CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 358

_id ddss2004_d-49
id ddss2004_d-49
authors Polidori, M. and R. Krafta
year 2004
title Environment – Urban Interface within Urban Growth
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 49-62
summary This work presents the synthesis of a model of urban growth dedicated to accomplish simulations of urban spatial dynamics, based on integrated urban and environmental factors and promoting simultaneity among external and internal growth. The city and surrounding environment are captured and modeled in computational ambient, by application of the centrality / potential model (Krafta, 1994 and 1999), with support of graph theory, cellular automata, GIS and geocomputation. The model assumes the city as a field of opportunities for obtaining income, mediated by the space, which is composed of urban and environmental attributes, that work as attractors or as resistances for the urban growth. The space configuration and the distribution of those attributes generate tensions that differentiate qualitatively and quantitatively the space, through the centrality measure (built with the support of graphs techniques), coming to provoke growth in places with larger potential of development (built with the help of techniques of CA – cellular automata). Growths above environmental thresholds are considered problems, generated and overcome in the same process of production of the urban space. Iterations of that process offer a dynamic behaviour to the model, allowing to observe the growth process along the time. The model presents several possibilities: a) urban - natural environment integration; b) internal and external growth integration; c) variety in the scale; d) GIS integration and geocomputation; e) user interface; f) calibration; g) theoretical possibilities; and h) practical possibilities.
keywords Environment, Urban Growth, Urban Morphology, Simulation
series DDSS
last changed 2004/07/03 22:13

_id ddss9493
id ddss9493
authors Teldenburg, J.A.F., Timmermans, H.J.P. and Borgers, A.W.J.
year 1994
title Design Tools in an Integrated Cad-Gis Environment: Space Syntax asan Example
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The focus of this paper is how to make good use of the possibilities offered by integrated CAD-GIS software. It addresses the problem of the difference in types of information required by urban designers and urban planners to perform their tasks. It is stated that there is an overlap in these types of information. Both planners and designers can benefit from the extension of information offered to them by the other party. Integrated CAD-GIS software facilitates the exchange of information. There is a need for implementation in the integrated CAD-GIS environment of a type of information that addresses designers and planners alike. The paper takes Space Syntax models as an example of such information.
series DDSS
email
last changed 2003/08/07 16:36

_id c88f
authors Wezel, Ruud H.J. van
year 1994
title Beyond Tools for Architecture
source Proceedings of the 6th European Full-scale Modeling Association Conference / ISBN 90-6754-375-6 / Wageningen (The Netherlands) 6-9 September 1994, 103 p.
summary The theme of the Vth E.F.A. conference was 'Beyond Tools for Architecture'. This theme was chosen reference to the IVth meeting in Lausanne and to trigger the participants to present their research results, the teaching aspects and the development plans for their simulation laboratories. The theme was also meant to offer a critical reflection on the question for whom, with whom and for what reasons space simulation is put into practice.
keywords Model Simulation, Real Environments
series other
more http://info.tuwien.ac.at/efa
last changed 2003/08/25 10:12

_id 28dd
authors Bridges, Alan
year 1994
title Architectural Computing Education
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 226
doi https://doi.org/10.52842/conf.ecaade.1994.x.v5x
summary Many papers at previous eCAADe conferences have discussed CAD curricula, but few have questioned the educational objectives of teaching CAD. I wish to use this short paper to discuss not only what should be taught but why and how it should be taught. Topics covered include: styles of teaching and learning; individual or group working; and principles versus practicalities.

series eCAADe
email
last changed 2022/06/07 07:50

_id ddss2004_ra-33
id ddss2004_ra-33
authors Diappi, L., P. Bolchim, and M. Buscema
year 2004
title Improved Understanding of Urban Sprawl Using Neural Networks
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 14020-2408-8, p. 33-49
summary It is widely accepted that the spatial pattern of settlements is a crucial factor affecting quality of life and environmental sustainability, but few recent studies have attempted to examine the phenomenon of sprawl by modelling the process rather than adopting a descriptive approach. The issue was partly addressed by models of land use and transportation which were mainly developed in the UK and US in the 1970s and 1980s, but the major advances were made in the area of modelling transportation, while very little was achieved in the area of spatial and temporal land use. Models of land use and transportation are well-established tools, based on explicit, exogenouslyformulated rules within a theoretical framework. The new approaches of artificial intelligence, and in particular, systems involving parallel processing, (Neural Networks, Cellular Automata and Multi-Agent Systems) defined by the expression “Neurocomputing”, allow problems to be approached in the reverse, bottom-up, direction by discovering rules, relationships and scenarios from a database. In this article we examine the hypothesis that territorial micro-transformations occur according to a local logic, i.e. according to use, accessibility, the presence of services and conditions of centrality, periphericity or isolation of each territorial “cell” relative to its surroundings. The prediction capabilities of different architectures of supervised Neural networks are implemented to the south Metropolitan area of Milan at two different temporal thresholds and discussed. Starting from data on land use in 1980 and 1994 and by subdividing the area into square cells on an orthogonal grid, the model produces a spatial and functional map of urbanisation in 2008. An implementation of the SOM (Self Organizing Map) processing to the Data Base allows the typologies of transformation to be identified, i.e. the classes of area which are transformed in the same way and which give rise to territorial morphologies; this is an interesting by-product of the approach.
keywords Neural Networks, Self-Organizing Maps, Land-Use Dynamics, Supervised Networks
series DDSS
last changed 2004/07/03 22:13

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id 6f5d
authors Koutamanis, A., Bridges A.H. and Van Loon, P.P.
year 1994
title C-ad hoc Education
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 39-42
doi https://doi.org/10.52842/conf.ecaade.1994.039
summary In the framework of an evolving curriculum we have been developing a series of CAAD exercises aimed at providing the basic knowledge and skills a student needs. The series formed initially a conventional sequence that mapped design stages and corresponded with the gradual development of knowledge and skills. Due to originally practical reasons we are currently relaxing the sequential structure of the CAAD curriculum. This gives us the opportunity to experiment with the integration of the CAAD exercises in the wider design activities of the students, as well as with the structure of the exercises themselves as fully self-contained units.
series eCAADe
email
last changed 2022/06/07 07:51

_id a743
authors Laing, L. and Kraria, H.
year 1994
title CAD as an Interface for Integrated Collaborative Design
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 235
doi https://doi.org/10.52842/conf.ecaade.1994.x.w5h
summary In the traditional approach to building design, the designer (usually the architect) produces a design (often quite detailed)in blueprint before handing this to the next member of the design team (engineer) to superimpose the structure, services etc. Often this proves so impractical that the initial proposal has to be referred back to the architect for revision, and the process repeated - and this cycle may be repeated many times. Such routines arise in building design because designers find collaboration among themselves difficult to control, the task of design integration ultimately falling upon the construction manager or the contractor. This is the most common cause of problems arising during the execution of the project on site, causing a delays in the construction process, and building failures which might only be detected after occupancy. As a test-bed for addressing this problem, a system of coordinated files is proposed for use by design-students (with a working knowledge of AutoCAD) during a design project. The aim is to related data (CAD information) across all students working on the same project but developing different aspects. Participating students will be drawn from a range of design specialisms. Each member accessing the same information while developing different aspects (e.g. structure, services, and cost modelling). This goes beyond the conventional use of 'XREF' (cross-referenced drawings) and involves each member accessing and working with the same dataset - e.g. using different layers, co-ordination is easier and the data better integrated - there is thereby a reduction of the amount of repetition as the need to redraw information is eliminated. References or an initial data-set is set up by the tutor and available for reference at any stage of design project. The technological aspects to support collaborative work (and in particular the interaction process in design) is the main thrust of the undergraduate degree in Building Design Engineering at the University of Strathclyde.

series eCAADe
email
last changed 2022/06/07 07:50

_id ddss9487
id ddss9487
authors Snijder, H.P.S.
year 1994
title The Use of Genetic Algorithms in Spatial Optimisation Problems
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary The manipulation of a set of associative data usually involves the search of a huge search-space (e.g. a set of 20 elements can be ordered in 20! ways, which is approximately equal to 2.4e+ 18). Rooms on a floor can be considered as a set of associative data. Optimising such a set according to some criterion (for example, minimising the distance between the related elements) can therefore be a daunting task. In order to assist in this task, a program (called ROP) has been developed, which graphically represents the relations in a matrix. The points in this matrix can be moved manually, thereby transforming the search process into a visual task. However, a considerable amount of skill remains required. In order to further alleviate the user in this task, ROP has been augmented with a Genetic Algorithm. A genetic algorithm is ideally suited to deal with very large search-spaces, and proved to be a valuable addition to ROP. In addition to employing the genetic algorithm for finding the optimal ordering, it can also be made to suggest several different orderings with approximately equal fitness, thereby providing elementary creativity support. The combination of ROP with a genetic algorithm provides a generic tool for the manipulation of all multivariate or associative data sets; in- as well as outside the design realm.
series DDSS
last changed 2003/08/07 16:36

_id sigradi2022_117
id sigradi2022_117
authors van Stralen, Mateus; A. F. R. Bernardo, Marcus Vinícius; Amália Medero Rocha, Isabel; Panet de Barros, Amélia
year 2022
title Online conversational strategies in technical advisory meta-learning for socio-spatial groups.
source Herrera, PC, Dreifuss-Serrano, C, Gómez, P, Arris-Calderon, LF, Critical Appropriations - Proceedings of the XXVI Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2022), Universidad Peruana de Ciencias Aplicadas, Lima, 7-11 November 2022 , pp. 1063–1074
summary The article makes a critical reflection on a remote learning experience for training specialists in Spatial Agency for Social Housing - ATHIS. The objective was to promote conditions for students to problematize about 'how' digital technologies could be appropriated in ATHIS. A meta-learning process was envisioned with the objective of experiencing in practice a co-creative dynamic using digital tools. Based on radical constructivist thinking, the proposed methodology used the digital platforms Zoom and Miro to associate two cybernetic collaborative ideation strategies: Team Syntegrity (Beer, 1994), and GIGAmapping (Sevaldson, 2012). The results showed that the experience significantly contributed to the expansion of knowledge of each participant regarding the topics studied and allowed the reverberation of individual contributions throughout the team. Once it has been verified that collaboration interfaces enable but do not guarantee collaborative work, we bring to the discussion three other structuring components that can be allies of simultaneous and integrated online work between groups.
keywords Online Learning, ATHIS, Peer-to-peer Learning, Team Syntegrity, Gigamapping
series SIGraDi
email
last changed 2023/05/16 16:57

_id ddss9499
id ddss9499
authors Waerden, Peter van der and Timmermans, Harry
year 1994
title Parking Simulation with a Geographical Information System: A Basic Framework
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Nowadays, parking is one of the most important elements of urban transportation and environ-mental planning. It is important to integrate parking planning with for example urban transporta-tion and environmental planning. To do this, a tool in which all these planning activities can be brought together, is essential. A Geographical Information System (GIS) might offer opportunities to combine such activities. It offers possibilities to manipulate, analyze and present data from different kind of databases, and ties different databases directly to some spatial entities. This paper describes a framework for parking simulation, the needs to conduct such a simulation, the tools a GIS offers for this and a hypothetical case to show how a parking simulation modelling can be integrated with G1S-technology.
series DDSS
email
last changed 2003/08/07 16:36

_id 6637
authors Ward, D., Brown, A.G.P. and Horton, F.F.
year 1994
title A Design Assistant for Environmental Optimisation of Buildings
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 247
doi https://doi.org/10.52842/conf.ecaade.1994.x.u0s
summary The dual function of the Environmental Design Assistant which we have developed is to act firstly as a teaching aid and secondly as a design aid. In terms of it's role as a design assistant it is similar in nature to the application described by Papamichael, K, in Novitski, B. J. (1993). However, the work described here forms part of an overall strategy to develop a user friendly design assistant across the spectrum of Architectural design disciplines: this is one particular strand of the project. One aim embodied in the development of the environmental design assistant has been the pragmatic one of the production and refining of a tool to perform environmental assessments of buildings in accordance with the British recommendations made in BREEAM (Building Research Establishment Energy Assessment Method). In this respect the assistant allows for the consequences of design decisions to be readily assessed and then for those decisions to be modified. The Assistant has undergone a series of refinements to make it more user-friendly, efficient and appropriate as an Architectural design aid; and this has been the second aim of the project. The project has acted as a vehicle for the application of design principles applied to the presentation, information structuring and navigation associated with Hypermedia and Multimedia products. We are applying the kind of good design principles which have been summarised well by Schulmeister, R. (1994). These principles include Ariadne's Thread (paths for navigation), Lost in Hyperspace (backward navigation), More-than-browsing (interaction) and Tutoring (providing feedback to the user). Adoption of such principles is, we believe, essential in order to realise the potential of Hypermedia tools. The principal development tool for the work has been SuperCard. This has been used in conjunction with a range of other software including ArchiCad and Intellidraw and a range of image grabbing devices.

series eCAADe
email
last changed 2022/06/07 07:50

_id ddss9504
id ddss9504
authors Wong, W.C.H., Yau, C.Y.P. and Bradford, J.W.
year 1994
title Authoring and Delivering in a Hypermedia System for Architectural Education
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary This paper will describe the major technical considerations for gathering, coding, storing, and displaying the various types of information needed for a multimedia CA! system to be used by students of architecture. Topics covered include hardware requirements, media types (audio, text, drawings, images, models and movies), hyper links and database organisation.
series DDSS
email
last changed 2003/08/07 16:36

_id 22f0
authors Takeda, H. and Nishida, T.
year 1994
title Integration of aspects in design Processes
source Gero J.S. and Sudweeks F. (eds) - Artificial Intelligence in Design 94, Kluwer Academic Publishers
summary In this paper, we discuss dynamic integration of multiple aspects, i.e., integration accomplished according to progress of design. It is not prepared in advance, but created in design processes. Firstly, we introduce our model of design processes that is based on a logical framework. Secondly, we define aspects in the logical framework. An aspect is represented as a tuple of theory and vocabulary in the logical framework. In particular knowledge in analytical aspects is represented as virtual logical theory. Thirdly, we propose integration of aspects by abduction that is another approach than integration of models. Abduction defined with multiple aspects integrates aspects by superposition of hypothesis which is identification of instantiated entities in hypothesis. It also examines connectivity of hypotheses by explanatory coherence. Since superposition of hypotheses and theories used in abduction tell us how aspects are integrated in design, they can contribute to re-organize aspec...
series other
last changed 2003/04/23 15:14

_id ddss9406
id ddss9406
authors Bakel, Anton P.M. van
year 1994
title Assesing Strategy Questionnaire for Architectural Styles of Designing (ASQ-FASD)
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary In this paper the first results will be discussed that were obtained by the Assessing Strategy Questionnaire For Architectural Styles of Designing (ASQ-FASD). This questionnaire was developed specifically for the assessment of architectural design strategies. The construction of the questionnaire will be discussed in light of previous protocol research on strategic styles of designing. With this questionnaire, we developed a tool to assess an architects design strategy in a faster, easier and more reliable way than used to be the case with conventional protocol studies and other knowledge eliciting techniques like Card Sorting, and Repertory Grid. This questionnairewas submitted in a pilot study to 10 experienced Dutch architects. R.esults show that architects do indeed have preferences for different design situations. Moreover results indicate that they havea preference with respect to their responses within such specific situations. Though the generalizability coefficient was calculated for no more than 10 architects with a value of .57 (generalizing across situations), we feel that this is reason enough to assume that the questionnaire can be used to assess design strategies of architects. These results will be discussed with respect to the development of new design and decision support tools. The fact that designers have preferences for specific design problems and that they respond differently should be considered in the implementation of user interfaces and data base technology where possible.
series DDSS
email
last changed 2003/08/07 16:36

_id ddss9407
id ddss9407
authors Barrett, P., Baldry, D., Sexton, M. and Stanley, C.
year 1994
title Key Decisions Within a Generic FM Framework
source Second Design and Decision Support Systems in Architecture & Urban Planning (Vaals, the Netherlands), August 15-19, 1994
summary Based on extensive fieldwork a generic framework for the facilities management function will be presented within wich a comprehensive range of decisions related to key relationships will be identified. Examples will be given of the application of the framework to a wide range of organisation types. The decision types(pricipally strategic v operational) and techniques to identify which is being confronted will be prposed. Examples will be provided of how, in practice, different organisations approach a given type of decision in a variety of ways.
series DDSS
last changed 2003/08/07 16:36

_id c5a9
authors Batty, M. and Longley, P.
year 1994
title Fractal Cities - A Geometry of Form and Function
source Academic Press, London
summary Fractal Cities is a pioneering study of the development and use of fractal geometry for understanding and planning the physical form of cities, showing how this geometry enables cities to be simulated through computer graphics. It shows how cities evolve and grow in ways that at first sight appear irregular, but which, when understood in terms of fractals, illustrate an underlying order that reveals their complexity and diversity. The book contains sixteen pages of stunning computer graphics and explanations of how to construct them, as well as new insights into the complexity of social systems. The authors provide a gentle and intelligible introduction to fractal geometry as well as an exciting visual understanding of the form of cities, thus providing one of the best introductions to fractal geometry available for non-mathematicians and social scientists. Fractal Cities can be used as a text for courses on geographic information systems, urban geography, regional science and fractal geometry. Planners and architects will also find that there are many aspects of fractal geometry in this book relevant to their own interests. Furthermore, those involved in fractals and chaos, computer graphics, and systems theory will find important methods and examples that are germane to their work.
series other
last changed 2003/04/23 15:14

_id 4727
authors Cabellos, C., Casaus, A., Fargas, J., Mas, M., Papazian,P. and Roses, J.
year 1994
title Heterogeneous, Distributed, Collaborative: The Li-Long Virtual Design Studio
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, pp. 175-182
doi https://doi.org/10.52842/conf.ecaade.1994.175
summary This paper describes the Li-Long Virtual Design Studio, which involved six universities in three countries, collaborating in a distributed asynchronous manner on a two-week design exercise. We give an account of the technical, methodological and design aspects of the exercise, concentrating on the perspective of the Barcelona node, and evaluating some of the technical tools used in the studio.

series eCAADe
email
last changed 2022/06/07 07:54

_id ee50
authors Campioli, Andrea and Talamo, Cinzia
year 1994
title IPERTEC: Hypertext Information System for Dry-assembled Building Elements
source The Virtual Studio [Proceedings of the 12th European Conference on Education in Computer Aided Architectural Design / ISBN 0-9523687-0-6] Glasgow (Scotland) 7-10 September 1994, p. 239
doi https://doi.org/10.52842/conf.ecaade.1994.x.b3p
summary The experience presented concerns the study of advanced information tools for design disciplines teaching. The objectives pursued are: on one hand self-teaching according to methods that go beyond traditional technical manuals and specialized texts and that give a systemic view of the strict connections between technological culture and design poetics; on the other hand assistance during design exercises as far as references assumption and deep analysis of technical and architectural topics are concerned. The result of the research is the information system Ipertec, a hypertext handbook with didactic purposes allowing students to approach executive techniques of dry assembly.
series eCAADe
last changed 2022/06/07 07:50

_id 6651
id 6651
authors Chen, N., Kvan, T., Wojtowicz, J., Van Bakergem, D., Casaus, T., Davidson, J., Fargas, J., Hubbell, K., Mitchell, W., Nagakura, T. and Papazian, P.
year 1994
title PLACE, TIME AND THE VIRTUAL DESIGN STUDIO
source Reconnecting [ACADIA Conference Proceedings / ISBN 1-880250-03-9] Washington University (Saint Louis / USA) 1994, pp. 115-132
doi https://doi.org/10.52842/conf.acadia.1994.115
summary A design problem shared over the Internet raises issues of how digital media and group dynamics affect networked design collaborations. This paper describes how to conduct a long-distance studio and compares asynchronous and synchronous collaborative techniques. Digital methods are discussed in relationship to both the creative process and design communication. In schematic stages, less precise tools used asynchronously allow free exploration and creative misreadings, while in later stages, more direct real-time exchanges bring a project to resolution. For the final review, synchronous video-conferencing with interactive graphics allow comparison of cross-cultural differences. Used effectively, these tools can electronically create a compelling sense of place. Ways to foster a strong virtual community are discussed in an agenda for future virtual design.
series ACADIA
type normal paper
email
last changed 2022/06/07 07:55

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