CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 476

_id a899
authors Stuart, Rory
year 1996
title The design of virtual environments
source McGraw-Hill, New York
summary Virtual reality (VR) is a highly interdisciplinary field involving computer science; perceptual psychology; human factors engineering; signal processing; and electrical, mechanical, and optical engineering. This unique book brings together vital information from all of these fields, providing both the theoretical and practical knowledge required to design VR systems capable of solving real-world problems. A serious treatment fo VR written specifically for engineers, researchers, and designers in industry and the military, this advanced-level handbook is up to date in every respect. Author and VR expert Rory Stuart describes each stage of the VR design process in detail, explaining a rigorous methodology for the planning, design, and testing of VR systems.
series other
last changed 2003/04/23 15:14

_id 0ec9
authors Agranovich-Ponomareva. E., Litvinova, A. And Mickich, A.
year 1996
title Architectural Computing in School and Real Designing
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 25-28
doi https://doi.org/10.52842/conf.ecaade.1996.025
summary The existing system of architectural education ( including computer ) as has shown practice has appeared not absolutly perfect. It not capable to dynamic changes, active introduction of a new engineering and computer technologies, to realization about of the inquiries of a modern time. It suggest of a way of search of new models of computer training. The computer education is represented by us as certain a universal system, which permits to solve the problem of arcitectural education at a higher level. The opportunities of computers and computer technologies at such approach are used as means of increase of efficiency teaching and training. The orientation goes on final result: a opportunity to generate of the creative decisions by learnees, based on attraction of received knowledge and use for their realization of arsenal of practical skills and skills. The system represents not only certain set of experiences elements, necessary and final result sufficient for achievement, but also quite certain interrelation between them. It means, that the knowledge from a initial rate " The Introduction in computer training" must be secured and transformed for utilization in special rates and through them- in practice. The functional nucleus of the software package of such universal system is under construction as opened, apparatus an independent system. A central part of a system is a database, the structure of which is uniform for all other modules and side of enclosures. The conceptual model of a system is under construction on principles structure idea, visualization, multimedia. The listed principles are realized in model so that to encourage the user to independent creative work.

series eCAADe
last changed 2022/06/07 07:54

_id cf57
authors Anumba, C.J.
year 1996
title Functional Integration in CAD Systems
source Advances in Engineering Software, 25, 103-109
summary This paper examines the issue of integration in CAD systems and argues that for integration to be effective, it must address the functional aspects of a CAD system. It discusses the need for integrated systems and, within a structural engineering context, identifies several facets of integration that should be targeted. These include 2-D drafting and 3-D modelling, graphical and non-graphical design information, the CAD data structure and its user interface, as well as integration of the drafting function with other engineering applications. Means of achieving these levels of integration are briefly discussed and a prognosis for the future development of integrated systems explored. Particular attention is paid to the emergence (and potential role) of `product models' which seek to encapsulate the full range of data elements required to define completely an engineering artefact.
series journal paper
last changed 2003/04/23 15:14

_id af94
authors Anumba, C.J.
year 1996
title Data structures and DBMS for computer-aided design systems
source Advances in Engineering Software, 25(2/3), 123-129
summary The structures for the storage of data in CAD systems influence to a large extent the effectiveness of the system. This paper reviews the wide range of data structures and database management systems (DBMS) available for structuring CAD data. Examples of basic data types are drawn from the MODULA-2 language. The relationship between these basic data types, their composite structures and the classical data models (on which many DBMS are based) is discussed, and the limitations of existing DBMS in modelling CAD data highlighted. A set of requirements for CAD database management systems is drawn up and the emerging role of product models (which seek to encapsulate the totality of data elements required to define fully an engineering artefact) is explored.
series journal paper
last changed 2003/04/23 15:14

_id 9530
authors Broadhurst, S.J., Cockerham, G., Taylor, N. and Pridmore, T.
year 1996
title Automatic task modelling for sewer studies
source Automation in Construction 5 (1) (1996) pp. 61-71
summary Research into the development of robotic modules is discussed in the context of cost-effective, small bore, non-man entry (NME) sewer renovation. Following an introduction to the engineering problem or task and the respective task-associated sensing system, interest is centred upon suitably robust task kinematics and control, where predictive modelling is implemented employing the GRASP robotic simulation software package. The physical prototype and its accompanying environment are discussed and general conclusions drawn.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 73a3
authors Case, Michael P.
year 1996
title Discourse Model for collaborative design
source Computer-Aided Design, Vol. 28 (5) (1996) pp. 333-345
summary A Discourse Model, including a structure and a process, is developed that provides software support for collaborative engineering design. The model shares characteristics of other design systems in the literature,including frames, constraints, semantic networks, and libraries of sharable design objects. It contributes a new model for conflict-aware agents, dynamic identification and dissemination of agent interest sets, avirtual workspace language, automatic detection of conflict, and a unique protocol for negotiation that ensures that interested agents have an opportunity to participate. The model is implementation independent andapplicable to many research and commercial design environments currently available. An example scenario is provided in the architecture/engineering/construction domain that illustrates collaboration during theconceptual design of a fire station.
keywords Agent, Conflict, Discourse Design Collaboration, Concurrent Engineering, Blackboard Architecture, KQML
series journal paper
last changed 2003/05/15 21:33

_id e2c4
authors Comair, C., Kaga, A. and Sasada, T.
year 1996
title Collaborative Design System with Network Technologies in Design Projects
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 269-286
doi https://doi.org/10.52842/conf.caadria.1996.269
summary This paper depicts the work of the team of researchers at the Sasada Laboratory in the area of collaborative design and the integration of global area network such as the Internet in order to extend the architectural studio into cyber-space. The Sasada Laboratory is located at the University of Osaka, Faculty of Engineering, Department of Environmental engineering, Japan. The portfolio of the Laboratory is extensive and impressive. The projects which were produced by the men and women of the Laboratory range from the production of databases and computer simulation of several segments of different cities throughout the world to specific studies of architectural monuments. The work performed on the databases was varied and included simulation of past, present, and future events. These databases were often huge and very complex to build. They presented challenges that sometimes seemed impossible to overcome. Often, specialised software, and in some cases hardware, had to be designed on the "fly” for the task. In this paper, we describe the advances of our research and how our work led us to the development of hardware and software. Most importantly, it depicts the methodology of work which our lab undertook. This research led to the birth of what we call the "Open Development Environment” (ODE) and later to the networked version of ODE (NODE). The main purpose of NODE is to allow various people, usually separated by great distances, to work together on a given project and to introduce computer simulation into the working environment. Today, our laboratory is no longer limited to the physical location of our lab. Thanks to global area networks, such as the Internet, our office has been extended into the virtual space of the web. Today, we exchange ideas and collaborate on projects using the network with people that are spread over the five continents.
series CAADRIA
email
last changed 2022/06/07 07:56

_id ab45
authors Gu, Jingwen
year 1996
title Natural Results from Advances in Computer Techniques - CAAD Teaching in China Yesterday, Today and Tomorrow
source CAADRIA ‘96 [Proceedings of The First Conference on Computer Aided Architectural Design Research in Asia / ISBN 9627-75-703-9] Hong Kong (Hong Kong) 25-27 April 1996, pp. 21-26
doi https://doi.org/10.52842/conf.caadria.1996.021
summary The computer science has been becoming one of the most rapidly developed science areas in the world since 1970s. Many new and powerful solutions to engineering and scientific problems are based on computers. Now the applications and teaching of computer techniques are quickly towards almost all of the fields including architecture and urban planning. Of course, the advances of application of computers in particular fields and teachings are very different for some reasons. CAAD is one of few fields in which the teaching states, teaching ways and level are obviously different from university to university and from one area or country to another. In this paper the history of CAD and CAAD applications in China is first briefly reviewed. Then the CAAD activities including teaching and research work at Tongji University are introduced, and the social, economical, functional, technical and physical factors that have effects on CAAD teaching are discussed. What is currently included in our CAAD program is also discussed. As the further advances in computer technology including both software and hardware, What CAAD will include and in what way CAAD will be taught and the CAAD collaborative research projects will be taken remotely are shown finally.
series CAADRIA
email
last changed 2022/06/07 07:51

_id b6a7
authors Jensen, K.
year 1996
title Coloured Petri Nets: Basic Concepts
source 2nd ed., Springer Verlag, Berlin
summary This book presents a coherent description of the theoretical and practical aspects of Coloured Petri Nets (CP-nets or CPN). It shows how CP-nets have been developed - from being a promising theoretical model to being a full-fledged language for the design, specification, simulation, validation and implementation of large software systems (and other systems in which human beings and/or computers communicate by means of some more or less formal rules). The book contains the formal definition of CP-nets and the mathematical theory behind their analysis methods. However, it has been the intention to write the book in such a way that it also becomes attractive to readers who are more interested in applications than the underlying mathematics. This means that a large part of the book is written in a style which is closer to an engineering textbook (or a users' manual) than it is to a typical textbook in theoretical computer science. The book consists of three separate volumes. The first volume defines the net model (i.e., hierarchical CP-nets) and the basic concepts (e.g., the different behavioural properties such as deadlocks, fairness and home markings). It gives a detailed presentation of many small examples and a brief overview of some industrial applications. It introduces the formal analysis methods. Finally, it contains a description of a set of CPN tools which support the practical use of CP-nets. Most of the material in this volume is application oriented. The purpose of the volume is to teach the reader how to construct CPN models and how to analyse these by means of simulation. The second volume contains a detailed presentation of the theory behind the formal analysis methods - in particular occurrence graphs with equivalence classes and place/transition invariants. It also describes how these analysis methods are supported by computer tools. Parts of this volume are rather theoretical while other parts are application oriented. The purpose of the volume is to teach the reader how to use the formal analysis methods. This will not necessarily require a deep understanding of the underlying mathematical theory (although such knowledge will of course be a help). The third volume contains a detailed description of a selection of industrial applications. The purpose is to document the most important ideas and experiences from the projects - in a way which is useful for readers who do not yet have personal experience with the construction and analysis of large CPN diagrams. Another purpose is to demonstrate the feasibility of using CP-nets and the CPN tools for such projects. Together the three volumes present the theory behind CP-nets, the supporting CPN tools and some of the practical experiences with CP-nets and the tools. In our opinion it is extremely important that these three research areas have been developed simultaneously. The three areas influence each other and none of them could be adequately developed without the other two. As an example, we think it would have been totally impossible to develop the hierarchy concepts of CP-nets without simultaneously having a solid background in the theory of CP-nets, a good idea for a tool to support the hierarchy concepts, and a thorough knowledge of the typical application areas.
series other
last changed 2003/04/23 15:14

_id 8832
authors MacCallum, C. and Hanna, R.
year 1996
title DEFLECT: A Computer Aided Learning Package For Teaching Structural Design
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 253-262
doi https://doi.org/10.52842/conf.ecaade.1996.253
summary The teaching of structures and its integration with design teaching has been seen as one of the major problems in design education in schools of architecture world-wide. A number of suggestions have been put forward to improve the quality of teaching in structures in architecture. These include the production of computer based learning materials, and the use of the computer as a ‘substitute’ tutor.

This paper reports on a SHEFC funded project jointly carried out by the Department of Civil Engineering, University of Paisley, the Mackintosh School of Architecture, and Lamp Software. The project aims to build a computer-assisted learning package on the response of structures to load. The software will be used as an interactive teaching tool for both architectural and engineering students.

The package has three levels: Beginners (Level 1), Intermediate (Level 2) and Advanced (Level 3). The first two levels have been completed after continuous feedback from both institutions. Level 1 is geared towards architectural and engineering students to help them understand structural behaviour of building components, such as deflection. Level 2 is a graphical editor that enables students to draw precisely the structure of their designs, investigate the deflection of structural members and identify areas of tension and compression. Level 3 is a design tool aimed at architectural and civil engineering students where they can design and analyse realistic structures by choosing structural members from a library, and specify materials and multiple loads.

Prior to its final release, the software package was appraised by students from both institutions. Analysis of results from questionnaires revealed that students expressed a great deal of 'satisfaction' with many of its teaching and learning attributes. The outcome of this project will promote and enhance students’ understanding of the response of structures to load; it will also help students grasp the impact of varying building materials and cross sectional properties on the structural form.

series eCAADe
email
last changed 2022/06/07 07:59

_id 8804
authors QaQish, R. and Hanna, R.
year 1997
title A World-wide Questionnaire Survey on the Use of Computers in Architectural Education
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
doi https://doi.org/10.52842/conf.ecaade.1997.x.c8o
summary The paper reports on a study which examines the impact on architectural education needs arising from the changes brought about by the implications of CAD teaching/learning (CAI/CAL). The findings reflect the views of fifty-one (51) architecture schools through a world-wide questionnaire survey conducted in mid 1996. The survey was structured to cover four continents represented by seven countries, namely the USA, UK, Israel, Australia, Canada, Sweden and the Netherlands. Structurally the main findings of this study are summarised under five areas, namely: 1) General Information, 2) Program of Study (curriculum) and CAD course, 3) CAD Laboratories: Hardware, Software, 4) Departmental Current and Future Policies, 5) Multi-media and Virtual Reality. Principally, there were three main objectives for using the computers survey. Firstly, to accommodate a prevalent comprehension of CAD integration into the curriculum of architecture schools world wide. Secondly, to identify the main key factors that control the extent of association between CAD and architectural curriculum. Thirdly, to identify common trends of CAD teaching in Architecture schools world-wide and across the seven countries to establish whether there are any association between them. Several variables and factors that were found to have an impact on AE were examined, namely: the response rate, the conventional methods users and the CAD methods users amongst students, CAD course employment in the curriculum, age of CAD employment, the role of CAD in the curriculum, CAD training time in the Curriculum, CAD laboratories/Hardware & Software, computing staff and technicians, department policies, Multi-Media (MM) and Virtual-Reality (VR). The statistical analysis of the study revealed significant findings, one of which indicates that 35% of the total population of students at the surveyed architecture schools are reported as being CAD users. Out of the 51 architecture schools who participated in this survey, 47 have introduced CAD courses into the curriculum. The impact of CAD on the curriculum was noted to be significant in several areas, namely: architectural design, architectural presentation, structural engineering, facilities management, thesis project and urban design. The top five CAD packages found to be most highly used across universities were, namely, AutoCAD (46), 3DStudio (34), Microstation (23), Form Z (17), ArchiCAD (17). The findings of this study suggest some effective and efficient future directions in adopting some form of effective CAD strategies in the curriculum of architecture. The study also serves as an evaluation tool for computing teaching in the design studio and the curriculum.

 

keywords CAD Integration, Employment, Users and Effectiveness
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/qaqish/qaqish.htm
last changed 2022/06/07 07:50

_id ddssar9634
id ddssar9634
authors Tonarelli, P., Ferries, B., Delaporte, J.L. and Tahon, C.
year 1996
title STEP approach applied to a design support system in construction, within the context of concurrent engineering
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary The purpose of this article is to show that a building project design requires a concurrent engineering approach. Therefore, a concurrent preparation phase which requires the choice of a product approach applied to the building trade will be defined. During the building project design, handled data are multiple; current models, used to define, to represent, and to communicate these data, are insufficient. To solve these problems, the achievement of this approach has to be supported by reliable models and computer systems. These systems have to integrate data set and treatments one. The models and tools used in this concurrent preparation must to take into account the standards set in the domain, in particular the STEP (STandard Exchange for Product model data) project. STEP technology uses a methodology of product data definition which can be applied to a particular domain: the application protocol approach. This methodology will be applied to data and support system modelling, so that a concurrent approach to the building trade can be achieved. Finally the specification and the software architecture of this system will be presented.
series DDSS
last changed 2003/08/07 16:36

_id 3905
authors Duffy, T.M. and Cunningham, D.J.
year 1996
title Constructivism: Implications for the design and delivery of instruction
source D.H. Jonassen, (Ed) Handbook of research for educational communications and technology, N.Y; Macmillan Library reference USA
summary This will be a seminar that examines Constructivist theory as it applies to our thinking about instruction. Many folks think of constructivism as a method of instruction -- it is not. It is a framework for thinking about learning or what it means to come to know. As such, it is a framework for understanding (interpreting) any learning environment as well as a framework for designing instruction. The seminar will be organized around weekly readings. We will examine the alternative constructivist theories, e.g., socio-cultural constructivism and cognitive constructivism, and the pragmatism of Richard Rorty. However, rather than focusing on the differences between these frameworks, our emphasis will be on the implications of the broader, common framework for the design of instruction. Hence we will spend most of the semester discussing strategies for designing and delivering instruction, e.g., the work of Bransford, Collins, Pea, Jonassen, Spiro, Fosnot, Senge, and Schank. We will consider both business and schooling environments for learning -- there is significant work in both domains. There will be particular emphasis of the use of technology in instruction. We will look at the communication, information, and context providing roles of technology as contrasted to the traditional approach of using technology to deliver instruction (to teach). We will also pay particular attention to problem based learning as one instructional model. In PBL there is particular emphasis on the role of the facilitator as a learning coach (process orientation) as opposed to a content provider. There is also a particular emphasis on supporting the development of abductive reasoning skills so that the learner develops the ability to be an effective problem solver in the content domain. The major paper/project for the course will be the design of instruction to train individuals to be learning coaches in a problem based learning or goal based scenario learning environment. That is, how do you support teachers in adapting the role of learning coach (which, of course, requires us to understand what it means to be a learning coach). Design teams will be formed with the teams all working on this same design problem. A comprehensive prototype of the learning environment is required as well as a paper provide the theoretical framework and rationale for the design strategy. While not required, I would expect that computer technology will play a significant role in the design of your learning environment. With that in mind, let me note that it is not required that the prototype be delivered on the computer, i.e., I am not requiring programming skills but rather design skills and so "storyboards" is all that is required.
series other
last changed 2003/04/23 15:14

_id 2dbc
authors Achten, Henri
year 1996
title Teaching Advanced Architectural Issues Through Principles of CAAD
source Education for Practice [14th eCAADe Conference Proceedings / ISBN 0-9523687-2-2] Lund (Sweden) 12-14 September 1996, pp. 7-16
doi https://doi.org/10.52842/conf.ecaade.1996.007
summary The paper discusses the differences between teaching CAAD by using standard software ("off-the-shelf"-software) and teaching the principles of CAAD ("principles-teaching"). The paper distinguishes four kinds of application for design systems in education: social systems, professional systems, educational systems, and innovative systems. The paper furthermore proposes to distinguish between computational issues and architectural issues relative to design systems. It appears that there is not a principled distinction between software-teaching and principles-teaching when it comes to computational issues of design systems. However, when the architectural content of CAAD systems is concerned, then principles of CAAD systems seem to be more appropriate for teaching. The paper presents work on generic representations as a specific case. Generic representations can be used to teach one particular kind of architectural content of design systems. The paper ends with conclusions.
series eCAADe
email
more http://www.ds.arch.tue.nl/
last changed 2022/06/07 07:54

_id 6ec6
authors Alsayyad, Nezar, Elliott, Ame and Kalay, Yehuda
year 1996
title Narrative Models: A Database Approach to Modeling Medieval Cairo
source Design Computation: Collaboration, Reasoning, Pedagogy [ACADIA Conference Proceedings / ISBN 1-880250-05-5] Tucson (Arizona / USA) October 31 - November 2, 1996, pp. 247-254
doi https://doi.org/10.52842/conf.acadia.1996.247
summary This paper explores the use of three-dimensional simulations to investigate transformations of urban form in medieval Cairo, and lessons about using computers to support historical visualization. Our first attempt to create a single extremely detailed model of Cairo proved unworkable. From this experience we developed a database approach to organizing modeling projects of complex urban environments. The database consists of several complete models at different levels of abstraction. This approach has three advantages over the earlier one: the model is never viewed as incomplete, the framework supports both additive and subtractive chronological studies, and finally, the database is viewed as infinitely expandable. Using modeling software as a tool for inquiry into architectural history becomes more feasible with this new approach.
series ACADIA
email
last changed 2022/06/07 07:54

_id ddssar9638
id ddssar9638
authors Bax, M.F.Th. and Trum, H.M.G.J.
year 1996
title A Conceptual Model for Concurrent Engineering in Building Design according to Domain Theory
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Spa, Belgium), August 18-21, 1996
summary Concurrent engineering is a design strategy in which various designers participate in a co-ordinated parallel process. In this process series of functions are simultaneously integrated into a common form. Processes of this type ask for the identification, definition and specification of relatively independent design fields. They also ask for specific design knowledge designers should master in order to participate in these processes. The paper presents a conceptual model of co-ordinated parallel design processes in which architectural space is simultaneously defined in the intersection of three systems: a morphological or level-bound system, a functional or domain-bound system and a procedural or phase-bound system. Design strategies for concurrent engineering are concerned with process design, a design task which is comparable to the design of objects. For successfully accomplishing this task, knowledge is needed of the structural properties of objects and systems; more specifically of the morphological, functional and procedural levels which condition the design fields from which these objects emerge, of the series of generic forms which condition their appearance and of the typological knowledge which conditions their coherence in the overall process.
series DDSS
last changed 2003/11/21 15:16

_id d7eb
authors Bharwani, Seraj
year 1996
title The MIT Design Studio of the Future: Virtual Design Review Video Program
source Proceedings of ACM CSCW'96 Conference on Computer-Supported Cooperative Work 1996 p.10
summary The MIT Design Studio of the Future is an interdisciplinary effort to focus on geographically distributed electronic design and work group collaboration issues. The physical elements of this virtual studio comprise networked computer and videoconferencing connections among electronic design studios at MIT in Civil and Environmental Engineering, Architecture and Planning, Mechanical Engineering, the Lab for Computer Science, and the Rapid Prototyping Lab, with WAN and other electronic connections to industry partners and sponsors to take advantage of non-local expertise and to introduce real design and construction and manufacturing problems into the equation. This prototype collaborative design network is known as StudioNet. The project is looking at aspects of the design process to determine how advanced technologies impact the process. The first experiment within the electronic studio setting was the "virtual design review", wherein jurors for the final design review were located in geographically distributed sites. The video captures the results of that project, as does a paper recently published in the journal Architectural Research Quarterly (Cambridge, UK; Vol. 1, No. 2; Dec. 1995).
series other
last changed 2002/07/07 16:01

_id c4be
authors Bock, T., Stricker, D., Fliedner, J. and Huynh, T.
year 1996
title Automatic generation of the controlling-system for a wall construction robot
source Automation in Construction 5 (1) (1996) pp. 15-21
summary In this article we present several important aspects of a software system control. This is designed and developed for a wall assembly robot in an European Esprit III project called ROCCO, RObot assembly system for Computer integrated COnstruction. The system consists of an off-line program for planning of complex assembly tasks and for generating robot actions. The execution is controlled through an adaptive user interface and gives the user the possibilities to switch in an on-line mode command. All the software is designed with the object-oriented concept and implemented in C + +. The wall assembly system is organized on the base of the successive generation of different types of actions, called "Mission", "Task", and "Action". They represent different levels of assembly complexities. Those different actions are organized in a tree structure. Furthermore, the software system can be connected to a CAD-robot simulation software for checking the robot assembly motions. Added to the control system, a recovery module has been implemented for all possible errors during the construction. First the OO-model of the world and of robot activities will be presented. Secondly, several aspects of the algorithm will be explained and at the end we will show the strategy used for the robot motion.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id ddssup9604
id ddssup9604
authors Boelen, A.J.
year 1996
title Impact-Analysis of Urban Design Realtime impact-analysis models for urban designers
source Timmermans, Harry (Ed.), Third Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings (Spa, Belgium), August 18-21, 1996
summary The past five years Prof Dr Jr T.M. de Jong, professor in environmental planning and sustainability at the Technical University of Delft, has developed a theoretical foundation for the analysis of urban design on the ecological, technical, economical, cultural and political impacts of morphologic interventions on different levels of scale. From september 1994 Jr AJ. Boelen (Urban Design Scientist and Knowledge Engineer) started a research project at the same university to further explore the possibilities of these theories and to develop impact evaluation models for urban design and development with the theoretical work of De Jong as a starting point. The paper discusses the development of a design and decision support system based on these theories. For the development of this system, techniques like object-orientation, genetic algorithms and knowledge engineering are used. The user interface, the relation between the real world, paper maps and virtual maps and the presentation of design-interventions and impacts caused by the interventions are important issues. The development-process is an interactive step by step process. It consists of the making of a prototype of the system, testing the theory and hypothe-sisses the system is based on, by applying tests end adjusting the theory and hypothesisses where needed. Eventually the system must be able to act as an integrator of many different models already developed or still to be developed. The structure of the system will allow easy future expansion and adjustment to changing insights. The logic used to develop the basic theory on which this system is founded makes it possible to even introduce and maintain rather subjective aspects like quality or appraisal as impacts that can be evaluated. In a previously developed system "Momentum" this was proved to work effectively for the national level. In this project we will - amongst other things - try to prove the effectiveness of impact-evaluation for other levels of scale.
series DDSS
email
last changed 2003/11/21 15:16

_id diss_ddssar0211
id diss_ddssar0211
authors Brandt, Eva
year 2001
title Event driven product development – collaboration and learning
source Dept. of Technology and Social Sciences, Technical University of Denmark
summary This dissertation is the result of the research project “Event-Driven Product Development: Collaboration and Learning”. It is an industrial Ph.D. project carried out in collaboration between the company Danfoss A/S, and the Institute of Technology and Social Sciences at the Technical University of Denmark; now the Department of Manufacturing Engineering and Management. The research was funded partly by Danfoss A/S and partly by the Danish Academy of Technical Sciences (ATV), who have named the project EF 609. The research project began in February 1996. I have had three supervisors: Thomas Binder and Jacob Buur both of whom represent Danfoss, and Lauge Baungaard Rasmussen from the Institute of Technology and Social Sciences at the Technical University of Denmark.
series thesis:PhD
email
more http://space.interactiveinstitute.se/staff/Eva.Brandt/phd.html
last changed 2003/12/15 14:31

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