CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id sigradi2008_049
id sigradi2008_049
authors Benamy, Turkienicz ; Beck Mateus, Mayer Rosirene
year 2008
title Computing And Manipulation In Design - A Pedagogical Experience Using Symmetry
source SIGraDi 2008 - [Proceedings of the 12th Iberoamerican Congress of Digital Graphics] La Habana - Cuba 1-5 December 2008
summary The concept of symmetry has been usually restricted to bilateral symmetry, though in an extended sense it refers to any isometric transformation that maintains a certain shape invariant. Groups of operations such as translation, rotation, reflection and combinations of these originate patterns classified by modern mathematics as point groups, friezes and wallpapers (March and Steadman, 1974). This extended notion represents a tool for the recognition and reproduction of patterns, a primal aspect of the perception, comprehension and description of everything that we see. Another aspect of this process is the perception of shapes, primary and emergent. Primary shapes are the ones explicitly represented and emergent shapes are the ones implicit in the others (Gero and Yan, 1994). Some groups of shapes known as Semantic Shapes are especially meaningful in architecture, expressing visual features so as symmetry, rhythm, movement and balance. The extended understanding of the concept of symmetry might improve the development of cognitive abilities concerning the creation, recognition and meaning of forms and shapes, aspects of visual reasoning involved in the design process. This paper discusses the development of a pedagogical experience concerned with the application of the concept of symmetry in the creative generation of forms using computational tools and manipulation. The experience has been carried out since 1995 with 3rd year architectural design students. For the exploration of compositions based on symmetry operations with computational support we followed a method developed by Celani (2003) comprising the automatic generation and update of symmetry patterns using AutoCAD. The exercises with computational support were combined with other different exercises in each semester. The first approach combined the creation of two-dimensional patterns to their application and to their modeling into three-dimensions. The second approach combined the work with computational support with work with physical models and mirrors and the analysis of the created patterns. And the third approach combined the computational tasks with work with two-dimensional physical shapes and mirrors. The student’s work was analyzed under aspects such as Discretion/ Continuity –the creation of isolated groups of shapes or continuous overlapped patterns; Generation of Meta-Shapes –the emergence of new shapes from the geometrical relation between the generative shape and the structure of the symmetrical arrangement; Modes of Representation –the visual aspects of the generative shape such as color and shading; Visual Reasoning –the derivation of 3D compositions from 2D patterns by their progressive analysis and recognition; Conscious Interaction –the simultaneous creation and analysis of symmetry compositions, whether with computational support or with physical shapes and mirrors. The combined work with computational support and with physical models and mirrors enhanced the students understanding on the extended concept of symmetry. The conscious creation and analysis of the patterns also stimulated the student’s understanding over the different semantic possibilities involved in the exploration of forms and shapes in two or three dimensions. The method allowed the development of both syntactic and semantic aspects of visual reasoning, enhancing the students’ visual repertoire. This constitutes an important strategy in the building of the cognitive abilities used in the architectural design process.
keywords Symmetry, Cognition, Computing, Visual reasoning, Design teaching
series SIGRADI
email
last changed 2016/03/10 09:47

_id e201
authors Coulon, Carl-Helmut
year 1995
title Automatic Indexing, Retrieval and Reuse of Topologies in Architectural Layouts
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 577-586
summary Former layouts contain much of the know-how of architects. A generic and automatic way to formalize this know-how in order to use it by a computer would save a lot of effort and money. However, there seems to be no such way. The only access to the know-how are the layouts themselves. Developing a generic software tool to reuse former layouts you cannot consider every part of the architectural domain or things like personal style. Tools used today only consider small parts of the architectural domain. Any personal style is ignored. Isnít it possible to build a basic tool which is adjusted by the content of the former layouts, but maybe extended inclemently by modeling as much of the domain as desirable? This paper will describe a reuse tool to perform this task focusing on topological and geometrical binary relations.
keywords Case-Based Reasoning, Graph Matching, Structural Comparison, Topology
series CAAD Futures
last changed 1999/08/03 17:16

_id a84e
authors De Grassi, Mario and Giretti, Alberto
year 1995
title Applying Formal Methods to Multimedia Design Aid
doi https://doi.org/10.52842/conf.ecaade.1995.283
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 283-296
summary In the last decade we assisted at an evolution of computer aided design systems from drafting, calculation and simulation utilities toward systems able to support the conceptual phase of the design process. Systems supporting conceptual design use knowledge about the design domain and assume a will defined model of the design activity. Their computational framework is usually built by means of a set of representational schemata which lack a formal semantics. This aspect causes a limitation on the applicability of their computational framework to different domains. In this paper we propose a formal knowledge representation language, that has been defined in order to represent the structural relationships of domain knowledge. On the basis of language structure we propose a number of inferences tailored to case-based conceptual design aiding. Finally we apply the representational framework to the implementation of a computational architecture for conceptual design aiding that integrates multimedia representation of design cases with symbolic information processing. The architecture combines a knowledge representation server and a multimedia server. The knowledge representation server processes both domain knowledge and design experiences according to the Case Based Reasoning paradigm. The multimedia server produces the required case representation.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_34.htm
last changed 2022/06/07 07:55

_id d7f7
authors Jeng, Hoang-Ell
year 1995
title A Dialogical Model for Participatory Design; A Computational Approach to Group Planning
source Delft University of Technology
summary In participatory design, design concepts are generated collectively through discussion, dialogical interactions, in which the interchange of normative and supporting factual descriptions builds a collective design discourse. The goal of this research is to develop a method for participatory design to support this collective, face-to-face design problem-solving, in order to increase the acceptability of the design product. Since the mid-1960s, there has been an important movement towards increasing the participation of citizens in determining their built environment. At first, the movement was associated with social-political ideologies and rhetoric. By the end of the 1970s, participatory design had become an accepted component of professional practice. The objectives of the movement became more pragmatically and more modestly focused on exchanging practical information, resolving conflicts, and supplementing design. Today, participatory design is in a new phase. Traditional participatory design methods are seen as insufficient to fulfill an increasing demand for dialogue. The point of departure of the study is the assumption that new information technologies can satisfy this demand. The method includes: (1) a group-reasoning model, (2) a dialogical system and (3) a framework for participation-based design guidelines. The group-reasoning model formulates the process of knowledge acquisition, the learning and sharing of belief systems, the generation of design alternatives and design evaluations--by which reasoning takes place dialogically. The dialogical system provides a clear description of how the information should be processed, what aspects should be paid attention to, what results can be anticipated, and when and how to control the process. The framework for participation-based design guidelines guides and structures the design process. It facilitates a reconstruction of the implicit cognitive structure which underlines dialogue and is generated through the discussion of a group.
series thesis:PhD
last changed 2003/02/12 22:37

_id 9ec6
authors Maher, M.L., Balachandran, B. and Zhang, D.M.
year 1995
title Case-Based Reasoning in Design
source Lawrence Erlbaum Associates
summary This survey presents a number of issues raised by the application of case-based reasoning for design. The authors comment on the two extremes of case-based design: design assistance and design automation, and how they share a number of difficult issues related to their implementation.
series other
email
last changed 2003/04/23 15:14

_id 99a3
authors Schaaf, Joerg W. and Voss, Angi
year 1995
title Retrieval of Similar Layouts in FABEL using AspecT
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 617-626
summary In the FABEL project several approaches have been developed and published for retrieving similar cases in the domain of architectural design. In this paper we want to focus on a short description and foremost on integration of these approaches. We will introduce the most important approaches. As a first step towards integration, we suggest decomposing them into their main parts: representation of cases, similarity function and retrieval component. Using the first two parts each approach in a new search algorithm operating on a generic data structure, we built a shell called AspecT for an easy integration. We are positive that one can never have fully considered all aspects of a design. Therefore, we describe an open framework to define new aspects and to apply them depending on the context. Unfortunately, openness brings some difficulties along with it. One can not predict the importance of an aspect, until the situation assessment of the query is completed. In other words, it is impossible to define a static distribution of aspect weights that fits for all purposes. As a consequence, one can not predefine a static structure on the case base to speed tip retrieval processes. Dealing with this problem, we developed and published a special search algorithm that passes through a multidimensional case base, finding the best fitting cases within a short amount of time. This algorithm does not need any predefined structure on the case base except aspect specific relations between cases. Creativity of inventing new aspects of cases should not be hindered but one can ask whether or not a certain aspect are worth being regarded in searching for useful cases. The shell AspecT offers a tool to evaluate aspects. At first, formal criteria influence the initial weights of aspects but later on, the contribution of an aspect to find user accepted cases, determines the survival fitness of an aspect. The rule for living or dying is simple. Seldom used aspects disappear, whereas others become stronger. A short description regarding this work is given in last part.
keywords Case-Based Reasoning, Retrieval, Integration of Similarity Concepts, Architectural Design
series CAAD Futures
last changed 1999/08/03 17:16

_id ff69
authors Seok, Lee Han, Sik, Park-Chung and Kim, Dae-Gwon
year 1995
title A Knowledge-Based CAAD system with Qualitative Spatial Reasoning Capability
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 359-368
summary Design and creativity go hand in hand. The ability to be creative in design can be enhanced when humans and computers, which both work as information processing systems cooperate in a complementary, integrated manner. Computational systems should play the most essential role in enhancing creativity within human-machine design systems in the future. In this context, we present the concept and architecture of a new integrated CAAD System, AutoNEO, that will support the achievement of creative results. We will focus on the qualitative spatial reasoning capability of AutoNEO, and provide an example of layout design as a case of qualitative spatial reasoning.
keywords Knowledge-Based CAAD System, Qualitative Spatial Reasoning, Design Creativity
series CAAD Futures
last changed 1999/08/03 17:16

_id 09c6
authors Silva, Neander F.
year 1995
title The Use of Hybrid Technology in the construction of an Evolving Knowledge-Base Design System
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 589-598
summary This paper focus in one vital aspect of design computing: the knowledge-base extension and maintenance. It describes a hybrid approach where a rudimentary evolving knowledge-base design system is proposed. It draws inspiration from three areas of artificial intelligence: knowledge-base systems, connectionist models, and case-based reasoning. Its main contributions are: an incremental self-adjustment able to minimise substantially the dependency on knowledge engineer intervention, and an interactive support to innovation.
keywords Precedents, Connectionism, Knowledge-Bases Maintenance, Innovative Design
series CAAD Futures
email
last changed 2003/05/16 20:58

_id aa38
authors Tan, M., Gan, J., Indorf, P., Man, D., Teh, R., Datta, S., Serra, L. and Loo, J.
year 1995
title Multivalent Architectural Case Information for Creative Reasoning
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 543-554
summary The theoretical underpinnings, practical and technical implementation of a multimedia database to support creative designing is presented through a prototype system which would go on-line in the near future. At the heart of the system is the notion that architectural knowledge is multivalent ń requiring the means for recombination in new and different ways to support design thinking. The system also attempts to deal with the practical issues of case building, 3D modelling, interface design and technical clarity.
keywords Creativity, Multimedia, Case-Based Reasoning, Computer-Aided Architectural Design, Architectural Database, Visual Database, Virtual Reality.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id b633
authors Tan, Milton and Teh, Robert (Eds.)
year 1995
title The Global Design Studio [Conference Proceedings]
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, 779 p.
summary 1995 marks the 10th anniversary of the CAAD Futures series of international conferences which is dedicated to "promoting (...) the advancement of computer-aided architectural design in the service of those concerned with the quality of the built environment". It also marks the first time this important forum is held in Asia; hosted by the School of Architecture, National University of Singapore. This proceedings is a compilation of the sixty nine papers which were selected by an International Review Committee and presented at the conference in Singapore on 24-26 September 1995. The Chapters are organised according to the themes covered by the conference -Electronic Design Media, Environmental Simulation & Decision Support, Generative Systems, Scene and Product Modelling, Virtual Reality, Information Delivery Systems & Geographic Information Systems, Shape Grammar, Recognition & Emergence, Precedence & Prototypes, Case-based Reasoning, and Cooperative Design.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id e75d
authors Achten, H., Dijkstra, J., Oxman, R. and Bax, Th.
year 1995
title Knowledge-Based Systems Programming for Knowledge Intensive Teaching
doi https://doi.org/10.52842/conf.ecaade.1995.139
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 139-148
summary Typological design implies extensive knowledge of building types in order to design a building belonging to a building type. It facilitates the design process, which can be considered us a sequence of decisions. The paper gives an outline of a new approach in a course teaching typological knowledge through the medium of Knowledge-Based Systems programming. It demonstrates how Knowledge-Based Systems offer an appropriate structure for analysing the knowledge required to implement typological design. The class consists of third-year undergraduate students with no extensive previous programming experience. The implementation language is AutoLISP which operates in the AutoCAD environment. The building type used in the course is the office building. in order to become acquainted with both building type and programming in AutoLISP, information and instructions have been gathered and prestructured, including a worked out analysis and AutoLISP code. Office plans are generated through use of the Knowledge-Based System. They are encoded in the form of frames. At the end of the course the students will have learned the basics of Knowledge-Based Systems, have been introduced to programming these systems, have analysed and reflected upon the design process, and gained insight into a specific building type.
series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_18.htm
last changed 2022/06/07 07:54

_id c078
authors Allegra, M, Fulantelli, G. and Mangiarotti, G.
year 1995
title A New Methodology to Develop Hypermedia Systems for Architecture History
doi https://doi.org/10.52842/conf.ecaade.1995.043
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 43-52
summary This paper illustrates a research project concerning the analysis of architectural works through a comparative study based on hypermedia tools; by exploring the hypermedia, users can find the main subjects relative to the "method " of architectural planning. The use of multimedia in architecture allows the integration in a single system of different types of information which are necessary for the description of a work. texts, designs, photos and sounds. In addition, the hypertext information structure allows the direct intervention on analyzed projects, by pointing out the more important themes and their relationships. Users have the opportunity to immerse themselves in hypermedia and choose the subject to navigate through on each occasion. Our research project aims at developing a prototype concerning two architects. I.L.Kahn and F.L. Wright. The development methodology is based on the key role played by the components of architectonic works, thus allowing users to compare them in a simple and correct way. The methodology used in this work can be extended to other architects or periods, by simply changing the possibility of navigation, i.e. by changing the reading keys.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_6.htm
last changed 2022/06/07 07:54

_id 0bbb
authors Alshawi, Mustafa
year 1995
title Dynamic Generation of Design Plans at the Brief Stage
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 219-228
summary The traditional approach to design and construction suffers from many limitations. As the technology becomes more available to the average users, the need for an effective and efficient solution has never been greater. This paper introduces an alternative approach to the life cycle of construction projects "application controlled process". Based on this approach, a framework for an Integrated Construction Environment (ICE) has been developed and implemented in a prototype demonstrator "SPACE" (Simultaneous Prototyping for An integrated Construction Environment). This paper is only concerns with those parts of the ICE which are relevant to the dynamic generation of design drawings. The NIRMANI system aims at generating a schematic design by retrieving previous design solutions that match the problem specification from a multimedia case library. While the Bay Design Systems aims at re-adjusting the produced design solution to minimise construction problems.
keywords Integrated Environments, Case-Based Design, Project Life Cycle, Integrated Construction Environment
series CAAD Futures
email
last changed 2003/11/21 15:15

_id c642
authors Andersen, T. and Carlsen, N.V.
year 1995
title Software design of maintainable knowledge-based systems for building design
source Automation in Construction 4 (2) (1995) pp. 101-110
summary Identifying and establishing a basic structure for knowledge representation is one of the keys to successful design of knowledge-based computer systems. In Building Design and Construction, this initial knowledge structure can be achieved by utilizing a query driven approach to software engineering. As (user) queries reflect the user's demand for in/output, it is natural to link the overall user dialogue with key elements in the knowledge base direct connections between user screen and objects in the knowledge base support prototyping and testing the application during development. However, the price for pursuing this approach in its pure form can be high, as needs for later maintenance and augmentation of the system can be very hard to fulfill. To overcome these problems, a strict user interlace, software separation strategy must be. introduced at early stages of software design. and implemented as a global control module as independent of the knowledge processing as possible.
keywords Knowledge-based; Query driven: Software design; User interlace: Separation; Maintainable systems
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/06/02 09:35

_id df4b
authors Angulo Mendivil, Antonieta Humbelina
year 1995
title On the Conceptual Feasibility of a CAAD-CAAI Integrated Decision Support System: A Computer Aided Environment for Technical Decision Making in Architecture
source Delft University of Technology
summary This document addresses two questions: What are the ultimate means of design support we can offer to the architect, and how can we devise them? We are not the first ones to address these questions, neither the first ones to point our finger in the direction of Decision Support Systems for such purposes. Nevertheless, we may be among those scholars that understanding 'Decision Support" in terms of "Learning Support", are willing to explore the implications that such an understanding assumes for the concept of Decision Support Systems. Our exploration in such regards has shown us that knowledge application and knowledge acquisition cycles describe a continuum, and that such cycles, encapsulated in our "Practice Based Learning" and "Continuing Professional Development" dynamics are present in both our instructional and professional environments. From such a perspective, our scope regarding feasible Decision Support Systems is not restricted to the use of CAAD instrumental resources, but expanded into a context of CAAD-CAAI integration. Throughout this document we conceive a system that blends CAAD and CAAI resources looking forward to the creation of a Support Environment that seeks to motivate a reflective attitude during design, in such a way, upgrade our capability for acquiring as well as applying knowledge in design. In instrumental terms, this document explains how mainstream CAAD developments in the field of "Intelligent Front End Technology" and CAAI developments in the field of "Knowledge-based Curricular Networks" can complement each other in the establishment of a Decision Support System of trans-environmental relevancy. As an application framework for the concept and instrumental base described above, this document presents an image of the kind of decision-making model that it will intend to support, the kind of task support model it will look forward to implement, and the kind of general instrumental layout it will require. On the basis of such an instrumental layout, the system that is hereby outlined can be regarded as a "CAAD-CAAI Integrated", "Intelligent", and "User-Oriented" Interface System.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id 8378
authors Arlati, Ezio
year 1995
title Patriarch: A Hypermedia Environment for the Support of Architectural Design
doi https://doi.org/10.52842/conf.ecaade.1995.187
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 187-198
summary This paper reports on current research in the field of architectural design and knowledge- based systems, through the conception and implementation of two software tools operating as a part of an integrated hypermedia environment denominated PatriArch. Main concern of this set of tools operating in PatriArch is the support of design since the very beginning, in that phase of not yet correctly explored or interpretated constraints and of scarcely specified goals, in which an initial solution model - provisionally composed of fragments of supposed fitting ideas - for the design theme has to take place. The creative activity of the designer is assumed as an 'intentional planning activity' that represents the acquired level of knowledge of the network of connections defining the nature, function, shape in the space etc. of the increasingly integrated solution-model: the final design will be an evolution of this - and other competitive and concurrent - models. PatriArch is meant to be the environment containing and allowing the representation of this evolution through its ability of linking the fragments of designers' knowledge, supported by an integrated relational data base: Sysinfo. These works were conceived inside an educational software development program for architecture students.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_25.htm
last changed 2022/06/07 07:54

_id 2a49
authors Asanowicz, Aleksander
year 1995
title Multimedia Versus Ugliness of the City
doi https://doi.org/10.52842/conf.ecaade.1995.389
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 389-394
summary This paper presents a method of using multimedia techniques in order to solve problems of visual pollution of city environment. It is our observation that human - inducted degradation of city environmental results not only from neglect and vandalism but also from well - intentioned but inappropriate preservation actions by uninformed designers and local administrations. Very often, a local municipality administration permit to erect an ugly, bad-fitting surroundings houses. It is usually connected with lack of informations about certain areas of a city, its features, characteristic and about present and earlier buildings. Therefore there was an experiment - a complex programme aiding the decision process as a part of the CAMUS system (Computer Aided Management of Urban Structure) which is created at Faculty of Architecture TUB. One of the integral parts of it is a block, which has been called "How would it be like to be nice around". One of the basic elements of that system is a town data base consisting of the independent knowledge - based systems, working together in a distributed computing environment. City administration will have access to each information from multimedia data-base. Multimedia is also having and impact on the effectiveness of decision process in urban planning and in our fight with ugliness of the city.

series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_46.htm
last changed 2022/06/07 07:54

_id 00ae
id 00ae
authors Ataman, Osman
year 1995
title Building A Computer Aid for Teaching Architectural Design Concepts
doi https://doi.org/10.52842/conf.acadia.1995.187
source Computing in Design - Enabling, Capturing and Sharing Ideas [ACADIA Conference Proceedings / ISBN 1-880250-04-7] University of Washington (Seattle, Washington / USA) October 19-22, 1995, pp. 187-208
summary Building an aid for teaching architectural design concepts is the process of elaborating topics, defining problems and suggesting to the students strategies for solving those problems. I believe students in Environment and Behavior (E&B) courses at Georgia Tech can benefit greatly from a computer based educational tool designed to provide them with experiences they currently do not possess. In particular, little time in the course (outside lectures) is devoted to applying concepts taught in the course to the studio projects. The tool I am proposing provides students with an opportunity to critique architectural environments (both simple examples and previous projects) using a single concept, "affordances". This paper describes my current progress toward realizing the goal of designing a tool that will help the students to understand particular concepts and to integrate them into their designs. It is my claim that an integrative and interactive approach - creating a learning environment and making both the students and the environment mutually supportive- is fundamentally more powerful than traditional educational methods.

series ACADIA
email
last changed 2022/06/07 07:54

_id c777
authors Bach, Fr.-W., Rachkov, M., Seevers, J. and Hahn, M.
year 1995
title High tractive power wall-climbing robot
source Automation in Construction 4 (3) (1995) pp. 213-224
summary There are a lot of tasks in building construction and maintenance which demand either the carriage of heavy technological equipment along vertical and sloping surfaces and/or provision for force technological operations on such surfaces For example, surface cleaning or grinding by automatic equipment, the mounting of expansion bolts and anchors by drilling or by driving in. Additionally surface inspection by heavy measuring devices and the painting of big construction areas are difficult and expensive to perform manually. It is therefore expedient to apply climbing robots to automate these tractive power operations. The climbing robot was developed for such purposes. The design of the robot with increased load capacity and improved gripper system was carefully considered. The robot has a video camera for orientation and for the monitoring of processes. A sensor-based computer control system is used. This paper contains a brief overview of the technical parameters and experimental characteristics of the robot's transport module, control system with video camera unit, and the different schemes of the robot's application.
keywords Climbing robot; Two-staged gripper system Monitoring Sensor-based computer control system; Automatic Technological equipment
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/06/02 09:36

_id c3fa
authors Barnanente, A., Cuscito, A.P. and Maiellaro, N.
year 1995
title Expert System and Hypertext for Development Control
doi https://doi.org/10.52842/conf.ecaade.1995.347
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 347-354
summary The paper deals with an interactive system based on expert system and hypertext interaction in order to meet the demands of support for local government officials' activity in building-application inspection. Also described are the planning departments context and the problem related to eliciting knowledge in building-inspection process.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_42.htm
last changed 2022/06/07 07:54

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