CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References

Hits 1 to 20 of 517

_id e373
authors Johnson, Robert E. and Clayton, Mark
year 1997
title The Impact of Information Technology in Design and Construction: The Owner's Perspective
source Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 229-241
doi https://doi.org/10.52842/conf.acadia.1997.229
summary This paper reports on findings of a November 1996 exploratory survey of architecture-engineering clients (Fortune 500 corporate facility managers). This research investigated how the practices of corporate facility managers are being influenced by rapid changes in information technology. The conceptual model that served as a guide for this research hypothesized that information technology acts as both an enabler (that is, information technology provides an effective mechanism for managers to implement desired changes) as well as a source of innovation (that is, new information technology innovations create new facility management opportunities). The underlying assumption of this research is that information technology is evolving from a tool that incrementally improves "back-office" productivity to an essential component of strategic positioning that may alter the basic economics, organizational structure and operational practices of facility management organizations and their interactions with service providers (architects, engineers and constructors). The paper concludes with a discussion of researchable issues.
series ACADIA
email
last changed 2022/06/07 07:52

_id debf
authors Bertol, D.
year 1997
title Designing Digital Space - An Architect's Guide to Virtual Reality
source John Wiley & Sons, New York
summary The first in-depth book on virtual reality (VR) aimed specifically at architecture and design professionals, Designing Digital Space steers you skillfully through the learning curve of this exciting new technology. Beginning with a historical overview of the evolution of architectural representations, this unique resource explains what VR is, how it is being applied today, and how it promises to revolutionize not only the design process, but the form and function of the built environment itself. Vividly illustrating how VR fits alongside traditional methods of architectural representation, this comprehensive guide prepares you to make optimum practical use of this powerful interactive tool, and embrace the new role of the architect in a virtually designed world. Offers in-depth coverage of the virtual universe-data representation and information management, static and dynamic worlds, tracking and visual display systems, control devices, and more. Examines a wide range of current VR architectural applications, from walkthroughs, simulations, and evaluations to reconstructions and networked environments Includes insightful essays by leading VR developers covering some of today's most innovative projects Integrates VR into the historical framework of architectural development, with detailed sections on the past, present, and future Features a dazzling array of virtual world images and sequential displays Explores the potential impact of digital architecture on the built environment of the future
series other
last changed 2003/04/23 15:14

_id 81af
id 81af
authors Maver, T.W.
year 1997
title Added Value for CAAD in Education - Highlights of an Exciting 25 years
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 67-81
summary The history of CAAD is just 25 years. In that short span of time the subject has advanced from the minority time hobby of a very few academics to a multi-billion ECU industry. This presentation highlights four areas of application of Information Technology to the education of architects and anticipates how these applications will impact on practice.
series AVOCAAD
type normal paper
email
last changed 2015/02/20 11:24

_id e941
authors Sariyildiz, Sevil, Durmisevic, Sanja and Ploco, Jasmina
year 1997
title Pattern Grammar within the Language of Architecture
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 299-311
summary Technology plays an important role in the design and designing process, influencing the architectural expressions and giving an impulse to new developments of architectural language. It has been allways the stimulating push for the generation of new concepts, spaces and technics in architectural design. Especially the developments, in the field of material technology and construction industry. Lately, Information and Communication Technology (ICT) pledge to have an important impact on designing practice as well as a part of the technological developments. In order to widen the application of CAAD in designers realm, it is necessary to interpose new design tools and methods. This means introducing CAAD more as a "designing tool" and making its employment feasible from the very first stages of design process - during the conceptual phase. Pattern Grammars, which we will introduce in this paper is such a method that provides support to designers, architects and urban planners. These patterns, based on complex 3D spatial geometrical polyhedra and polytopes, when generated, have form and structure at the same time. Parallel with geometry creation, aspects such as accessibility, functionality and integrity of a building should be taken in consideration as well. Working with pattern grammar within CAAD environment, enables faster generating of concepts and examination of spatial qualities, offering at the same time higher standards of design flexibility and enormous variety. It also introduces new design approaches to stimulate the innovative ideas concerning the design. This, altogether, represents an added value of CAAD.
keywords CAAD Tools, Pattern Grammar, Substitution Method
series AVOCAAD
last changed 2005/09/09 10:48

_id avocaad_2001_19
id avocaad_2001_19
authors Shen-Kai Tang, Yu-Tung Liu, Yu-Sheng Chung, Chi-Seng Chung
year 2001
title The visual harmony between new and old materials in the restoration of historical architecture: A study of computer simulation
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the research of historical architecture restoration, scholars respectively focus on the field of architectural context and architectural archeology (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000) or on architecture construction and the procedure of restoration (Shi, 1988, 1989; Chiu, 1990). How to choose materials and cope with their durability becomes an important issue in the restoration of historical architecture (Dasser, 1990; Wang, 1998).In the related research of the usage and durability of materials, some scholars deem that, instead of continuing the traditional ways that last for hundreds of years (that is to replace new materials with old ones), it might be better to keep the original materials (Dasser, 1990). However, unavoidably, some of the originals are much worn. Thus we have to first establish the standard of eliminating components, and secondly to replace identical or similar materials with the old components (Lee, 1990). After accomplishing the restoration, we often unexpectedly find out that the renewed historical building is too new that the sense of history is eliminated (Dasser, 1990; Fu, 1997). Actually this is the important factor that determines the accomplishment of restoration. In the past, some scholars find out that the contrast and conflict between new and old materials are contributed to the different time of manufacture and different coating, such as antiseptic, pattern, etc., which result in the discrepancy of the sense of visual perception (Lee, 1990; Fu, 1997; Dasser, 1990).In recent years, a number of researches and practice of computer technology have been done in the field of architectural design. We are able to proceed design communication more exactly by the application of some systematic softwares, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and so on (Lawson, 1995; Liu, 1996). The application of computer technology to the research of the preservation of historical architecture is comparatively late. Continually some researchers explore the procedure of restoration by computer simulation technology (Potier, 2000), or establish digital database of the investigation of historical architecture (Sasada, 2000; Wang, 1998). How to choose materials by the technology of computer simulation influences the sense of visual perception. Liu (2000) has a more complete result on visual impact analysis and assessment (VIAA) about the research of urban design projection. The main subjects of this research paper focuses on whether the technology of computer simulation can extenuate the conflict between new and old materials that imposed on visual perception.The objective of this paper is to propose a standard method of visual harmony effects for materials in historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example).There are five steps in this research: 1.Categorize the materials of historical architecture and establish the information in digital database. 2.Get new materials of historical architecture and establish the information in digital database. 3.According to the mixing amount of new and old materials, determinate their proportion of the building; mixing new and old materials in a certain way. 4.Assign the mixed materials to the computer model and proceed the simulation of lighting. 5.Make experts and the citizens to evaluate the accomplished computer model in order to propose the expected standard method.According to the experiment mentioned above, we first address a procedure of material simulation of the historical architecture restoration and then offer some suggestions of how to mix new and old materials.By this procedure of simulation, we offer a better view to control the restoration of historical architecture. And, the discrepancy and discordance by new and old materials can be released. Moreover, we thus avoid to reconstructing ¡§too new¡¨ historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id avocaad_2001_20
id avocaad_2001_20
authors Shen-Kai Tang
year 2001
title Toward a procedure of computer simulation in the restoration of historical architecture
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In the field of architectural design, “visualization¨ generally refers to some media, communicating and representing the idea of designers, such as ordinary drafts, maps, perspectives, photos and physical models, etc. (Rahman, 1992; Susan, 2000). The main reason why we adopt visualization is that it enables us to understand clearly and to control complicated procedures (Gombrich, 1990). Secondly, the way we get design knowledge is more from the published visualized images and less from personal experiences (Evans, 1989). Thus the importance of the representation of visualization is manifested.Due to the developments of computer technology in recent years, various computer aided design system are invented and used in a great amount, such as image processing, computer graphic, computer modeling/rendering, animation, multimedia, virtual reality and collaboration, etc. (Lawson, 1995; Liu, 1996). The conventional media are greatly replaced by computer media, and the visualization is further brought into the computerized stage. The procedure of visual impact analysis and assessment (VIAA), addressed by Rahman (1992), is renewed and amended for the intervention of computer (Liu, 2000). Based on the procedures above, a great amount of applied researches are proceeded. Therefore it is evident that the computer visualization is helpful to the discussion and evaluation during the design process (Hall, 1988, 1990, 1992, 1995, 1996, 1997, 1998; Liu, 1997; Sasada, 1986, 1988, 1990, 1993, 1997, 1998). In addition to the process of architectural design, the computer visualization is also applied to the subject of construction, which is repeatedly amended and corrected by the images of computer simulation (Liu, 2000). Potier (2000) probes into the contextual research and restoration of historical architecture by the technology of computer simulation before the practical restoration is constructed. In this way he established a communicative mode among archeologists, architects via computer media.In the research of restoration and preservation of historical architecture in Taiwan, many scholars have been devoted into the studies of historical contextual criticism (Shi, 1988, 1990, 1991, 1992, 1995; Fu, 1995, 1997; Chiu, 2000). Clues that accompany the historical contextual criticism (such as oral information, writings, photographs, pictures, etc.) help to explore the construction and the procedure of restoration (Hung, 1995), and serve as an aid to the studies of the usage and durability of the materials in the restoration of historical architecture (Dasser, 1990; Wang, 1998). Many clues are lost, because historical architecture is often age-old (Hung, 1995). Under the circumstance, restoration of historical architecture can only be proceeded by restricted pictures, written data and oral information (Shi, 1989). Therefore, computer simulation is employed by scholars to simulate the condition of historical architecture with restricted information after restoration (Potier, 2000). Yet this is only the early stage of computer-aid restoration. The focus of the paper aims at exploring that whether visual simulation of computer can help to investigate the practice of restoration and the estimation and evaluation after restoration.By exploring the restoration of historical architecture (taking the Gigi Train Station destroyed by the earthquake in last September as the operating example), this study aims to establish a complete work on computer visualization, including the concept of restoration, the practice of restoration, and the estimation and evaluation of restoration.This research is to simulate the process of restoration by computer simulation based on visualized media (restricted pictures, restricted written data and restricted oral information) and the specialized experience of historical architects (Potier, 2000). During the process of practicing, communicates with craftsmen repeatedly with some simulated alternatives, and makes the result as the foundation of evaluating and adjusting the simulating process and outcome. In this way we address a suitable and complete process of computer visualization for historical architecture.The significance of this paper is that we are able to control every detail more exactly, and then prevent possible problems during the process of restoration of historical architecture.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 7ebf
authors Clark, G. and Mehta, P.
year 1997
title Artificial intelligence and networking in integrated building management systems
source Automation in Construction 6 (5-6) (1997) pp. 481-498
summary In recent years the emphasis has moved towards integrating all a building's systems via centralised building management systems (BMS). To provide a more intelligent approach to the facility management, safety and energy control in building management systems (IBMS), this paper proposes a methodology for integrating the data within a BMS via a single multi-media networking technology and providing the BMS with artificial intelligence (AI) through the use of knowledge-based systems (KBS) technology. By means of artificial intelligence, the system is capable of assessing, diagnosing and suggesting the best solution. This paper outlines how AI techniques can enhance the control of HVAC systems for occupant comfort and efficient running costs based on occupancy prediction. Also load control and load balancing are investigated. Instead of just using pre-programmed load priorities, this work has investigated the use of a dynamic system of priorities which are based on many factors such as area usage, occupancy, time of day and real time environmental conditions. This control strategy which is based on a set of rules running on the central control system, makes use of information gathered from outstations throughout the building and communicated via the building's data-bus.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id cb26
authors Koutamanis, Alexander
year 1997
title Digital Architectural Visualization
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
doi https://doi.org/10.52842/conf.ecaade.1997.x.p8n
summary The traditional emphasis of architectural education and practice on spatial visualization has contributed to the development of an overtly visual architectural culture which agrees with our predominantly visual interaction with the built environment. The democratization of computer technologies is changing architectural visualization in two significant ways. The first is that the availability of affordable, powerful digital versions of analogue visual media and of new, complementary techniques is facilitating the application of computer visualization in most aspects of the design and management of the built environment. The second is the opening of a wide and exciting new market for visualization in information systems, for example through interfaces that employ spatial metaphors, which arguably are extensions of the three dimensional structures the architect knows better than other design specialists of today.

The transition from analogue to digital visualization poses questions that encompass the traditional investigation of relationships between geometric representations and built form, as well as issues such as a unified theory of architectural representation, the relationships between analysis and visualization and the role of abstraction in the structure of a representation. In addition to theoretical investigations, the utilization of new possibilities in architectural visualization requires technology and knowledge transfer from areas other than computer science. The integration of such transfers suggests flexible, modular approach which contradicts the holistic, integral principles of computer-aided architectural design.

keywords Visualization
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/koutam/koutam1.htm
last changed 2022/06/07 07:50

_id e336
authors Achten, H., Roelen, W., Boekholt, J.-Th., Turksma, A. and Jessurun, J.
year 1999
title Virtual Reality in the Design Studio: The Eindhoven Perspective
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 169-177
doi https://doi.org/10.52842/conf.ecaade.1999.169
summary Since 1991 Virtual Reality has been used in student projects in the Building Information Technology group. It started as an experimental tool to assess the impact of VR technology in design, using the environment of the associated Calibre Institute. The technology was further developed in Calibre to become an important presentation tool for assessing design variants and final design solutions. However, it was only sporadically used in student projects. A major shift occurred in 1997 with a number of student projects in which various computer technologies including VR were used in the whole of the design process. In 1998, the new Design Systems group started a design studio with the explicit aim to integrate VR in the whole design process. The teaching effort was combined with the research program that investigates VR as a design support environment. This has lead to increasing number of innovative student projects. The paper describes the context and history of VR in Eindhoven and presents the current set-UP of the studio. It discusses the impact of the technology on the design process and outlines pedagogical issues in the studio work.
keywords Virtual Reality, Design Studio, Student Projects
series eCAADe
email
last changed 2022/06/07 07:54

_id 76ba
authors Bermudez, Julio
year 1997
title Cyber(Inter)Sections: Looking into the Real Impact of The Virtual in the Architectural Profession
source Proceedings of the Symposium on Architectural Design Education: Intersecting Perspectives, Identities and Approaches. Minneapolis, MN: College of Architecture & Landscape Architecture, pp. 57-63
summary As both the skepticism and 'hype' surrounding cyberspace vanish under the weight of ever increasing power, demand, and use of information, the architectural discipline must prepare for significant changes. For cyberspace is remorselessly cutting through the dearest structures, rituals, roles, and modes of production in our profession. Yet, this section is not just a detached cut through the existing tissues of the discipline. Rather it is an inter-section, as cyberspace becomes also transformed in the act of piercing. This phenomenon is causing major transformations in at least three areas: 1. Cyberspace is substantially altering the way we produce and communicate architectural information. The arising new working environment suggests highly hybrid and networked conditions that will push the productive and educational landscape of the discipline towards increasing levels of fluidity, exchanges, diversity and change. 2. It has been argued that cyberspace-based human and human-data interactions present us with the opportunity to foster a more free marketplace of ideologies, cultures, preferences, values, and choices. Whether or not the in-progress cyberincisions have the potential to go deep enough to cure the many illnesses afflicting the body of our discipline need to be considered seriously. 3. Cyberspace is a new place or environment wherein new kinds of human activities demand unprecedented types of architectural services. Rather than being a passing fashion, these new architectural requirements are destined to grow exponentially. We need to consider the new modes of practice being created by cyberspace and the education required to prepare for them. This paper looks at these three intersecting territories showing that it is academia and not practice that is leading the profession in the incorporation of virtuality into architecture. Rafael Moneo's words come to mind. [2]
series other
email
last changed 2003/11/21 15:16

_id 742e
authors Hsieh, T.
year 1997
title The economic implications of subcontracting practice on building prefabrication
source Automation in Construction 6 (3) (1997) pp. 163-174
summary Pressured by labor shortage, quality requirements and tight construction schedules, building constructors are seeking innovative technology to tackle these unfriendly conditions while achieving the targeted profit. For the past decades, technologies related to building prefabrication are being incorporated into conventional construction methods for producing more favorable results. When building prefabrication method is adopted, the organization of the construction team, particularly related to the subcontracting practice, is also subject to change. This paper examines the impact of such changes due to the adoption of building prefabrication technology. This paper first reviews the subcontracting practices in the construction industry. Then, a conceptual economic model of the contractor-subcontractor relationship is developed and is used to explore the economic implications of prefabrication to the subcontracting practice. In the section that follows, a summary discussion on the cost structure and risk sharing nature of building prefabrication is provided. The major conclusion in this research is that the general contractor can not maximize its benefit by conventional subcontracting practice, since the basic elements of the contractor-subcontractor relationship are changed. Based on the analysis and the case study in this paper, it is inferred that in order to achieve maximum benefits through prefabrication, vertically integrating or internalizing the prefabrication subcontractor into the general contractor's organization is preferable.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id 8804
authors QaQish, R. and Hanna, R.
year 1997
title A World-wide Questionnaire Survey on the Use of Computers in Architectural Education
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
doi https://doi.org/10.52842/conf.ecaade.1997.x.c8o
summary The paper reports on a study which examines the impact on architectural education needs arising from the changes brought about by the implications of CAD teaching/learning (CAI/CAL). The findings reflect the views of fifty-one (51) architecture schools through a world-wide questionnaire survey conducted in mid 1996. The survey was structured to cover four continents represented by seven countries, namely the USA, UK, Israel, Australia, Canada, Sweden and the Netherlands. Structurally the main findings of this study are summarised under five areas, namely: 1) General Information, 2) Program of Study (curriculum) and CAD course, 3) CAD Laboratories: Hardware, Software, 4) Departmental Current and Future Policies, 5) Multi-media and Virtual Reality. Principally, there were three main objectives for using the computers survey. Firstly, to accommodate a prevalent comprehension of CAD integration into the curriculum of architecture schools world wide. Secondly, to identify the main key factors that control the extent of association between CAD and architectural curriculum. Thirdly, to identify common trends of CAD teaching in Architecture schools world-wide and across the seven countries to establish whether there are any association between them. Several variables and factors that were found to have an impact on AE were examined, namely: the response rate, the conventional methods users and the CAD methods users amongst students, CAD course employment in the curriculum, age of CAD employment, the role of CAD in the curriculum, CAD training time in the Curriculum, CAD laboratories/Hardware & Software, computing staff and technicians, department policies, Multi-Media (MM) and Virtual-Reality (VR). The statistical analysis of the study revealed significant findings, one of which indicates that 35% of the total population of students at the surveyed architecture schools are reported as being CAD users. Out of the 51 architecture schools who participated in this survey, 47 have introduced CAD courses into the curriculum. The impact of CAD on the curriculum was noted to be significant in several areas, namely: architectural design, architectural presentation, structural engineering, facilities management, thesis project and urban design. The top five CAD packages found to be most highly used across universities were, namely, AutoCAD (46), 3DStudio (34), Microstation (23), Form Z (17), ArchiCAD (17). The findings of this study suggest some effective and efficient future directions in adopting some form of effective CAD strategies in the curriculum of architecture. The study also serves as an evaluation tool for computing teaching in the design studio and the curriculum.

 

keywords CAD Integration, Employment, Users and Effectiveness
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/qaqish/qaqish.htm
last changed 2022/06/07 07:50

_id diss_ruhl
id diss_ruhl
authors Ruhl, Volker R.
year 1997
title Computer-Aided Design and Manufacturing of Complex Shaped Concrete Formwork
source Doctor of Design Thesis, Graduate School of Design, Harvard University, Cambridge, MA
summary The research presented in this thesis challenges the appropriateness of existing, conventional forming practices in the building construction industry--both in situ or in prefabrication--for building concrete "freeforms," as they are characterized by impracticality and limitations in achieved geometric/formal quality. The author's theory proposes the application of alternative, non-traditional construction methods derived from the integration of information technology, in the form of Computer-Aided Design (CAD), Engineering (CAE) and Manufacturing (CAM), into the concrete tooling and placing process. This concept relies on a descriptive shape model of a physically non-existent building element which serves as a central database containing all the geometric data necessary to completely and accurately inform design development activities as well as the construction process. For this purpose, the thesis orients itself on existing, functioning models in manufacturing engineering and explores the broad spectrum of computer-aided manufacturing techniques applied in this industry. A two-phase, combined method study is applied to support the theory. Part I introduces the phenomenon of "complexity" in the architectural field, defines the goal of the thesis research and gives examples of complex shape. It also presents the two analyzed technologies: concrete tooling and automation technology. For both, it establishes terminology, classifications, gives insight into the state-of-the-art, and describes limitations. For concrete tooling it develops a set of quality criteria. Part II develops a theory in the form of a series of proposed "non-traditional" forming processes and concepts that are derived through a synthesis of state-of-the-art automation with current concrete forming and placing techniques, and describes them in varying depth, in both text and graphics, on the basis of their geometric versatility and their appropriateness for the proposed task. Emphasis is given to the newly emerging and most promising Solid Freeform Fabrication processes, and within this area, to laser-curing technology. The feasibility of using computer-aided formwork design, and computer-aided formwork fabrication in today's standard building practices is evaluated for this particular technology on the basis of case-studies. Performance in the categories of process, material, product, lead time and economy is analyzed over the complete tooling cycle and is compared to the performance of existing, conventional forming systems for steel, wood, plywood veneer and glassfiber reinforced plastic; value s added to the construction process and/or to the formwork product through information technology are pointed out and become part of the evaluation. For this purpose, an analytical framework was developed for testing the performance of various Solid Freeform Fabrication processes as well as the "sensitivity," or the impact of various influencing processes and/or product parameters on lead time and economy. This tool allows us to make various suggestions for optimization as well as to formulate recommendations and guidelines for the implementation of this technology. The primary objective of this research is to offer architects and engineers unprecedented independence from planar, orthogonal building geometry, in the realization of design ideas and/or design requirements for concrete structures and/or their components. The interplay between process-oriented design and innovative implementation technology may ultimately lead to an architecture conceived on a different level of complexity, with an extended form-vocabulary and of high quality.
series thesis:PhD
last changed 2005/09/09 12:58

_id c6e1
authors Smulevich, Gerard
year 1997
title Berlin-Crane City: Cardboard, Bits, and the Post-industrial Design Process
source Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 139-153
doi https://doi.org/10.52842/conf.acadia.1997.139
summary This paper explores the impact of information technology on the architectural design process as seen through different design studios from three schools of architecture in Southern California over a two year period.

All three studios tested notions of representation, simulation and the design process in relation to a post-industrial world and its impact on how we design for it. The sites for two of these studios were in the city of Berlin, where the spearhead of the information age and a leftover of the industrial revolution overlap in an urban condition that is representative of our world after the cold war. The three studios describe a progressive shift in the use of information technology in the design process, from nearly pure image-driven simulation to a more low-tech, highly creative uses of everyday computing tools. Combined, all three cases describe an array of scenarios for content-supportive uses of digital media in a design studio. The first studio described here, from USC, utilized computer modeling and visualization to design a building for a site located within the former no-mans' land of the Berlin Wall. The second studio, from SCI-Arc, produced an urban design proposal for an area along the former Berlin Wall and included a pan-geographic design collaboration via Internet between SCI-Arc/Los Angeles and SCI-Arc/Switzerland. The third and last studio from Woodbury University participated in the 1997 ACSA/Dupont Laminated Glass Competition designing a consulate general for Germany and one for Hong Kong. They employed a hybrid digital/non-digital process extracting experiential representations from simple chipboard study models and then using that information to explore an "enhanced model" through digital imaging processes.

The end of the cold war was coincidental with the explosive popularization of information technology as a consumer product and is poised to have huge impact on how and what we design for our cities. Few places in world express this potential as does the city of Berlin. These three undergraduate design studios employed consumer-grade technology in an attempt to make a difference in how we design, incorporating discussions of historical change, ideological premise and what it means to be an architect in a world where image and content can become easily disconnected from one another.

series ACADIA
email
last changed 2022/06/07 07:56

_id 060b
authors Af Klercker, J.
year 1997
title A National Strategy for CAAD and IT-Implementation in the Construction Industry the Construction Industry
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
doi https://doi.org/10.52842/conf.ecaade.1997.x.o8u
summary The objective of this paper is to present a strategy for implementation of CAD and IT in the construction and building management#1 industry in Sweden. The interest is in how to make the best use of the limited resources in a small country or region, cooperating internationally and at the same time avoiding to be totally dominated by the great international actors in the market of information technology.

In Sweden representatives from the construction and building management industry have put forward a research and development program called: "IT-Bygg#2 2002 - Implementation". It aims at making IT the vehicle for decreasing the building costs and at the same time getting better quality and efficiency out of the industry.

The presented strategy is based on a seminar with some of the most experienced researchers, developers and practitioners of CAD in Sweden. The activities were recorded and annotated, analyzed and put together afterwards.

The proposal in brief is that object oriented distributed CAD is to be used in the long perspective. It will need to be based on international standards such as STEP and it will take at least another 5 years to get established.

Meanwhile something temporary has to be used. Pragmatically a "de facto standard" on formats has to be accepted and implemented. To support new users of IT all software in use in the country will be analyzed, described and published for a national platform for IT-communication within the construction industry.

Finally the question is discussed "How can architect schools then contribute to IT being implemented within the housing sector at a regional or national level?" Some ideas are presented: Creating the good example, better support for the customer, sharing the holistic concept of the project with all actors, taking part in an integrated education process and international collaboration like AVOCAAD and ECAADE.

 

keywords CAAD, IT, Implementation, Education, Collaboration
series eCAADe
type normal paper
email
more http://info.tuwien.ac.at/ecaade/proc/afklerck/afklerck.htm
last changed 2022/06/07 07:50

_id a1cc
authors Bridges, Alan H.
year 1997
title Building Systems Integration and the Implications for CAD Education
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
doi https://doi.org/10.52842/conf.ecaade.1997.x.g6p
summary The author has been a member of two important U.K. reviews of construction computing (references [1] and [2]). The paper draws on these reports, other U.K. Government Reports and theoretical work on collaborative design undertaken at the University of Strathclyde to present an evaluation of Information Technology use in practice and its implications for education.
keywords Use of computers in British architectural practice, The implications of information technology on the structure and working methods of the UK building industry, Implications for CAD education
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/bridges/bridges.htm
last changed 2022/06/07 07:50

_id fa1d
authors Colley, Tim
year 1997
title Visualizing Information: Internet Guidelines for Distributing Architectural Research
source Virginia Polytechnic Institute and State University
summary A web site was designed and constructed for the Research + Demonstration Facility (RDF) as a masters thesis project to help educators teach future architects more interactively by using the dynamic medium of the Internet. Students and faculty will learn about evolving architectural research and technology as well as potential consequences of design decisions. Educators will be able to conduct online research, or tele-experiments, in the classroom thus allowing students to learn, in near real-time, the outcome or progress of research on and off campus. This project presents some of the possibilities of how the Internet can enhance re-search information delivery to students and faculty of architecture.
keywords Architectural Research; Internet Guidelines; Web Site Documentation
series thesis:MSc
email
more http://scholar.lib.vt.edu/theses/available/etd-92397-115337/
last changed 2004/06/02 19:12

_id c906
authors Ekholm, Anders and Fridqvist, Sverker
year 1997
title Design and Modelling in a Computer Integrated Construction Process - The BAS-CAAD Project
source CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 501-518
summary A new approach to product modelling in a design context is proposed. CAD-software must not only enable product modelling, but must also support product design. This is not fully achieved in the traditional 'enumerative' approach to product modelling. We discuss how product design and modelling can be based on a facetted' approach to information modelling, and how a data model that supports the design process can be based on a framework for system information. The background for our research is the current development in the construction industry towards a computer integrated construction process. A first prerequisite for this is the use of computer based models. Another prerequisite is that CAD-software can support the design of the results of the construction process, including construction works, user organisations, and the production and facility management processes. A third prerequisite is that computer based models are built with standardised concepts and terminology to enable exchange of information between different actors and computer systems during different stages of the construction process. Principles for organising frameworks for user organisation and construction works information are presented in an appendix.
series CAAD Futures
email
last changed 1999/04/06 09:19

_id f5ee
authors Erhorn, H., De Boer, J. and Dirksmueller, M.
year 1997
title ADELINE, an Integrated Approach to Lighting Simulation
source Proceedings of Right Light 4, 4th European Conference on Energy-Efficient Lighting, pp.99-103
summary The use of daylighting and artificial lighting simulation programs to calculate complex systems and models in the design practice often is impeded by the fact that the operation of these programs, especially the model input, is extremely complicated and time-consuming. Programs that are easier to use generally do not show the calculation capabilities required in practice. A second obstacle arises as the lighting calculations often do not allow any statements regarding the interactions with the energetic and thermal building performance. Both problems are mainly due to a lacking integration of the design tools of other building design practitioners as well as due to insufficient user interfaces. The program package ADELINE (Advanced Daylight and Electric Lighting Integrated New Environment) being available since May 1996 as completely revised version 2.0 presents a promising approach to solve these problems. This contribution describes the approaches and methods used within the international project IEA Task 21 for a further development of the ADELINE system. Aim of this work is a further improvement of user interfaces based on the inclusion of new dialogs and on a portation of the program system from MS-DOS to the Windows NT platform. Additional focus is laid on the use of recent developments in the field of information technology and experiences gained in other projects on integrated building design systems, like for example EU-COMBINE, in a pragmatical way. An integrated building design system with open standardized interfaces is to be achieved inter alia by using ISOSTEP formats, database technologies and a consequent, object-oriented design.
series other
last changed 2003/04/23 15:50

_id 07d8
authors Garza, J.M. de la and Howitt, I.
year 1998
title Wireless communication and computing at the construction jobsite
source Automation in Construction 7 (4) (1998) pp. 327-347
summary For many years, the walkie-talkie has been synonymous with the construction industry. During jobsite project execution, there are three variables which can either hinder or facilitate successful results, namely, quality, quantity, and timing of information. Wireless data communications technology is capable of delivering just-in-time information within the `last mile' between the trailer and a desired location on the jobsite. This paper reports on a study which surveyed information needs at the jobsite, emerging wireless data communications technology, and assessed the extent to which wireless data technology can fulfill the information needs of the jobsite [J.M. de la Garza, I. Howitt, Wireless communication and computing at the jobsite, Research Report 136-11, Construction Industry Institute, Austin, TX, 1997]. We have organized jobsite information needs into the following ten categories: (a) requests for information, (b) materials management, (c) equipment management, (d) cost management, (e) schedule and means and methods, (f) jobsite record keeping, (g) submittals, (h) safety, (i) QC/QA, and (k) future trends. Each category was analyzed in terms of its appropriateness to take advantage of wireless technology. The four formats considered to transmit information wirelessly were: (a) live voice, (b) live video, (c) batched data, and (d) live data. Current wireless communication technology has been classified into the following five classes: (a) circuit-switched wireless data systems, (b) packet-switched wireless data systems––this class was further subdivided into specialized mobile radio systems and cellular digital packet data systems, (c) wireless local area networks, (d) paging systems, and (e) satellite-based data communications. A primer for wireless communications covering both fundamental and advanced communications concepts has also been included to enable a better understanding of the issues involved in making trade-offs while configuring a wireless jobsite communication system. The example presented in this paper shows how a contractor can define a subset of information needs by choosing from those already articulated herein and determine if a given wireless technology should even be considered as a viable way of meeting the information needs that such company has.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

For more results click below:

this is page 0show page 1show page 2show page 3show page 4show page 5... show page 25HOMELOGIN (you are user _anon_838545 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002