CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 490b
authors Woodbury, R.F., Burrow, A.L. and Datta, S.
year 2000
title Navigating Subsumption-Based Design Spaces
doi https://doi.org/10.52842/conf.caadria.2000.341
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 341-349
summary Design space explorers are information-rich environments conceived for providing effective support for electronic design processes. A subsumption-based design space structures the partial designs in the environment by a relation of information specificity. It provides formal exploration operators for predictive, goal-directed movement in the underlying space of designs and an interaction model for open-ended exploration. This paper focusses on the forward moving operator based on incremental pi-resolution and discusses the topic of information removal through the erasure operator. It describes the possible usage of these operators and the entry points for mixed-initiative human-computer interaction in the SEED-Config explorer .
series CAADRIA
email
last changed 2022/06/07 07:57

_id 11e1
authors Woodbury, R., Burrow, A., Drogemuller, R. and Datta, S.
year 2000
title Code Checking by Representation Comparison
doi https://doi.org/10.52842/conf.caadria.2000.235
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 235-244
summary In current computational building design theory and practice, representation schemes depend upon a set of formal operations for creating, changing and querying a representation. With a few notable exceptions, these operations do not provide ways of comparing representations to determine how representations are alike and how they are different. We have developed a theory for and a formal representation scheme that supports representation comparison. This theory opens new approaches to unsolved problems in computational building design, notably the long-standing issue of automated building code checking.
series CAADRIA
email
last changed 2022/06/07 07:57

_id 7893
authors Woodbury, R.F., Wyeld, Th.G., Shannon, S.J., Roberts, I.W., Radford, A., Burry, M., Skates, H., Ham, J. and Datta, S.
year 2001
title The Summer Games
doi https://doi.org/10.52842/conf.ecaade.2001.293
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 293-297
summary As part of a nationally funded project, we have developed and used “games” as studentcentred teaching resources to enrich the capacity for design in beginning students in architecture, landscape architecture and urban design. Students are encouraged to learn inter-actively in a milieu characterised by self-directed play in a low-risk computermodelling environment. Recently thirteen upper year design students, six from Adelaide University (Adelaide, South Australia, Australia), five from Deakin University (Geelong, Victoria, Australia), and two from Victoria University, (Wellington, New Zealand) were commissioned over a ten-week period of the 2000-2001 Australian summer to construct a new series of games. This paper discusses the process behind constructing these games. This paper discusses six topical areas: – what is a game; – specific goals of the summer games; – the structure of a game; – the game-making process; – key findings from the production unit; and – future directions.
keywords Reflection-In-Action, Design Making, Game Container, Collections, Meta-Cases, Data Repository
series eCAADe
email
last changed 2022/06/07 07:57

_id eada
authors Fischer, T., Burry, M. and Woodbury, R.
year 2000
title Object-Oriented Modelling Using XML in Computer-Aided Architectural and Educational CAD. The Problem of Interoperability Exemplified in Two Case Studies
doi https://doi.org/10.52842/conf.caadria.2000.145
source CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 145-155
summary This paper highlights our application of XML as a messaging and storage format for parametric 3D modelling and pattern-oriented online teaching. As a recent format for data description and transport technology XML is designed to allow communication between arbitrary data platforms - and to communicate purpose-insensitively. We have used it to communicate design patterns as well as design parameters and as a consequence experienced a remarkable technical similarity between both approaches with their common manifestation in object orientation. There is a necessity to perform dynamic synchronizations of semantics between 'knowledge domains' involved in design processes in order to provide the necessary conceptual openness. At this time, this requirement appears to be alien to available XML schema specifications and tools.
series CAADRIA
email
last changed 2022/06/07 07:50

_id 8802
authors Burry, Mark, Dawson, Tony and Woodbury, Robert
year 1999
title Learning about Architecture with the Computer, and Learning about the Computer in Architecture
doi https://doi.org/10.52842/conf.ecaade.1999.374
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 374-382
summary Most students commencing their university studies in architecture must confront and master two new modes of thought. The first, widely known as reflection-in-action, is a continuous cycle of self-criticism and creation that produces both learning and improved work. The second, which we call here design making, is a process which considers building construction as an integral part of architectural designing. Beginning students in Australia tend to do neither very well; their largely analytic secondary education leaves the majority ill-prepared for these new forms of learning and working. Computers have both complicated and offered opportunities to improve this situation. An increasing number of entering students have significant computing skill, yet university architecture programs do little in developing such skill into sound and extensible knowledge. Computing offers new ways to engage both reflection-in-action and design making. The collaboration between two Schools in Australia described in detail here pools computer-based learning resources to provide a wider scope for the education in each institution, which we capture in the phrase: Learn to use computers in architecture (not use computers to learn architecture). The two shared learning resources are Form Making Games (Adelaide University), aimed at reflection-in-action and The Construction Primer (Deakin University and Victoria University of Wellington), aimed at design making. Through contributing to and customising the resources themselves, students learn how designing and computing relate. This paper outlines the collaborative project in detail and locates the initiative at a time when the computer seems to have become less self-consciously assimilated within the wider architectural program.
keywords Reflection-In-Action, Design Making, Customising Computers
series eCAADe
email
last changed 2022/06/07 07:54

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