CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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References

Hits 1 to 20 of 717

_id 98bb
authors Li, Andrew
year 2001
title A shape grammar for teaching the architectural style of the Yingzao Fashi
source Massachusetts Institute of Technology, Department of Architecture
summary The Yingzaofashi [Building standards] is a Chinese building manual written by Li Jie (d. 1110) and published in 1103. I present a shape grammar for teaching the architectural style - the language of designs - described in this manual. This grammar is distinguished by two objectives, and the technical means used to accomplish them. First, the grammar is for teaching. Usually, the author of a grammar of a style aims to generate all and only the designs in the language. To do this, he not only writes the grammar, but also judges whether the designs it generates are members of the language. In the Yingzaofashi grammar, on the other hand, I want to generate all and more than the designs in the language. It is then the student who evaluates the designs - does this design belong to the language? - and adjusts the grammar accordingly. Thus the student participates actively in defining the language of designs, and learns that style is a human construct. Second, the grammar is designerly. As already observed, most authors of style grammars focus on the language of designs; they do not consider how to structure the user's interaction with the grammar. By contrast, I consider explicitly what the user decides and when he decides it, and organize the grammar accordingly. In other words, I consider process as well as products. The grammar exploits several technical devices for the first time: the design as an n-tuple of drawings, descriptions, and other elements; the generation of descriptions in the n-tuple; and techniques that are made possible by these devices.
series thesis:PhD
email
last changed 2003/02/12 22:37

_id 9a04
authors Bouza Rodríguez, J.B., Valcarce, J.D., Baltar, X.L. and Vázquez, M.P.
year 2001
title SISTEMA WEB INTERACTIVO CON CATÁLOGO PSEUDO-TRIDIMENSIONAL DE RODUCTOS Y VÍDEO EN TIEMPO REAL (Interactive Web System with Pseudo-Three-Dimensional Catalogue of Places and Video in Real Time)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 104-106
summary It has been designed and developed a system Web that has video in real time and an interactive product catalogue based on pseudo-three-dimensional models, that is to say, models that they pretend to be three-dimensional, but that in fact do not have geometry 3D properly in the memory, but of an appropriate composition according to the case of geometry 2D (image or any graph), that allows to see the model from several points of view and to consult additional information (weight, material, dimensions, etc.). They have been analyzed and proven the different formats from transmission of video and audio by Internet, studying all its parameters, until finding the optimal ones for this server. In comparison with the use of format VRML (Virtual Reality Modeling Language) used commonly to put models 3D in the Web, this system that we have devised presents like advantages the low time of load, the high precision of the views of the object and the low cost of maintenance of the Web. On the other hand, one does not have the infinity of views and facility of manipulation of the VRML.
series SIGRADI
email
last changed 2016/03/10 09:47

_id caadria2006_633
id caadria2006_633
authors WAN-YU LIU
year 2006
title THE EMERGING DIGITAL STYLE: Attention shift in architectural style recognition
source CAADRIA 2006 [Proceedings of the 11th International Conference on Computer Aided Architectural Design Research in Asia] Kumamoto (Japan) March 30th - April 2nd 2006, 633-635
doi https://doi.org/10.52842/conf.caadria.2006.x.g4f
summary “Style” has long been an important index to observe the design thinking of designers in architecture. Gombrich (1968) defined style as a particular selection from the alternatives when doing things; Ackerman (1963) considered that a distiguishable ensemble of certain characteristics we call a style; Schapiro (1961) pointed out that style is constant forms, and sometimes the constant elements, qualities and expression; Kirsch (1998), Cha and Gero (1999) thought of style as a form element and shape pattern. As Simon and others referred to, style emerged from the process of problem solving, Chan (1994, 2001) ever devised a serious of experiments to set up the operational definitions of style, further five factors that relate to generating styles. Owing to that the greater part of sketches and drawings in the design process couldn’t be replaced by computer-aided design systems (Eisentraut, 1997), designers must shift between different problem-solving methods while facing different design problems. The purpose in this research is to discuss the influences of computer usage on style generation and style recognition: The employment of certain procedural factors that occurred in the design processes that using conventional media is different from the ones that using computer media? Do personal styles emerge while designers shifting between different media in the design processes? Does any unusual phenomenon emerge while accustomed CAD-systems designers recognizing a style?
series CAADRIA
email
last changed 2022/06/07 07:49

_id 38b0
authors Cohen Egler, Tamara Tania
year 2001
title SOCIEDADE DA INFORMAÇÃO: AÇÃO E DOMINAÇÃO (Information Society: Acts and Domination)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 25-27
summary The central question in this paper is understand the new social forms of interaction in the society of information . The objective is to comprehend and establish an analytical line of thinking that can orient the comprehension about the new forms of numerical space constitution. The language of the net is metaphorical and the question is what does the information really means. The knowledge is quickly transferred through the fluxes, and is transforming people and processes bringing action possibilities. They constitute techniques that can expand the capacity of society to conquest freedom and interrupt domination relations, or they can work exactly as the contrary serving as domination instruments.
series SIGRADI
email
last changed 2016/03/10 09:49

_id 4ef3
authors Fortuzzi, A., Giangrande, A., Mirabelli, P. and Mortola, E.
year 2001
title Dynamic Urban Representation for Innovative Planning Methodologies
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 500-504
doi https://doi.org/10.52842/conf.ecaade.2001.500
summary Some applications of hypermedia technology we developed trough the years to represent urban environment are reviewed. From the results the need for a change of paradigm rises. The strategy for a new system to develop is exposed, based on the assumption that: – the information does not pre-exist its representation; -– the process of cooperatively and competitively represent a situation causes its changing in the same time. -– no single actor will be able to represent the territory in its complexity; The question we need to answer is not what kind of technology we need to manage the information we have but the opposite: what kind of information we need for the technology we have. This information is not neutral nor automatically generalisable, thus, to implement a content based approach, a new system will be designed during a urban developing project.
keywords Urban Planning, Multimedia Urban Representation, Public Participation Support System, Internet GIS
series eCAADe
email
last changed 2022/06/07 07:51

_id 6430
authors Jabi, Wassim (Ed.)
year 2001
title ACADIA 2001 [Conference Proceedings]
source Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1/ Buffalo (New York) 11-14 October 2001, 415 p.
doi https://doi.org/10.52842/conf.acadia.2001
summary The theme, which preceded my knowledge of ACADIA’s true age, resulted from a realization regarding the development and current state of CAD in Research, Education, and Practice. While I only got involved with ACADIA in the last half of its current life to date, I had the honor of studying with some of the early pioneers of CAD: 1) Harold Borkin, a founding member of ACADIA, 2) Jim Turner, a longtime ACADIAn, and a past ACADIA Conference organizer (actually the very first conference I attended), and 3) Ted Hall, another longtime ACADIAn. What I have learned from conversations with them and later witnessed for myself is a fundamental shift of focus in CAD from building tools to using tools. That is, while early CAD students, including myself, used to learn how to create software and tools to solve a particular problem, the current focus in the majority of schools that include a CAD component in their curriculum is on teaching the use of commercial software and/or the use of digital media in the design studio. One need only take a look at old list of courses that used to be offered in the CAD area and compare it with a new list to see this shift. Yet, one form of tool building that is continuing in a significant number of schools is the creation of scripts or small software modules (usually built using a visual editor) to create interactive systems for delivery over the web or on CD-ROM. Examples include the use of Macromedia Director or Flash for creating interactive digital titles. While this current state of affairs has increased the receptivity to digital tools and media, it does obscure an important fact. For knowledge to advance in this area, we need researchers who can not only use tools, but also invent new ones to solve new problems that are not addressed by the existing crop of commercial software. The more time we spend not educating our students in the art and science of building digital tools, the harder it will be to: 1) find teachers in the future with those skills, 2) advance and influence the development of the state-of-the-art in CAD, and 3) erase the use of CAD as a euphemism for slick computer-generated imagery. While not common, the tradition of tool building is still going on most notably in architecture schools with strong financial resources and those that offer doctoral level education. Commercial, governmental and business/education entities are also continuing the research tradition of tool building. ACADIA, as a reflection of the field it focuses on, has widened its scope to solicit papers that deal with CAD education and the use of CAD in practice. Thus, you will read in this book papers that focus on all three aspects: research, education, and practice and in some cases the intersection of two or more of those areas. Thankfully, ACADIA, while concerned with CAD in education has maintained its receptivity to basic research papers as well as a willingness to publish innovative papers in the area of practice. As chair of the technical committee, I made sure that the call for papers and the final selection reflects this desire. We should continue to emphasize the need for presenting this diversity of work in our annual conferences and I am optimistic that the ACADIA community is in support of this notion.
series ACADIA
email
more www.acadia.org
last changed 2022/06/07 07:49

_id 7655
authors Okeil, Ahmad and El Araby, Mostafa
year 2003
title Realism vs. Reality in Digital Reconstruction of Cities
source CORP 2003, Vienna University of Technology, 25.2.-28.2.2003 [Proceedings on CD-Rom]
summary The digital reconstruction of existing cities using virtual reality techniques is being increasingly used. For consultants, municipalities and planning departments these models provide decision support through visual simulations (El Araby, 2001). For academia they provide a new tool for teaching students urban design and planning (Okeil, 2001). For authorities they provide a tool for promoting the city on the world wide web trying to attract more businesses and tourists to it. The built environment is very rich in detail. It does not only consist of open spaces surrounded by abstract buildings but it also includes many smaller objects such as street furniture, traffic signs, street lights, different types of vegetation and shop signs for example. All surfaces in the built environment have unique properties describing color, texture and opacity. The built environmentis dynamic and our perception is affected by factors such as pedestrian movement, traffic, environmental factors such as wind, noise and shadows. The built environment is also shaped by the accumulation of changes caused by many influences through time. All these factors make the reconstruction of the built environment a very complex task. This paper tries to answer the question: how realistic the reconstructed models of urban areas can be. It sees “Realism“ as a variable floating between three types of realties. The reality of the physical environment which we are trying to represent. The reality of the digital environment which will host the digitally reconstructed city. And the reality of the working environment which deals with the problem of limitation of resources needed to digitally reconstruct the city. A case study of building a 3D computer model of an urban area in the United Arab Emirates demonstrates that new time-saving techniques for data acquisition can enhance realism by meetingbudget limitations and time limitations.
keywords Virtual Reality; Photo Realism; Texture Maps; 3D Modeling; Urban Design
series other
email
last changed 2003/03/11 20:39

_id 5779
authors Osman, Yasser S.
year 2001
title Shape studies: Remodeling Bilbao museum
source CAADRIA 2001 [Proceedings of the Sixth Conference on Computer Aided Architectural Design Research in Asia / ISBN 1-86487-096-6] Sydney 19-21 April 2001, pp. 337-341
doi https://doi.org/10.52842/conf.caadria.2001.337
summary This paper is a study of shape, attempting to understand the effect of computer-aided architectural drafting and design on the geometry of form. This study also is a part of larger question: When the tools of presentation change, does form generation necessarily change as well? The study is in two parts: Remodeling Bilbao Museum and Editing a Cube.
series CAADRIA
email
last changed 2022/06/07 08:00

_id 9e31
authors Osman, Yasser
year 2001
title The Use of Tools in the Creation of Form: Frank (L. Wright & O. Gehry)
source Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 044-051
doi https://doi.org/10.52842/conf.acadia.2001.044
summary This paper is a study of shape, attempting to understand the effect of Computer Aided Architecture Drafting and Design on the Geometry of Form. This is a part of a larger question: When the tool of presentation changes, does the form generated change as well? The study is in two main parts: 1 Comparing two Guggenheim Museums. 2 Re-Modeling Bilbao Museum. The final questions are: why does form become more complex? How do architects use tools to obtain more complexity? What Computer Aided Architecture Design programs let architects achieve more complexity? For an architect, is the motivation to demonstrate a set of 3D geometric operations sufficient to generate complex assemblies, and are there other possible operations needed?
keywords Form, Tool, Digital, Model
series ACADIA
email
last changed 2022/06/07 08:00

_id avocaad_2001_07
id avocaad_2001_07
authors Stefan Wrona, Adam Gorczyca
year 2001
title Complexity in Architecture - How CAAD can be involved to Deal with it. - "Duality"
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary “Complexity “ is for us a very ambigous notion. It may be understood in two contexts.1.Thorough solution of a problem.Complexity means full recognition of design area, followed by appropriate work. That work must be thorough and interdisciplinary – if necessary, separated to different co-operatives. These trade designers reqiure a branch coordination and – the most important- all of them must have a „common denominator”. Such as a proper CAAD platform and office standards. That will reduce costs of changes, improve an interplay between designers and somtimes enable to face up a new challenge.Nowadays architects are no longer “solitary” individualists working alone – they must concern a team – they become a member, a part of a huge design machine. “Import/export”, compatibility, interplay – these words must appear and we have to put a stress on them. How to organize work for different trade-designers? How to join in common database architectural design ,engineering design, HVAC design, electricity design, technology design, computer network design and all other trades ?...A key to solve this range of problems is in good work organization. Universal prescription does not exist, but some evergreen rules can be observed. We are going to present a scheme of work in CAAD application ALLPLAN FT v.16 with a Group manager , which starts to conquest polish market and is widely spread in Germany. “Golden rules” of ALLPLAN FT There is one database – it is placed on server. It includes all projects. There is a well-developed office standard. It must be created at the beginning of collaboration, although it is possible to improve it later. It consist of hatches, fonts, symbols, macros, materials, pen-widths, and – the most important –layers . A layer set – predefined structure divided into functional groups – e.g. drafting, text, dimensioning, architecture, HVAC, engineering, urban design, etc.That stucture is a part of an office standard – all workers use a relevant part of it. No name duplicates, no misunderstandings... If however design extends, and a new group of layers is required, it can be easily added, e.g. computer networks, fireguard systems. Administrator of ALLPLAN network defines different users and gives them different permitions of access. For example – an electrician will be able to draft on layer “electricity”, but he won’t modify anything at layer “architecture – walls”, and he won’t even see a layer “engineering- slabs”, because he doesn’t need it..At the same time our electrician will be able to see , how architect moves some walls and how HVAC moved and started to cross with his wires. Every user is able to see relevant changes, after they are saved by author. Two different users can not access at the same time the same file. That excludes inconsistent or overlapping changes . All users operate on a 3D model. While putting some data into a model, they must remember about a “Z” coordinate at work-storey. But at the same time all create a fully-integrated, synchronous database, which can be used later for bills of quantities, specifications, and – of course – for visuaisation. That method can be described as “model-centric”. To simplify complex structure of architectural object -ALLPLAN offers files. Usually one file means one storey, but at special designs it might become a functional part of a storey, or whatever you wish. Files connected with layers easy enable to separate certain structural elements, e.g. if we want to glance only at concrete slabs and columns in the building – we will turn on all files with “layer filter” – “slabs” and “columns”. ALLPLAN is of course one of possible solutions. We described it , because we use it in our workshop. It seems to be stretchy enough to face up every demand and ever-increasing complexity of current projects. The essence of the matter, however, is not a name or version of application – it is a set of features, we mentioned above, which allows to deal with EVERY project. The number of solutions is infinite.2. Increasing difficulties during design process. It may be associated with more and more installations inside of new buildings, especially some “high-tech” examples. The number of these installations increases as well as their complexity. Now buildings are full of sensors, video-screens, computer networks, safety-guard systems... Difficulties are connected with some trends in contemporary architecture, for example an organic architecture, which conceives “morphed” shapes, “moving” surfaces, “soft” solids. This direction is specially supported by modelling or CAD applications. Sometimes it is good – they allow to realize all imaginations, but often they lead to produce “unbuildable” forms, which can exist only in virtual world.Obstacles appear, when we design huge cubatures with “dense” functional scheme. Multi-purposed objects, exhibition halls, olimpic stadium at Sydney – all of them have to be stretchy, even if it requires sliding thousands pound concrete blocks! Requirements were never so high.The last reason, why designs become so complex is obvious - intensifying changes due to specific requirements of clients/developers.We could say “ signum tempori” – everything gets more and more complicated , people have to become specialists, to face up new technology. But how CAAD can help us with it? How?! We have already answered that question. Sometimes CAAD is the only way to imagine and sketch something, to visualize something, to compute a construction , to prepare a simulation... So that human must “only” interprete ready solutions. Sometimes CAAD help us to notify a problem. It works exactly in the same way, as spy-glasses does. For example – without a real-time visualization we we would have never realised (until finished!) some strange interference of solids, which have occured in the upper roof part of our new appartment-house.ConclusionsTemporary CAAD is an integral part of design process – not only as a tool, but sometimes as an inspiration. It helps to organize our work, to define problems, to filter relevant elements and to render our visions. It becomes an integral part of our senses – and that will be a real complexity in architecture...
series AVOCAAD
email
last changed 2005/09/09 10:48

_id ecaade2015_211
id ecaade2015_211
authors Stellingwerff, Martijn
year 2015
title The MOOC-ability of Design Education
source Martens, B, Wurzer, G, Grasl T, Lorenz, WE and Schaffranek, R (eds.), Real Time - Proceedings of the 33rd eCAADe Conference - Volume 2, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 57-60
doi https://doi.org/10.52842/conf.ecaade.2015.2.057
wos WOS:000372316000008
summary In the past three years, Massive Open Online Courses (MOOCs) have become an important new way for universities to reach out to possible matriculates, life long learners and alumni. Although MOOCs already cover a vast amount of subjects and curricula, it is remarkable to ascertain the lack of Architectural Design courses on the main platforms like edX and Coursera. Online courses do cover design aspects, e.g. about styles and building materials, but 'design as activity' is an exceptional subject in the portfolio of available MOOCs. In contrast, the CAAD community was one of the first to develop Virtual Design Studio's (VDS) and experimental predecessors of MOOC platforms, such as the AVOCAAD course database system (Af Klercker et al. 2001). Yet, the query 'MOOC' still does not ring a bell in the CUMINCAD publication database (per May 2015). In this paper I will explore a palette of design education settings, in order to find a fit to what a MOOC platform can offer. I will compare the 'MOOC-ability' of Design Education to chances in Virtual Design Studio's and developments in ubiquitous mobile platforms.
series eCAADe
email
more https://mh-engage.ltcc.tuwien.ac.at/engage/ui/watch.html?id=fe4b575c-6e8e-11e5-a43c-c7a045e8393b
last changed 2022/06/07 07:56

_id 2dba
id 2dba
authors Tasli, S
year 2001
title WHAT DOES COMPUTER AIDED DESIGN OFFER FOR PRODUCING LIVABLE BUILDINGS IN THE 21ST CENTURY?
source Proceedings of the Livable Environments and Architecture International Congress (LIVENARCH 2001). July 4-7, 2001, Trabzon, Turkey, pp. 278-282.
summary Designing livable buildings has always been a major concern for architects but they are often criticized on account of failing in this aim. However, this is not only due to the ignorance of the designers, but also of the complexity of the factors that are essential to design but difficult to incorporate the design process. Buildings are shaped and occupied under several dynamically changing conditions and paper-based media and conventional Computer Aided Design (CAD) tools are inefficient in representing them. This paper aims to discuss the changing role of digital media for architectural design in response to the increasing complexity of design processes. Some proposals, supported by recent technological innovations, are suggested for the future and they are compared with the conventional uses of CAD. It is claimed that in the 21st century, the main advantage of using computers will be to dynamically simulate buildings in time in highly visualized virtual environments to evaluate the future performance of proposed designs. The design model will not only look as if it were real, but it will also “behave” as if it were real so as to provide dynamic and intelligent response. The two key technologies for the development of such modeling, virtual reality and object-oriented programming are addressed and four promising application areas for near future (evaluation of user-building interaction, visualization of environmental factors, construction scheduling, and combined CAD-GIS) are discussed. Some important considerations for the development of dynamically simulated virtual models are analyzed and suggestions are made for further research.

keywords Architectural Design, Dynamic Simulation, and Virtual Environments
series other
type normal paper
email
last changed 2005/12/01 16:02

_id d0b3
authors Tisken, S., Voormann, F., Franz, B., Koch, V. and Russell, P.
year 2001
title Semi-Medial Post Professional Studies ”Building Conservation” for Architects and Structural Engineers
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 323-328
doi https://doi.org/10.52842/conf.ecaade.2001.323
summary The Post-Graduate studies for Building Restoration at the University of Karlsruhe is aimed at architects and construction engineers who wish to deepen their knowledge base as well as related professionals in the construction industry who wish to specialise. The goal of the project is to migrate the post graduate studies in restoration to a Master Degree program made up of physical and virtual presence requirements (dual mode university) and to transform the course materials into Learning Elements that can be used in other programs. The quality of the teaching should increase and reach a larger audience of interested parties at the same time. In particular, the program is aimed at current practitioners. A model is developed that incorporates classical presence based studies with modern internetbased learning methods to create a system, which does not completely replace presencebased learning: “semi-medial” studies.
keywords Distance Learning, Collaboration, CSCW, Renovation
series eCAADe
email
last changed 2022/06/07 07:58

_id 2f44
authors Diaz, Monica
year 2001
title Aplicación del vba en el diseño arquitectónico: diseño de paredes tomando en cuenta el aislamiento acústico aéreo [Application of the Vba in an Architectural Design Case: Walls Design with the Aerial Sound Insulation]
source 2da Conferencia Venezolana sobre Aplicación de Computadores en Arquitectura, Maracaibo (Venezuela) december 2001, pp. 216-227
summary Development an application using an object and events language as VBA can reduce the time to programming because it is more intuitive and you can have libraries with procedures. This type of application makes easier to work on the architecture design: it provides information to the architect and guide him in taking the best decision. The time of designing walls considering the acoustical isolation were reduced using a VBA application. The purpose of the present work is to develop an automatic, visual and interactive tool that using a 3D drawing CAD and a object language guide the architect in the design of walls considering the noise from outside and helping the acoustical comfort.
series other
email
last changed 2003/02/14 08:29

_id 9bee
authors Gerzso, J. Michael
year 2001
title Automatic Generation of Layouts of an Utzon Housing System via the Internet
source Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 202-211
doi https://doi.org/10.52842/conf.acadia.2001.202
summary The article describes how architectural layouts can be automatically generated over the Internet. Instead of using a standard web server sending out HTML pages to browser client, the system described here uses an approach that has become common since 1998, known as three tier client/server applications. The server part of the system contains a layout generator using SPR(s), which stands for “Spatial Production Rule System, String Version”, a standard context- free string grammar. Each sentences of this language represents one valid Utzon house layout. Despite the fact that the system represents rules for laying out Utzon houses grammatically, there are important differences between SPR(s) and shape grammars. The layout generator communicates with Autocad clients by means of an application server, which is analogous to a web server. The point of this project is to demonstrate the idea that many hundreds or thousands of clients can request the generation of all of the Utzon layouts simultaneously over the Internet by the SPR(s) server, but the server never has to keep track when each client requested the generation of all of the layouts, or how many layouts each client has received.
keywords Internet, Spatial-Production-Rules Grammars, Utzon
series ACADIA
email
last changed 2022/06/07 07:51

_id b7a0
authors Guillon, Sol M.
year 2001
title COLOR, FORMA Y CINETICA (Color, Form and Cinetics)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 171-172
summary “Color, Shape and Movement” is a course for Architecture, Design and Arts students of the Universidad Finis Terrae. The course is developed as a computer based experimentation laboratory whose objective is to give the students a perception of color and shape in a dynamic environment, with movement, direction and speed, in a search of a different perspective from those given in the traditional colour courses. This means of expression confirms the computer as another form of creative and artistic language.
series SIGRADI
email
last changed 2016/03/10 09:53

_id 5d19
authors Gómez Arvelo, Susana Carolina
year 2001
title Simulador de proyecciones de sombras sobre modelos computarizados en 3d. Herramienta para evaluar la eficiencia de modelos de proteccion solar. [Shade simulator On 3D Computer Models. A Tool to Evaluate the Efficiency of Models for Solar Protection]
source 2da Conferencia Venezolana sobre Aplicación de Computadores en Arquitectura, Maracaibo (Venezuela) december 2001, pp. 156-165
summary A Program of Graphic Computing, developed in the Language of Programming AUTOLISP and run in AUTOCAD 2000, which is guided toward the Investigation in Bioclimatic Architecture, is presented. Before a model of solar protection in 3D, and loading the input data of the geographical localization and orientation, time and evaluation date (chosen by the user), the program calculates and projects the simulation of the corresponding shade contours on every plane that constitutes the 3D pattern (openings, walls, protections, floor...). In this research different areas of knowledge concur: Plane and spherical trigonometry applied to the solar ray and to the Bioclimatic Architecture, space geometry, plane graphical representation of three-dimensional objects, a concept of the transformation of vision for the three-dimensional representation of the objects in computers, and modern programming techniques.
keywords Bioclimatic Architecture; Heat Gaining Control; 3D Shades Simulator; Solar Protection
series other
email
last changed 2003/02/14 08:29

_id avocaad_2001_21
id avocaad_2001_21
authors Martijn Stellingwerff
year 2001
title Visual Cues in the CYBER-REAL Complex
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Current Computer Aided Architectural Design deals with issues of complexity in creation and interpretation of the built environment, complexity of the computer systems and complexity of the representations of the design object. The term ‘CYBER-REAL Complex’ in this paper is defined as the whole (un)conscious state of the architectural design project in the heads of the design-group and as how it is maintained in CAAD systems. The ‘CYBER-REAL Complex’ contains the design, its context and all related information such as planning, product specifications and design ideas. An Intranet is an interesting means for storage and approach of such complex project-data. However the knowledge and data of the project participants remains in their heads and new methods have to be developed in order to get each participant to share his or her personal information about the project. Meetings and intense data retrieval by an Intranet can establish a useful ‘CYBER-REAL Complex’. Then, as a designer wants to approach and change the information in the ‘CYBER-REAL Complex’, a very good set of tools, methods and media has to be at hand. The complexity of all the information can be overwhelming and it can take much effort to re-understand and re-interpret the information before new decisions and design-steps can be made. Currently, the understanding of CAAD representations by the designer and the deliberate execution of operations on increasingly complex datasets through increasingly complex user interfaces takes too much time and effort. An enhanced way of representation in the ‘CYBER-REAL Complex’ could help the approach and understanding of the information. Therefore the visual language of information systems needs further research and development. This paper explores several limits of human perception and ways to adhere to the human way of visual thinking in order to find and add new visual cues in CAAD, VR interfaces and in the ‘CYBER-REAL Complex’ as a whole. Successively the perceptive aspects of complex information, the role of visual cues in complex information and several examples of visual cues in research tests are presented. The paper draws from knowledge of the Gestalt Theory, Perception Research and findings of a PhD research project about Visual Language for Context Related Architectural Design. Findings of this research show that designers use distinct views to get overview and insight in the project data and that different kinds of data representation are needed for different phases in the design process. Finally it showed that abstract represented and filtered information can be very useful for remaining focus in the otherwise overwhelming dataset.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id b044
authors Martin, Rodrigo Q.
year 2001
title LA INTEGRACIÓN DE LA COMPUTACIÓN EN LA ENSEÑANZA DE LA ARQUITECTURA (The Integration of the Computation in the Teaching of Architecture)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 229-232
summary Which are the questions to ask about integration of computer science and teaching Architecture? The use of a new tool may enhance the production of the different representations of the architectural object. But the insertion of a tool demands questioning about his real possibilities of use. The traditional language of space is composed with the constructive language : plans, sections, perspective ,etc. ; but the computer software that is used to design gives the possibility to represent space in several forms : inmersion, dynamic process, parametric deformations. Here appears the question, what is the new language? Which is the way to get to the center of architectural thought, the space. The computer representations and the modification processes of models are new dynamics of design, this has to be considered in the teaching of Architecture.
series SIGRADI
email
last changed 2016/03/10 09:55

_id d742
authors McGill, Miranda
year 2001
title A Visual Approach for Exploring Computational Design
source MIT, Department of Architecture
summary This thesis concerns the use of computers for learning about computational design and shape grammars. It discusses how software can be developed to create “microworlds” for designing, and how to take into account the needs of designers whilst retaining a transparency of process in computational design. The broader context pertains to the learning and practice of design. Through analysis of computation in a workshop setting, consideration is given to the role of the computer as a facilitator for designing with shape grammars. Prototype software for facilitating the learning of shape grammars, called Shaper2D, was created as a focus for this study. It is written in the Java programming language for cross-platform compatibility, and is available both as an applet and stand-alone application.
keywords Computational Design; CAD; Design Education; Shape Grammars; Exploratory Learning
series thesis:MSc
email
last changed 2003/05/13 06:09

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