CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 392

_id 47ae
authors Comair, Claude and Kaga, Atsuko
year 1995
title Open Design Environment (ODE): Global Design Studio, Experiments in 3D City Simulation
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 113-124
summary This paper depicts the evolution of the research done at the Sasada Laboratory (Osaka University) in the fields of Architectural and Urban related Computer Simulations. This research led to the birth of what we call the "Open Development Environment" (ODE). ODE is presented in this paper through a simple example. In this example, four teams cooperate to produce the database for a simple twin tower complex. The database is kept very simple and the protocol of communication among the different teams is a new computer language called VU (Vee-You). VU was conceived and developed by Claude Comair for the specific purpose of defining architectural and urban objects.
keywords Computer Assisted Design, Computer Languages, Computer Generated Databases, Computer Graphics, Three-Dimensional Computer Simulation
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 0892
authors Mortola, E., Fortuzzi A., and Mirabelli, P.
year 1995
title Communications Project of Designing with Multimedia Interactive Tools
doi https://doi.org/10.52842/conf.ecaade.1995.361
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 361-374
summary We at a new step of software where the development of applications is done not using instructions, but composing applications. The software object oriented which allows the integration between applications is the solution for the designer to produce the own software. It is possible to use integrated applications with a limited knowledge of algorithms and programming languages. That allows the not specialized users to use specialized multimedia tools. The consequences of this opportunity can result very important not only for the designer but above all the actors involved in the decision making process. It is hard to evaluate the social weight of hypertexts and hypermedia in the field of social participation to the decision making. However their efficiency in the communication problem it is clear. We can preview that in the next future the use of hypermedia will be more extensive in the field of decision making, which involve public interests. Some hypertext developed in the CAAD Laboratory of the Third University are briefly described.

series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_44.htm
last changed 2022/06/07 07:58

_id e75d
authors Achten, H., Dijkstra, J., Oxman, R. and Bax, Th.
year 1995
title Knowledge-Based Systems Programming for Knowledge Intensive Teaching
doi https://doi.org/10.52842/conf.ecaade.1995.139
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 139-148
summary Typological design implies extensive knowledge of building types in order to design a building belonging to a building type. It facilitates the design process, which can be considered us a sequence of decisions. The paper gives an outline of a new approach in a course teaching typological knowledge through the medium of Knowledge-Based Systems programming. It demonstrates how Knowledge-Based Systems offer an appropriate structure for analysing the knowledge required to implement typological design. The class consists of third-year undergraduate students with no extensive previous programming experience. The implementation language is AutoLISP which operates in the AutoCAD environment. The building type used in the course is the office building. in order to become acquainted with both building type and programming in AutoLISP, information and instructions have been gathered and prestructured, including a worked out analysis and AutoLISP code. Office plans are generated through use of the Knowledge-Based System. They are encoded in the form of frames. At the end of the course the students will have learned the basics of Knowledge-Based Systems, have been introduced to programming these systems, have analysed and reflected upon the design process, and gained insight into a specific building type.
series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_18.htm
last changed 2022/06/07 07:54

_id 8a8a
authors Akin, Ö., Sen, R., Donia,M. and Zhang, Y.
year 1995
title SEED-Pro: Computer-Assisted Architectural Programming in SEED
source Journal of Architectural Engineering -- December 1995 -- Volume 1, Issue 4, pp. 153-161
summary Computer-assisted architectural programming is in its infancy. What there is in terms of architectural programming theory often differs from practice. In the first half of this paper we define relevant terms, provide abrief review of the state of the art, and draw attention to the primacy of architectural programming in design. SEED-Pro is introduced as an intelligent assistant providing structure to the normally open-endedactivities of design. This includes the creation of an architectural program from scratch. In the second, more technical, part of the paper we emphasize three specific topics. The design problem specificationfunctionality is described. The generation and evaluation of the emerging architectural program is discussed. An approach to the decomposition of the architectural program into alternative hierarchies is provided.The paper concludes with a discussion of what is and remains to be accomplished.
series journal paper
email
last changed 2003/05/15 21:27

_id 8378
authors Arlati, Ezio
year 1995
title Patriarch: A Hypermedia Environment for the Support of Architectural Design
doi https://doi.org/10.52842/conf.ecaade.1995.187
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 187-198
summary This paper reports on current research in the field of architectural design and knowledge- based systems, through the conception and implementation of two software tools operating as a part of an integrated hypermedia environment denominated PatriArch. Main concern of this set of tools operating in PatriArch is the support of design since the very beginning, in that phase of not yet correctly explored or interpretated constraints and of scarcely specified goals, in which an initial solution model - provisionally composed of fragments of supposed fitting ideas - for the design theme has to take place. The creative activity of the designer is assumed as an 'intentional planning activity' that represents the acquired level of knowledge of the network of connections defining the nature, function, shape in the space etc. of the increasingly integrated solution-model: the final design will be an evolution of this - and other competitive and concurrent - models. PatriArch is meant to be the environment containing and allowing the representation of this evolution through its ability of linking the fragments of designers' knowledge, supported by an integrated relational data base: Sysinfo. These works were conceived inside an educational software development program for architecture students.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_25.htm
last changed 2022/06/07 07:54

_id c6bb
authors Bottelli, Valeria and Fogh, Christian
year 1995
title Galathea: A Case-Based Planning Tool for Knowledge Navigation in the Architectural Design Process
doi https://doi.org/10.52842/conf.ecaade.1995.427
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 427-436
summary We report on an on-going Ph.D. research aimed at the analysis of the nature of process knowledge in architectural design and the development of a conceptual model for a case-based navigation tool for its support. We describe architectural design from a process viewpoint and assume it as a form of intentional planning, leading from an initial state configuration toward a desired situation, by means of an incremental specification of goals, constraints and involved variables. We consider the very essence of design and of the specific professional skill characterising designers as the continual recursive transformation of the initial solution model, in order to map the desired state onto the enacted one and the capability to govern a number of continually changing variables in this direction. On the basis of this general concept of the design process, we describe the model of Galathea, a case-based planning tool, aimed at progressively representing the enlarging space of acquired knowledge, and at supporting the designer´s central role in the management of the design process.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_50.htm
last changed 2022/06/07 07:54

_id bf5f
authors Chen, Xiangping
year 1995
title Representation, Evaluation and Edition of Feature-based and Constraint- based Design
source Purdue University
summary This thesis investigates a general and systematic approach to feature-based and constraint-based design. We combine feature-based design and constraint-based design by globally decomposing a design into a sequence of feature attachments and locally defining and positioning each feature by constraints. Analogous to the concept of high-level programming languages, we formalize a layered design model that eliminates the dependency of a design representation on a solid modeler. With this design model, design intent, such as feature descriptions and constraints, is stored in an unevaluated, modeler-independent design representation while the geometry to which it corresponds is stored in an evaluated, modeler-dependent design representation. The separation essentially relies on a naming and matching schema that converts between a geometric reference and a generic name, and a design compiler that automatically instantiates the unevaluated design representation to an evaluated design representation with respect to a solid modeler. The geometric references for defining feature attributes and constraints are recorded with their generic names in the unevaluated design representation. We propose several techniques for naming geometric entities unambiguously. The design compilation or instantiation involves remapping a generic name back to a geometric reference in the selected geometric modeler, solving constraints and implementing feature operations or attachments. Instead of developing a constraint solver for this design compiler, we use an independent and general solver. Feature attachment operations are different from classical Boolean operations in solid modeling. However, we provide a semantics for them that is based on existing operations in solid modeling. The layered design model allows users to edit archived conceptual designs to derive new designs quickly. We investigate the coordination of later features in the unevaluated and modeler-independent representation when a feature is edited and provide a method for editing feature-based and constraint-based design. We also discuss how to extend this work to a commercial feature-based and constraint-based CAD system.  
series thesis:PhD
last changed 2003/02/12 22:37

_id 6a3a
authors Ekholm, A., Fridqvist, S. and Af Klercker, J.
year 1995
title BAS.CAAD - Building and User Activity Systems Modelling for Computer-Aided Architectural Design
doi https://doi.org/10.52842/conf.ecaade.1995.217
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 217-230
summary In the early stages of the building design process not only building and site but also user activities and experiences are formed. This paper presents a development programme for CAAD where conceptual models of some fundamental characteristics of building, site and user organisation will be developed and implemented in a prototype CAAD-programme. The models are based both on empirical studies and an ontological Framework which is also used for organising the basic object structure of the prototype CAD program. The architectural design process has several characteristics which a CAAD-programme must support, e.g incremental determination of properties, change of scale and shift of focus. The research investigates how the design object and the user interface can be formed to serve this working method. One important field is to study the usefulness of the user organisation model for the brief and building management stages. The programming work for the prototypes is done with Smalltalk on Macintosh computers. The tests of the prototype includes spatial co-ordination of the three systems.

series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_28.htm
last changed 2022/06/07 07:55

_id 0128
authors Engeli, M., Kurmann, D. and Schmitt, G.
year 1995
title A New Design Studio: Intelligent Objects and Personal Agents
doi https://doi.org/10.52842/conf.acadia.1995.155
source Computing in Design - Enabling, Capturing and Sharing Ideas [ACADIA Conference Proceedings / ISBN 1-880250-04-7] University of Washington (Seattle, Washington / USA) October 19-22, 1995, pp. 155-170
summary As design processes and products are constantly increasing in complexity, new tools are being developed for the designer to cope with the growing demands. In this paper we describe our research towards a design environment, within which different aspects of design can be combined, elaborated and controlled. New hardware equipment will be combined with recent developments in graphics and artificial intelligence programming to develop appropriate computer based tools and find possible new design techniques. The core of the new design studio comprises intelligent objects in a virtual reality environment that exhibit different behaviours drawn from Artificial Intelligence (AI) and Artificial Life (AL) principles, a part already realised in a tool called 'Sculptor'. The tasks of the architect will focus on preferencing and initiating good tendencies in the development of the design. A first set of software agents, assistants that support the architect in viewing, experiencing and judging the design has also been conceptualised for this virtual design environment. The goal is to create an optimised environment for the designer, where the complexity of the design task can be reduced thanks to the support made available from the machine.
keywords Architectural Design, Design Process, Virtual Reality, Artificial Intelligence, Personal Agents
series ACADIA
email
last changed 2022/06/07 07:55

_id 14b5
authors Fang, Lian and Gossard, David C.
year 1995
title Multidimensional curve fitting to unorganized data points by nonlinear minimization
source Computer-Aided Design, Vol. 27 (1) (1995) pp. 48-58
summary Many papers have addressed the problem of fitting curves to data points. However, most of the approaches are subject to a restriction that the data points must be ordered.The paper presents a method for generating a piecewise continuous parametric curve from a set of unordered and error-filled data points. The resulting curve not only providesa good fit to the original data but also possesses good fairness. Excluding the endpoints of the curve, none of the connectivity information needs to be specified, thuseliminating the necessity of an initial parameterization. The standard regularization method for univariate functions is modified for multidimensional parametric functions andresults in a nonlinear minimization problem. Successive quadratic programming is applied to find the optimal solution. A physical model is also supplied to facilitate anintuitive understanding of the mathematical background.
keywords Data Interpolation, Regularization, Nonlinear Minimization
series journal paper
last changed 2003/05/15 21:33

_id ae06
authors Grant, Michael and Paterson, Inga
year 1995
title Multimedia - A Multi Purpose Programming Environment
doi https://doi.org/10.52842/conf.ecaade.1995.183
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 183-186
summary In the few short years since the emergence of multimedia programming tools this activity has moved from the periphery of the Information Technologies to the mainstream of computing applications. This is due not only to the progressive development in hardware and software technologies but also to the escalating set of desires of authors and users of multimedia products. Perhaps the most interesting theme within this strand of development is in the progression of the capabilities of the scripting and programming capabilities now on offer. The purpose of this paper is to trace the development of this aspect and speculate on the future of multimedia authoring tools as a new generation programming environment where the distinction between multimedia and CAD becomes less well defined.
series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_24.htm
last changed 2022/06/07 07:51

_id 2103
authors Kvan, Thomas
year 1995
title Multimedia Tools to Support Multilingual Learning: A Multilingual Architectural Lexicon
doi https://doi.org/10.52842/conf.ecaade.1995.307
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 307-314
summary We have been exploiting the capabilities of multimedia tools to combine visual and audio images to create a multilingual reference tool for architecture students. 0ur students work in both Cantonese and English, learning incomplete architectural vocabularies in both languages. We set out to create a tool which can be used by student’s as a reference tool as well as a teaching tool. In response to this need, we have created a multimedia lexicon using three-dimensional models of buildings with which the user can interact, identify elements and hear and see the correct term for the elements identified in the language of their choice. The system can handle any number of language combinations or building models. This paper describes a system currently under development which has gone through two iterations to explore the issues involved.

series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_37.htm
last changed 2022/06/07 07:52

_id ff2e
authors Paoluzzi, Alberto and Pascucci, Valerio and Sansoni, Claudio
year 1995
title Prototype Shape Modeling with a Design Language
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 59-75
summary A programming approach to the rapid prototyping of architectural design is discussed in this paper. This is done with particular reference to the early steps of design development, where a number of preliminary design alternatives should be generated and evaluated. At this purpose we show that the generation of the 3D shape of each design alternative can be automated starting from the 2D layout of plans, sections and elevations. Each such geometric object can be symbolically defined with few lines of code using design variables and constraint operators. The 3D models generated by evaluation of program scripts may then be used as input to standard engineering evaluation methods concerning costs, heat exchanges and structural behaviour.
series CAAD Futures
last changed 1999/08/03 17:16

_id 6fc9
authors Ponomareva, E., Litvinova A., and Kozakova, R.
year 1995
title Multimedia and Special Architectural Disciplines
doi https://doi.org/10.52842/conf.ecaade.1995.169
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 169-176
summary A person is a wonderful creature. His high organization helps him not only to see and to hear the world around him, but to feel and understand, to condole and pity. A person is a sacramental creature too. His complex organization helps him to see day as light and darkness, as delivery and death, as delight and grief. Every human reaction has biological, physiological and sensitive components. That is why environment is able to call up physical an emotional associations. A human being can "see" sound and "hear" colours. All history of human culture shows that the art can affect man in different ways: unconscious effects, spontaneous associations, general symbolic or specific conventional meanings. That is why architecture can not only protect (a safeguarded aspect), but give knowledge ( an informational aspect) and set up mood (an emotional aspect). And that is why we speak about ambiguity of sense and about multiartistic works. Such as Skriabin's symphony 'Prometheus'. Two scores - musical and colouristic - are connected in this masterpiece. Let us look through two architectural disciplines—from this point of view. The programmes of these disciplines are examples of such embedment. Any architectural discipline demands computer graphics. Any architectural discipline demands multimedia aided teaching, because multimedia in computer designing is a result of human being's complexity and ambivalence.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_22.htm
last changed 2022/06/07 08:00

_id 25e6
authors Potamianos, I., Turner, J. and Jabi, W.
year 1995
title Exploring the Proportions of Middle-Byzantine Churches: A Parametric Approach
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 483-493
summary This paper examines two theories regarding the design principles of Byzantine churches through the use of 3D computer models produced by a programming language that allows the manipulation of the models parametrically to derive several instantiations by varying key dimensions. This geometry-based programming language, which is part of a larger solids modeling program, proved to be an excellent tool for determining the scope and the limiting cases of each of the two theories and the degree of their interrelationship.
keywords Parametric Solids Modeling, CSG, Byzantine Churches
series CAAD Futures
email
last changed 2002/02/20 22:02

_id 6cb2
authors Af Klercker, Jonas
year 1995
title Architects Early Sketching on Computer Using Multimedia
doi https://doi.org/10.52842/conf.ecaade.1995.247
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 247-256
summary This paper presents a development work which aims at practical applications of ideas built on experiences in practise and education and the theoretical development in the BAS.CAAD project. The important difference between BAS.CAAD and CAD programs of today is the possibility to handle user organisation, building design and site in the same program. This means that design today has to be done in at least 3 separate programs with different ways of defining objects. It is then a computer technical problem to mix and study the relations between objects of separate origin. In a recent project our method to overcome this difficulty in CAAD computing was using a Multimedia program making visual simulations to analyse consequences of form etc. As the process went on and forms where more concrete it was possible to make simulations worth showing and discussing to involve colleagues, clients and users.

series eCAADe
email
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_51.htm
last changed 2022/06/07 07:54

_id 0c8e
authors Ager, Mark Thomas and Sinclair, Brian R.
year 1995
title StereoCAD: Three Dimensional Representation
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 343-355
summary Concepts of stereoscopic vision have been around for more than two thousand years. Despite this long history, its application to the field to architecture and design seems relatively unexplored. Synthesis of two technologies, the stereoscope and the computer, was the focus of the present study. The goal of the research was to determine if computer-generated stereoscopic pairs hold value for architectural design. Using readily available computer technology (Apple Macintosh) the research team modelled and rendered an existing project to verify the degree of correlation between the physical construct, the computer 3D model and resultant correlation between the physical construct, the computer 3D model and resultant rendered stereo-paired representation. The experiments performed in this study have shown that producing stereo-paired images that highly correlate to reality is possible using technology that is readily available in the marketplace. Both the technology required to produce (i.e., personal computer and modelling/rendering software) and view (i.e., modified stereoscope) the images is unimposing. Both devices can easily fit in a studio or a boardroom and together can be utilized effectively to permit designers, clients and end-users to experience proposed spaces and projects. Furthermore, these technologies are familiar (clients and end-users have already experienced them in other applications and settings) and assume a fraction of the cost of more dynamic, immersive virtual reality systems. Working from this base, limitations of the process as well as future applications of computer-generated stereoscopic images are identified.
keywords Stereovision, Representation, Computers, Architects, Design
series CAAD Futures
last changed 2003/11/21 15:15

_id c078
authors Allegra, M, Fulantelli, G. and Mangiarotti, G.
year 1995
title A New Methodology to Develop Hypermedia Systems for Architecture History
doi https://doi.org/10.52842/conf.ecaade.1995.043
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 43-52
summary This paper illustrates a research project concerning the analysis of architectural works through a comparative study based on hypermedia tools; by exploring the hypermedia, users can find the main subjects relative to the "method " of architectural planning. The use of multimedia in architecture allows the integration in a single system of different types of information which are necessary for the description of a work. texts, designs, photos and sounds. In addition, the hypertext information structure allows the direct intervention on analyzed projects, by pointing out the more important themes and their relationships. Users have the opportunity to immerse themselves in hypermedia and choose the subject to navigate through on each occasion. Our research project aims at developing a prototype concerning two architects. I.L.Kahn and F.L. Wright. The development methodology is based on the key role played by the components of architectonic works, thus allowing users to compare them in a simple and correct way. The methodology used in this work can be extended to other architects or periods, by simply changing the possibility of navigation, i.e. by changing the reading keys.

series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_6.htm
last changed 2022/06/07 07:54

_id 0bbb
authors Alshawi, Mustafa
year 1995
title Dynamic Generation of Design Plans at the Brief Stage
source Sixth International Conference on Computer-Aided Architectural Design Futures [ISBN 9971-62-423-0] Singapore, 24-26 September 1995, pp. 219-228
summary The traditional approach to design and construction suffers from many limitations. As the technology becomes more available to the average users, the need for an effective and efficient solution has never been greater. This paper introduces an alternative approach to the life cycle of construction projects "application controlled process". Based on this approach, a framework for an Integrated Construction Environment (ICE) has been developed and implemented in a prototype demonstrator "SPACE" (Simultaneous Prototyping for An integrated Construction Environment). This paper is only concerns with those parts of the ICE which are relevant to the dynamic generation of design drawings. The NIRMANI system aims at generating a schematic design by retrieving previous design solutions that match the problem specification from a multimedia case library. While the Bay Design Systems aims at re-adjusting the produced design solution to minimise construction problems.
keywords Integrated Environments, Case-Based Design, Project Life Cycle, Integrated Construction Environment
series CAAD Futures
email
last changed 2003/11/21 15:15

_id a927
authors Amirante, Isabella and Bosco, Antonio
year 1995
title Hypertext Between Research and Teaching: An Experience in a Didactic Building Technology Laboratory
doi https://doi.org/10.52842/conf.ecaade.1995.003
source Multimedia and Architectural Disciplines [Proceedings of the 13th European Conference on Education in Computer Aided Architectural Design in Europe / ISBN 0-9523687-1-4] Palermo (Italy) 16-18 November 1995, pp. 3-12
summary IPER (hypertext for the knowledge of building patrimony) is the result of a research developed with C.N.R. (National Research Institute). The aim of IPER is to provide the knowledge, the description and the management of one or more historical buildings for public or private institutions. IPER allowed us to improve our methodology of building analysis, covering various disciplinary fields, in two different systems. (1.) the first one, synthetic and suitable for a group of historical buildings, (2.) the second one, complex and particularly made for monumental buildings. // This experience is related to the new regulation of teaching architecture in Italy made in 1993. The main novelty is the introduction of the laboratories with the contemporary presence of two or three teachers of different disciplines, working together with the students on the same project with different approaches. This opportunity allowed us to introduce the "knowledge engineer" as a teacher in the laboratory of building technology. IPER is given to the students with the aim of experimenting and solving the theoretical and practical difficulties that students of different years may encounter in the knowledge and representation of buildings and in the organisation of all the data from the case study.
series eCAADe
more http://dpce.ing.unipa.it/Webshare/Wwwroot/ecaade95/Pag_1.htm
last changed 2022/06/07 07:54

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