CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 28

_id sigradi2007_af13
id sigradi2007_af13
authors Granero, Adriana Edith; Alicia Barrón; María Teresa Urruti
year 2007
title Transformations in the educational system, Influence of the Digital Graph [Transformaciones en el sistema educacional, influencia de la Gráfica Digital]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 182-186
summary The educative proposal was based on the summary attained through experiences piled up during the 2 last semester courses, 2/2006-1/2007. This proposal corresponds to a mix of methodology (by personal attendance / by internet). Founding on the Theory of the Game (Eric Berne 1960) and on different theories such as: Multiple intelligences (Haward Gardner 1983), Emotional Intelligence (Peter Salowey and John Mayer 1990, Goleman 1998), Social Intelligence (Goleman 2006), the Triarchy of Intelligence (Stemberg, R.J. 1985, 1997), “the hand of the human power”, it´s established that the power of the voice, that of the imagination, the reward, the commitment and association produce a significant increase of the productivity (Rosabeth Moss Kanter 2000), aside from the constructive processes of the knowledge (new pedagogical concepts constructivista of Ormrod J.E. 2003 and Tim O´Reilly 2004).
series SIGRADI
email
last changed 2016/03/10 09:52

_id c2c6
authors Hendricx , Ann
year 1997
title Shape, Space And Building Element: Development of a Conceptual Object Model for the Design Process
doi https://doi.org/10.52842/conf.ecaade.1997.x.g4l
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The paper describes the first steps taken in the search for a central object model presenting all possible data, concepts and operations concerning the architectural design process.  From the early design stage, an architectural model can be built on computer.  A central object model of this process is essential: a model describing geometrical shapes, spaces, building elements and user activities, together with all the basic operations these entities can undertake.  The model could provide the necessary information for the performance of tests to assist the designer (energy calculation, stability check, costs ...).  Appropriate interfaces between the object model and existing software packages allow different actors in the design process to make use of the model’s data. First, the conceptual model for CAAD in the design process is described. The second part deals with the methodology used for developing the object model: M.E.R.O.DE (Model-driven Entity-Relationship Object-oriented Development) proves to be a firm base to start our design.  Finally, we present some aspects of the first prototype for such a central object model.
keywords Object Model, CAAD, Object-oriented
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/hendricx/hendricx.htm
last changed 2022/06/07 07:50

_id 6cb4
authors Leupen, B., Grafe, C., Körnig, N., Lampe, M. and De Zeeuw, P.
year 1997
title Design and Analysis
source New York: Van Nostrand Reinhold
summary Design and Analysis by Bernard Leupen, Christoph Grafe, Nicola Körnig, Marc Lampe, and Peter de Zeeuw Design and Analysis is an insightful, interdisciplinary exploration of the diversity of analytic methods used by architects, designers, urban planners, and landscape architects to understand the structure and principles of the built environment. Developed by a team headed by Bernard Leupen at Delft University of Technology, The Netherlands, Design and Analysis defies borders of history, geography, and discipline, tracing the evolution of design principles from ancient Greece to the 20th century. "Only methodical analysis gives us an insight into the design process," states architect Bernard Tschumi. Using historical examples from architecture, urban design, and landscape architecture, Design and Analysis defines an ordered system that enables the design student or professional to identify the factors that influence designers' decisions, and shows how to relate them to the finished project. Design and Analysis is organized into six chapters that correspond to these factors: order and composition, functionality, structure, typology, context, and analytical techniques. The authors introduce the analytical drawing as a time-tested means to obtaining insight into the design process. Over 100 line drawings are featured in all. Using contemporary architectural examples to teach ancient design principles, Design and Analysis is more than just an introduction to analytical methods. The authors give an outline of space design as a whole, from individual buildings to urban and landscape ensembles. Though primarily intended for design students to help them appreciate many of the issues that they will face as professionals, Design and Analysis's broad, easy-to-read approach makes it an invaluable handbook for designers of all disciplines.
series other
last changed 2003/04/23 15:14

_id 83a5
authors Bock, Thomas
year 1997
title CAD-So What?
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 15-43
summary Computers were applied in construction towards the end of the 50s. In the meantime CA-X technologies rapidly evolved in areas such as integration of application software, 3D modelling and simulation, multimedia systems, artificial intelligence, CAD/CAM, robotics, and computer-based integration of design, construction and facility management. The structural changes under way in the construction industry ask for a transition from mere CAD, where "D" stands for design and drafting, towards CAC, where the second "C" represents construction , thus farther processing the previously generated CAD data .
series CAAD Futures
email
last changed 2003/11/21 15:16

_id 20
authors Cabezas, M., Mariano, C., MÌtolo, S., MuÒoz, P., Oliva, S. and Ortiz, M.
year 1998
title Aportes a la EnseÒanza de la ComunicaciÛn Visual (Contributions to the Teaching of Visual Communication)
source II Seminario Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings / ISBN 978-97190-0-X] Mar del Plata (Argentina) 9-11 september 1998, pp. 168-173
summary Going back to the proposal for the incorporation of multimid oriented towards the study of visual communication in 1st year of Architecture and Industrial Design which was presented on the 1st Seminary of Digital Graph that was held in 1997, in the FAU of UBA,it is being developed an educative programme of hypermedial character. Referring to Monge System development, it is though for the students so that they can consul and have a first contact with theoretical concepts. Through direct experience, starting from the studentís pre-existence of a lineal path from general to specific, proposing transversal perspective to start in depth conceptual contents according. Completing the traditional view of drawing by enlarging the iconicity and comprehension of a complex topic like geometry of the space.
series SIGRADI
email
last changed 2016/03/10 09:47

_id 751d
authors Cubero, R., Caldera, N., Indriago, J.A., Camacaro, L., Nixon, M. and Cestary, J.
year 2001
title Georeferenciando revicios y recursos turisticos para la plaificacion territorial: El Sigtur-Zulia [Georeferential Services and Touristic Resources for Territorial Planning: The Sigtur-Zulia]
source 2da Conferencia Venezolana sobre Aplicación de Computadores en Arquitectura, Maracaibo (Venezuela) december 2001, pp. 146-155
summary In 1997, the Research Institute of Faculty of Architecture and Design, University of Zulia, started the R&D project of a decision making support system for tourism planning. For this, GIS technologies have been used for geocodification and spatial analysis of all the tourism facilities and resources existing in Zulia State, studying this kind of socioeconomic development according to critical poverty problems that are typical of their population. This paper describes this geographic information system, with the application of accessibility analysis, areas of influence, and threedimensional studies through network analysisó three-dimensional analysis with ArcView GIS clients, ArcExplorer clients, and MapObjects clients, on an MS Windows NT client/server environment.
keywords GIS; Tourism Planning; Internet; Desktop Mapping
series other
email
last changed 2003/02/14 08:29

_id 68ce
authors De Buhren, Christian
year 1997
title Expertise CAO et Conseil Organisationnel: diagnostic precautions gestion du changement
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 163-186
summary Dans un bureau d'architectes ou un bureau d'études, le choix d'un logiciel d'informatique graphique n'est pas sans incidences sur l'organisation du travail. On constate, à titre d'exemple, que l'autonomie des utilisateurs augmente en même temps que la coordination des activités par le dirigeant est rendue plus difficile. Pour augmenter son avantage concurrentiel, des changements dans le mode de gestion de l'organisation doivent être mis en place. Construite dans l'esprit des normes ISO 9000 (normes internationales sur le management et l'assurance de la qualité) nous vous proposons une méthodologie pratique d'intervention. Un produit directement opérationnel élaboré sur la base d'une haute compétence technique et de savoirs acquins en organisation d'entreprises.
series AVOCAAD
last changed 2005/09/09 10:48

_id 0755
authors Donath, Dirk and Petzold, Frank
year 1997
title A Digital Way of Planning Based on Information Surveying
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 183-188
summary The aim of this project is to develop a software system for generating complex digital models of existing buildings and structures, i.e. in the broadest sense a computer-supported surveying and management system for existing buildings. The built environment is registered by surveying a series of geometrical and building relevant information broken down into different levels of abstraction. The recorded data consists of a variety of geometric, multimedia and verbal - less structured - pieces of information. The starting point for developing such a system is both an analysis and reworking of the methods used in architectural surveying, and the evaluation and use of current techniques and tools in the field of computer applications.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id f5ee
authors Erhorn, H., De Boer, J. and Dirksmueller, M.
year 1997
title ADELINE, an Integrated Approach to Lighting Simulation
source Proceedings of Right Light 4, 4th European Conference on Energy-Efficient Lighting, pp.99-103
summary The use of daylighting and artificial lighting simulation programs to calculate complex systems and models in the design practice often is impeded by the fact that the operation of these programs, especially the model input, is extremely complicated and time-consuming. Programs that are easier to use generally do not show the calculation capabilities required in practice. A second obstacle arises as the lighting calculations often do not allow any statements regarding the interactions with the energetic and thermal building performance. Both problems are mainly due to a lacking integration of the design tools of other building design practitioners as well as due to insufficient user interfaces. The program package ADELINE (Advanced Daylight and Electric Lighting Integrated New Environment) being available since May 1996 as completely revised version 2.0 presents a promising approach to solve these problems. This contribution describes the approaches and methods used within the international project IEA Task 21 for a further development of the ADELINE system. Aim of this work is a further improvement of user interfaces based on the inclusion of new dialogs and on a portation of the program system from MS-DOS to the Windows NT platform. Additional focus is laid on the use of recent developments in the field of information technology and experiences gained in other projects on integrated building design systems, like for example EU-COMBINE, in a pragmatical way. An integrated building design system with open standardized interfaces is to be achieved inter alia by using ISOSTEP formats, database technologies and a consequent, object-oriented design.
series other
last changed 2003/04/23 15:50

_id 07d8
authors Garza, J.M. de la and Howitt, I.
year 1998
title Wireless communication and computing at the construction jobsite
source Automation in Construction 7 (4) (1998) pp. 327-347
summary For many years, the walkie-talkie has been synonymous with the construction industry. During jobsite project execution, there are three variables which can either hinder or facilitate successful results, namely, quality, quantity, and timing of information. Wireless data communications technology is capable of delivering just-in-time information within the `last mile' between the trailer and a desired location on the jobsite. This paper reports on a study which surveyed information needs at the jobsite, emerging wireless data communications technology, and assessed the extent to which wireless data technology can fulfill the information needs of the jobsite [J.M. de la Garza, I. Howitt, Wireless communication and computing at the jobsite, Research Report 136-11, Construction Industry Institute, Austin, TX, 1997]. We have organized jobsite information needs into the following ten categories: (a) requests for information, (b) materials management, (c) equipment management, (d) cost management, (e) schedule and means and methods, (f) jobsite record keeping, (g) submittals, (h) safety, (i) QC/QA, and (k) future trends. Each category was analyzed in terms of its appropriateness to take advantage of wireless technology. The four formats considered to transmit information wirelessly were: (a) live voice, (b) live video, (c) batched data, and (d) live data. Current wireless communication technology has been classified into the following five classes: (a) circuit-switched wireless data systems, (b) packet-switched wireless data systems––this class was further subdivided into specialized mobile radio systems and cellular digital packet data systems, (c) wireless local area networks, (d) paging systems, and (e) satellite-based data communications. A primer for wireless communications covering both fundamental and advanced communications concepts has also been included to enable a better understanding of the issues involved in making trade-offs while configuring a wireless jobsite communication system. The example presented in this paper shows how a contractor can define a subset of information needs by choosing from those already articulated herein and determine if a given wireless technology should even be considered as a viable way of meeting the information needs that such company has.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id a5c7
authors Hovestadt, Ludger and Hovestadt, Volkmar
year 1997
title ARMILLA5 - Supporting Design, Construction and Management of Complex Buildings
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 135-150
summary ARMILLA5 is a generic computer aided design system, which supports the cooperative design of complex buildings (such as labs, offices or schools) over multiple levels of abstraction. It follows the metaphor of a virtual building site. The designers and engineers meet at a spatial location on the Internet and prepare the building construction by simulating the building site. This article describes the three essential components of the ARMILLA5-model: the geometric model which describes the spatial and physical aspects of the building site, the semantic model which implements passive building components as objects and active building components as applets or applications, and the planning model, which organizes the work steps of the individual engineers and their cooperation. The model is described using different software prototypes written in Objective C, CAD systems and HTML/JAVA.
keywords Dynamic Buildings, CAAD, CSCW, VRML, Case-based Reasoning, Facility Management, Augmented Reality
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 2db1
authors Junge, R., Köthe, M., Schulz, K., Zarli, A. and Bakkeren, W.
year 1997
title The Vega Platform - IT for the Virtual Enterprise
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 591-616
summary One of todays many buzzwords is 'virtual enterprise'. The objectives of the ESPRIT project VEGA are the development of an IT platform enabling such enterprises. Virtual enterprise means a number of people or smaller companies grouped together for a distinct contract, which none of them alone could or would able to get and to undertake. Modern decentralized, distributed IT solutions typically could support such virtual enterprises in their competition against those who are big or strong enough to to carry out such contracts with their internal resources alone. VEGA gathers together the necessary components as technically available and extends their capabilities as needed for a platform enabling collaboration in an flexible and distributed environment.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 0a35
authors Junge, R., Steinmann, R. and Beetz, K.
year 1997
title A Dynamic Product Model - A base for Distributed Applications
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 617-634
summary The project work described in this paper is a part of the ESPRIT VEGA Project. It is related to two companion papers issued in this conference proceedings. 'Product Data Model for Interoperability in an Distributed Environment' and 'The VEGA Platform' are describing the technological basis for an application modeled to capture and convert the working environment of architects and building engineers, in short: the building design team, to an computer environment. The ESPRIT projects are increasingly forced into 'public and private risk funding and sharing policy. This part of VEGA is explicitly directed to exploitation of the EU funded project. This can be reached by a stepwise (small steps) transition from research to commercial implementation.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 2c17
authors Junge, Richard and Liebich, Thomas
year 1997
title Product Data Model for Interoperability in an Distributed Environment
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 571-589
summary This paper belongs to a suite of three interrelated papers. The two others are 'The VEGA Platform' and 'A Dynamic Product Model'. These two companion papers are also based on the VEGA project. The ESPRIT project VEGA (Virtual Enterprises using Groupware tools and distributed Architectures) has the objective to develop IT solutions enabling virtual enterprises, especially in the domain of architectural design and building engineering. VEGA shall give answers to many questions of what is needed for enabling such virtual enterprise from the IT side. The questions range from technologies for networks, communication between distributed applications, control, management of information flow to implementation and model architectures to allow distribution of information in the virtual enterprises. This paper is focused on the product model aspect of VEGA. So far modeling experts have followed a more or less centralized architecture (central or central with 4 satellites'). Is this also the architecture for the envisaged goal? What is the architecture for such a distributed model following the paradigm of modeling the , natural human' way of doing business? What is the architecture enabling most effective the filtering and translation in the communication process. Today there is some experience with 'bulk data' of the document exchange type. What is with incremental information (not data) exchange? Incremental on demand only the really needed information not a whole document. The paper is structured into three parts. First there is description of the modeling history or background. the second a vision of interoperability in an distributed environment from the users coming from architectural design and building engineering view point. Third is a description of work undertaken by the authors in previous project forming the direct basis for the VEGA model. Finally a short description of the VEGA project, especially the VEGA model architecture.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 8504
authors Junge, Richard. (Ed.)
year 1997
title CAAD futures 1997 [Conference Proceedings]
source 7th International Conference on Computer-Aided Architectural Design/ ISBN 0-7923-4726-9 / München / Germany, 4-6 August 1997, 931 p.
summary Since the establishment of the CAAD futures Foundation in 1985 CAAD experts from all over the world meet every two years to present and at the same time document the state of art of research in Computer Aided Architectural Design. The history of CAAD futures started in the Netherlands at the Technical Universities of Eindhoven and Delft, where the CAAD futures Foundation came into being. Then CAAD futures crossed the oceans for the first time, the third CAAD futures in '89 was held at Harvard University. Next stations in the evolution where in '91 Swiss Federal Institute of Technology, the ETH Zürich. In '93 the conference was organized by Carnegie Mellon University, Pittsburgh and in '95 by National University Singapore. CAAD futures '95 marked the world wide nature by organizing it for the first time in Asia. The seventh CAAD futures is the first being organized by a German University. For the as small as newly and only provisional established CAAD group at the Faculty for Architecture at Technical University München it is honor and challenge at the same time to be the organizer of CAAD futures '97.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 2653
authors Kohler, N., Barth, B. Heitz, S. and Hermann, M.
year 1997
title Life Cycle Models of Buildings - A New Approach
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 519-531
summary The idea of life cycle cost was developed a quarter of a century ago. A wide dissemination of the term was given through a report for the US Secretary of Defense "Life Cycle Cost in Equipment Procuration". This report was followed by a series of guide lines in the defense field and later on in other government activities. The basic definition of life cycle costs is: "The sum of all costs incurred during the lifetime of an item, i.e. the total of procurement and ownership costs". There are several life cycle costs models available in literature. In the building field attempts have been made to introduce the notion of life cycle costs mainly through building surveys and for public owned buildings. Recorded data of construction, refurbishment and maintenance costs of buildings show that over a 50 year period the total costs amount to approximate twice the investment costs (without financial costs).
keywords Life Cycle Costs, Life Cycle Impact Assessment, Product Models
series CAAD Futures
email
last changed 1999/04/06 09:19

_id ad06
authors Matalasov, M.
year 1997
title Some suggestions about the role of text information on video simulation.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary In the initial project of our laboratory on video modelling it was not thought necessary to seek permission from the authors of the architectural designs discussed in the accompanying scenarios and scripts. We would like to propose that the authors participate in the presentation of the video work by commenting on their designs as they are shown on screen. The difficulty of presenting a commentary on work, improving the quality of design modelling and its presentation, depends on the thorough working-out and consistency of scripts and textual information. Our presentation will illustrate through video examples our present approach to the problems of video-modelling in this field.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 0de7
authors Müller, Christian
year 1997
title An Advanced Groupware Approach for an Integrated Planning Process in Building Construction
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 475-480
summary Increasing complexity of today's buildings requires a high level of integration in the planning process. Common planning strategies, where individual project partners cooperate mainly to exchange results, are not suitable to jointly develop project goals and objectives. Integrated planning, a more holistic approach to deal with complex problems, is based on a high degree of communication among team members and leads to a goal oriented cooperation. This paper focuses on the application of an advanced groupware approach suitable to support efficiently an integrated design process in construction. First an appropriate planning process model will be presented, which differs from common product model approaches and takes into account the great importance of team- and goal orientation in integrated planning. Then the idea of an open CSCW platform is proposed, which basic structure and containing elements are based on the defined planning model. Appropriate cooperative planning scenarios can then be ad-hoc modeled and configured dynamically on this CSCW platform according to the requirements of the specific project. For the participants of the planning process, the resulting groupware approach represents an integrated computer based working environment. This environment allows a kind of immersion into the project. Finally a prototypical implementation of this approach will be shortly discussed.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id 4bff
authors Riegel, J.P., Schütze, M. and Zimmermann, G.
year 1997
title Pattern-Based Generation of Customized, Flexible Building Simulators
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 285-298
summary This paper describes a domain-specific software development method for the creation of building simulators. The method is based on object-oriented modeling, design patterns and code generation principles. The goal is to provide customizable building simulators that exactly simulate those physical effects an application demands. The numerical accuracy and different algorithms to be used can be tailored to the application's needs. By using object models and preconfigured design patterns, a well-structured simulator model can be created. From this model, the complete product code of a simulator is generated. The patterns help to develop a complete and correct model. Each pattern describes a certain functionality and knows how to generate code to implement this functionality.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id ea41
authors Scheurer, Fabian and Lintl, Christoph
year 1997
title The Munich Project: An Online Information System on Architecture in Munich
doi https://doi.org/10.52842/conf.ecaade.1997.x.e1v
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The starting point for the following considerations is a proposition that usually evokes immediate contradiction from architects - from students as well as from professionals
keywords Online Information System, Munich
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/scheurer/scheurer.htm
last changed 2022/06/07 07:50

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