CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures
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Here we present a second step of development of the analyser: the implementation of some semantic capabilities. The most elementary level of semantics is the simple recognition of each object present in the architectural image. Which, in turn means attributing to each object the name of the class of similar objects to which the single object is supposed to pertain. While at the syntactical level the pertinence to a class implies the identity of an object to the class prototype, at the semantic level this is not compulsory. Pertaining to the same class, that is having the same architectural meaning, can be objects having approximately the same shape. Consequently in order to detect the pertinence of an object to a class, that is giving it an architectural meaning, two things are necessary: a date base containing the class prototypes to which the recognized objects are to be assigned and a tool able to "measure" the difference of two shapes.
We argue a way of creating intelligent architecture, not through classical Artificial Intelligence (AI), but rather through Artificial Life (ALife), embracing the aesthetic emergent possibilities that can spontaneously arise from this approach. In order to make these ideas of emergent life more tangible we present this paper in four integrated parts, namely: narrative, material, hardware and computation. The Edge of Chaos installation is an explicit realization of creating emergent systems and translating them into an architectural design. Our results demonstrate the effectiveness of a custom CA for maximizing aesthetic impact while minimizing the live time of architectural kinetic elements.
Together these features offer a broader horizon to architectural design. New source of inspiration can be found in virtual reality that makes visible what does not really exist, permitting design to suggest itself with its primordial image. We mean a kind of architectural imprint, where the first three-dimensional lines suggest in some way the designer with their shape, and encourage the definition process.
Through the visualisation of some images, it is possible to show the modifications of language and style, to examine the transformation modalities of the design process and to propose an essay of the new methods to communicate architecture.
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