CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 9cf4
authors Chan, C., Hill, L. and Cruz-Neira, C.
year 1999
title Is it Possible to Design in Full Scale? A CAD Tool in a Synthetic Environment
source CAADRIA '99 [Proceedings of The Fourth Conference on Computer Aided Architectural Design Research in Asia / ISBN 7-5439-1233-3] Shanghai (China) 5-7 May 1999, pp. 43-52
doi https://doi.org/10.52842/conf.caadria.1999.043
summary This project developed a Virtual Architectural Design Tool (VADeT) executed in the C2 Virtual Reality (VR) space. C2 is a synthetic CAVE environment providing a full-scale setting for image projection and perception. Applying this tool for design offers four advantages over other CAD systems. First, it enables navigation performing in full scale to create the sense of immersion and reflection of the seeing-as. Second, it allows the creation, modification, and editing of three-dimensional objects in a virtual space. Third, designs can be modified and viewed simultaneously inside or outside of the generated model to obtain the best design products. Fourth, the entire design process can be recorded and played back. Collectively, this tool serves the purposes of: (1) a three-dimensional sketching tool for manipulating 3-D objects, (2) a design study tool for transparently displaying the design processes, and (3) a design teaching tool to demonstrate the processes by which designers do design. Thus, design in a full-scale representation not only is possible but also is a new and unconventional mode that will heavily influence design thinking.
series CAADRIA
last changed 2022/06/07 07:56

_id 93a8
authors Anders, P.
year 1999
title Envisioning Cyberspace: Designing 3D Electronic Spaces
source McGraw-Hill, NY
summary Free of the constraints of physical form and limited only by imagination, new environments spring to life daily in a fantastic realm called cyberspace. The creators of this new virtual world may be programmers, designers, architects, even children. In this invigorating exploration of the juncture between cyberspace and the physical world, architect Peter Anders brings together leading-edge cyberspace art and architecture ... inspiring new techniques and technologies ... unexpected unions of reality and virtuality ... and visions of challenges and opportunities as yet unexplored. More than an invitation to tour fantastic realms and examine powerful tools, this book is a hard-eyed look at cyberspace's impact on physical, cultural, and social reality, and the human-centered principles of its design. This is a book that will set designers and architects thinkingNand a work of importance to anyone fascinated with the fast-closing space between the real and the virtual.
series other
email
last changed 2003/04/23 15:14

_id dc01
authors Saleh Uddin, M.
year 1999
title Digital Architecture
source McGraw-Hill
summary Digital Architecture is the only guide that shows you how to create accomplished computer drawings by displaying and explaining the work of many of today's most justly celebrated design professionals. It gives you the foundation to understand how these international masters so deftly exploited computers, by providing a clear overview of the hardware, software, and input and output devices involved in digital media. It then showcases the conceptual studies, desktop formats, 3D renderings, digital hybrids, and animation of more than 50 top designers and firms. Each project comes with a succinct explanation of the design concept, drawing techniques, hardware and software used, and output media involved. Featuring an easy-to-use, loose-leaf format, Digital Architecture will be your ongoing reference on hybrid digital representation and an endless source of ideas and inspiration.
series other
last changed 2003/04/23 15:14

_id 732d
authors Uddin, M. Saleh
year 1999
title Digital Architecture
source McGraw-Hill, New York
summary Digital Architecture is the only guide that shows you how to create accomplished computer drawings by displaying and explaining the work of many of today's most justly celebrated design professionals. It gives you the foundation to understand how these international masters so deftly exploited computers, by providing a clear overview of the hardware, software, and input and output devices involved in digital media. It then showcases the conceptual studies, desktop formats, 3D renderings, digital hybrids, and animation of more than 50 top designers and firms. Each project comes with a succinct explanation of the design concept, drawing techniques, hardware and software used, and output media involved. Featuring an easy-to-use, loose-leaf format, Digital Architecture will be your ongoing reference on hybrid digital representation and an endless source of ideas and inspiration.
series other
last changed 2003/04/23 15:14

_id a234
authors Von Wodtke, M.
year 1999
title Design with digital tools
source Mc Graw Hill.
summary Delivers ready-to-use professional guidance on the tools that are revolutionizing the design professions. Helps you and your design team use the information technology more effectively and also helps you engage your clients online. You get hands-on help with the nuts-and-bolts of finding free information and images quickly, applying templates and applets, gaining access to detail, libraries, and smoothing workflow with management and collaborative tools. On the CD-ROM: * High-speed tools for design stages * Links to online resources * Create in information environments * Master digital modeling & imaging * Apply CAD in drafting and design * Design special effects, multimedia, and presentations * Navigate geographic information systems * Manipulate virtual reality * Create a state-of-the-art design office
series other
last changed 2003/04/23 15:14

_id ce86
authors Von Wodtke, Mark
year 1999
title Design with Digital Tools : Using New Media Creatively
source McGraw Hill (Tx)
summary Now, you can dive into all aspects of digital design confidentlywith this vital skill-building resource. Written by noted designer, educator, and author Mark von Wodtke, this new, perfectly timed book delivers ready-to-use professional guidance on the tools that are revolutionizing the design professions. It can help you and your design team use information technology more effectively and also help you engage your clients online. Use this book in your office, or in courses teaching design and the effective use of new media. With scores of examples, methods, strategies, and techniques, Mark von Wodtke hands you everything you need to work your way through 3-D prototyping, virtual reality environments, CAD programs, multimedia, and much more. In addition, you get hands-on help with the nuts-and-bolts of finding free information and images quickly, applying templates and applets, gaining access to detail, libraries, and smoothing workflow with management and collaborative tools.
series other
last changed 2003/02/26 18:58

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