CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 491

_id 2192
authors Mahdavi, A., Mathew, P., Hartkopf, V. and Loftness, V.
year 1996
title Bi-directional Inference in Thermal Design
doi https://doi.org/10.52842/conf.acadia.1996.133
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 133-143
summary This paper demonstrates a computational bi-directional energy modeling approach for building design development. Conventional simulation tools may be labeled as mono-directional in that they require a more or Iess complete design definition in order to derive performance indicators. However, in certain circumstances, it may be desirable to reverse this process: a bi-directional (or "open") inference mechanism would allow for the identification of those changes in the design variables that would accommodate a desired change in a performance indicator. The performance-to-design mapping process is an ambiguous one: the same performance (e.g. energy use of a building, temperature variations in a space) may be achieved by different design configurations (various wall and window dimensions/properties, building orientation/massing, etc.). As a result, the actual implementation of a bi-directional inference tool is a rather difficult task. The development described in this paper utilizes a preference-based approach that involves the formalization of various external or internal constraints and preferences (such as code and standard requirements, results of post-occupancy studies, individual priorities of designers and their clients, etc.) in terms of normalized numeric scales.

After a brief review of the underlying technology for the implementation of the inference engine, the paper demonstrates an actual design session using a bi-directional thermal simulation tool. Specifically, a use-scenario is described in which the designer explores the tradeoffs between various design variables (glazing area, glazing type, and floor mass) in view of the resulting energy performance of a typical residential building. The paper concludes with a discussion of the potential and limitations of the bi-directional approach toward active convergence support for performance-oriented design development.

series ACADIA
email
last changed 2022/06/07 07:59

_id aa13
authors Oxman, Rivka
year 1996
title Shared Design-Web-Space in Internet-Based Design
doi https://doi.org/10.52842/conf.ecaade.1996.301
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 301-312
summary The introduction of the computer into architectural studies has resulted in innovative pedagogical approaches to design education. In recent years we have employed a teaching approach in which the student models the formalization of design knowledge in a computerized environment and experiments with the formal processing of this knowledge in the generation of designs. Interacting with the computer in the generation of designs requires making design knowledge explicit and formalized. Knowledge modeling is an approach to design and education in which the designer models the design thinking involved in the making of the object. In this process appropriate computational technology is essential to support and enhance certain phenomena of reasoning. From the pedagogical point of view such computational design environment appear also to enhance design learning and performance through the capability gained in computer modelling. In this respect, there is an analogous impact on the potential of design knowledge environments which can support design performance in practice. In this paper we consider the Internetas a potential design knowledge environment. The nature of the Net as a medium for the representation, storage and accessing of design knowledge is presented and various research issues are introduced. The potential of this new medium as a resource for design learning, design practice and design collaboration derives from the attributes of the technology. We elaborate on the appropriateness of certain attributes of the medium as a potential design environment. Future possibilities of the Net as a shared design resource are proposed. Considerations of the Net as a collaboratively constructed design resource as well as a medium for collaborative design are introduced.
series eCAADe
email
more http://arrivka@technion.ac.il/~rivka
last changed 2022/06/07 08:00

_id acb9
authors Do, Ellen Yi-Luen
year 1996
title The Right Tool at the Right Time - Drawing as an Interface to Knowledge Based Design Aids
doi https://doi.org/10.52842/conf.acadia.1996.191
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 191-199
summary Designers use different symbols and diagrams in their drawings to explore alternatives and to communicate with each other. Therefore, a useful design environment should attempt to infer the designer's intentions from the drawing and, based on this inference, suggest appropriate computational tools for the task at hand. For example, a layout bubble diagram might activate design cases with similar configurations. Scribbles of view lines on a floor plan might bring up a spatial analysis tool. This research aims to develop an integrated digital sketching environment to support early design activities. The paper proposes RT, an intelligent sketch environment that provides the designers with the right tools at the right time.
series ACADIA
email
last changed 2022/06/07 07:55

_id 4b71
authors Gross, M.D.
year 1996
title Why can't CAD be more like Lego? CKB, a program for building construction kits
source Automation in Construction 5 (4) (1996) pp. 285-300
summary The paper describes CKB (Construction Kit Builder), a computational design environment based on defining, then working within, a system of components and rules for their placement. In construction details, the components and placement rules are standard; in less routine design tasks they are not. CKB uses a constraint-based, object oriented, system architecture to provide two levels of design support. At the higher level, designers of technical systems use CKB to specify components and rules for their positioning. At the lower level, building designers use CKB to lay out components of these systems.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id e02e
authors Mahdavi, A., Mathew, P., Lee, S., Brahme, R., Kumar, S., Liu, G., Ries, R. and Wong, N.H.
year 1996
title On the Structure and Elements of SEMPER
doi https://doi.org/10.52842/conf.acadia.1996.071
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 71-84
summary This paper introduces the concept, structure, components, and application results of "SEMPER", an active, multi-aspect computational tool for comprehensive simulation-based design assistance. Specifically, SEMPER seeks to meet the following requirements: a) a methodologically consistent (first- principles-based) performance modeling approach through the entire building design and engineering process; b) seamless and dynamic communication between the simulation models and an object- oriented space-based design environment using the structural homology of various domain representations; and c) "preference-based" performance-to-design mapping technology (bidirectional inference). SEMPER involves the integrated computational modeling of heat transfer, air flow, HVAC system performance, thermal comfort, daylighting and electrical lighting, acoustics, and life-cycle assessment.

series ACADIA
email
last changed 2022/06/07 07:59

_id 57c7
authors Mathew, Paul
year 1996
title Integrated Energy Modeling for Computational Building Design Assistance
source Carnegie Mellon University, Department of Architecture
summary Insights into the importance of energy modeling in building design have not yet resulted in the sufficient and systematic use of modeling tools in practice. In recent years, there has been considerable discussion on the limitations of simulation tools, and there is a noteworthy consensus as to the nature of the contributing factors (material and time implications, problematic user-interfaces, inefficient data communication structures, poor integration with CAD systems, absence of 'active' design support). This thesis deals with three research questions that are especially pertinent to the quest for active, multi-aspect design and simulation environments: (1) The appropriateness and feasibility of a methodologically consistent performance modeling approach through the entire design process. (2) Strategies for a structurally 'seamless' containment of performance simulation within a computational design environment. (3) Technologies to facilitate dynamic and interactive performance-to-design mapping. At a paradigmatic level, this thesis critically examines the existing responses to each of these questions, and proposes alternative computational frameworks and technologies to overcome some of the system-immanent ('endogenous') limitations of the existing approaches. At an operational level, this thesis demonstrates the proposed solutions by implementing an active thermal simulation module (NOD
series thesis:PhD
email
last changed 2003/04/15 02:37

_id e8ef
authors Soufi, B. and Edmonds, E.
year 1996
title The cognitive basis of emergence: implications for design support
source Design Studies, Vol. 17 No. 4, 451-463
summary Emergent shapes play a significant role in the creative design process. Designers frequently visualize emergent shapes and structure their understanding of the design and their reasoning about it in terms of emergent entities and relations. In design research, effort has concentrated on developing computational models capable of representing emergent shapes. Much less attention has been paid to the cognitive processes that give rise to emergence. In cognitive science, however, emergence has been the subject of empirical study. It is suggested that both the study of perception and that of mental imagery can contribute to understanding the cognitive psychological basis of emergence and the nature of emergent shapes that arise. Relevant cognitive science research findings are reviewed in this paper. Based on these findings two main classes of emergence processes are developed. Their implications for the development of user-interactive computational models of emergent shapes are then discussed.
series journal paper
last changed 2003/04/23 15:50

_id ddssar9613
id ddssar9613
authors de Groot, E.H. and Louwers, F.H.
year 1996
title The TIE-system, a KBS for the Evaluation of Thermal Indoor office Environments
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary A Knowledge-Based System [KBS] for the evaluation of Thermal Indoor office Environments [TIE] (in the Netherlands) was the product of a one-year project, undertaken by researchers of the Physical Aspects of the Built Environment group [FAGO] in cooperation with the Knowledge-Based System Section of the TNO-Building & Construction research Institute in Delft. The objective of the project was to develop a KBS capable of evaluating thermal indoor environments of existing or proposed office buildings designs. The approach used in this study was based on a traditional method of predicting thermal sensation by calculating Fanger's 'Predicted Mean Vote' [PMV]. PMV is influenced by four environmental parameters of a room: air temperature, radiant temperature, air velocity and relative humidity, and by two personal parameters of the employees: metabolic rate and clothing insulation. The knowledge required to determine these six parameters was placed in KBS-databases and tables using a KBS-building tool called Advanced Knowledge Transfer System [AKTS]. By questioning the user, the TIE-system is capable of determining the PMV for a particular office room. The system also provides conclusions and advice on improving the thermal comfort. The TIE-system was a pilot-study for the long-term Building Evaluation research project, being undertaken at FAGO, that examines in all aspects of office building performance, and in which KBS may play a major pole.
series DDSS
last changed 2003/08/07 16:36

_id 096e
authors Papamichael, K., Porta, J.L., Chauvet, H., Collins, D., Trzcinski, T. , Thorpe, J. and Selkowitz, S.
year 1996
title The Building Design Advisor
doi https://doi.org/10.52842/conf.acadia.1996.085
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 85-97
summary The Building Design Advisor (BDA) is a software environment that supports the integrated use of multiple analysis and visualization tools throughout the building design process, from the initial, schematic design phases to the detailed specification of building components and systems. Based on a comprehensive design theory, the BDA uses an object-oriented representation of the building and its context, and acts as a data manager and process controller to allow building designers to benefit from the capabilities of multiple tools.

The BDA provides a graphical user interface that consists of two main elements: the Building Browser and the Decision Desktop. The Browser allows building designers to quickly navigate through the multitude of descriptive and performance parameters addressed by the analysis and visualization tools linked to the BDA. Through the Browser the user can edit the values of input parameters and select any number of input and/or output parameters for display in the Decision Desktop. The Desktop allows building designers to compare multiple design alternatives with respect to any number of parameters addressed by the tools linked to the BDA.

The BDA is implemented as a Windows-based application for personal computers. Its initial version is linked to a Schematic Graphic Editor (SGE), which allows designers to quickly and easily specify the geometric characteristics of building components and systems. For every object created in the SGE, the BDA supplies “smart” default values from a Prototypical Values Database (PVD) for all non-geometric parameters required as input to the analysis and visualization tools linked to the BDA. In addition to the SGE and the PVD, the initial version of the BDA is linked to a daylight analysis tool, an energy analysis tool, and a multimedia Case Studies Database (CSD). The next version of the BDA will be linked to additional tools, such as a photo-accurate rendering program and a cost analysis program. Future versions will address the whole building life-cycle and will be linked to construction, commissioning and building monitoring tools.

series ACADIA
email
last changed 2022/06/07 08:00

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 5273
authors Gortib, Sreenivasa R. and Srirama, Ram D.
year 1996
title From symbol to form: a framework for conceptual design
source Computer-Aided Design, Vol. 28 (11) (1996) pp. 853-870
summary This paper presents the design of a software framework for conceptual design. It develops an approach to mapping an evolving symbolic description of design into a geometric description. The distinct elements ofthe symbol-form mapping are: (a) deriving spatial relationships between objects as a consequence of the functional relationship; (b) instantiating alternative feasible solutions subject to these relationships; and (c)presenting the evolving descriptions of geometry. Computational support for each of these elements is provided within a conceptual design framework. The paper presents components of the framework, explicitlyidentifies interactions between these components, and explains how these interactions are developed into an integrated framework. It presents the rationale for the design decisions made in the framework. Anexample is presented to clarify the approach adopted. The applicability of the approach is then discussed.
keywords Conceptual Design, Symbol-Form Mapping, Knowledge-Based Systems, Knowledge Representation, Constraint Satisfaction
series journal paper
last changed 2003/05/15 21:33

_id 934f
authors Gross, M.D.
year 1996
title The Electronic Cocktail Napkin – a computational environment for working with design diagrams
source Design Studies, 17 (1), pp. 53-69
summary The Electronic Cocktail Napkin is an experimental computer-based environment for sketching and diagramming in conceptual design. The project's goal is to develop a computational drawing environment to support conceptual designing in a way that leads smoothly from diagrams to more formal and structured representations of schematic design. With computational representations for conceptual designs, computer-supported editing, critiquing, analysis, and simulation can be employed earlier in the design process, where it can have a greater impact on outcomes. The paper describes the Electronic Cocktail Napkin program - its recognition and parsing of diagrams and management of spatial constraints, its drawing environment, and two experimental query-by-diagram schemes for retrieving information from architectural databases.
series journal paper
email
last changed 2003/04/23 15:50

_id 3a63
authors Kaynak, O.
year 1998
title Computational intelligence: soft computing and fuzzy-neuro integration with applications
source Springer, Berlin
summary Soft computing is a consortium of computing methodologies that provide a foundation for the conception, design, and deployment of intelligent systems and aims to formalize the human ability to make rational decisions in an environment of uncertainty and imprecision. This book is based on a NATO Advanced Study Institute held in 1996 on soft computing and its applications. The distinguished contributors consider the principal constituents of soft computing, namely fuzzy logic, neurocomputing, genetic computing, and probabilistic reasoning, the relations between them, and their fusion in industrial applications. Two areas emphasized in the book are how to achieve a synergistic combination of the main constituents of soft computing and how the combination can be used to achieve a high Machine Intelligence Quotient.
series other
last changed 2003/04/23 15:14

_id ddssar9633
id ddssar9633
authors Szalapaj, Peter and Kane, Andrew
year 1996
title Techniques of Superimposition
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary This paper addresses the issues of 2-D and 3-D image manipulation in the context of a Computational Design Formulation System. The central feature of such a system is the ability to bring together two or more design objects in the same reference space for the purpose of analysis. Studies of traditional design methods has revealed the effectiveness of this technique of superimposition. This paper describes ways in which superimposition can be achieved, and, in particular, focuses on a range of domain-independent knowledge-based graphical operators that enable the decomposition of complex design forms into simpler aspects (secondary models) that can then be superimposed and/or analysed from a design-theoretic point of view. Examples of domain-independent knowledge-base graphical operators include object selection, planar bisection, 2-D closure (the grouping of lines into regions), aggregation (the decomposition of 2-D regions into aggregations of lines), spatial bisection, 3-D closure (the grouping of 2-D regions into volumes), 3-D aggregation (the decomposition of volumes into aggregations of 2-D regions). The representation of these operators is dependent upon the notion of a parameterisable volume, thus avoiding the need for translations between multiple representations of graphical objects by providing a common representation form for all objects. Secondary models can therefore subsequently be manipulated either through subtractive procedures (e.g. carving voids from solids), or by additive ones (e.g. assembling given design elements), or by other means such as transformation or distortion. The same techniques of superimposition can also be used to support the visualisation of design forms in two ways: by the juxtaposition of plans and sections with the 3-D form; by the multiple superimposition of alternative design representations e.g. structural schematic, parti schematic, volumetric schematic and architectural model.
keywords Design Formulation, Superimposition, Primary Model, Secondary Model, Parameterisable Volume
series DDSS
last changed 2003/08/07 16:36

_id ddssar9621
id ddssar9621
authors van Leeuwen, J.P., Wagter, H. R. and Oxman, M.
year 1996
title Information Modelling for Design Support - a Feature-based approach
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary The research described in this paper addresses the problem of modelling design information with respect to the dynamic nature of design. This requires information models to be highly flexible and extensible with domain-specific information-definitions. The approach followed in this research is inspired by the concepts of Features-technology, mainly applied in Mechanical Engineering, and results in a framework for defining flexible and extensible information models for architectural application. This approach distinguishes Generic Feature Types for the domain of architecture and Specific Feature Types for particular sub-domains. It proposes a classification of Feature Types, as well as an infrastructure that accommodates the definition and particularization of Features Types. The research involves the development of a pilot-system for the computational support of this Dynamic Information-Modelling approach. At the end of this paper we discuss the possibilities of the Feature-based Modelling approach as a basis for design support systems.
series DDSS
last changed 2003/08/07 16:36

_id ddssar9601
id ddssar9601
authors Achten, H.H., Bax, M.F.Th. and Oxman, R.M.
year 1996
title Generic Representations and the Generic Grid: Knowledge Interface, Organisation and Support of the (early) Design Process
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary Computer Aided Design requires the implementation of architectural issues in order to support the architectural design process. These issues consist of elements, knowledge structures, and design processes that are typical for architectural design. The paper introduces two concepts that aim to define and model some of such architectural issues: building types and design processes. The first concept, the Generic grid, will be shown to structure the description of designs, provide a form-based hierarchical decomposition of design elements, and to provide conditions to accommodate concurrent design processes. The second concept, the Generic representation, models generic and typological knowledge of building types through the use of graphic representations with specific knowledge contents. The paper discusses both concepts and will show the potential of implementing Generic representations on the basis of the Generic grid in CAAD systems.
series DDSS
last changed 2003/11/21 15:15

_id 452d
authors Arlati, E., Bottelli, V. and Fogh, C.
year 1996
title Applying CBR to the Teaching of Architectural Design
doi https://doi.org/10.52842/conf.ecaade.1996.041
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 41-50
summary This paper presents an approach to the analysis and description of the nature of process knowledge in architectural design, the development of a conceptual model for Galathea, a case-based navigation tool for its support, and the application of this theoretical foundation to the teaching of design to a group of about 100 second-year architecture students. Design is assumed as a globally coherent information, memory and experience-intensive process in which professional skill is the capability to govern a large number of continually evolving variables in the direction of desired change. This viewpoint on design has guided the development of Galathea, the model of a tool aimed at describing architectural design through the description, mapping and management of the complete decision-making path of projects by means of the dynamic representation of the relationship between goals, constraints and the decisions/actions adopted at specific nodes and through the creation of a case-base aimed at the storage, retrieval and adaptation of relevant design moves in similar project contexts. This conceptual model is applied to educational activity at the faculty of Architecture of Milan, with the aim of teaching how to govern a project from the outset considering it as an evolving but coherent map of design moves, which allow the adoption of the correct decisions involving the most disparate types of information, experience and memory, and which altogether conduct to the desired goal. The resolution paths of the students, all applied to the same architecture problem, result in a design move case-base, the further utilisation and interest of which is open to collegial discussion.
keywords knowledge-based design; case-based reasoning; design process control, design moves
series eCAADe
email
last changed 2022/06/07 07:54

_id 80f7
authors Carrara, G., Fioravanti, A. and Novembri, G.
year 2001
title Knowledge-based System to Support Architectural Design - Intelligent objects, project net-constraints, collaborative work
doi https://doi.org/10.52842/conf.ecaade.2001.080
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 80-85
summary The architectural design business is marked by a progressive increase in operators all cooperating towards the realization of building structures and complex infrastructures (Jenckes, 1997). This type of design implies the simultaneous activity of specialists in different fields, often working a considerable distance apart, on increasingly distributed design studies. Collaborative Architectural Design comprises a vast field of studies that embraces also these sectors and problems. To mention but a few: communication among operators in the building and design sector; design process system logic architecture; conceptual structure of the building organism; building component representation; conflict identification and management; sharing of knowledge; and also, user interface; global evaluation of solutions adopted; IT definition of objects; inter-object communication (in the IT sense). The point of view of the research is that of the designers of the architectural artefact (Simon, 1996); its focus consists of the relations among the various design operators and among the latter and the information exchanged: the Building Objects. Its primary research goal is thus the conceptual structure of the building organism for the purpose of managing conflicts and developing possible methods of resolving them.
keywords Keywords. Collaborative Design, Architectural And Building Knowledge, Distributed Knowledge Bases, Information Management, Multidisciplinarity
series eCAADe
email
last changed 2022/06/07 07:55

_id ddssar9611
id ddssar9611
authors de Gelder, Johan and Lucardie, Larry
year 1996
title Criteria for the Selection of Conceptual Modelling Languages for Knowledge Based Systems
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary In recent years knowledge is increasingly recognised as a critical production factor for organisations. Performance of activities such as designing, diagnosing, advising and decision making, depend on the availability and accessibility of knowledge. However, the increasing volume and complexity of knowledge endangers its availability and accessibility. By their knowledge processing competence, knowledge based systems containing a structured and explicit representation of knowledge, are expected to solve this problem. In the realisation of a knowledge based system, the phase in which a knowledge model is reconstructed through a conceptual language, is essential. Because the knowledge model has to be an adequate reflection of real-world knowledge, the conceptual language should not only offer sufficient expressiveness for unambiguous knowledge representation, but also provide facilities to validate knowledge on correctness, completeness and consistency. Furthermore, the language should supply facilities to be processed by a computer. This paper discusses fundamental criteria to select a conceptual language for modelling the knowledge of a knowledge based system. It substantiates the claim that the selection depends on the nature of the knowledge in the application domain. By analysing the nature of knowledge using the theory of functional object-types, a framework to compare, evaluate and select a conceptual language is presented. To illustrate the selection process, the paper describes the choice of a conceptual language of a knowledge based system for checking office buildings on fire-safety demands. In this application domain, the language formed by decision tables has been selected to develop the conceptual model. The paper provides an in-depth motivation why decision tables form the best language to model the knowledge in this case.
series DDSS
last changed 2003/08/07 16:36

_id ddssar9604
id ddssar9604
authors Demir, Yueksel
year 1996
title CAD Systems for early design phases or CAD systems for designers' early phases
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary Most of the problems, related with the use of CAD systems are the results of some general principles; the philosophy that, those systems are based on. Therefore, mainly the relation between these principles and early design phase performance of CAD systems and designers are discussed in this paper. The circumstances of novice CAD user architects in Turkey is considered first. In formation of the research, the knowledge gained during my personal experience based on real cases from the university (education, research) and practice (design, consulting) is used. Beside this the results of a survey including a serious of interviews projecting the opinions of the architects is used. Vendors of commonly used CAD systems were interviewed. In this manner to answer the main question about the relation of "CAD" and "early design phase" the answers of some following questions and facts were investigated: What means CAD for architects? What are the main purposes of using CAD? Are CAD systems sufficient to be used in early design phases in terms of either hardware and / or software, or should we say thinkware?. The advantages and disadvantages of using CAD. The target user fact and its consequences (the difference between general purpose systems and the sophisticated architectural systems). Should we adapt to computerized way of thinking? Is 3D a basic feature? What are the education related problems of CAD? Is software integration problem solved? Modularity concept for CAD systems. What is the minimum time, and the budget required for a start? The illegal software use problem Complaints, demands, needs and thanks of architects? Simply, what do architects expect from CAD during design process and particularly in early phases (both of design and designer)? Do CAD systems match this?
keywords CAD, Information Technology, Office Automation
series DDSS
last changed 2003/08/07 16:36

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