CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id c229
authors Cavazos, María Estela Sánchez
year 2002
title Experiencia en Digitalización de Procesos de Diseño Arquitectónico Caso Taller de Modelación Espacial, Universidad Autónoma de Aguascalientes [Experience in Digitalization Processes of Architectural Design: Study Case of Space Modeling, Independent University of Aguascalientes ]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 252-256
summary This project has been based in an experience that took time in the years 1999 and 2000 where a group of 13 students of the Architectonic Design Masters in the U.A.A. were submitted to a project that consisted in register their Architectonic Design Processing during a year with the main purpose of having the most complete material possible to be used as material for different research projects. At the end of the architectonic project the students scanned all the graphics and ordered them in the format that was established by the group using ACDSee32 as the program, which resulted very simple to manage and permitted to order the graphics and write comments to them as it was thought. The result obtained was 12 ordered texts by seven segments pefectly identifi ed and with easy manage for any investigation that you want to realice with them, in fact today exist two fi nished investigations that were realized with this information added to one formal investigation and some informal in process.
series SIGRADI
email
last changed 2016/03/10 09:48

_id c35f
authors Fernández, Mónica Inés and Piegari, Ricardo
year 1999
title Representación y gestión de la Información en los Procesos de Diseño-Producción (Representation and management of Information in the Processes of Design and Production)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 342-346
summary The GIDCAD has a double objective: 1.) To be an answer to the needs of the professionals of the production of the built environment, who are confronted with the evolution of technologies. In particular, to those who are engaged with the computer tools associated with communication; 2.) To be an answer to the problems derived from urban transformation. In particular to those related with social demands and environmental quality.
series SIGRADI
email
last changed 2016/03/10 09:51

_id b42b
authors Martinez, B.S., Fasce, A., Merlos, N. and Ortega, F.G.
year 1999
title Objeto, función y funcionamiento de la herramienta informática en las practicas proyectuales de los alumnos, aplicada a la generación de Diseño Textil. (Object, Function and Operation of Computer Tools in the practice of Design by students, applied to the generation of Textile Design)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 430-433
summary Continuing with our investigation of application of the computer tool in the generation of Textile Design is that we center this work on the query about which, because and like they are carried out you practice them of representation using systems CAD in the generation of Textile Design, on the part of the students and the meaning that these they attribute to the use of this digital tool. The investigation of happiness is practiced it centers this way from its linking with these as alternative of pedagogic intervention, framed in the implementation particularities of you practice them proyects in the shop of Textile Design, with the objective of Knowing and Tipificar the different representation alternatives for the carried out students. The elected methodology for the present investigation is the qualitative logic, inside an interpretation focus, to describe and to interpret the meanings that the students grant to the use of the computer tool in their exercises proyects. For the process of obtaining of data, was carried out a flowing and open work, of interviews and permanent selection where you drain the sample according to the saturation approaches that settled down during the course of the same one, the analysis type it allowed us the conceptual comparisons, associated to strategies, by means of which we obtained the excellent information that finally will be processed and restored to the group for, if it considers it to him pertinent, become use material in the future.
series SIGRADI
email
last changed 2016/03/10 09:55

_id ee8a
authors Porrúa, Marina and Rueda, Marta
year 1999
title Innovación Didáctica. Digitalización de un ejercicio práctico cuya problemática central es la organización de la forma en el espacio bidimensional y la introducción al diseño textil (Didactic Innovation. Digitalization of a practical exercises whose Central Issue is the Organization of Form in Bidimensional Space and the Introduction to the Textile Design)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 285-288
summary The projectual disciplines must respond with some grade of originality to a approached problem. In order to products of design be creative must be implemented a creative process of design and also from the teaching. The essence of creativity are the variations over a subject. A pedagogic way for this, is the one to recognise, individualise and represent the problem attributes, building upon them an "exploration space", to analyse and create new combinatorial alternatives or restructuring of the problem. The digital media incorporation as a new proyectual environment approaches the interactivity not only of the combinatorial variables, but, also to the hypermedia's. Both the digital documents, as the creative process, have a "no linear" or a "net" structure, that allows the construction of a himself way, self-managemented into this structure. The interactivity makes possible to work, as the divergent thought does, in a "polydirectional" field, that stimulates the fluency, the flexibility and the originality. The new- media's, used as didactic tool, open to "action", allow the students to convert them in "co- author", together professors, about themself learning process. >From this educational conception and its potential enrichment with the hypermedia, we are designing a project of digitising of an exercise to our didactic proposal and its later application into the course with our students.
series SIGRADI
email
last changed 2016/03/10 09:57

_id bfc2
authors Bessone, Miriam and Mantovani, Graciela
year 1999
title Integración del Medio Digital a la Enseñanza del Diseño Arquitectónico. Huellas de un Taller Experimental (Integration of Digital Media in the Teaching of Architectural Design. Tracks of an Experimental Studio)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 289-294
summary This paper presents the searching of new building modes for the knowledge of design in curriculum workshops at Facultad de Arquitectura, Diseno y Urbanismo of the Universidad Nacional del Litoral the proposed “research action” program articulates longitudinally in the three cycles of the career, understanding architecture as metaknowledge within a new paradigm of subjectivity, complexity and multidimensionality. In other words, it is recognized a new scenery tending to modify didactic relations. This experimental field looks for conscientious equilibrium between “written culture/audiovisual culture”, and “analog instruments/digital media”. We focus our interest on the “machine interacting with and for men”, looking for harmonious synthesis through a new way of thinking, to allow “real progress”. For turning this idea into action, we organized an alternative and plural team-work in architecture. We called it “experimental workshop”. In this first level the students worked. On a preliminary plan of a “kindergarden”. They developed a divergent process through the 3D simulations (using the software 3DS MAX v2), scale models and sensible sketches. For conclusions, the paper addresses the characteristics of the pedagogic model used and the results achieved.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ffe2
authors Carrar, G., Luna, F. and Rajchman, A.
year 1999
title Cúpulas Telefónicas - Mobiliario Urbano, Diseño Industrial aplicado a una empresa de servicios (Telephone Cupolas - Urban Furniture, Industrial Design Applied to a Company of Services)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 426-409
summary By november 1996, the state telecomunication company called for a national booth design contest. The idea was to use the awarded design shortly as part of the renovation of the public phone service. Gruppo MDM won the design contest and was contracted to do the manufacture technical drawings and a prototype which was tested during 1997. By 1997, an international bid was held, including the awarded project. Gruppo MDM was contracted for the follow up of the manufacture process, including research of suppliers worldwide, materials arriving on time with the quality required, verifying local suppliers with deadlines and quality controlls according to the specifications.
series SIGRADI
email
last changed 2016/03/10 09:48

_id 2473
authors Rivas Cruces, Alfonso
year 1999
title El uso de la tecnología de información en el Rediseño de la práctica docente (The Use of Information Technology in the Redesign of the Teaching Practice)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 272-274
summary The accelerated rate of change that we live nowadays, demands professionals to develop new learning skills to cope with it the rampant development of information technology opens up new horizons and challenges in the way that a human being can be formed through education. In response to the technological progress and rapid rate of change, the Tecnológico de Monterrey System has redesigned its education model, focusing on learning rather than teaching. This means not only acquiring knowledge on theory and concepts, but also learning skills, attitudes, and values that make students be committed with their community & country needs. It also means to be competitive in their area of knowledge at the international level. A central element in the new educational strategy is the technological platform where the academic courses are developed. This platform helps students and professors to do a great deal of the course activities on a lap-top through the computer the interaction between students with students, or professor with students has increased. At the Tecnológico de Monterrey System the implantation of the educational strategy has meant the creation of training programs for teachers, and technological development & support to attend over 5,000 teachers and 70,000 students.
series SIGRADI
email
last changed 2016/03/10 09:58

_id 552c
authors Vélez Jahn, Gonzalo
year 2000
title Congresos Virtuales en Arquitectura: Experiencias y vivencias (Virtual Congresses in Architecture: Life Experiences)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 15-19
summary Growing capacities of the Internet-WWW as a digital graphical medium are rapidly opening doors towards professional communication particularly fostering the dialogue within disciplines relying on those resources. It is now feasible to incorporate through virtual congresses and related events a vast group of, formerly, non-participants to events relying on physical presence. Specifically, as ibero-american architects, we must make appropriate use of advantages brought upon us by the joint effort of telecommunications and informatics that allow the challenging of, until now, insurmountable difficulties on cohesive collective professional links, derived from faulty communications and physical isolation typical to our subregion. This paper aims to provide an updated frame to the subject of virtual congresses on architecture, illustrating it with a germinal and pioneering experience: “ICVA- I Virtual Congress on Architecture 1999-2000” with an iberoamerican projection in the vicinity of a thousand registrations, and of the important experiences and conclusions thereof derived.
series SIGRADI
email
last changed 2016/03/10 10:02

_id 0b68
authors Ibáñez, José Enrique and Santos, Laura
year 1999
title Utilización de un programa didáctico para la formación de desarrolladores, arquitectos, ingenieros y diseñadores (Use of a Didactic Program for the Training of Developers, Architects, Engineers and Designers)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 352-356
summary For those questions of the specialisation, the Informaitc engineers develop applications of digital graphic destined to designers, users that, in general, ignore with the chore of developing applications. Also, most of the designers have to fight with applications that do not contemplate their necessities neither translates their expressive intentions with clarity. This reciprocal discussion may find an adequate solution in interdisciplinary work. The fecundity, and until the possibility, of the internal dialogue of these teams will depend, between other looks, of the quantity of common concepts that they possess. In this sense, we focused our educational task opposite the future engineers. We understand that, at the same time, the actual education of the designer, in whatever of their multiple looks, should contemplate the basic training (not instrumental but if conceptual) in questions related with the code of the applications that they use. This intellectual effort would enable the digital designer to investigate the topics of personalising their user applications (AutoCAD, CorelDraw, etc.). In this ground, we should greet the admission of the languages of visual code (Delphi, Visual [basic], etc.) that they permit a friendlier development of applications. Its goal is qualify them in order to develop applications of digital graphic, providing them concepts of space understanding and visual training for the production of IT applications of digital graphic.
series SIGRADI
email
last changed 2016/03/10 09:53

_id 3cde
authors Alik, B.
year 1999
title A topology construction from line drawings using a uniform plane subdivision technique
source Computer-Aided Design, Vol. 31 (5) (1999) pp. 335-348
summary The paper describes an algorithm for constructing the topology from a set of line segments or polylines. The problem appears for example at land-maps that have been drawnby general-purpose drawing packages or captured from blue-prints by digitalisation. The solution comprises two steps; in the first step inconsistencies in the input data aredetected and removed, and in the second step the topology is constructed. The algorithm for topology construction consists of two phases: determination of a concave hull,and generation of polygons. It is shown that the running-time of the presented algorithm is better than O(n2), where n is the number of input points. Because of a largenumber of geometric elements being expected, the geometric search needed at the first step of the algorithm is speeded up by an acceleration techniquea uniform planesubdivision.
keywords Computational Geometry, Topology Construction, Uniform Space Subdivision
series journal paper
email
last changed 2003/05/15 21:33

_id 6930
authors Cattoni, Edson Luis and Santiago, Alina Goncalves
year 1999
title Lagoa da Conceicao - Florianópolis - Ilha de Santa Catarina: Uma Paisagem em Transformacao II (Conceicao Lagoon - Florianópolis - Ilha of Santa Catarina Island: A Landscape in Transformation II)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 157-160
summary This work presents the study and applied assays (or simulation tests) about the ordination of urban space in the region of Lagoa da Conceição. In the region pressures placed by the growth of urban area and urban network system are in contact conflict with a fragile ecosystem, and with a sustainable development based on tourism. Analysis procedures exploited different forms of Space Syntax trying to examine effects of spatial structure in relation to movement patterns of pedestrians and vehicles. This methodology allowed the comprehension of relation between spatial configuration, transport and soil use, and reveled the interdependence and performance of built space within the restrict regional scale (Lagoa da Conceição) and the total urban structure of the island. This understanding is not limited to the present. Is also includes the study of historic urban evolution, and simulation of existing projects for the future, being an important tool to support project decision process. Consequently, the obtained results bring a new approach for the problem, which makes possible the synthesis of design proposals verifying its implications and consequences.
series SIGRADI
email
last changed 2016/03/10 09:48

_id d9d0
authors Cohen Egler, Tamara Tania
year 1999
title Río Digital (Digital Rio)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 478-481
summary RioDigital is a text situated on new forms of expression of knowledge over the city. It is a written multimedia whose objective is to place in disposability for the society the complexity of urban space on its multiple historical determinations, of its space, social and cultural forms. It is a research over the potentials of digital art to express the processes of constitution of social forms and constructions of urban space. The motion of works was in the sense of using this language to reconstitute and vivify the history of Rio de Janeiro city in the XX century. The city is an ensemble of symbols that encounters the language in its best form of presentation. The research identified visual documents as films, photos and maps that made possible to reconstruct processes of transformation, worked through the use of digital images technology that allows expression and turns move perceptible the transmission of this history. The digital image is certainly a possibility to represent urban reality. Through movement, illumination of image and of writing it was possible to express to process of construction and reconstruction of space building and social changes. We understand that the condition of citizen is associated with the feeling of belonging, which urban process every time move complex and difficult to understand, that new technologies can through synthesis, connectivity and interactivity expand the capacity of indivils to know the city and act positively with it. It is an intention to amplify the sense of belonging and encourage the action of transform.
series SIGRADI
email
last changed 2016/03/10 09:49

_id sigradi2016_499
id sigradi2016_499
authors Crivelli, Juliana de Mello; Vizioli, Simone Helena Tanoue
year 2016
title Gamificaç?o na educaç?o patrimonial: Escola Álvaro Gui?o (SP-BR) [Gamification in patrimonial education: Escola Álvaro Gui?o (SP-BR)]
source SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.860-864
summary This article integrates works developed in the Núcleo de Apoio em Pesquisa em Estudos de Linguagem em Arquitetura e Cidade (N.elac) of the Instituto de Arquitetura e Urbanismo da Universidade de S?o Paulo, and aims to evaluate the contribution of the game as an auxiliary instrument to the patrimonial education (Horta, Grunberg & Monteiro, 1999). Games present themselves as one of the constitutive elements of culture, and many are the authors that discuss the theme. Between them, Huizinga, 2000; Callois, 1990 and Broug?re, 2004. The developed game is an interactive narrative inside a building listed as herritage by the Conselho Municipal de Defesa do Patrimônio Histórico, Arquitetônico, Artístico e Turístico (CONDESPHAASC): the Escola Estadual Dr. Álvaro Gui?o.
series SIGRADI
email
last changed 2021/03/28 19:58

_id 6cc5
authors Kowaltowski, D.C.C.K., Da Silva, V.G., Gouveia, A.P.S., Pina. G., Ruschel, R.C., Filho, F.B. and Fávero, E.
year 2000
title Ensino de Projeto com Inserção da Informática Aplicada: O curso de Arquitetura e Urbanismo da UNICAMP (Design Teaching with the Introduction of Applied Computing: The Architecture and Urbanism course at UNICAMP)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 352-354
summary This paper discusses the formal educational base of the Architecture course of the State University of Campinas, UNICAMP, which opened in 1999. Applied computing, thoerical content and technical aspects of design are principal educational elements of the course. The paper will show and discuss the structure of building up knowledge for design activities through drafting, applied computing and theory and practical design disciplines present in the course.
series SIGRADI
email
last changed 2016/03/10 09:54

_id 2720
authors Magyar, Peter and Temkin, Aron
year 2000
title Developing an Algorithm for Topological Transformation
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 203-205
summary This research intends to test the architectural application of Jean Piaget’s clinical observations, described in the book: The Child’s Conception of Space (Piaget, 1956), according to which topology is an ordering discipline, active in the human psyche. Earlier attempts, based on the principles of graph-theory, were able to cover only a narrow aspect of spatial relations, i.e. connectivity, and were mostly a-perceptional, visually mute. The “Spaceprint” method, explained and illustrated in co-author’s book: Thought Palaces (Magyar, 1999), through dimensional reduction, investigates volumetric, 3D characteristics and relationships with planar 2D configurations. These configurations, however, represent dual values: they are simultaneously the formal descriptors of both finite matter and (fragments of) infinite space. The so- called “Particular Spaceprint”, as a tool of design development in building, object, or urban scales, with the help of digital technology, could express - again simultaneously - qualities of an idea-gram and the visual, even tactile aspects of material reality. With topological surface-transformations, the “General Spaceprints”, these abstract yet visually active spatial formulas can be obtained.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 7c87
authors Mahdavi, A., Ilal, M.E. Mathew, O., Ries, R. and Suter, G.
year 1999
title Aspects of S2
source Proceedings of the Eighth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-8536-5] Atlanta, 7-8 June 1999, pp. 185-196
summary We present in this paper the essential aspects of the S2 system. This is the internet realization of SEMPER, an active, multi-domain, space-based, object oriented design environment for integrated building performance modeling. The key features of the S2 environment are as follows: A user can access the system regardless of the computer hardware, operating system or the location on a network; geographically distributed users can asynchronously generate a building model through the user interface; this building model can then be simultaneously evaluated with multiple simulation applications running on remote simulation servers; persistent storage is provided for project data and evaluation results; designers using the system have access to multiple libraries that contain building information such as material data, construction types, schedules, and weather data.
keywords Building Performance Simulation, Distributed System, Internet
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 8666
authors Martínez, A.C., Vigo, L., Cabral, J., Folchi, A. and Palacio, M.
year 2000
title Seminario/Taller de Investigacón Proyectual:Estructura de taller activo para enseñar a proyectar asistido por la tipología y de software de mercado (Design Research Seminar/Workshop: A Structure of Active Studio for the Teaching of Design Aided by Typology and Commercial Software)
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 377-379
summary General outline: Typology has provided architects basic design resources in the past. Repertories have been created by comparing and establishing relations among a multiplicity of examples: these repertories have been used as the basis for new inventions. Research on type establishes the foundations for organized knowledge that can be accumulated, shared, and enriched by successive designs. We are testing our assumption that CAD is a specially adequate tool for the transformation and manipulation of type in the early stages of the design process. Goals: Our Seminar/Studio gives those who take part in it a renewed vision of type as a basic disposition that can be subject to dynamic transformations. The use of CAD will allow the participants to experiment and verify design decisions on the grounds of a systematic use of typological precedents. Methodology: Starting with definite examples of contemporary architecture and the design theory backing the examples selected, the seminar/ studio is developed in eight studio sessions, exploring different dimensions leading to the “parti”. It is meant for experienced designers, both advanced students and graduates. The first experimental seminar of two sessions took place in November 1999. A more developed version is under way in August, 2000.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 6476
authors Maver, T., Petric, J., Ennis, G. and Lindsay, M.
year 2000
title Visiting The Virtual City
source SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 135-139
summary In 1999, the city of Glasgow in Scotland, celebrated the honour of being the UK City of Architecture and Design. The same year saw the successful launch, on the Internet, of a fully interactive virtual experience of the city. This paper describes the evolution and functionality of vrglasgow over the last 10 years and anticipates its future development over the next 5 years. Currently the system comprises the VRML topography, the road network and the 3-D geometry of around 10,000 buildings within the city centre. The visitor to the virtual city to navigate and search under a range of headings for items of interest and experience some of Glasgow’s best architecture. Data from a number of information sources are interlinked and made accessible through VRML as well as through the conventional internet modes such as lists, tables and search engines. Consequently, the visitor can explore the city intuitively.
keywords 3D City modeling
series SIGRADI
email
last changed 2016/03/10 09:55

_id ec6b
authors Medero Rocha, Isabel Amalia
year 1999
title Os Programas de Computador e o Processo de Projeto na Construcao do Conhocimento Arquitetonico (Computer Programs and Design Processes in the Construction of Architectural Knowledge)
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 165-170
summary The works studies aspects of design strategies and computer graphics programs, and it presents possibilities of using computer to aid architectural conception. It envolves three area knowledgement situating the subject at the compass of the design teaching, considering the impact of the computing technology expertise architectural. It establishes a conceptual correspondense developed by the theoric discussion, amongst the analogies and sucessives aproximations it also focuses operatives categories of the architectural design and computers operator. It results the configuration of images and concepts which preexist in the designs procedures. The works also aproaches relations of object representation and architectural design. It makes a relation-ship between graphics categories and architecture to unable studies base on concepts of design theory and its connection with the computer program. It generates matrix of knowledgement, refered to the theory of architectural composition, extracting expertise able to sugest analogies with the computer programs, which operators use to describe and represent the architectural object and decision making during the design process.
series SIGRADI
email
last changed 2016/03/10 09:55

_id 170f
authors Mora Padrón, Víctor Manuel
year 1999
title Integration and Application of Technologies CAD in a Regional Reality - Methodological and Formative Experience in Industrial Design and Products Development
source III Congreso Iberoamericano de Grafico Digital [SIGRADI Conference Proceedings] Montevideo (Uruguay) September 29th - October 1st 1999, pp. 295-297
summary The experience to present is begun and developed during the academic year 1998, together to the course of IV pupils level of the Industrial Design career in the Universidad del Bío-Bío, labor that I have continued assuming during the present year, with a new youths generation. We have accomplished our academic work taking as original of study and base, the industrial and economic situation of the VIII Region, context in the one which we outline and we commit our needs formative as well as methodological to the teaching of the discipline of the Industrial Design. Consequently, we have defined a high-priority factor among pupils and teachers to reach the objectives and activities program of the course, the one which envisages first of all a commitment of attitude and integrative reflection among our academic activity and the territorial human context in the one which we inhabit. In Chile the activity of the industrial designer, his knowledge and by so much his capacity of producing innovation, it has been something practically unknown in the industrial productive area. However, the current national development challenges and the search by widening our markets, they have created and established a conscience of the fact that the Chilean industrial product must have a modern and effective competitiveness if wants be made participates in segments of the international marketing. It is in this new vision where the design provides in decisive form to consider and add a commercial and cultural value in our products. To the university corresponds the role of transmitting the knowledge generated in his classrooms toward the society, for thus to promote a development in the widest sense of the word. Under this prism the small and median regional industry in their various areas, have not integrated in the national arrangement in what concerns to the design and development of new and integral products. The design and the innovation as motor concept for a competitiveness and permanency in new markets, it has not entered yet in the entrepreneurial culture. If we want to save this situation, it is necessary that the regional entrepreneur knows the importance of the Design with new models development and examples of application, through concrete cases and with demands, that serve of base to demonstrate that the alliance among Designer and Industry, opens new perspectives of growth upon offering innovation and value added factors as new competitiveness tools. Today the communication and the managing of the information is a strategic weapon, to the moment of making changes in a social dynamics, so much at local level as global. It is with this look that our efforts and objective are centered in forming to our pupils with an integration speech and direct application toward the industrial community of our region, using the communication and the technological information as a tool validates and effective to solve the receipt in the visualization of our projects, designs and solutions of products. As complement to the development of the proposed topic will be exhibited a series of projects accomplished by the pupils for some regional industries, in which the three dimensional modeling and the use of programs vectoriales demonstrate the efficiency of communication and comprehension of the proposals, its complexity and constructive possibilities.
series SIGRADI
email
last changed 2016/03/10 09:55

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