CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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References

Hits 1 to 20 of 519

_id debf
authors Bertol, D.
year 1997
title Designing Digital Space - An Architect's Guide to Virtual Reality
source John Wiley & Sons, New York
summary The first in-depth book on virtual reality (VR) aimed specifically at architecture and design professionals, Designing Digital Space steers you skillfully through the learning curve of this exciting new technology. Beginning with a historical overview of the evolution of architectural representations, this unique resource explains what VR is, how it is being applied today, and how it promises to revolutionize not only the design process, but the form and function of the built environment itself. Vividly illustrating how VR fits alongside traditional methods of architectural representation, this comprehensive guide prepares you to make optimum practical use of this powerful interactive tool, and embrace the new role of the architect in a virtually designed world. Offers in-depth coverage of the virtual universe-data representation and information management, static and dynamic worlds, tracking and visual display systems, control devices, and more. Examines a wide range of current VR architectural applications, from walkthroughs, simulations, and evaluations to reconstructions and networked environments Includes insightful essays by leading VR developers covering some of today's most innovative projects Integrates VR into the historical framework of architectural development, with detailed sections on the past, present, and future Features a dazzling array of virtual world images and sequential displays Explores the potential impact of digital architecture on the built environment of the future
series other
last changed 2003/04/23 15:14

_id a129
authors Lee, E., Woo, S. and Sasada, T.
year 1997
title Experimental Study in inter-University Collaboration collaboration
doi https://doi.org/10.52842/conf.ecaade.1997.x.q2n
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The architectural design requires collaboration among various participants, such as architects, clients, engineers in the stages of the design process. The Sasada laboratory has been involved in the various collaborative architectural design projects. The authors found several important issues in the process of those projects. Firstly, the presentation data is composed of different kinds of data such as documents, computer generated still images, movies and 3D objects. The participants involved in those projects need to access these data as necessary. Secondly, it is virtually impossible for all participants to attend at the same time and place. Therefore, computer networked collaborative design work is essential, in particular, for an international project and for a complex architectural design project.
keywords Collaboration
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/lee/lee.htm
last changed 2022/06/07 07:50

_id 060b
authors Af Klercker, J.
year 1997
title A National Strategy for CAAD and IT-Implementation in the Construction Industry the Construction Industry
doi https://doi.org/10.52842/conf.ecaade.1997.x.o8u
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The objective of this paper is to present a strategy for implementation of CAD and IT in the construction and building management#1 industry in Sweden. The interest is in how to make the best use of the limited resources in a small country or region, cooperating internationally and at the same time avoiding to be totally dominated by the great international actors in the market of information technology.

In Sweden representatives from the construction and building management industry have put forward a research and development program called: "IT-Bygg#2 2002 - Implementation". It aims at making IT the vehicle for decreasing the building costs and at the same time getting better quality and efficiency out of the industry.

The presented strategy is based on a seminar with some of the most experienced researchers, developers and practitioners of CAD in Sweden. The activities were recorded and annotated, analyzed and put together afterwards.

The proposal in brief is that object oriented distributed CAD is to be used in the long perspective. It will need to be based on international standards such as STEP and it will take at least another 5 years to get established.

Meanwhile something temporary has to be used. Pragmatically a "de facto standard" on formats has to be accepted and implemented. To support new users of IT all software in use in the country will be analyzed, described and published for a national platform for IT-communication within the construction industry.

Finally the question is discussed "How can architect schools then contribute to IT being implemented within the housing sector at a regional or national level?" Some ideas are presented: Creating the good example, better support for the customer, sharing the holistic concept of the project with all actors, taking part in an integrated education process and international collaboration like AVOCAAD and ECAADE.

 

keywords CAAD, IT, Implementation, Education, Collaboration
series eCAADe
type normal paper
email
more http://info.tuwien.ac.at/ecaade/proc/afklerck/afklerck.htm
last changed 2022/06/07 07:50

_id ce11
authors Bradford, J., Wong, W.S. and Tang, H.F.
year 1997
title Bridging Virtual Reality to Internet for Architecture
doi https://doi.org/10.52842/conf.ecaade.1997.x.m9r
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary This paper presents a virtual reality interface tool which allows a user to perform the following action :

1.Import design from other CAD tools.

2.Assemble an architecture structure from a library of pre-built blocks and geometry primitives dynamically created by user.

3.Export the design interactively in VRML format back to the library for Internet browsing.

The geometry primitives include polygon, sphere, cone, cylinder and cube. The pre-built blocks consist of fundamental architecture models which have been categorized with architectural related style, physical properties and environmental attributes. Upon a user’s request, the tool or the composer, has the ability to communicate with the library which indeed is a back-end distributed client-server database engine. The user may specify any combination of properties and attributes in the composer which will instantly bring up all matching 3-dimensional objects through the database engine. The database is designed in relational model and comes from the work of another research group.

keywords Virtual Reality, Architecture Models, Relational Database, Client-Server
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/bradford/bradford.htm
last changed 2022/06/07 07:50

_id a1cc
authors Bridges, Alan H.
year 1997
title Building Systems Integration and the Implications for CAD Education
doi https://doi.org/10.52842/conf.ecaade.1997.x.g6p
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The author has been a member of two important U.K. reviews of construction computing (references [1] and [2]). The paper draws on these reports, other U.K. Government Reports and theoretical work on collaborative design undertaken at the University of Strathclyde to present an evaluation of Information Technology use in practice and its implications for education.
keywords Use of computers in British architectural practice, The implications of information technology on the structure and working methods of the UK building industry, Implications for CAD education
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/bridges/bridges.htm
last changed 2022/06/07 07:50

_id 2354
authors Clayden, A. and Szalapaj, P.
year 1997
title Architecture in Landscape: Integrated CAD Environments for Contextually Situated Design
doi https://doi.org/10.52842/conf.ecaade.1997.x.q6p
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary This paper explores the future role of a more holistic and integrated approach to the design of architecture in landscape. Many of the design exploration and presentation techniques presently used by particular design professions do not lend themselves to an inherently collaborative design strategy.

Within contemporary digital environments, there are increasing opportunities to explore and evaluate design proposals which integrate both architectural and landscape aspects. The production of integrated design solutions exploring buildings and their surrounding context is now possible through the design development of shared 3-D and 4-D virtual environments, in which buildings no longer float in space.

The scope of landscape design has expanded through the application of techniques such as GIS allowing interpretations that include social, economic and environmental dimensions. In architecture, for example, object-oriented CAD environments now make it feasible to integrate conventional modelling techniques with analytical evaluations such as energy calculations and lighting simulations. These were all ambitions of architects and landscape designers in the 70s when computer power restricted the successful implementation of these ideas. Instead, the commercial trend at that time moved towards isolated specialist design tools in particular areas. Prior to recent innovations in computing, the closely related disciplines of architecture and landscape have been separated through the unnecessary development, in our view, of their own symbolic representations, and the subsequent computer applications. This has led to an unnatural separation between what were once closely related disciplines.

Significant increases in the performance of computers are now making it possible to move on from symbolic representations towards more contextual and meaningful representations. For example, the application of realistic materials textures to CAD-generated building models can then be linked to energy calculations using the chosen materials. It is now possible for a tree to look like a tree, to have leaves and even to be botanicaly identifiable. The building and landscape can be rendered from a common database of digital samples taken from the real world. The complete model may be viewed in a more meaningful way either through stills or animation, or better still, through a total simulation of the lifecycle of the design proposal. The model may also be used to explore environmental/energy considerations and changes in the balance between the building and its context most immediately through the growth simulation of vegetation but also as part of a larger planning model.

The Internet has a key role to play in facilitating this emerging collaborative design process. Design professionals are now able via the net to work on a shared model and to explore and test designs through the development of VRML, JAVA, whiteboarding and video conferencing. The end product may potentially be something that can be more easily viewed by the client/user. The ideas presented in this paper form the basis for the development of a dual course in landscape and architecture. This will create new teaching opportunities for exploring the design of buildings and sites through the shared development of a common computer model.

keywords Integrated Design Process, Landscape and Architecture, Shared Environmentsenvironments
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/szalapaj/szalapaj.htm
last changed 2022/06/07 07:50

_id 47fc
authors Costanzo, E., De Vecchi, A., Di Miceli, C. and Giacchino, V.
year 1997
title A Software for Automatically Verifying Compatibility in Complicated Building Assemblies
doi https://doi.org/10.52842/conf.ecaade.1997.x.q4q
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The research we are carrying on is intended to develop a tool aiding to design building mechanical assembly systems, which are often characterised by high complexity levels. In fact, when designing complicated building assemblies by making use of common graphical representations, it might be impossible for the operator to choose the proper shape and installation sequence of components so that they do not interfere during the assembly, and to check, in the meantime, the most favorable setting up modalities according to execution problems. Our software, running within CAD, by starting from the definition of the node features, will allow the operator to automatically get three types of representation that can simulate the assembly according to the assigned installation sequence: - instant images of the phases for setting up each component into the node; - 3D views showing the position of each component disassembled from the node and indicating the movements required for connection; - the components moving while the node is being constructed. All the representations can be updated step by step each time modifications to the node are made. Through this digital iterative design process - that takes advantage of various simultaneous and realistic prefigurations - the shape and function compatibility between the elements during the assembling can be verified. Furthermore, the software can quickly check whether any change and integration to the node is efficacious, rising the approximation levels in the design phase. At the moment we have developed the part of the tool that simulates the assembly by moving the components into the nodes according to the installation sequence.
series eCAADe
more http://info.tuwien.ac.at/ecaade/proc/costanzo/costanzo.htm
last changed 2022/06/07 07:50

_id 4983
authors Cutting-Decelle, A.-F., Dubois, A.-M. and Fernandez, I.
year 1997
title Management and Integration of Product Information in Construction: Reality and Future Trends
source The Int. Journal of Construction IT 5(2), pp. 19-46
summary For many years numerous efforts have been spent on the development of standardized approaches for modelling industrial information. During this period stand-alone software tools have been developed in most industries including the Building and Construction sector : Computer Aided Design (CAD) tools, technical software such as software development for energy analysis, project management systems, product databases etc. As this set of computer tools became more and more heterogeneous, the need for communication tools has emerged to enable data to be exchanged between them. Standardising data exchange then becomes a logical step in the improvement of the information management during the whole construction process. The aim of this paper is to put forward the state-of-the art in the domain of product model approaches and standards developments : ISO 10303 STEP, ISO 13584 P-LIB and ISO 15531 MANDATE. We will give a global overview of the existing applications in the construction sector, both in terms of product, or process models, most of them provided by either national or European projects.
series journal paper
last changed 2003/05/15 21:45

_id 6b4a
authors Ekholm, Anders and Fridqvist Sverker
year 1997
title Concepts of Space in Computer Based Product Modelling and Design
doi https://doi.org/10.52842/conf.ecaade.1997.x.c5r
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The everyday understanding of space may be self-evident and unproblematic. However, as soon as we are asked for a formal definition, e.g. in the context of building classification or product modelling, the concept of space is subject of controversy and misunderstanding. To some, space is the emptiness in which things are embedded, i.e. something immaterial. To others, space has no separate existence but is a property of the material world. Still, according to both views, space can be experienced. In this paper we analyse some influential work within building classification and building product modelling and criticise these for applying a concept of space without factual reference. We explore the ontological foundations for the concept of space, and conclude that space is an aspect view on things; depending on the view, it may be seen both as a property of things and as a thing in itself. Finally we show how construction space can be represented as an object in a conceptual schema for computer based space information.
keywords Space, Building, Construction, Classification, Product Modelling, Aspect Model, Spatial Modelling, CAD
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/ekholm/ekholm.htm
last changed 2022/06/07 07:50

_id c4a6
authors Haapasalo, Harri
year 1997
title The Role of CAD In Creative Architectural Sketching
doi https://doi.org/10.52842/conf.ecaade.1997.x.o2b
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The history of computers in architectural design is very short; only a few decades; when compared to the development of methods in practical design (Gero 1983). However, the development of the user interfaces has been very fast. According to the practical observations of over one hundred architects, user interfaces are at present inflexible in sketching, although computers can make drafts and the creation of alternatives quicker and more effective in the final stages of designing (Haapasalo 1997). Based on our research in the field of practical design we would wish to stimulate a wider debate about the theory of design. More profound perusal compels us to examine human modes, pre-eminently different levels of thinking and manners of inference. What is the meaning of subconscious and conscious thinking in design? What is the role of intuition in practical design? Do the computer aided design programs apply to creative architectural sketching? To answer such questions, distinct, profound and broad understanding from different disciplines is required. Even then, in spite of such specialist knowledge we cannot hope to unambiguously and definitively answer such questions.
keywords Creativity, Design Process, Architectural Design, Sketching, Computer Aided Design
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/haapas/haapas.htm
last changed 2022/06/07 07:50

_id 4df8
authors Hanna, R., Barber T. and Qaqish, R.
year 1997
title Computers as the Sole Design Tool: The Mackintosh Experiment
doi https://doi.org/10.52842/conf.ecaade.1997.x.j8r
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary This paper reports on the findings of an empirical investigation into the use of the computer as the only design media in solving a design problem. Several 1st and 2nd year students took part in a two week experiment on the use of a CAD programme, AutoCAD 13 and AEC 5.0, to design a studio for a graphic designer.

Prior to the experiment an extensive literature search was carried out to explore the relationship between the design process, visual thinking, conventional sketching (interactive imagery) and Computer Aided Design. Out of this search a number of design variables were identified, developed and then tested through a series of observations and interviews with the students while they were engaged in the design of the Graphic Designer’s Studio. Questionnaires were also administered to students to explore their views on issues including, using CAD instead of conventional tools, design areas where CAD is most effective, and how CAD can improve design skills.

series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/hanna/hanna.htm
last changed 2022/06/07 07:50

_id 6d59
authors Papamichael, K., LaPorta, J. and Chauvet, H.
year 1997
title Building Design Advisor: automated integration of multiple simulation tools
source Automation in Construction 6 (4) (1997) pp. 341-352
summary The Building Design Advisor (BDA) is a software environment that supports the integrated use of multiple analysis and visualization tools throughout the building design process, from the initial, conceptual and schematic phases to the detailed specification of building components and systems. Based on a comprehensive design theory, the BDA uses an object-oriented representation of the building and its context, and acts as a data manager and process controller to allow building designers to benefit from the capabilities of multiple tools. The BDA provides a graphical user interface that consists of two main elements: the Building Browser and the Decision Desktop. The Browser allows building designers to quickly navigate through the multitude of descriptive and performance parameters addressed by the analysis and visualization tools linked to the BDA. Through the Browser the user can edit the values of input parameters and select any number of input and/or output parameters for display in the Decision Desktop. The Desktop allows building designers to compare multiple design alternatives with respect to multiple descriptive and performance parameters addressed by the tools linked to the BDA. The BDA is implemented as a Windows®-based application for personal computers. Its initial version is linked to a Schematic Graphic Editor (SGE), which allows designers to quickly and easily specify the geometric characteristics of building components and systems. For every object created in the SGE, the BDA activates a Default Value Selector (DVS) mechanism that selects `smart' default values from a Prototypes Database for all non-geometric parameters required as input to the analysis and visualization tools linked to the BDA. In addition to the SGE that is an integral part of its user interface, the initial version of the BDA is linked to a daylight analysis tool, an energy analysis tool, and a multimedia, Web-based Case Studies Database (CSD). The next version of the BDA will be linked to additional analysis tools, such as the DOE-2 (thermal, energy and energy cost) and RADIANCE (day/lighting and rendering) computer programs. Plans for the future include the development of links to cost estimating and environmental impact modules, building rating systems, CAD software and electronic product catalogs.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id 05fc
authors Park, Hoon
year 1997
title Cyber Design Studio: Using Manual Media Via Internet Connections for Collaborative Design
doi https://doi.org/10.52842/conf.ecaade.1997.x.c9n
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary This article explores how Computer Aided Design (CAD) systems can be applicable and integrated into the early stage of design. CAD systems are still technologies that are not broadly accepted as useful to the designer especially in this stage of design because CAD systems use the monitor and mouse which differ from the sketch paper and pen of manual media. This article discusses how manual media and Computer-Mediated Communication (CMC) technologies - video conferencing, in my examples - that employ multimedia and Internet can empower designers by providing them with new ways of working together. For accommodating this approach, a prototype CAD system has been developed in which the system consists of a conventional drawing and extra capabilities. This system allows the designer to work with computer based and paper based tools in the same conventional environment as well as remote communications between the designers. This environment is used as the setting for a case study of design tutorials in the design studio. The analysis of this work provides interesting insight into the traditional roles of design studio as well as the relationship between digital and manual media.
keywords Cyber Design Studio, Collaborative Design
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/parkh/parkhoon.htm
last changed 2022/06/07 07:50

_id d4d3
authors Pittioni, Gernot
year 1997
title CAD as Interaction Instrument Between Planning Partners
source AVOCAAD First International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-01-09] Brussels (Belgium) 10-12 April 1997, pp. 277-286
summary CAD has been developing rapidly to a widely used and widely spread instrument equally in architectural studios as well as in most offices of the engineering planning partners. This paper tries to submit an impression of difficulties and advantages by introducing CAD as interaction tool. An outlook on future aspects will be given.
series AVOCAAD
last changed 2005/09/09 10:48

_id 8804
authors QaQish, R. and Hanna, R.
year 1997
title A World-wide Questionnaire Survey on the Use of Computers in Architectural Education
doi https://doi.org/10.52842/conf.ecaade.1997.x.c8o
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The paper reports on a study which examines the impact on architectural education needs arising from the changes brought about by the implications of CAD teaching/learning (CAI/CAL). The findings reflect the views of fifty-one (51) architecture schools through a world-wide questionnaire survey conducted in mid 1996. The survey was structured to cover four continents represented by seven countries, namely the USA, UK, Israel, Australia, Canada, Sweden and the Netherlands. Structurally the main findings of this study are summarised under five areas, namely: 1) General Information, 2) Program of Study (curriculum) and CAD course, 3) CAD Laboratories: Hardware, Software, 4) Departmental Current and Future Policies, 5) Multi-media and Virtual Reality. Principally, there were three main objectives for using the computers survey. Firstly, to accommodate a prevalent comprehension of CAD integration into the curriculum of architecture schools world wide. Secondly, to identify the main key factors that control the extent of association between CAD and architectural curriculum. Thirdly, to identify common trends of CAD teaching in Architecture schools world-wide and across the seven countries to establish whether there are any association between them. Several variables and factors that were found to have an impact on AE were examined, namely: the response rate, the conventional methods users and the CAD methods users amongst students, CAD course employment in the curriculum, age of CAD employment, the role of CAD in the curriculum, CAD training time in the Curriculum, CAD laboratories/Hardware & Software, computing staff and technicians, department policies, Multi-Media (MM) and Virtual-Reality (VR). The statistical analysis of the study revealed significant findings, one of which indicates that 35% of the total population of students at the surveyed architecture schools are reported as being CAD users. Out of the 51 architecture schools who participated in this survey, 47 have introduced CAD courses into the curriculum. The impact of CAD on the curriculum was noted to be significant in several areas, namely: architectural design, architectural presentation, structural engineering, facilities management, thesis project and urban design. The top five CAD packages found to be most highly used across universities were, namely, AutoCAD (46), 3DStudio (34), Microstation (23), Form Z (17), ArchiCAD (17). The findings of this study suggest some effective and efficient future directions in adopting some form of effective CAD strategies in the curriculum of architecture. The study also serves as an evaluation tool for computing teaching in the design studio and the curriculum.

 

keywords CAD Integration, Employment, Users and Effectiveness
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/qaqish/qaqish.htm
last changed 2022/06/07 07:50

_id ab09
authors Qaqish, Ra’ed and Hanna, Raid
year 1997
title The Impact of CAL Strategies on CAD
doi https://doi.org/10.52842/conf.caadria.1997.475
source CAADRIA ‘97 [Proceedings of the Second Conference on Computer Aided Architectural Design Research in Asia / ISBN 957-575-057-8] Taiwan 17-19 April 1997, pp. 475-489
summary This paper reports on a two fold study, which examines the impact of CAL on CAD and architectural education, and evaluates the overall effectiveness and efficiency of CAD teaching and strategies in the curriculum of architecture. The study also examined the need for a framework within which the creation of a module for applying CAL in CAD to support the curriculum of architecture can be structured and assessed. The main concern of the study was to explore the range and balance of computer assisted activities in the design studio, and the interpretation of the various roles of the CAD tutor and his/her involvement in delivering these activities. In delivering these activities two criteria, namely: teaching methods and CAD integration (which are interchangeable and yet play different roles), can have a distinct effect on the implementation of CAL in the design studio. The case study evaluated and investigated the CAL the AEC course as part of the 3rd year design studio at Mackintosh School of Architecture, to determine to what extent the AEC learning events were effective in advocating new strategies in CAD. The methods of this investigation consisted of classroom observations and administrating questionnaires. Variables such as the group and gender differences/participation, the tutor’s confidence, level of administration and strategies to help with technical problems and motivations, also the task-related activities, tangibility of the learning materials, and the minutes of lesson have been examined. The global rating of the CAL events in CAD lessons, the CAL organisation and sequence, the level of students’ confidence, the rate of students’ interest, the mode of classroom, the level of learner performance and the relationship between CAL and the overall curriculum have also been empirically examined and their interdependent relationships explored. The findings of this study may help in establishing future directions in adopting some form of effective CAL strategies in CAD. The study also serves as an evaluation tool for computing teaching in the design studio. Furthermore, the checklist used in this case study may also be used in evaluating the different courses in CAD in the curriculum of architectural schools.
series CAADRIA
last changed 2022/06/07 08:00

_id e541
authors Radford Antony
year 1997
title Games and Learning about Form in Architecture
doi https://doi.org/10.52842/conf.ecaade.1997.x.p8d
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The paper outlines metaphors of play and games in the use of digital media in architectural education as a means of developing student confidence and abilities in spatial modelling, design composition, and form creation.
keywords Architecture, Games, Play, CAD, Modelling, Education, DesignDesign
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/radford/radford.htm
last changed 2022/06/07 07:50

_id e7ee
authors Redondo, E.
year 1997
title Analysis and Interpretation in the Architectonics
doi https://doi.org/10.52842/conf.ecaade.1997.x.q7e
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The graphic intention is a peculiarity of the architectural drawing. It is enough to compare the ground plan of an unifamiliar housing insulated of Le Corbusier with another of Mies van der Rohe to realise the diversity of graphic styles, but is important to take conscience of the complexity that carries to interpret the symbols that appear in those documents, because as architects we either realize plans that the instructions are described or measures to be able to execute the work and in other occations representations for his edition aimed to a especialized public.

For this reason, and because not always is arranged the best possible documentation, we consider that the majority of vectorisations they exist in the market don’t plenty satisfied our needs as teaching staff of graphic expression and CAD, althoug we can always be using the same systems of projection or codified representations, it is imposed a lot of times to interpret acording the context the different signs and graphic registers used.

We know experimental applications that go beyond, they even arrive to generate a 3D model from a lifted hand draw that represents three orthogonal projections of it, but it isn’t less certain that its utility is restricted to fields very specialised and the option that we propose, there is not knowledge at least to us that it exist; commercially speaking.

Our porpose has been to develope a symple metedology of vectorisation but adapted to the special idiosyncrasy of the needs of an architecture student that with frequency for his formation requires to generate with CAD models 2D and 3D of architectural projects from the information contented in magazines, and with them create several formas analysis.

The most important difference in the matter to other systems is the interactivity of the procedure that let personify the exit file, even the wide diversity of graphic registers that it exist in the entrance, being the user only once has to identify and interpret the signs to detect, and then the process is realized automatically to any plant of the building or equivalent projection.

series eCAADe
more http://info.tuwien.ac.at/ecaade/proc/redondo/redondo.htm
last changed 2022/06/07 07:50

_id 246d
authors Ribeiro, C.T.
year 1997
title A Dynamic Display of the Work Breakdown in Civil Engineering Projects
doi https://doi.org/10.52842/conf.ecaade.1997.x.u6b
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary Displaying the progress of projects has been achieved by the use of planning outputs. Planning software, namely the well known WinProject™ , Time Line™ or Primavera™, allow chart displays, generally in the form of bar charts, logic diagrams and schedule reports to show it.

The aim of linking Planning and CAD systems is to display in real-time the progress of engineering projects, according its planning and control through their 2D or 3D architectural and engineering models.

This paper describes and illustrates, the development of an innovative software, that, in this way, links data from any Planning software to the popular AutoCAD producing colored 2D or 3D models of the multiple activities of an engineering project according the foreseen or real stages - not yet done, being done, completely done.

Same application examples to different engineering projects through some screen-shots of this software use, are illustrated.

 

series eCAADe
more http://info.tuwien.ac.at/ecaade/proc/ribeiro/ribeiro.htm
last changed 2022/06/07 07:50

_id a8ff
authors Sanchez, Santiago, Zulueta, Alberto and Barrallo, Javier
year 1997
title CAAD and Historical Buildings: The Importance of the Simulation of the Historical Process
doi https://doi.org/10.52842/conf.ecaade.1997.x.u7b
source Challenges of the Future [15th eCAADe Conference Proceedings / ISBN 0-9523687-3-0] Vienna (Austria) 17-20 September 1997
summary The majority of the problems that CAAD deals with are located in contemporary buildings. But many other buildings of the historical heritage also need special attentions with their computer design prior to the restoration projects. Generally, in restoration work, hand drawing and artistic criteria have been more usual than work with precision topographic data and accurate technical plans.

But a very rigorous design is not always enough to start restoration work. The real state that presents a historical building could have been modified substantially from its original state due to previous interventions, wars, seismic movements, erosion, biological aggressions or any other historical event.

So, it is necessary to join CAAD tasks with a simulation of the historical process suffered by the building. Historical data and ancient cartography must be the basis of all the CAAD works, and the quality of the computer 3D model can be established comparing it with the original available maps.

This paper explains the CAAD works and the intervention proposals for the restoration of the City Walls of Hondarribia, a small Spanish village placed in the frontier between Spain and France. These Renaissance bastioned walls were partially destroyed throughout many wars with France. The exact knowledge of their original trace and dimensions only is possible comparing the real CAD models with the plans that exist in the Spanish Military Archives since the XVIth. century.

The digital store and index of all the historical information, their comparison with real photographs of the city walls, the creation of photo realistic images with the intervention proposals, and the influence of the structural repairs in the final project will be explained in the CAAD context.

keywords CAAD, Historical Buildings
series eCAADe
email
more http://info.tuwien.ac.at/ecaade/proc/barrallo/sanchez.htm
last changed 2022/06/07 07:50

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