs are conceptually similar to hypertext systems and navigational findings in those systems are therefore relevant also to hypertext. While implementing the first parts of the city research into navigation in MUDs was found necessary. This poster presents some results of this navigational study and describes how knowledge in the domains of architecture and city-planning can be used to design an easy to navigate virtual city. Highlights of the results concern magic features and collaboration. Magic features extend the spatial metaphor beyond typical properties of space. An example is the hypertext link which allows tunneling through the spatial structure. Other results concern the richness of spaces (or space-descriptions) and communication between users. It seems the chief benefit of the spatial metaphor of the city is in communication about spatial relationships of information. The findings probably are valuable in designing any information system using spatial metaphors. They are especially useful for hypertext systems realized in some virtual environment -- be it a MUD or an immerse virtual reality system.
series other
last changed 2002/07/07 16:01

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id 0380
authors Fenves, S., Flemming, U., Hendrickson, C., Maher, M., Quadrel, R., Terk, M. and Woodbury, R.
year 1994
title Computer Integrated Building Design
source Prentice-Hall, Inc., Englewood Cliffs, New jersey
summary A guide to the principles and applications of computer integrated systems as applied to construction management. Computer-Integrated Building covers the fundamentals of construction project management, the design process for production and opportunities for CAD-integration.
series other
last changed 2003/04/23 15:14

_id 211f
authors Giangrande, A., Marinelli, A.M. and Sansoni, C.
year 1994
title A CAAD Based Method for Designing Industrial Plants in Sensitive Landscapes
doi https://doi.org/10.52842/conf.ecaade.1994.075
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 75-83
summary The protection and management of the visual landscape require new conceptual and operative tools to better link (integrate) the creative and the evaluation phases of the design process. These tools should aid the designer to take into account and evaluate the visual impact of a new project from the early steps of the process: that is the same as saying that we have to upset the logic of EIA (Environmental Impact Assessment), a procedure that usually is applied when the project is finished or is coming to an end. This paper illustrates the first results of a research that aims to produce a system to aid the designer of buildings or infrastructures — industry plants, transport systems, etc. — that could generate a strong impact on the surrounding landscape. To this end we applied some methods and techniques which was worked out in scientific fields that have developed a lot in the late years: MCDA (Multi-Criteria Decision Aid) and CAAD (Computer Aided Architectural Design). The paper describes a software prototype to aid design of industrial installations for the early design phases.

series eCAADe
email
last changed 2022/06/07 07:51

_id ddss9434
id ddss9434
authors Grant, M.
year 1994
title Urban Gis - The Application of the Information Technologies to Urban Management
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Many cities in the UK and indeed throughout the developed world are characterised by the all too familiar symptoms of urban blight caused by insensitive intervention in the environment. The common denominator within this class of problem is the lack of a coordinated, integrated approach to the planning, design and maintenance of our cities. The cycle of development and redevelopment calls for input from a diverse range of disciplines relating to architecture, civilengineering, transport engineering, and the management of city utilities. This lack of a common up datable information base renders access to a global view of the city difficult, if not impossible.This problem has provided the motivation to move towards an integrated philosophy regarding information collection, collation and dissemination. The impetus is provided primarily through theincreasing complexity of urban management but also through central governments policy to progress towards decentralisation of services. Fiscal pressure to increase efficiency, lower manpower resources and arrive at speedier judgements all point to an increasing reliance on the information technologies. Current work at ABACUS within Strathclyde University addresses research whose objective is to identify, and then prototype, a relevant urban information system. It is proposed that by attributing a geometrical framework with those physical quantities thatare relevant to the formal and functional evaluation of the urban environment, the means of evaluating the qualities and quantities of the buildings aswell as the social and economic prospects may be realised.
series DDSS
email
last changed 2003/08/07 16:36

_id aeeb
authors Grant, M. and Paterson, I.
year 1994
title Urban Modelling
doi https://doi.org/10.52842/conf.ecaade.1994.135
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 135-139
summary This project was an investigation into the application of Urban Information Systems [UIS] based on 3-Dimensional computer models. The research centred on a collaboration between the Architecture and Buildings Aids Computer Unit, Strathclyde [ABACUS] and the Edinburgh Old Town Renewal Trust [EOTRT] to develop a detailed computer model of Edinburgh's old town. The area of particular interest is the development of an interface to a database of property related information. This provides a means of analysing the multi-layered and multi-dimensional spatial data which is characteristic of urban environments. The research also investigated how, by using multi media technology as a data integration tool , urban models could be used to improve decision making in the framework of urban management.

series eCAADe
email
last changed 2022/06/07 07:51

_id a163
authors Gross, Mark D.
year 1994
title The Fat Pencil, the Cocktail Napkin, and the Slide Library
doi https://doi.org/10.52842/conf.acadia.1994.103
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 103-113
summary The paper describes recent explorations in sketch recognition and management to support architectural design. The exploration and decisionmaking of early, conceptual design is better suited to freehand drawing, sketching, and diagramming than to the hard-line drawing and construction kit approaches of traditional CAD. However, current sketch programs that simulate paper and pencil fail to take advantage of symbolic manipulation and interactive editing offered by computational environments. The paper presents a computer as cocktail napkin' program, which recognizes and interprets hand-drawn diagrams and provides a graphical search facility, simulated tracing paper, and a multi-user shared drawing surface. The cocktail napkin is the basis of Stretch-A-Sketch, a constraint-based draw program that maintains spatial relations initially specified by a diagram. The cocktail napkin program is also the basis for a query-by-diagram scheme to access a case-based design aid as well as a small collection of images of famous buildings. The paper briefly reviews these extensions of the cocktail napkin program.
series ACADIA
email
last changed 2022/06/07 07:51

_id ddss9438
id ddss9438
authors Habraken, Wouter
year 1994
title Structure and Flow of Design Information in the Construction Process
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary At every step in the construction process different individuals (architects, engineers, project managers and workmen) make use of design information, yet the requirements they have for the contents and structure of this information are radically different. This paper makes some general observations on the structure, productions and manipulation of design information, concentrating specifically on the form in which information is passed between individuals, the relationship between graphic and text based information, and the interaction between design information and materials flows in the constructions supply chain. On the basis of these observations, this paper presents a general conceptual framework for describing the information flow with the aim of understanding and controlling it. Within this framework, some conceptual tools are proposed thatcan be used to structure design information including abstraction, dependent relationships, and control and identify hierarchies. Next, this paper illustrates how one company, Matura Nederland, has used these concepts and tools to develop design processes and computer software to integrate its operational process from design to installation. Finally, some suggestions are made as to how these ideas relate to some current developments in CAD, database and process control software.
series DDSS
last changed 2003/08/07 16:36

_id ddss9439
id ddss9439
authors Halin, G., Bignon, J.C. and Leonard, D.
year 1994
title Contributions of a Complex Object Retrieval Model to a Dynamical Architectural Design Process
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary When a new Architectural Construction Project starts, all the steps of the technical design are completely redefined. The experience gained in old projects is not easily reusable. Only personal experience of each project member is relevant. The global experience of a project is difficult to manage and to define. The designers of new project have many things to learn from previous experiences that may or not be good. The use of experiences may avoid either looking for asolution to previously resolved problems or making the same mistakes. To realise experience reuse during an architectural technical design we proposed to combine two actual research works:(i) a Dynamical Architectural Construction Process (DACP), (ii) a Complex Object Management System (COMS). The first work puts forward an original construction process based on a model that uses a geometrical definition of an architectural object to produce the constructive definition of this same object. The original features of this model are: (i) the insertion of a logic level between the volume level of an architectural object and its element level, (ii) dynamic management of the different representations of an architectural object during its technical life cycle. The COMS capabilities concern memorisation and retrieval of complex objects. The use of classicalData Management Systems to store these objects is either impossible or unusable due to data dispersion. In our approach, an architectural experience is viewed as an complex object. The COMS manages an Object Base which contains different Architectural Construction Experiences in previous projects forms. At any time during the DACP, the designer can asked the COMS to retrieve a part or a whole of a previous project that illustrates its current technical state. Thearticle presents two research projects and a study of the contribution of experience reuse in a construction process.
series DDSS
email
last changed 2003/08/07 16:36

_id 2f05
authors Kashiwagi, D.T.
year 1999
title The construction delivery system of the information age
source Automation in Construction 8 (4) (1999) pp. 417-425
summary The Performance Based Studies Research Group (PBSRG) at the Del E. Webb School of Construction, has developed a methodology to process data into information to reduce facility system life-cycle cost and risk of nonperformance. The methodology reshapes the current construction industry model from a `low-bid', `all the same' industry into a `value added' performance based industry. The performance information regulated industry changes roles, partnerships, and communication methods between the construction industry and facility owners. The PBSRG research effort (US$1000K, 1994–present) includes the design and improvement of the Performance Based Procurement System (PBPS), performance data collection on general, mechanical, electrical, landscaping and janitorial services, and design services in the public and private commercial sectors, the identification of performance levels in the industrial sector, and the design of a performance based structure for a manufacturer of construction systems, as well as the education of the facility owners and the construction industry.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

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