CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 7555
authors Brown, F., Cooper, G., Ford, S., Aouad, G., Brandon, P., Child, T., Kirkham, J., Oxman, R. and Young, B.
year 1995
title An integrated approach to CAD: modelling concepts in building design and construction
source Design Studies 16 (3) (1995) pp. 327-347
summary The ICON project is concerned with the creation of a generic information structure for the construction industry. A central feature of the information model is the use of object-oriented modelling techniques to allow information to be viewed from different 'perspectives' and at different levels of abstraction, according to the requirements of the user. This paper discusses the object modelling of concepts and information in the design area. Drawing on knowledge elicited from protocol analysis of the design activity, a series of interrelated object models has been developed, reflecting different perspectives and abstraction levels within the design domain. Three of these models (spatial design, physical design and structural design) are presented and their implications for the communication and sharing of information discussed.
series journal paper
last changed 2003/05/15 21:45

_id b72a
authors Ford, S., Aouad, G., Kirkham, J., Brandon, P., Brown, F., Child, T., Cooper, G., Oxman, R. and Young, B.
year 1995
title An information engineering approach to modelling building design
source Automation in Construction 4 (1) (1995) pp. 5-15
summary This paper highlights potential problems in the construction industry concerning the large quantities of information produced and the lack of an adequate information structure within which to coordinate this information. The Information Engineering Method (IEM) and Information Engineering Facility (IEF) CASE tool are described and put forward as a means of establishing an information structure at a strategic level thus providing a framework for the implementation of lower level applications systems. The paper describes how the ICON (Integration/Information for Construction) project at Salford University is establishing and modelling the information requirements for the construction industry at the strategic level. The IEM and IEF are demonstrated using activity, data and interaction models with particular attention being paid to the function of building design within the broader context of design, procurement and the management of construction. Implications for future practice are also discussed.
keywords Information engineering; CASE tools; Modelling; Integration; Design
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/06/02 09:32

_id 09bc
authors Kuntze, H.-B., Hirsch, U., Jacubasch, A., Eberle, F. and Goller, B.
year 1995
title On the dynamic control of a hydraulic large range robot for construction applications
source Automation in Construction 4 (1) (1995) pp. 61-73
summary There are various important outdoor applications in the fields of civil engineering, environmental technology or catastrophy management which require the introduction of a large range robot. In collaboration with industrial partners the KfK has developed such Extended Multi joint Robot (EMIR) which is driven by hydraulic actuators. The position control of EMIR is a tough problem due to the extreme nonlinearities of the kinematics and hydraulic actuators as well as the remarkable elasticities of the mechanics and hydraulics. In the first part of this paper a realistic physically transparent model of the robot will be presented. In the second part different suitable control concepts based on the model will be discussed.
keywords Hydraulic Large Range Robot; Automatic Control; Modelling OoNonlinearities and Elasticity; Model-Based Control Concepts
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 14:40

_id 9dc2
id 9dc2
authors Netten, B.D., Vingerhoeds, R.A. and Koppelaar, H.
year 1995
title EXPERT ASSISTED CONCEPTUAL DESIGN: AN APPLICATION TO FIBRE REINFORCED COMPOSITE PANELS
source Oxman, R.M., Bax, M.F.Th., Achten, H.H. (eds.) Design research in the Netherlands, 125-140
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN1995_Netten_EtAl.pdf
last changed 2005/10/12 15:18

_id 9ae9
authors Will, B.F., Bradford, J.W., Matchy J.M. and Sullivan, B.D.
year 1995
title An Analysis of the Hong Kong Building Regulations Utilizing an Interactive Format
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 369-375
summary This paper is intended as a supplement to a live demonstration of an interactive matrix built to accommodate the Hong Kong Building Ordinances and Regulations.The matrix employs a multimedia system developed by the Department of Architecture, University of Hong Kong and allows a multivariable approach to comprehending and analysing the laws that influence the design and construction of buildings in Hong Kong.
keywords Interactive Matrix, Multimedia, Building Regulations, 3D Models, Components
series CAAD Futures
last changed 1999/08/03 17:16

_id c078
authors Allegra, M, Fulantelli, G. and Mangiarotti, G.
year 1995
title A New Methodology to Develop Hypermedia Systems for Architecture History
doi https://doi.org/10.52842/conf.ecaade.1995.043
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 43-52
summary This paper illustrates a research project concerning the analysis of architectural works through a comparative study based on hypermedia tools; by exploring the hypermedia, users can find the main subjects relative to the "method " of architectural planning. The use of multimedia in architecture allows the integration in a single system of different types of information which are necessary for the description of a work. texts, designs, photos and sounds. In addition, the hypertext information structure allows the direct intervention on analyzed projects, by pointing out the more important themes and their relationships. Users have the opportunity to immerse themselves in hypermedia and choose the subject to navigate through on each occasion. Our research project aims at developing a prototype concerning two architects. I.L.Kahn and F.L. Wright. The development methodology is based on the key role played by the components of architectonic works, thus allowing users to compare them in a simple and correct way. The methodology used in this work can be extended to other architects or periods, by simply changing the possibility of navigation, i.e. by changing the reading keys.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_6.htm
last changed 2022/06/07 07:54

_id a1be
id a1be
authors Andel, J. van
year 1995
title ENVIRONMENT-BEHAVIOR STUDIES AND DESIGN RESEARCH
source Oxman, R.M., Bax, M.F.Th., Achten, H.H. (eds.) Design research in the Netherlands, 43-47
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN1995_Andel.pdf
last changed 2005/10/12 15:12

_id ddssar0206
id ddssar0206
authors Bax, M.F.Th. and Trum, H.M.G.J.
year 2002
title Faculties of Architecture
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary In order to be inscribed in the European Architect’s register the study program leading to the diploma ‘Architect’ has to meet the criteria of the EC Architect’s Directive (1985). The criteria are enumerated in 11 principles of Article 3 of the Directive. The Advisory Committee, established by the European Council got the task to examine such diplomas in the case some doubts are raised by other Member States. To carry out this task a matrix was designed, as an independent interpreting framework that mediates between the principles of Article 3 and the actual study program of a faculty. Such a tool was needed because of inconsistencies in the list of principles, differences between linguistic versions ofthe Directive, and quantification problems with time, devoted to the principles in the study programs. The core of the matrix, its headings, is a categorisation of the principles on a higher level of abstractionin the form of a taxonomy of domains and corresponding concepts. Filling in the matrix means that each study element of the study programs is analysed according to their content in terms of domains; thesummation of study time devoted to the various domains results in a so-called ‘profile of a faculty’. Judgement of that profile takes place by committee of peers. The domains of the taxonomy are intrinsically the same as the concepts and categories, needed for the description of an architectural design object: the faculties of architecture. This correspondence relates the taxonomy to the field of design theory and philosophy. The taxonomy is an application of Domain theory. This theory,developed by the authors since 1977, takes as a view that the architectural object only can be described fully as an integration of all types of domains. The theory supports the idea of a participatory andinterdisciplinary approach to design, which proved to be awarding both from a scientific and a social point of view. All types of domains have in common that they are measured in three dimensions: form, function and process, connecting the material aspects of the object with its social and proceduralaspects. In the taxonomy the function dimension is emphasised. It will be argued in the paper that the taxonomy is a categorisation following the pragmatistic philosophy of Charles Sanders Peirce. It will bedemonstrated as well that the taxonomy is easy to handle by giving examples of its application in various countries in the last 5 years. The taxonomy proved to be an adequate tool for judgement ofstudy programs and their subsequent improvement, as constituted by the faculties of a Faculty of Architecture. The matrix is described as the result of theoretical reflection and practical application of a matrix, already in use since 1995. The major improvement of the matrix is its direct connection with Peirce’s universal categories and the self-explanatory character of its structure. The connection with Peirce’s categories gave the matrix a more universal character, which enables application in other fieldswhere the term ‘architecture’ is used as a metaphor for artefacts.
series DDSS
last changed 2003/11/21 15:16

_id 653a
id 653a
authors Brazier, F. and Treur, J.
year 1995
title DESIGN RESEARCH: EMPIRICAL, FOUNDATIONAL AND DEVELOPMENTAL PERSPECTIVES
source Oxman, R.M., Bax, M.F.Th., Achten, H.H. (eds.) Design research in the Netherlands, 141-149
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN1995_Brazier_Treur.pdf
last changed 2005/10/12 15:21

_id 940c
authors Brown, F.E. (et. al.)
year 1995
title An integrated approach to CAD: modelling concepts in building design and construction
source Design Studies, vol. 16
summary The ICON project is concerned with the creation of a generic information structure for the construction industry. A central feature of the information model is the use of object-oriented modelling techniques to allow information to be viewed from different `perspectives' and at different levels of abstraction, according to the requirements of the user. This paper discusses the object modelling of concepts and information in the design area. Drawing on knowledge elicited from protocol analysis of the design activity, a series of interrelated object models has been developed, reflecting different perspectives and abstraction levels within the design domain. Three of these models (spatial design, physical design and structural design) are presented and their implications for the communication and sharing of information discussed.
series journal paper
last changed 2003/04/23 15:50

_id 6966
authors Chuah, M.C., Roth, S.F., Kolojejchick, J., Mattis, J. and Juarez, O.
year 1995
title SageBook: Searching data-graphics by content
source Proceedings of CHI , ACM Press
summary Currently, there are many hypertext-like tools and database retrieval systems that use keyword search as a means of navigation. While useful for certain tasks, keyword search is insufficient for browsing databases of data-graphics. SageBook is a system that searches among existing data-graphics, so that they can be reused with new data. In order to fulfill the needs of retrieval and reuse, it provides: 1) a direct manipulation, graphical query interface; 2) a content description language that can express important relationships for retrieving data-graphics; 3) automatic description of stored data-graphics based on their content; 4) search techniques sensitive to the structure and similarity among data-graphics; 5) manual and automatic adaptation tools for altering data-graphics so that they can be reused with new data.
series other
last changed 2003/04/23 15:50

_id 64bf
authors Chuah, M.C., Roth, S.F., Mattis, J., and Kolojejchick, J.A.
year 1995
title SDM: Selective Dynamic Manipulation of Visualizations
source Proceedings of UIST‘95, ACM Symposium on User Interface Software and Technology, Pittsburg. 61-70
summary In this paper we present a new set of interactive techniques for 2D and 3D visualizations. This set of techniques is called SDM (Selective Dynamic Manipulation). Selective, indicating our goal for providing a high degree of user control in selecting an object set, in selecting interactive techniques and the properties they affect, and in the degree to which a user action affects the visualization. Dynamic, indicating that the interactions all occur in real-time and that interactive animation is used to provide better contextual information to users in response to an action or operation. Manipulation, indicating the types of interactions we provide, where users can directly move objects and transform their appearance to perform different tasks. While many other approaches only provide interactive techniques in isolation, SDM supports a suite of techniques which users can combine to solve a wide variety of problems.
series other
last changed 2003/04/23 15:14

_id 95bf
authors Culverhouse, P.F.
year 1995
title Constraining designers and their CAD tools
source Design Studies 16 (1) (1995) pp. 81-101
summary Electronics product designs can fail for technological reasons and also for human reasons. Both computer-aided design (CAD) tools and formal methods have attempted to limit the risk of product failure by logical assessment of the design and its technology. However, to improve design effectiveness and efficiency the contribution of people to a design's risk of failure must also be assessed and controlled. A method is presented of controlling and limiting human design through the application of a four-path model of design previously developed by the author. The model categorizes designs as repeat design, variant design, innovative design or strategic design. Each has its own set of pre-existent constraints that limit the capacity for unwanted innovation to the product at the outset of each development programme. This provides a mechanism by which designer creativity may be controlled. The manner in which designers are constrained may also be applied to the control of CAD tools commonly employed in the design process.
series journal paper
last changed 2003/05/15 21:45

_id 5e49
authors Deering, Michael F.
year 1996
title HoloSketch: A Virtual Reality Sketching/Animation Tool Special Issue on Virtual Reality Software and Technology
source Transactions on Computer-Human Interaction 1995 v.2 n.3 pp. 220-238
summary This article describes HoloSketch, a virtual reality-based 3D geometry creation and manipulation tool. HoloSketch is aimed at providing nonprogrammers with an easy-to-use 3D "What-You-See-Is-What-You-Get" environment. Using head-tracked stereo shutter glasses and a desktop CRT display configuration, virtual objects can be created with a 3D wand manipulator directly in front of the user, at very high accuracy and much more rapidly than with traditional 3D drawing systems. HoloSketch also supports simple animation and audio control for virtual objects. This article describes the functions of the HoloSketch system, as well as our experience so far with more-general issues of head-tracked stereo 3D user interface design.
keywords Computer Graphics; Picture/Image Generation; Display Algorithms; Computer Graphics; Three-Dimensional Graphics and Realism; Human Factors; 3D Animation; 3D Graphics; Graphics Drawing Systems; Graphics Painting Systems; Man-Machine Interface; Virtual Reality
series other
last changed 2002/07/07 16:01

_id 95b9
authors Devernay, F. and Faugeras, O.
year 1995
title Automatic Calibration and Removal of Distortion from scenes of structured environments
source Proceedings of the SPIE Conference on Investigate and Trial Image Processing, 2567, SPIE, San Diego, CA, July 1995
summary Most algorithms in 3-D Computer Vision rely on the pinhole camera model because of its simplicity, whereas video optics, especially low-cost wide-angle lens, generate a lot of non-linear distortion which can be critical. To ønd the distortion parameters of a camera, we use the following fundamental property: a camera follows the pinhole model if and only if the projection of every line in space onto the camera is a line. Consequently, if we ønd the transformation on the video image so that every line in space is viewed in the transformed image as a line, then we know how to remove the distortion from the image. The algorithm consists of ørst doing edge extraction on a possibly distorted video sequence, then doing polygonal approximation with a large tolerance on these edges to extract possible lines from the sequence, and then ønding the parameters of our distortion model that best transform these edges to segments. Results are presented on real video images, compared with distortion c...
series other
last changed 2003/04/23 15:14

_id ga0024
id ga0024
authors Ferrara, Paolo and Foglia, Gabriele
year 2000
title TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness
source International Conference on Generative Art
summary TEAnO (Telematica, Elettronica, Analisi nell'Opificio) was born in Florence, in 1991, at the age of 8, being the direct consequence of years of attempts by a group of computer science professionals to use the digital computers technology to find a sustainable match among creation, generation (or re-creation) and recreation, the three basic keywords underlying the concept of “Littérature potentielle” deployed by Oulipo in France and Oplepo in Italy (see “La Littérature potentielle (Créations Re-créations Récréations) published in France by Gallimard in 1973). During the last decade, TEAnO has been involving in the generation of “artistic goods” in aesthetic domains such as literature, music, theatre and painting. In all those artefacts in the computer plays a twofold role: it is often a tool to generate the good (e.g. an editor to compose palindrome sonnets of to generate antonymic music) and, sometimes it is the medium that makes the fruition of the good possible (e.g. the generator of passages of definition literature). In that sense such artefacts can actually be considered as “manufactured” goods. A great part of such creation and re-creation work has been based upon a rather small number of generation constraints borrowed from Oulipo, deeply stressed by the use of the digital computer massive combinatory power: S+n, edge extraction, phonetic manipulation, re-writing of well known masterpieces, random generation of plots, etc. Regardless this apparently simple underlying generation mechanisms, the systematic use of computer based tools, as weel the analysis of the produced results, has been the way to highlight two findings which can significantly affect the practice of computer based generation of aesthetic goods: ? the deep structure of an aesthetic work persists even through the more “desctructive” manipulations, (such as the antonymic transformation of the melody and lyrics of a music work) and become evident as a sort of profound, earliest and distinctive constraint; ? the intensive flux of computer generated “raw” material seems to confirm and to bring to our attention the existence of what Walter Benjamin indicated as the different way in which the nature talk to a camera and to our eye, and Franco Vaccari called “technological unconsciousness”. Essential references R. Campagnoli, Y. Hersant, “Oulipo La letteratura potenziale (Creazioni Ri-creazioni Ricreazioni)”, 1985 R. Campagnoli “Oupiliana”, 1995 TEAnO, “Quaderno n. 2 Antologia di letteratura potenziale”, 1996 W. Benjiamin, “Das Kunstwerk im Zeitalter seiner technischen Reprodizierbarkeit”, 1936 F. Vaccari, “Fotografia e inconscio tecnologico”, 1994
series other
more http://www.generativeart.com/
last changed 2003/08/07 17:25

_id c681
authors Gero, J.S. and Kazakov, V.
year 1995
title Evolving building blocks for design using genetic engineering: A formal approach
source J.S. Gero and F. Sudweeks (eds), Advances in Formal Design Methods for CAD , IFIP-University of Sydney, Sydney, pp. 29-48
summary This paper presents a formal approach to the evolution of a representation for use in a design process. The approach adopted is based on concepts associated with genetic engineering. An initial set of genes representing elementary building blocks is evolved into a set of complex genes representing targeted building blocks. These targeted building blocks have been evolved because they are more likely to produce designs which exhibit desired characteristics than the commencing elementary building blocks. The targeted building blocks can then be used in a design process. The paper presents a formal evolutionary model of design representations based on genetic algorithms and uses pattern recognition techniques to execute aspects of the genetic engineering. The paper describes how the state space of possible designs changes over time and illustrates the model with an example from the domain of two-dimensional layouts. It concludes with a discussion of style in design.
series other
email
last changed 2003/04/06 07:29

_id ead7
authors Gero, J.S. and Schnier, T.
year 1995
title Evolving representations of design cases and their use in creative design
source J.S. Gero, M.L. Maher and F. Sudweeks (eds), Preprints Computational Models of Creative Design , Key Centre of Design Computing, University of Sydney, pp. 343-368
summary In case-based design, the adaptation of a design case to new design requirements plays an important role. If it is sufficient to adapt a predefined set of design parameters, the task is easily automated. If, however, more far-reaching, creative changes are required, current systems provide only limited success. This paper describes an approach to creative design adaptation based on the notion of creativity as 'goal oriented shift of focus of a search process'. An evolving representation is used to restructure the search space so that designs similar to the example case lie in the focus of the search. This focus is than used as a starting point to generate new designs.
series other
email
last changed 2003/04/06 15:22

_id 2d1a
authors Gero, John S. and Jun, Han J.
year 1995
title Visual semantic emergence to support creative design: A computational view
source J.S. Gero, M. L. Maher and F. Sudweeks (eds), Preprints Computational Models of Creative Design , University of Sydney, pp. 87-117
summary One computational model of creative designing involves the introduction of new variables or schemas into the designing process. This paper describes and elaborates an approach where an emergence process is used to emerge visual semantics features in a design as it proceeds. In particular visual symmetry, visual rhythm, visual movement and visual balance are emerged. The processes of emergence introduce new variables into the design process. Emergence becomes one of the computational processes capable of playing a role in creative designing.
series other
email
last changed 2003/04/06 15:34

_id e7dc
id e7dc
authors Hamel, R.
year 1995
title PSYCHOLOGY AND DESIGN RESEARCH
source Oxman, R.M., Bax, M.F.Th., Achten, H.H. (eds.) Design research in the Netherlands, 49-59
series book
type normal paper
email
more http://www.designresearch.nl/PDF/DRN1995_Hamel.pdf
last changed 2005/10/12 15:13

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