CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 644

_id 3645
authors Tsou, Jin-Yeu
year 2001
title Strategy on applying computational fluid dynamic for building performance evaluation
source Automation in Construction 10 (3) (2001) pp. 327-335
summary Predicting and evaluating building performance plays an important role in the training of responsible architects. Building performance includes issues such as: structural stability, acoustic quality, natural lighting, thermal comfort, and ventilation and indoor air quality. These types of analyses are often laborious, non-intuitive, and non-graphical. As a result, these important issues do not arouse the enthusiasm of architecture students or building professionals. The Chinese University of Hong Kong (CUHK) research team proposes to explore and develop a long-term strategy to apply scientific visualization on teaching and research in environmental technology and building performance. This paper presents the development process and results of research projects for applying computational fluid dynamics (CFD) on building performance evaluation. CFD On-line Teaching project's aim is to develop a web-based training course for architecture students to apply CFD simulation on design problem solving. Each lesson not only illustrates basic principles regarding airflow in the building design, it also contains CFD sample files with predefined flow cells for students to test different concepts. GiLin Temple project's aim is to apply CFD simulation on investigating the wind resistance of Tong Dynasty heavy timber structure. Airflow information generated in the project includes the visual representation of the pressure distribution and velocity field on all slices through the temple, and the tracking of particles as they flow around or through a building. The China housing residential airduct study focuses on simulating the indoor airflow regarding the airduct design of China Experimental Urban Housing Scheme. The visual representation of the pressure distribution and velocity field in the airducts provides vital information for helping China Housing Research Center improve the current design.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:23

_id 4ef3
authors Fortuzzi, A., Giangrande, A., Mirabelli, P. and Mortola, E.
year 2001
title Dynamic Urban Representation for Innovative Planning Methodologies
doi https://doi.org/10.52842/conf.ecaade.2001.500
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 500-504
summary Some applications of hypermedia technology we developed trough the years to represent urban environment are reviewed. From the results the need for a change of paradigm rises. The strategy for a new system to develop is exposed, based on the assumption that: – the information does not pre-exist its representation; -– the process of cooperatively and competitively represent a situation causes its changing in the same time. -– no single actor will be able to represent the territory in its complexity; The question we need to answer is not what kind of technology we need to manage the information we have but the opposite: what kind of information we need for the technology we have. This information is not neutral nor automatically generalisable, thus, to implement a content based approach, a new system will be designed during a urban developing project.
keywords Urban Planning, Multimedia Urban Representation, Public Participation Support System, Internet GIS
series eCAADe
email
last changed 2022/06/07 07:51

_id b36d
authors Lewis, Martin Lewis and Wojtowicz, Jerzy
year 2001
title Design in the New Media - Digital Design Pedagogy at the SoA, University of British Columbia
doi https://doi.org/10.52842/conf.ecaade.2001.256
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 256-261
summary The idea of the Bauhaus education was born out of the conviction that designs for mass production and modern architecture needed a new fundamental design strategy. Today, seventy-five years later, the modern, basic design pedagogy needs to be revisited, as the impact of the Information Technology Revolution on design practice and education is now extensive. The illustrations and reflections on a modern curriculum for fundamental design and communication presented in this paper are derived from the authors’ introduction of the new media to design studios at UBC and from design practice. In the case of the nascent student of architecture, a different, rudimentary approach is required: one calling for the combining of the modern, basic design agenda with the introduction of the new media. The fundamental digital design pedagogy is young and not fully established. This is a considerable problem, since the practice and learning of architecture today is increasingly aided by and dependent upon digital media. Parallel to the traditional methods, the contemporary student of design is now obliged to engage new and dynamic conditions at the formative stage of his or her education. In the recent past, the computer was considered as just another device, requiring the development of mechanical techniques or skills. While those skills still have to be mastered, more recently in design education and practice, IT has become accepted as MEDIA - not just as a drafting or modeling tool. This process is perhaps due to the rapid dissemination of computing literacy and to the progressive accessibility and ease of use of IT. At UBC, Techniques and the Foundation Studio are introductory courses intended to make students engage the new media in parallel with, and complimentary to, established conventions in design.
keywords Imagining, Communicating
series eCAADe
email
last changed 2022/06/07 07:52

_id 4c45
authors QaQish, Ra'Ed K.
year 2001
title Exploiting Tools of Evaluation to Improve CAAD Teaching Methods. A Case Study of Inter & Intra ECTM Model
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 215-230
summary This paper reports on an ongoing research study model into the Evaluation of CAAD Teaching Methods (ECTM) of which a number of resolutions and strategies were attained via an empirical investigation. The first stage of the study findings proposed a framework for the evaluation of architecture courses in tandem with CAAD. The second stage was based on the Inter & Intra ECTM design model as a strategy for acquiring solutions to CAAD problems through the exploitation of CAAD evaluation tools. The ECTM model structure criteria: the Model Concepts, the Operational Context, Dialectic Meanings, Relational Context, Performing Methods and Level of Integration were illuminated. ECTM model has a twofold involvement junctures, which describe CAAD evaluation behaviour. The first involves the evaluator in an interdepartmental comparison of CAAD integration into the curriculum, and/or between schools of architecture. The second engages the evaluator in an intradepartmental study of CAAD integration, and within the institution. The study projected an attempt to validate the Inter & Intra ECTM design model in concert with evaluation. The paper presents an extended description of the objectives, procedures and testing designed for the two abovementioned junctures composing the proposed ECTM case studies. Sequences of methods of data collection employed as a vehicle for the ECTM were Kirkpatrick model, questionnaire survey, observation (using an ECTM checklist) and experimental studies. The paper also explores variables and indicators used, and advances to shed some light on the methods of statistical analysis employment. ECTM model as a tool to attain CAAD effectiveness might redefine the role of collaborators/ team partnerships in CAAD tuition; and induce the level of technology selection and adaptation amongst schools, e.g. tutors and coursework interconnectivity. The ECTM model may also work as a framework of strategies to augment interactivity and positive learning amongst both staff and students.
keywords Evaluation, Teaching Methods, Interactivity, Effectiveness
series CAAD Futures
email
last changed 2006/11/07 07:22

_id ddss2004_d-77
id ddss2004_d-77
authors Tangari, L., M. Ottomanelli, and D. Sassanelli
year 2004
title The Project Planning of Urban Decongestion
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Developments in Design & Decision Support Systems in Architecture and Urban Planning, Eindhoven: Eindhoven University of Technology, ISBN 90-6814-155-4, p. 77-92
summary This study introduces a methodology for the evaluation, among a set of possible plans and/or policies, of a transport system which could reduce the effects of the network congestion on an urban area. Hence it is proposed a procedure which contains a new element compared with the current methodologies that is the final user’s evaluation of the examined system by turning to the application of the contingent valuation method, a technique like stated preferences. The approach we propose is based on the necessity for a determination of an optimal solution to the urban congestion to be established on the politic acceptability by the final user. Solutions which result virtually feasible for a public administration both on a technique and economic point of view often meet hostility by individuals. Consequently, it would be interesting for policy makers to adopt a process of valuation which could let to understand the user’s sensitivity and hostility towards specific configurations of the system, chosen as solution to decongestion (traffic calming, roadpricing, auto-free zones) and consequently to make less unpleasant the strategy to be carried out to control congestion (Harrington et al., 2001). In this way, a user does not judge the implementation of a set of projects made by a decision-maker as imposition and he is willing to pay in order to fulfil the chosen scenario. Finally we describe an application of the proposed methodology relating the definition of the integrated transport system in the metropolitan area of Bari, chief town of Apulia.
keywords Contingent Valuation, Transportation Planning, Urban Decongestion
series DDSS
last changed 2004/07/03 22:13

_id 6473
authors Caneparo, Luca and Robiglio, Matteo
year 2001
title Evolutionary Automata for Suburban Form Simulation
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 767-780
summary The paper outlines a research project to develop a dynamic simulation of suburbanization processes. The approach to simulating suburban form relies on modelling different interacting processes on various scales. Two layered models are implemented, the Socio-Economic and Zoning model and the Suburban Form model, respectively by means of cellular automata and genetic programming. The Socio-Economic and Zoning model simulates exogenous factors and endogenous processes of large-scale suburban dynamics. The model approximates the area by means of a rectangular grid to the scale of hundred meters. The Suburban Form model uses a smaller grid, to the scale of meters, and is three-dimensional. The resulting dynamic, 3D, fine-scale model will create scenarios of suburban growth, allowing evaluation of their consequences on built environment and landscape.
keywords Urban Morphology, Model Based Design Support System, Urban Design, Landscape, Genetic Programming, Cellular Automata
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 9057
authors Knight, M., Bandyopadhyay, S., Berridge, P. and Brown, A.
year 2001
title Digital Hindcasting - Critical Analysis through Virtual Reconstruction
doi https://doi.org/10.52842/conf.ecaade.2001.529
source Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 529-533
summary Manah is an abandoned oasis settlement in Oman. During what is termed the “Golden period” in the region’s cultural development the settlement became on of the most important cultural centres of the interior. For a long period Manah stood as the seat of learning in sciences and arts. A current project is underway to establish, as far as possible, how the settlement evolved; how tribal, cultural, religious and social factors impinged on Manah as it grew over the years. The work described here is directed as applying computational methods to augment the analysis and critical review of that evolution. We are aiming to explain the evolutionary process using computer mediated techniques, working backwards from the current state, to the inception of the settlement; hence the term Digital Hindcasting.
keywords Reconstruction, Critical Analysis, Settlements
series eCAADe
email
last changed 2022/06/07 07:51

_id a28d
authors Koutamanis, A., Van Leusen, M. and Mitossi, V.
year 2001
title Route analysis in complex buildings
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 711-724
summary Analysis of pedestrian circulation in buildings is usually performed in the early stages of the design process or later on with respect to a specific design problem such as fire safety. In both cases, the analysis relates more to wayfinding, i.e. search for a route on the basis of fundamental normative criteria. Wayfinding analysis in existing buildings is useful for the comparison between “rational” behaviour and actual usage but this comparison does little to explicate the observed structure of pedestrian circulation. In contrast to wayfinding, route analysis deals with the registration and assessment of actual patterns of pedestrian circulation in existing buildings. These patterns are represented topologically and geometrically. The geometric representation makes use of norms underlying building codes in order to reach an appropriate level of abstraction. Route representations are implemented on top of a building representation of relevant spatial and building elements. The building representation serves both as input and output for the route analysis. Input and output are largely automated, including production of the geometric route locally (i.e. within each space) and measurement of route distance and complexity. Use data are collected in an alphanumeric database and linked dynamically to the geometric and topological representation. Route analysis supports and refines other forms of post-occupancy evaluation by adding important dynamic aspects to activity allocation and compartmentalization.
keywords Pedestrian Circulation, Analysis, Representation, Interaction
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 728a
authors Mantere, Markku
year 2001
title Visualization of Flow Data in Photo-realistic Virtual Environment
source Helsinki University of Technology, Espoo, Finland
summary Virtual reality technology has been adopted in many different fields and new application areas are searched continuously. At the moment virtual reality has been applied separately for instance to scientific visualization and illustration of architectural spaces. In this work, a photo-realistic room model and a visualization of an air flow inside the room has been combined. The integrated illustrative three-dimensional model is presented within an immersive virtual environment. The first part of the work covers scientific visualization and virtual reality implementation techniques. The visualization review begins with a discussion about human percepion of visual information and proceeds with an introduction to three-dimensional visualization. The focus is on illustration of a flow data produced as a result of a computational simulation. The flow visualization techniques utilizing all three dimensions are discussed and many examples of different graphical elements are presented. Virtual reality is examined from technical solutions point of view. The features having effect on the quality of a virtual experience are discussed and three different commonly used display techniques are introduced. The hardware of Experimental Virtual Environment -facility at Helsinki University of Technology is given as a detailed example. The implementation of a visualization software is described in the applied part of this thesis. Discussion covers the evaluation of different software tools, the tool selection process, and a detailed description of the design principles and implementation of the software. The different visualization solutions are also justified in this part. In the implementation, the real-time system requirements and utilization of all three dimensions have been taken into account. Finally, the results and their meaning are discussed and the performance of the implementation is evaluated. The applied part successfully integrated the room model and the flow visualization in an interactive virtual environment.
keywords Virtual Environments, Virtual Reality, Flow Visualization, CFD, 3D, Computer Graphics
series thesis:MSc
last changed 2003/02/12 22:37

_id 0865
authors Mishima, Yoshitaka and Szalapaj, Peter John
year 2001
title Architectural Design Development through Multimedia Interaction
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 299-314
summary This paper describes the development of a multimedia system aimed at architects and architectural students for the purpose of helping them to understand the basic concepts of architectural analysis. Analytical features in the system that we have developed include many design-theoretic concepts such as massing, balance and circulation. Other concepts are more directly related to the built environment and include elements such as lighting, structure and construction. The system illustrates architectural analysis carried out on a range of building types dynamically, and allows users to navigate architectural analyses interactively. Users can learn about the differences between buildings and their corresponding analyses in a supportive non-linear learning process, and can explore building types depending upon their own interests or needs. The prototype system contains analyses of three British building projects. They show different types of architecture in order to demonstrate important design theoretic and environmental differences. Conceptual models in the system show important aspects of a particular analysis simply, and each analysis is additionally described with text, animations, video clips and interviews with architects (talking heads). Most of the models were generated by the use of architectural CAD software. Animation techniques were used to describe the analyses of buildings clearly and dynamically. Users can visualise how whole buildings were designed from an analytical point of view, and the system illustrates design thinking by showing dynamic presentations of analyses. Users can structure their own design learning processes through a series of interactions. These interactions are supported with flexible cross-referencing mechanisms implemented in Macromedia Director 8.0 exploiting Frame Markers, Event Handling, Navigation, and Buttons in the context of the object-oriented Lingo programming language. The navigation component of this system has a logical matrix structure reflecting the fact that analytical information is interrelated across building types, giving rise to vertical and horizontal patterns of access. The features of Director 8.0 can control this navigation in a flexible yet structured way. Users not only learn about analysis, but also how to present their own designs to the public through the use of different kinds of presentation techniques, particularly through the use of conceptual models. We intend that users can show their projects from their own analytical viewpoints instead of simply showing realistic images of final designs. Presentations can also be recorded in the system, and these can in turn be used as reference material for other users. This system is currently being developed further by storing presentations and translating them into different languages (e.g. Japanese) so that foreign users in other institutions can interact with these presentations. This system has been evaluated in the context of an undergraduate CAD course at the School of Architecture, University of Sheffield, UK. We are currently examining the usefulness of the system based upon an evaluation process, in addition to including more building types for future study.
keywords Analysis Of Form, Dynamic Interaction, Conceptual Models
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 4b5f
authors Pang, King Wah
year 2001
title A Process planning and Optimization System for Laminated Object Manufacturing Application
source Hong Kong University of Schience and Technology (People’s Republic of China)
summary Rapid Prototyping (RP) technologies have emerged as a powerful set of manufacturing technologies in recent years. While these technologies invariably provide tremendous time-savings over traditional methods of manufacture of design prototypes, many are still quite inefficient. This thesis examines two ideas; first, that these processes can be optimized greatly by using better process planning; second, that several of these RP technologies use similar core planning technologies for optimization. The first hypothesis is verified in this thesis by presenting an improved process planning system for one RP technology, Laminated Object Manufacturing (LOM). The framework proposes the use of computational geometry and optimization tools at two levels to reduce process time and material wastage. Geometric techniques are used for process planning at the 3D part level. A genetic algorithm (GA) based path optimization technique is used for path planning optimization at the layer level. The second observation led to the development of an open architecture planning system for a host of RP technologies. A test-bed software system is described in this thesis. Evaluation on the performance of the new methodology is also provided. The methodologies developed can work equally well with the current industry standard STL format for storing object CAD data as well as direct slice data computed from the exact solid model of a part.
keywords Industrial Engineering; Mechanical Engineering
series thesis:PhD
last changed 2003/02/12 22:37

_id 0767
authors Ries, Robert and Mahdavi, Ardeshir
year 2001
title Evaluation of Design Performance through Regional Environmental Simulation
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 629-642
summary Computational building simulation tools have historically viewed buildings as artefacts isolated and disconnected from their contexts. At most, the external environmental conditions have been viewed as outside influences or stressors encapsulated in, for example, weather files for energy simulation or sky models for lighting simulation. In the field of environmental assessment, life cycle analysis (LCA) has followed a similar path of isolating the artefact under analysis from its context. Modeling the building artefact as a participant in multiple contexts over time so that the interactions and dependencies between the regions and the building can be adequately explored in the design process requires support for the modeling of regional areas, as well as the artefact and the related life cycle processes. Using computational design and evaluation tools can provide the computing capability required for effective design decision support. This paper presents the implementation of the affordance impact assessment method and the regional environmental simulation in Ecologue. Ecologue is the computational tool for life cycle environmental impact assessment in the SEMPER integrated building design and simulation system. Ecologue contains a building model and an environmental model. The building model is automatically derived from the shared building model of the SEMPER system. The environmental model is a combination of a representation of the processes and emissions occurring in the life cycle of buildings and an impact assessment model. The impact assessment model is a combination of a context model of the physical characteristics of a region and a sub-regional fate and transport model based on the fugacity concept.
keywords Environmental Simulation, Design Decision Support, Life Cycle Analysis
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 7400
authors Rizal, H. and Ahmad Rafi, M.E.
year 2002
title The Impact of Internet Enabled Computer Aided Design (iCAD) in Construction Industry
doi https://doi.org/10.52842/conf.caadria.2002.085
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 085-92
summary The advent of the Internet has opened up and given, particularly, the developing countries and the world in general, a transformation into collective intelligence (Levy, 1998) societies linked to digital communication (Rafi, 2001). Apart from large corporations, the rapid evolution of border-less communication has also synergise between the art and science expertise to form low-cost internet-based networks that have become multi-million dollar companies within a short period of time (e.g. Linux) (Rafi, 2001). In the context of architectural designs and construction industries, the birth of Internet-based CAD (iCAD) solutions has offered a new dimension to architectural practice. The function of CAD has expanded as a tool to communicate and collaborate as well as to better control all phases of the architectural practices. This paper will review the current available iCAD tools and explore the possible utilisation of iCAD in architectural practices. The opportunities for modifying current professional practice standards to best use iCAD will be rationalised as well as the elements in ensuring the effectiveness of iCAD implementation. The final component of the paper will be an evaluation framework to measure the value of iCAD in an architectural practice. The framework will become an early platform for an architectural practice to decide and plan their future in utilising and applying iCAD in the most efficient way.
series CAADRIA
type normal paper
email
last changed 2022/06/07 07:56

_id c0f5
authors Russell, Peter
year 2001
title Creating Place in the Virtual Design Studio
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 231-242
summary The current wave of attempts to create virtual design studios has demonstrated a wide range of didactical as well as computational models. Through work performed over the past year, an evolution of many of these concepts has been created which fosters a sense of place. This aspect of place has to do with identity and community rather than with form and space. Initial virtual design studio projects were often merely a digital pin-up board, which enabled distributed and asynchronous criticism and review. However, the web sites were more analogous to a directory than to the studio setting of an upper level design problem. The establishment of a truly distributed design studio in the past year, which involved design teams spread over three universities (not parallel to one another) led to the need for an independent place to share and discuss the student's work. Previous virtual design studios have also established web sites with communication facilities, but one was always alone with the information. In order to enhance this virtual design studio and to give it a sense of place, a studio platform that serves as a console for participants was developed. The console is a front end to a dynamic database which mediates information about the participants, their work, timetables and changes to the dynamic community. Through a logon mechanism, the presence of members is traceable and displayed. When a member logs onto the console, other members currently online are displayed to the participant. An online embedded talk function allows informal impromptu discussions to occur at a mouseclick, thus imitating ways similar to the traditional design studio setting. Personal profiles and consultation scheduling constitute the core services available. Use of the platform has proven to be well above expected levels. The students often used the platform as a meeting place to see what was going on and to co-ordinate further discussions using other forums (videoconferences, irc chats or simple telephone conversations. Surveys taken at the end of the semester show a strong affinity for the platform concept in conjunction with a general frustration in pursuing collaboration with low bandwidth communication channels.
keywords Virtual Environments, Virtual Design Studio, Internet Utilisation
series CAAD Futures
email
last changed 2006/11/07 07:22

_id 2dba
id 2dba
authors Tasli, S
year 2001
title WHAT DOES COMPUTER AIDED DESIGN OFFER FOR PRODUCING LIVABLE BUILDINGS IN THE 21ST CENTURY?
source Proceedings of the Livable Environments and Architecture International Congress (LIVENARCH 2001). July 4-7, 2001, Trabzon, Turkey, pp. 278-282.
summary Designing livable buildings has always been a major concern for architects but they are often criticized on account of failing in this aim. However, this is not only due to the ignorance of the designers, but also of the complexity of the factors that are essential to design but difficult to incorporate the design process. Buildings are shaped and occupied under several dynamically changing conditions and paper-based media and conventional Computer Aided Design (CAD) tools are inefficient in representing them. This paper aims to discuss the changing role of digital media for architectural design in response to the increasing complexity of design processes. Some proposals, supported by recent technological innovations, are suggested for the future and they are compared with the conventional uses of CAD. It is claimed that in the 21st century, the main advantage of using computers will be to dynamically simulate buildings in time in highly visualized virtual environments to evaluate the future performance of proposed designs. The design model will not only look as if it were real, but it will also “behave” as if it were real so as to provide dynamic and intelligent response. The two key technologies for the development of such modeling, virtual reality and object-oriented programming are addressed and four promising application areas for near future (evaluation of user-building interaction, visualization of environmental factors, construction scheduling, and combined CAD-GIS) are discussed. Some important considerations for the development of dynamically simulated virtual models are analyzed and suggestions are made for further research.

keywords Architectural Design, Dynamic Simulation, and Virtual Environments
series other
type normal paper
email
last changed 2005/12/01 16:02

_id 7180
authors Therakomen, Preechaya
year 2001
title Mouse.class: Experiments for Exploring Dynamic Behaviors in Urban Places
source University of Washington, Design Machine Group
summary Urban space comprises not only physical forms - buildings, streets, plazas, trees, etc. – but also the people 'acting on them'. The purpose of this thesis is to increase our awareness of behavior and environment relationships, focusing on local movement at the individual level in a pedestrian environment. The thesis describes the experiment Mouse.class, as a concept demonstration model, which allows users to create a 2D-virtual environment for accommodating autonomous agents, Mouse, to explore (pedestrian) dynamic behavior in relation to (urban) space. The program uses multi-agent technology to construct an individual-based simulation in which each agent employs individual behaviors. The agents have abilities to navigate through the environment using a behavior rule set derived from a wide range of research – both theoretical and empirical approaches – on spatial behavior in small-scale urban space. These simulated individuals also have the ability to improvise their actions according to the situations they find themselves in. In the simulation, each agent reacts to the space configuration, to specific attractions in the environment, as well as to other mice. The local movement of an individual is, therefore, the result of the interaction of its visual perception, motivation, and social actions. The program then tracks each movement – path of use – revealing patterns that emerge from interactions among the components of the environment. The exploration seeks to develop a way urban designers think of 'space' as fluid processes and recognize that objects in the urban environment can have radically differing effects, depending on the circumstances and contexts in which they exist. Indeed, people are parts of the environment.
series thesis:MSc
email
more http://dmg.caup.washington.edu/xmlSiteEngine/browsers/stylin/publications.html
last changed 2004/06/02 19:12

_id 470c
authors Kuenstle, Michael W.
year 2001
title COMPUTATIONAL FLUID DYNAMIC APPLICATIONS IN WIND ENGINEERING FOR THE DESIGN OF BUILDING STRUCTURES IN WIND HAZARD PRONE AREAS (Computational Flow Dynamic Applications in Wind Engineering for the Design of Building Structures in Wind Hazard Prone Urban Areas)
source SIGraDi biobio2001 - [Proceedings of the 5th Iberoamerican Congress of Digital Graphics / ISBN 956-7813-12-4] Concepcion (Chile) 21-23 november 2001, pp. 67-70
summary This paper documents an initial study investigating the integration of Computational Fluid Dynamics (CFD) simulation modeling into wind mitigation design for building structures located in wind hazard prone areas. Some of the basic principles and theoretical concepts of fluid flow and wind pressure as well as their translation into design criteria for structural analysis and design are reviewed, followed by a discussion of a CFD application case study for a simulated hurricane force wind flow over a low rectangular building using the k-epsilon turbulence model. The techniques and parameters for development of the simulation are discussed and some preliminary interpretations of the results are evaluated by comparing its predictions against existing experimental and analytical data, with special attention paid to the American Society of Civil Engineers, Minimum Design Loads for Buildings and Other Structures, ACSE 7-98 and the Uniform Building Code .
series SIGRADI
email
last changed 2016/03/10 09:54

_id 1f37
authors Alpha, Lee W.K. and Iki, Kazuhisa
year 2001
title Moving Architecture and Transiting Landscape. Interactive Rendering System for Animated Assessment
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 739-752
summary In this paper, an Interactive Rendering System for Animated Assessment (IRSA2) is proposed. Using IRSA2, different to the usual process that the respondents are allowed only to select alternatives designed by planners, they are allowed to participate in the design process and create alternatives as proposals in a web-based collaborative environment. This gives roads to an autonomous process in landscape planning and design. The system efficiency was verified by a case study of its use in a wind farm project in Japan.
keywords Collaborative Design, Utilization Of Internet, Overall Design Strategy,
series CAAD Futures
email
last changed 2006/11/07 07:22

_id ef4b
authors Babalola, Olubi and Eastman, Charles
year 2001
title Semantic Interpretation of Architectural Drawings
doi https://doi.org/10.52842/conf.acadia.2001.166
source Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 166-179
summary The paper reviews the needs and issues of automatically interpreting architectural drawings into building model representations. It distinguishes between recognition and semantic interpretation and reviews the steps involved in developing such a conversion capability, referring to the relevant literature and concepts. It identifies two potentially useful components, neither of which has received attention. One is the development of a syntactically defined drafting language. The other is a strategy for interpreting the semantic content of architectural drawings, based on the analogy of natural language interpretation
keywords Semantic Interpretation, Drawing Understanding
series ACADIA
email
last changed 2022/06/07 07:54

_id caadria2010_043
id caadria2010_043
authors Barker, Tom and M. Hank Haeusler
year 2010
title Urban digital media: facilitating the intersection between science, the arts and culture in the arena of technology and building
doi https://doi.org/10.52842/conf.caadria.2010.457
source Proceedings of the 15th International Conference on Computer Aided Architectural Design Research in Asia / Hong Kong 7-10 April 2010, pp. 457-466
summary The research presented in this paper investigates ways of providing better design applications for technologies in the field of Urban Digital Media (UDM). The work takes an emergent approach, evolving a design strategy through the early engagement of stakeholders. The paper discusses research in a design-led creative intersection between media technology, culture and the arts in the built environment. The case study discusses opportunities for the enhancement of a university campus experience, learning culture and community, through the provision of an integrated digital presence within campus architecture and urban spaces. It considers types of information architecture (Manovich, 2001) and designs for use in urban settings to create communication-rich, advanced and interactive designed spaces (Haeusler, 2009). The presented research investigates how to create a strategy for display technologies and networked communications to transform and augment the constructed reality of the built environment, allowing new formats of media activity.
keywords Urban design; outdoor digital media; information architecture; multidisciplinary design; augmented reality; media facades
series CAADRIA
email
last changed 2022/06/07 07:54

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