CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 519

_id 0e8f
authors Alavalkama, I. and Siitonen, P.
year 1997
title Developing a new endoscopy laboratory with digital tools.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary Tampere School of Architecture had to leave its old down-town building and move to the TU Tampere university campus in Hervanta, 10 km away. In this process, the 20 years old endoscopic system "The Urban Simulator" was one of the victims. Old mechanical parts and especially the original home-built microcomputer system were too old to compete with modern computer-aided methods. A new endoscopical system is now under construction, using all of the 20-year experience, new technical components and computers for camera control and picture processing. Real-material modelling is used together with computer-aided planning and visualization methods taking the best from both sides.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 88fa
authors Alkhoven, P.
year 1997
title Computer Visualisation as a Tool in Architectural Historical Research
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary The historical city has been represented over time using various ways of drawing, modelling and simulation. Using different kinds of visual information as a basis, computer visualisation techniques are used in this presentation to reconstruct the urban development in the twentieth century of the town of Heusden and other towns. The resulting visualisation provides us with a tool for a better understanding of the dynamics of urban transformation processes, typologies and morphological changes. Though for most of these rather specific research questions the computer images proved adequate and useful, some morphological studies can well be carried out using more traditional techniques.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id eb53
authors Asanowicz, K. and Bartnicka, M.
year 1997
title Computer analysis of visual perception - endoscopy without endoscope
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary This paper presents a method of using computer animation techniques in order to solve problems of visual pollution of city environment. It is our observation that human-inducted degradation of city environmental results from well - intentioned but inappropriate preservation actions by uninformed designers and local administration. Very often, a local municipality administration permits to build bad-fitting surroundings houses. It is usually connected with lack of visual information's about housing areas of a city, its features and characteristics. The CAMUS system (Computer Aided Management of Urban Structure) is being created at the Faculty of Architecture of Bialystok Technical University. One of its integral parts is VIA - Visual Impact of Architecture. The basic element of this system is a geometrical model of the housing areas of Bialystok. This model can be enhanced using rendering packages as they create the basis to check our perception of a given area. An inspiration of this approach was the digital endoscopy presented by J. Breen and M. Stellingwerff at the 2nd EAEA Conferences in Vienna. We are presenting the possibilities of using simple computer programs for analysis of spatial model. This contribution presents those factors of computer presentation which can demonstrate that computers achieve such effects as endoscope and often their use be much more efficient and effective.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 4e1c
authors Berdinski, D.
year 1997
title Combining different kinds of perspective images in architectural practice.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary This paper is about combining photo-, video-, endoscope captured images with handmade or computer generated ones. Practically all optical systems are known to produce more or less curved perspective (spherical or cylindrical) which depends of angle-of-view, and a computer as a rule (as handmade) constructs linear perspective images. To combine them on any media correctly, an operator has to be professional painter or designer, because there is no mathematically determined way to combine them. The author's-made demo-computer program is able to generate spherical perspective of simple spatial constructions. It allows to illustrate mathematically and visually the principles of optical curved perspective, laws of their combination with linear ones and helps to feel how to achieve the accordance with natural visual architectural images.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 0024
authors Breen, J. and Dijk, T. van
year 1997
title Modelling for eye level composition; design media experiments in an educational setting.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary In order to simulate the visual effects of designs at eye level, it is necessary to construct models from which (sequences of) images can be taken. This holds true for both Optical Endoscopy and Computer Aided Visualisation techniques. In what ways can an eye level approach stimulate spatial awareness and create insights into the workings of a design concept? Can Endoscopic methods be used effectively as a creative environment for design decision-making and teamwork and even to stimulate the generation of new design ideas? How should modelmaking be considered if it is to be of use in an ‘impatient’ design process, and how can students be made aware of the opportunities of both direct eye level observations from design models and of the more sophisticated endoscopic imaging techniques? This paper explores the theme of eye level modelling by focusing on a number of formal exercises and educational experiments carried out by the Delft Media group in recent years. An attempt is made to describe and evaluate these experiences, in order to draw conclusions and to signal possible new opportunities for eye level composition for the benefit of both design education and practice...
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id a4ae
authors Breen, J.L.H. and Stellingwerff, M.C.
year 1997
title IMAGING IMAGINATION WORKSHOP
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary The workshop Imaging Imagination attempted to bring experts from different institutes together within the framework of a creative exercise, which might stimulate comparison of different results and lead to an exchange of ideas. Results: 7 endoscope presentations and 7 computer presentations, result of the Questionnaire, a Discussion and Conclusions. Presented in the conference proceedings and on website: http://www.bk.tudelft.nl/media/eaea/imim/index.html
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
type normal paper
email
more http://www.bk.tudelft.nl/media/eaea/imim/index.html
last changed 2005/09/09 10:43

_id 8030
authors Cheng, F.
year 1997
title Visual simulation techniques on environmental cognition systems.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary Findings of the simulation experiments using simple (inexpensive) simulation set-ups which were conducted by students of the fourth semester studying the course furniture design. They worked on two different examples with an emphasis on communication and orientation systems. Research findings of lightsimulation experiments at the SI with the emphasis on the miniaturization of simulation objects and optimisation of procedures.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 4864
authors Daru, R. and Venemans, P.
year 1997
title Goal compliant visual simulation; towards effective and selective methods and techniques of visualisation and simulation.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary Visualisation, simulation and communication were always intimately interconnected. Visualisations and simulations impersonate existing or virtual realities. Without those tools it is arduous to communicate mental depictions about virtual objects and events. A communication model is presented to contribute to a better theoretical foundation of the meaning and relevance of simulations of different types.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 2a5e
authors Does, J. van der and Giró, H.
year 1997
title Design communication and image processing
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary In the proceedings of the first EAEA conference, 1993, I mentioned our first study focused on refining endoscopic video images of a detailed architectural model and drawings. The study was based on work with 900 subjects, of which 200 were professional architects. It has led to a number of technical improvements. In the second study we compared computer-aided design techniques with two techniques from the first study, endoscopic video recordings and coloured and black and white elevations and perspective drawings. Four different groups of 50 subjects took part in this research. We found that computer images are invariably judged to be of moderate value, while drawings yielded consistently high scores. Endoscopic video recordings of the scale model received high scores as far as emotional response is concerned, and moderate scores when the participants were questioned on the actual content of the recordings.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 6d0e
authors Janssens, J.
year 1997
title Computer aided environmental simulation and evaluation
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary In this study, the perceptions of on a computer screen displayed street photographs, were compared with the experiences of their real-life counterparts. Using a semantic descriptive method, SMB, experimental subjects assessed eight urban environments, presented both in field and on computer screen. Assessments were made in different light and seasonal conditions. It was shown that the perception of street pictures, presented on computer screen, did correspond well with the experience of the outdoor originals in most of the used semantic descriptive dimensions. Discrepancies between the two presentations were generally small and comparable with the minor perceptual differences between the various light conditions. Deviations could also be ascribed to certain non-perceptual factors, like the subjects' backgrounds or the environments' cognitive peculiarities. The findings indicated also possible improvement of the computer presentation technique by widening the pictures' informational content.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id aa79
authors Kardos, K.
year 1997
title Laboratorial verification of ideas for urban space compositional design completion
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary The subject-matter of the contribution is presentation of the non-conventional didactical methods application in architectural education and research at the Faculty of Architecture of the Slovak Technical University in Bratislava. It is an application of a laboratorial method of architectural endoscopy based on a model urban space simulation principle and on the acquirement of an electrooptical visual display image information from a recording periscope unit interaction in the real time and the real model space, with the option of spontaneous semantic evaluation of the output on a video-monitor and of a synchronic timing process recording on a magnetoscope. Application of a consequential powerful PC-configuration with creative software enables further digital sequential processing both on the graphical output and for multimedial presentation.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id a8b5
authors Markelin, A.
year 1997
title Presentation of the twenty years of research
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary Endoscopy at the University of Stuttgart
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 8c02
authors Martens, B.
year 1997
title High-end developments within the framework of dynamic-endoscopic viewing of models.
source Architectural and Urban Simulation Techniques in Research and Education [Proceedings of the 3rd European Architectural Endoscopy Association Conference / ISBN 90-407-1669-2]
summary As far back as the seventies the first experiences with endoscopic viewing of models were made in the field of architecture and urban construction by introducing an endoscope into the model of the planned architectural and urban space. The monitor shows an approximation of real view of the new portion of building or city, resp. The endoscopic picture provides the viewer with the usual height of viewing and roughly the perspective of a pedestrian, whereas very often planning models of houses and city quarters are evaluated predominantly by means of the bird's eye view. Meanwhile, mechanical installations of relatively limited means have been installed at several university sites making for a simulation of spatial experience by means of endoscopic rides through a construction model such as from the view of a car driver. This paper presents a sketch for a research proposal which is aimed at anticipating high-end-developments based on the experience acquired so far using low-cost-simulations.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id ad06
authors Matalasov, M.
year 1997
title Some suggestions about the role of text information on video simulation.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary In the initial project of our laboratory on video modelling it was not thought necessary to seek permission from the authors of the architectural designs discussed in the accompanying scenarios and scripts. We would like to propose that the authors participate in the presentation of the video work by commenting on their designs as they are shown on screen. The difficulty of presenting a commentary on work, improving the quality of design modelling and its presentation, depends on the thorough working-out and consistency of scripts and textual information. Our presentation will illustrate through video examples our present approach to the problems of video-modelling in this field.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 2e5a
authors Matsumoto, N. and Seta, S.
year 1997
title A history and application of visual simulation in which perceptual behaviour movement is measured.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary For our research on perception and judgment, we have developed a new visual simulation system based on the previous system. Here, we report on the development history of our system and on the current research employing it. In 1975, the first visual simulation system was introduced, witch comprised a fiberscope and small-scale models. By manipulating the fiberscope's handles, the subject was able to view the models at eye level. When the pen-size CCD TV camera came out, we immediately embraced it, incorporating it into a computer controlled visual simulation system in 1988. It comprises four elements: operation input, drive control, model shooting, and presentation. This system was easy to operate, and the subject gained an omnidirectional, eye-level image as though walking through the model. In 1995, we began developing a new visual system. We wanted to relate the scale model image directly to perceptual behavior, to make natural background images, and to record human feelings in a non-verbal method. Restructuring the above four elements to meet our equirements and adding two more (background shooting and emotion spectrum analysis), we inally completed the new simulation system in 1996. We are employing this system in streetscape research. Using the emotion spectrum system, we are able to record brain waves. Quantifying the visual effects through these waves, we are analyzing the relation between visual effects and physical elements. Thus, we are presented with a new aspect to study: the relationship between brain waves and changes in the physical environment. We will be studying the relation of brain waves in our sequential analysis of the streetscape.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 4229
authors Pfeilsticker, A.
year 1997
title Further developments on light simulation.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary Endoscopy or computer simulation? A light simulation was conducted by students on a building at night-time in Stuttgart using an endoscope as well as a computer. Findings are presented and true-to-life distribution of light in models is evaluated.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id ab5b
authors Seta, S., Kohno, T. and Matsumoto, N.
year 1997
title A visual simulation system using scale models and computer graphics
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary It is very important to simulate the landscape when planning large scale buildings, such as skyscrapers and high-rise condominiums, and high-level visual simulation is anticipated in Japan. A landscape simulator using scale models which we have developed is useful to obtain eye-level images. Computer graphics is also useful to obtain eye-level images because of the high quality. This paper reports on a visual simulation system using a new image composition technique to combine the scenery of scale models recorded by the simulator with computer graphics images. The video images of scale models are obtained an eye-level images from a small CCD video camera controlled by a personal computer. The background images including the sky and clouds are created as CG images. A real-time image composition technique has been developed by means of a video editing system to combine the video images of scale models with the CG images. We show the potential of this hybrid simulation method as a useful technique for visual simulation.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 017e
authors Soeda, M. and Ohno, R.
year 1997
title A study of wayfinding strategies using a visual simulator
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary In the previous study, the influence of the visual characteristics of the street-scape on wayfinding performance was investigated by an experiment using a user-controlled space-sequence simulator. Since it revealed that the performance was quite different among the subjects, the present study intends to clarify the influence of wayfinding strategies which are expected differ with individuals. Three scale models (1/150) of an identical maze pattern each with different visual information were used in the simulator which was designed to allow a subject to move through a model space and visually experience a travel sequence. Three conditions of visual information were : 1) no characteristics, with monotonous surfaces and uniform width of streets, 2) variations in spatial arrangements, with changes of street width and corner shapes, 3) symbolic information, provided by letters and photos of newspaper on the walls. Each of three male and three female subjects was first asked to memorize the route by viewing a predetermined continuous sequence of model street as shown on the screen, and were then asked to take the instructed route. This procedure was repeated until the subject could reach the end of the route. After the subjects reached the goal, they were asked to draw a cognitive map of the route. This series of experiment was conducted our times: 5, 12, 36 days after the first experiment. On and after the second experiment, the subjects were asked to explain the route verbally at the beginning of the experiment. An analysis of the results shows that some people shift their wayfinding strategies reasonably according to visual information on the route, and other people tend to rely on mainly one type of information to memorize the route at any situation. It also showed that people can take the right route by obtaining elemental information on the spot even if they have no clear memory in advance.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 4eea
authors Sook Lee, Y. and Kyung Shin, H.
year 1997
title Development and visualization of interior space models for university professor's office.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary When visualization is required in academic area, the sound mundane realism ideally defined through scientific research is a requirement to make the testing of the visualized model worthy. Spatial model development is an essential part in every space type. Without space standards, architecture can not be existed. Lack of space standards causes some confusion, delay of decision, and trials and errors in building practice. This research deals with university professor's office space model. Currently in Korea, university building construction has been increased because of rapidly growing quantitative and qualitative needs for better education. There has been a wide range of size preference of the office space. Because of Korea's limited land availability, deliberate consideration in suggesting the minimum space standards without sacrificing the function is needed. This is especially important since professors traditionally have been highly respected from society, thereby rather authoritative with strong territoriality and privacy need and relatively sensitive to space size. Thus, presenting the 3D visual models to convince professors that the models accommodate their needs is important as well as the search process for ideal space models. The aim of the project was to develop a set of interior space models for university professor's office. To achieve the goal, 3 research projects and 1 design simulation project were implemented. Objectives of the 4 projects were 1) to identify the most popular office space conditions that is architectural characteristics, 2) to identify the most popular office space use type, 3) to identify user needs for spatial improvement, 4) to develop and suggest interior design alternatives systematically and present them in 3 dimentional computer simulation. This simulated images will be a basis of scaled model construction for endoscopy research and of full scale modelling in the future.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

_id 07ae
authors Sook Lee, Y. and Mi Lee, S.
year 1997
title Analysis of mental maps for ideal apartments to develop and simulate an innovative residential interior space.
source Architectural and Urban Simulation Techniques in Research and Education [3rd EAEA-Conference Proceedings]
summary Even though results of applied research have been ideally expected to be read and used by practitioners, written suggestions have been less persuasive especially, in visual field such as environmental design, architecture, and interior design. Therefore, visualization of space has been frequently considered as an ideal alternative way of suggestions and an effective method to disseminate research results and help decision makers. In order to make the visualized target space very solid and mundane, scientific research process to define the characteristics of the space should be precedent. This presentation consists of two parts : first research part ; second design and simulation part. The purpose of the research was to identify the ideal residential interior characteristics on the basis of people's mental maps for ideal apartments. To achieve this goal, quantitative content analysis was used using an existing data set of floor plans drawn by housewives. 2,215 floorplans were randomly selected among 3,012 floorplans collected through nation-wide housing design competition for ideal residential apartments. 213 selected variables were used to analyze the floorplans. Major contents were the presentational characteristics of mental maps and the characteristics of design preference such as layout, composition, furnishing etc. As a result, current and future possible trends of ideal residence were identified. On the basis of the result, design guidelines were generated. An interior spatial model for small size unit using CAD was developed according to the guidelines. To present it in more effective way, computer simulated images were made using 3DS. This paper is expected to generate the comparison of various methods for presenting research results such as written documents, drawings, simulated images, small scaled model for endoscopy and full scale modeling.
keywords Architectural Endoscopy, Endoscopy, Simulation, Visualisation, Visualization, Real Environments
series EAEA
email
more http://www.bk.tudelft.nl/media/eaea/eaea97.html
last changed 2005/09/09 10:43

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