CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 514

_id d372
authors Voigt, A., Schmidinger, E., Walchhofer, H.P. and Linzer, H.
year 2002
title Conception of Urban Space – Simulators Supporting Planning Work
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 87-90
summary Experimenting with “space”, joint exploring solution possibilities with all those concerned and the anticipation of the future involving as little risks as possible are important functions of space-related simulation contributing to increasing of knowledge, decision-finding and communication throughout the planning process. Questions as to conception of urban space, the modeling of urban volume and urban design, the improvement of spatial match (“fit”) and workability regarding utilization (”fitness for use”) call for suited simulators supporting planning work. All planning phases of urban-spatial planning processes are to benefit thereby: understanding is promoted, spatial characteristics developed, preservation- and renewal priorities are deduced, variants are conceived, spatial impact analysis of spatial ideas and graphic communication are to act as basis fordecision-finding. The present contribution also discusses the application possibilities of the “CAVE” (space with threedimensional image projections) as planning tool. The following questions are to be covered: qualitative and quantitative aspects of modeling of urban space, planning benefits arising from differing “levels of details” (LOD’s), “navigation in” and “interaction with urban spaces”, testing in line with requirements and examples of planning practice as well as current research- and development needs.
series SIGRADI
email
last changed 2016/03/10 10:02

_id ddssar0210
id ddssar0210
authors Friedl, G., Trum, H.M.G.J. and Rutten, P.G.S.
year 2002
title An Innovative Model of the Building Development ProcessDesign as a Process of Crystallisation
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary In the past, models describing the development of artefacts, including buildings, usually were of a linear nature thereby suggesting a sequential path from conception of the artefact to its completion. This has consequences for the sequence of activities in the design and programming phase. However, designing is basically a thinking activity and is as such not bound to the same laws as e.g. the construction process. This must have repercussions for the way the design process is designed andmanaged. The proposed conceptual model of the artefact development process – in this case a building design process – is a kind of framework which is more in accordance with the nature of thinkingactivities. It should stimulate a non-sequential process. The development of a solution to a design problem thus should become a responsive search process driven by insights and creative leaps but guided by the framework the model provides. Furthermore, the model is meant to support the exploration and clarification of the problem as well as to extend the solution space by various means such as the development of scenarios and strategic values as a basis for the realisation of the building project’s goals. This model is an essential element in the development of an innovative approach towards the process design of the building design process. The creation of a building (conception, design and development) is not considered a sequential process but a process of crystallisation with the potential of developing in all directions, thus growing from a conceptual centre outwards.
series DDSS
last changed 2003/08/07 16:36

_id 132eaea2001
id 132eaea2001
authors Borg, Manuela and Walz, Manfred
year 2002
title Orientation Strategies within Public Spaces as the Rudiments of Space Usage and Layout” – A Workshop Contribution
source Environmental Simulation - New Impulses in Planning Processes [Proceedings of the 5th European Architectural Endoscopy Association Conference / ISBN 3-922602-85-1]
summary Our guiding questions in research are: - how does one orient oneself in an unknown urban space, - are there typical strategies in orientation, which become visible during the search process and finally:- do men and women orientate in the same unknown urban space in the same way or are there hints that they are following different strategies?Our long-term theme in research is to find out the regularity and the rules of the processes of moving and using public spaces. In the first step we are trying to find out in which way the individual perception of urban spaces in moving depends on the design of urban spaces. Therefore in our research design we try to explore the qualities of urban spaces which become visible in moving processes. It is one of the oldest questions of urban design and – by the way – nearly every architect or planner pretends to know everything on this subject. But nobody is yet able to predict real moving or using processes while designing. On the other side: the parameters of the material frame work are well known while moving and using processes are still nearly unknown.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id 349e
authors Durmisevic, Sanja
year 2002
title Perception Aspects in Underground Spaces using Intelligent Knowledge Modeling
source Delft University of Technology
summary The intensification, combination and transformation are main strategies for future spatial development of the Netherlands, which are stated in the Fifth Bill regarding Spatial Planning. These strategies indicate that in the future, space should be utilized in a more compact and more efficient way requiring, at the same time, re-evaluation of the existing built environment and finding ways to improve it. In this context, the concept of multiple space usage is accentuated, which would focus on intensive 4-dimensional spatial exploration. The underground space is acknowledged as an important part of multiple space usage. In the document 'Spatial Exploration 2000', the underground space is recognized by policy makers as an important new 'frontier' that could provide significant contribution to future spatial requirements.In a relatively short period, the underground space became an important research area. Although among specialists there is appreciation of what underground space could provide for densely populated urban areas, there are still reserved feelings by the public, which mostly relate to the poor quality of these spaces. Many realized underground projects, namely subways, resulted in poor user satisfaction. Today, there is still a significant knowledge gap related to perception of underground space. There is also a lack of detailed documentation on actual applications of the theories, followed by research results and applied techniques. This is the case in different areas of architectural design, but for underground spaces perhaps most evident due to their infancv role in general architectural practice. In order to create better designs, diverse aspects, which are very often of qualitative nature, should be considered in perspective with the final goal to improve quality and image of underground space. In the architectural design process, one has to establish certain relations among design information in advance, to make design backed by sound rationale. The main difficulty at this point is that such relationships may not be determined due to various reasons. One example may be the vagueness of the architectural design data due to linguistic qualities in them. Another, may be vaguely defined design qualities. In this work, the problem was not only the initial fuzziness of the information but also the desired relevancy determination among all pieces of information given. Presently, to determine the existence of such relevancy is more or less a matter of architectural subjective judgement rather than systematic, non-subjective decision-making based on an existing design. This implies that the invocation of certain tools dealing with fuzzy information is essential for enhanced design decisions. Efficient methods and tools to deal with qualitative, soft data are scarce, especially in the architectural domain. Traditionally well established methods, such as statistical analysis, have been used mainly for data analysis focused on similar types to the present research. These methods mainly fall into a category of pattern recognition. Statistical regression methods are the most common approaches towards this goal. One essential drawback of this method is the inability of dealing efficiently with non-linear data. With statistical analysis, the linear relationships are established by regression analysis where dealing with non-linearity is mostly evaded. Concerning the presence of multi-dimensional data sets, it is evident that the assumption of linear relationships among all pieces of information would be a gross approximation, which one has no basis to assume. A starting point in this research was that there maybe both linearity and non-linearity present in the data and therefore the appropriate methods should be used in order to deal with that non-linearity. Therefore, some other commensurate methods were adopted for knowledge modeling. In that respect, soft computing techniques proved to match the quality of the multi-dimensional data-set subject to analysis, which is deemed to be 'soft'. There is yet another reason why soft-computing techniques were applied, which is related to the automation of knowledge modeling. In this respect, traditional models such as Decision Support Systems and Expert Systems have drawbacks. One important drawback is that the development of these systems is a time-consuming process. The programming part, in which various deliberations are required to form a consistent if-then rule knowledge based system, is also a time-consuming activity. For these reasons, the methods and tools from other disciplines, which also deal with soft data, should be integrated into architectural design. With fuzzy logic, the imprecision of data can be dealt with in a similar way to how humans do it. Artificial neural networks are deemed to some extent to model the human brain, and simulate its functions in the form of parallel information processing. They are considered important components of Artificial Intelligence (Al). With neural networks, it is possible to learn from examples, or more precisely to learn from input-output data samples. The combination of the neural and fuzzy approach proved to be a powerful combination for dealing with qualitative data. The problem of automated knowledge modeling is efficiently solved by employment of machine learning techniques. Here, the expertise of prof. dr. Ozer Ciftcioglu in the field of soft computing was crucial for tool development. By combining knowledge from two different disciplines a unique tool could be developed that would enable intelligent modeling of soft data needed for support of the building design process. In this respect, this research is a starting point in that direction. It is multidisciplinary and on the cutting edge between the field of Architecture and the field of Artificial Intelligence. From the architectural viewpoint, the perception of space is considered through relationship between a human being and a built environment. Techniques from the field of Artificial Intelligence are employed to model that relationship. Such an efficient combination of two disciplines makes it possible to extend our knowledge boundaries in the field of architecture and improve design quality. With additional techniques, meta know/edge, or in other words "knowledge about knowledge", can be created. Such techniques involve sensitivity analysis, which determines the amount of dependency of the output of a model (comfort and public safety) on the information fed into the model (input). Another technique is functional relationship modeling between aspects, which is derivation of dependency of a design parameter as a function of user's perceptions. With this technique, it is possible to determine functional relationships between dependent and independent variables. This thesis is a contribution to better understanding of users' perception of underground space, through the prism of public safety and comfort, which was achieved by means of intelligent knowledge modeling. In this respect, this thesis demonstrated an application of ICT (Information and Communication Technology) as a partner in the building design process by employing advanced modeling techniques. The method explained throughout this work is very generic and is possible to apply to not only different areas of architectural design, but also to other domains that involve qualitative data.
keywords Underground Space; Perception; Soft Computing
series thesis:PhD
email
last changed 2003/02/12 22:37

_id db00
authors Espina, Jane J.B.
year 2002
title Base de datos de la arquitectura moderna de la ciudad de Maracaibo 1920-1990 [Database of the Modern Architecture of the City of Maracaibo 1920-1990]
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 133-139
summary Bases de datos, Sistemas y Redes 134The purpose of this report is to present the achievements obtained in the use of the technologies of information andcommunication in the architecture, by means of the construction of a database to register the information on the modernarchitecture of the city of Maracaibo from 1920 until 1990, in reference to the constructions located in 5 of Julio, Sectorand to the most outstanding planners for its work, by means of the representation of the same ones in digital format.The objective of this investigation it was to elaborate a database for the registration of the information on the modernarchitecture in the period 1920-1990 of Maracaibo, by means of the design of an automated tool to organize the it datesrelated with the buildings, parcels and planners of the city. The investigation was carried out considering three methodologicalmoments: a) Gathering and classification of the information of the buildings and planners of the modern architectureto elaborate the databases, b) Design of the databases for the organization of the information and c) Design ofthe consultations, information, reports and the beginning menu. For the prosecution of the data files were generated inprograms attended by such computer as: AutoCAD R14 and 2000, Microsoft Word, Microsoft PowerPoint and MicrosoftAccess 2000, CorelDRAW V9.0 and Corel PHOTOPAINT V9.0.The investigation is related with the work developed in the class of Graphic Calculation II, belonging to the Departmentof Communication of the School of Architecture of the Faculty of Architecture and Design of The University of the Zulia(FADLUZ), carried out from the year 1999, using part of the obtained information of the works of the students generatedby means of the CAD systems for the representation in three dimensions of constructions with historical relevance in themodern architecture of Maracaibo, which are classified in the work of The Other City, generating different types ofisometric views, perspectives, representations photorealistics, plants and facades, among others.In what concerns to the thematic of this investigation, previous antecedents are ignored in our environment, and beingthe first time that incorporates the digital graph applied to the work carried out by the architects of “The Other City, thegenesis of the oil city of Maracaibo” carried out in the year 1994; of there the value of this research the field of thearchitecture and computer science. To point out that databases exist in the architecture field fits and of the design, alsoweb sites with information has more than enough architects and architecture works (Montagu, 1999).In The University of the Zulia, specifically in the Faculty of Architecture and Design, they have been carried out twoworks related with the thematic one of database, specifically in the years 1995 and 1996, in the first one a system wasdesigned to visualize, to classify and to analyze from the architectural point of view some historical buildings of Maracaiboand in the second an automated system of documental information was generated on the goods properties built insidethe urban area of Maracaibo. In the world environment it stands out the first database developed in Argentina, it is the database of the Modern andContemporary Architecture “Datarq 2000” elaborated by the Prof. Arturo Montagú of the University of Buenos Aires. The general objective of this work it was the use of new technologies for the prosecution in Architecture and Design (MONTAGU, Ob.cit). In the database, he intends to incorporate a complementary methodology and alternative of use of the informationthat habitually is used in the teaching of the architecture. When concluding this investigation, it was achieved: 1) analysis of projects of modern architecture, of which some form part of the historical patrimony of Maracaibo; 2) organized registrations of type text: historical, formal, space and technical data, and graph: you plant, facades, perspectives, pictures, among other, of the Moments of the Architecture of the Modernity in the city, general data and more excellent characteristics of the constructions, and general data of the Planners with their more important works, besides information on the parcels where the constructions are located, 3)construction in digital format and development of representations photorealistics of architecture projects already built. It is excellent to highlight the importance in the use of the Technologies of Information and Communication in this investigation, since it will allow to incorporate to the means digital part of the information of the modern architecturalconstructions that characterized the city of Maracaibo at the end of the XX century, and that in the last decades they have suffered changes, some of them have disappeared, destroying leaves of the modern historical patrimony of the city; therefore, the necessity arises of to register and to systematize in digital format the graphic information of those constructions. Also, to demonstrate the importance of the use of the computer and of the computer science in the representation and compression of the buildings of the modern architecture, to inclination texts, images, mapping, models in 3D and information organized in databases, and the relevance of the work from the pedagogic point of view,since it will be able to be used in the dictation of computer science classes and history in the teaching of the University studies of third level, allowing the learning with the use in new ways of transmission of the knowledge starting from the visual information on the part of the students in the elaboration of models in three dimensions or electronic scalemodels, also of the modern architecture and in a future to serve as support material for virtual recoveries of some buildings that at the present time they don’t exist or they are almost destroyed. In synthesis, the investigation will allow to know and to register the architecture of Maracaibo in this last decade, which arises under the parameters of the modernity and that through its organization and visualization in digital format, it will allow to the students, professors and interested in knowing it in a quicker and more efficient way, constituting a contribution to theteaching in the history area and calculation. Also, it can be of a lot of utility for the development of future investigation projects related with the thematic one and restoration of buildings of the modernity in Maracaibo.
keywords database, digital format, modern architecture, model, mapping
series SIGRADI
email
last changed 2016/03/10 09:51

_id 5c30
authors Linder, Mark and Clutter, McLain
year 2002
title Modeling Urban Spaces: GIS and CAD Compared
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 345-348
doi https://doi.org/10.52842/conf.acadia.2002.345
summary This research is producing digital cartographic models of the urban space of Rome, NY. Workingbetween two software packages for spatial visualization that are now ubiquitous in architecture (FormZ)and geography (ArcView), the project takes an interdisciplinary approach to understanding howavailable data sources and modes of visualization enable or discourage particular understandings ofurban space. The project is designed specifically to work within, and develop, a critique of theconstraints of the two software packages. Rather than encouraging a deceptively smooth integration ofwhat may be fundamentally incommensurable forms of knowledge, this project begins with the premisethat vocabularies and conceptions of space vary considerably in various disciplines, as do the modes ofvisualization that each has developed to represent, document, examine, and produce space.
series ACADIA
email
last changed 2022/06/07 07:59

_id 6cde
authors Liapi, Katherine A.
year 2002
title Transformable Architecture Inspired by the Origami Art: Computer Visualization as a Tool for Form Exploration
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 381-388
doi https://doi.org/10.52842/conf.acadia.2002.381
summary Membrane packaging has been the main feature of the earliest prototypes of transformablearchitecture. Similar concepts of spatial transformation are encountered in the origami art where aplanar paper surface, after folding, transforms to a 3-dimentional object. The geometric configuration ofcreases on a sheet of paper before folding, as well as the topological properties of 3D origami papermodels, have been recently addressed, and can be used as a guide for the design of new forms.Because membranes in general can be considered surfaces of minimal thickness, principles of theorigami art and math can find applications in the conception and design of transformable membranestructures for architecture. This paper discusses how computer visualization can be used to explorethe potential application of ideas borrowed from the origami art in the conceptual design oftransformable structures. A two-case study that shows how origami math is integrated in the computervisualization of a potential architectural application is included. The same study also shows thatanimated simulations of the transformation process during folding can identify problems in the initialgeometric conception of an origami type structure, and can be used for further morphologicalexplorations.
series ACADIA
last changed 2022/06/07 07:59

_id e999
authors Voigt A., Schmidinger E., Walchhofer, H.-P. and Linzer, H.
year 2002
title Space-related Content-Management
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 400-403
doi https://doi.org/10.52842/conf.ecaade.2002.400
summary Establishing virtual city models (“digital cities“) has become an important planning tool for configuring the future of our cities and vital spaces. The present contribution discusses the concept of “Space-related Content-Management” and its interlaceable possibilities of implementation in the planning and configuration process. The activities of those acting in space and their impacts on space, e.g. leading to new, additional and renovation of buildings, to the demolition of buildings, to alterations regarding vegetation stock, traffic infrastructure, etc., do not result from a static conception of physical space, but exclusively suggest a dynamic one. Real space is subject to continuous changes. The constant changing of physical space thus represents a considerable factor concerning the conception of the virtual image (virtual city model). The dynamics of space suggests the development of “data-pipelines“ as core elements of virtual city models. Only this pipeline-concept can account for the dynamics of space. It is suggested to embed “datapipelines“ in “Content-Management-Systems (CMS)“ thus promoting the concept of “Space-related Content-Management“ including all kinds of space-related information enriched with metainformation that might be useful during the planning- and configuration process. “Space-related Content-Management-Systems (SCMS)“ are considered as navigation systems through complex space-related data sets supporting a broad range of questions during the planning- and configuration process. The application fields of “Space-related Content Management-Systems“ are supposed to integrate the complete planning process starting with the space-related analysis and model generation via characterization of space and winds up at the development of space-related concepts to be passed on to those involved in the space under consideration.
series eCAADe
email
last changed 2022/06/07 07:58

_id ddssup0220
id ddssup0220
authors Wen, Kuo-Chung and Chen, Hsiang-Leng
year 2002
title A Study of Decision-Making Support System for Urban Renaissance
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings Avegoor, the Netherlands), 2002
summary This study will apply GIS to build a tool to assist the process of Urban Renaissance. That is to build a Decision-Making Aided of Urban Renaissance approached by Spatial Information Systems. We will use a reality data in Kaoshiung to be the case of this study. First, we study the process of Urban Renaissance and collect the related data of city. Second, we will create the whole structure of conception model. Third, we operating the sequence of Urban Renaissance and build a database. Fourth, we integratesystem and test system by testing cases and show the results. Finally, we bring up the suggestion and conclusion.
series DDSS
last changed 2003/08/07 16:36

_id 765f
authors Adam, Holger
year 2002
title Reinterpretation or replacement? The effects of the information and communication technologies on urban space
source CORP 2002, Vienna, pp. 345-349
summary The timid question “Virtual spaces or real places?” forms the core of many debates within the spatial sciences addressing theconsequences of the rapid development of information and communication technologies1 on existing spatial structures. So far several opinions rival each other for the interpretation of current and the prediction of future spatial developments. The spacelessness ofcomputer networks and the possibility to transmit data in real-time have lead visionaries to predict a far-reaching devaluation of timeand space, so questioning the future importance of traditional spatial structures: The “annihilation of distance and time constraints [incomputer networks] could undermine the very rationale for the existence of the city by dissolving the need for physical proximity”(Graham and Marvin 1996: 318). The disappearance of the city into the net, therefore, seems to become a distinct possibility.
series other
email
more www.corp.at
last changed 2003/11/21 15:15

_id ddssar0202
id ddssar0202
authors Akin, Ömer and Özkaya, Ipek
year 2002
title Models of Design Requirement
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary Case studies show that significant proportions of design errors and failures are linked to poor requirement specification during both early stages of design and as changes occur. Computational requirements engineering as a front-end to design iterations is a promising area addressing theseproblems. In other design disciplines, such as in software engineering, requirement engineering has given significant product improvements. In this paper, we present a state-space representation of requirement models for architectural design. The purpose of requirement modeling in design is tocreate a process by which requirements can be converted into working design solutions through frontend validation. We suggest three models of requirement specification, co-evolutionary [CoM], multiple domain [MDM] and single domain [SDM] models, that can facilitate this effort. Taken together all three models provide a full set of logical permutations of requirement-solution “worlds” and “operations.” We compare each model against the others in terms of facilitating change management and computability.
series DDSS
last changed 2003/11/21 15:15

_id ecaade03_587_34_asanowicz
id ecaade03_587_34_asanowicz
authors Asanowicz, Alexander
year 2003
title Architectural Composition in Digital Space
source Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 587-590
doi https://doi.org/10.52842/conf.ecaade.2003.587
summary In this paper the possibilities of using the computers at course of architectural compositions are considered. As the start point of the new teaching method of architectural composition we used the course of tradition architectural composition, elaborated at our Faculty. The course of Digital Architectural Composition was finished in 2002. The main goal of using the new digital media for modelling architectural forms was checking the new possibilities of form creation. Traditionally, searching of forms at the conceptual design stage is performed by using sketches, drawings and physical models. Our new method showed that is possible to do the same thing using the computerbased 3D modelling, experiencing no physical limitations of the 'real' substance. At the same time, at the early design stages, when formal value is sought, computer modelling can be done almost intuitively. In ours work we try to find a creative way of using computer - transforming the tool into medium. The attention was paid on exploring the possibilities characteristic for computers and not available with traditional methods of modelling. Architect’s tradition tools are effectively replaced by a computer, which create a new way of doing things.
keywords Architectural composition, computer modelling, method of teaching
series eCAADe
email
last changed 2022/06/07 07:54

_id 8869
authors Ataman, Osman
year 2002
title Historical Analysis of Building - (Re)Construction in Olivette Park, USA
source SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 63-66
summary From 1959 to 1990, East St. Louis, Illinois deteriorated from an “All-American City” to a national symbol of urban blight. Located on the Mississippi River, the East St. Louis of today faces severe economic, social, and environmental problems. Nearly onequarter of the city’s work force is unemployed and about 40 percent of families are living below the poverty level. But East St. Louis was not always a distressed community. With strong ties to St. Louis and the surrounding region, East St. Louis onceflourished as the country’s second busiest railroad hub. Powerful economic and socio-political forces, as well as unfortunate historical circumstance, propelled the city into a downward spiral that drastically decreased the quality of life in East St. Louis. This paper presents the digital re-construction of the buildings and the analyses of the historical aspects of the housing construction and types in this area. Furthermore, it reports the survey and assessment of the quality of building stocks based on therevitalization plan that will provide some guidelines and suggestions for improvement, stability, and future needs.
series SIGRADI
email
last changed 2016/03/10 09:47

_id ddssar0205
id ddssar0205
authors Batara, A., Dave, B. and Bishop, I.
year 2002
title Design Decision Support through Translation between Multiple Representations of Spatial Data
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings Avegoor, the Netherlands), 2002
summary Urban planning and urban design involve collaboration of diverse participants with multiple agendas and multiple criteria. The participants typically use multiple representations of spatial data to derive inferences and insights about the planning problems, leading to a shared decision-making process. To support such multidisciplinary work, this paper proposes a new computational approach and technique for translation between multiple representations of spatial data. This approach is designed to supportdesign decision-making in the interrelated interests of design participants. Prototype implementation and evaluation are conducted to test and validate the proposals.
series DDSS
last changed 2003/11/21 15:16

_id 077a
authors Boucard, D., Huot, S., Colin, Ch., Hégron, G. and Siret, D.
year 2002
title An Image-based and Knowledge-based System for Efficient Architectural and Urban Modeling
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 229-238
doi https://doi.org/10.52842/conf.acadia.2002.229
summary In this paper, we present two user-centered systems aiming at making easier the modeling ofarchitectural and urban scenes by using two different but complementary approaches. The first oneMArINa, an image-based modeler, allows the user to reconstruct urban scenes from one or moregraphical documents. This method focuses more on reconstructing models and is more dedicated tothe production of 3D sketches. The second modeler, MArCo is a knowledge-based modelercontaining the know-from and know-how on classical architecture. It allows the user to modelclassical architectural scenes verifying automatically all the domain rules. Finally, we show howMArINa and MArCo can cooperate providing the user a tool combining efficiently their respectivecapabilities.
series ACADIA
email
last changed 2022/06/07 07:54

_id 138eaea2001
id 138eaea2001
authors Breen, Jack
year 2002
title A Room with a Different View
source Environmental Simulation - New Impulses in Planning Processes [Proceedings of the 5th European Architectural Endoscopy Association Conference / ISBN 3-922602-85-1]
summary This contribution documents the developments, results and findings of an experimental design visualisation and presentation exercise entitled ‘A Different View of Delft’. The primary aim of this project was to make students aware of the potentials of the active utilisation of physical models for the sake of designerly enquiry. Furthermore the ambition was to explore new ways of using such model ‘environments’ for the benefit of design communication and presentation. For this exercise a ‘game’ situation with clear constraints and rules was developed beforehand. The students were to work out a proposal for a new exhibition space, as an annex to a – hypothetical – existing museum. The new space was to create a fitting ‘setting’ for a single work of art: Johannes Vermeer’s famous View of Delft. The maximum contours of the new exhibition space were given, along with clear guidelines concerning which walls and roof segments might be (partly) opened. The emphasis lay on the viewer’s ‘approach’ to the painting, its positioning and ‘framing’ in an architectural context. A designerly search involving form and space, the choice of colours and materials and particularly the strategic use of (natural) lighting.
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2005/09/09 10:43

_id 26a2
authors Brown, A., Zhu, M., Knight, M. and Berridge, Ph.
year 2002
title i-architecture: the Virtual Campus eCAADe 2002 – Warsaw
source Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 532-537
doi https://doi.org/10.52842/conf.ecaade.2002.532
summary There are a great number of current web accessible city models, that take a variety of approaches to representing the 2D, 3D and associated graphical information that they embody. The work described here represents a stage in the development of an urban modeling approach that we intend will lead to cost effective and computationally efficient systems for such systems. Our aim is to contribute to the range of approaches being adopted by different research and development groups, across the world, and particularly within Europe.
series eCAADe
email
last changed 2022/06/07 07:54

_id ddssup0204
id ddssup0204
authors Caratù, G., Concilio, G. and Monno, V.
year 2002
title Structuring Lay Knowledge in a GI Perspective: Problems and Pitfall
source Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings Avegoor, the Netherlands), 2002
summary The present contribution, starting from some considerations developed in environmental planning domain, discusses the representation of lay knowledge in a GIS environment. Two paths of exploration in dealing with representational problems are sketched. The first is concerned with the structuring of an acquired cognitive base and, the other is about the implementation of cognitive routines. In particular the structuring process of a lay cognitive base is discussed starting from recent developments in GIS technologies and information theories. Difficulties and pitfalls, which arouse during a case study related to an environmental planning experience being carried on for a national natural park, are presented. The experimentation work is discussed also in relation with a preliminary attempt of outputs validation carried out with people who, in a preliminary stage, were interviewed in order to acquire lay knowledge.
series DDSS
last changed 2003/08/07 16:36

_id 6440
authors Chang, Y.L., Lee, Y.Z. and Liu, Y.T.
year 2002
title Construction of Digital City in Physical City: Cyberspatial Cognition Approach to the Project of Hsin-Chu Digital City in Taiwan
source CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 109-116
doi https://doi.org/10.52842/conf.caadria.2002.109
summary The cyberspace upon physical space forms a new spatial structure to increase the influence on the urban fabric and the concept of space in architecture. Today, digital cities are being developed all over the world. By using a city metaphor, digital cities integrate urban information and create public spaces. How do digital cities directly connect to physical cities and become an imaginable city? Therefore, we argue that a new spatial analysis theory must be established for digital city, comparing with theories of disciplines, to find the explicitly spatial structures and relations in digital city upon physical city.
series CAADRIA
email
last changed 2022/06/07 07:56

_id 1804
authors Chitchian, D. and Bekkering, H.
year 2002
title An Urbanistic Design Tool
source Thresholds - Design, Research, Education and Practice, in the Space Between the Physical and the Virtual [Proceedings of the 2002 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-11-X] Pomona (California) 24-27 October 2002, pp. 339-344
doi https://doi.org/10.52842/conf.acadia.2002.339
summary The existing CAD and CAAD programs and design applications hardly support the urbanistic designactivities. Although those applications are useful means to be utilized generally in design tasks, they arenot suitable tools as urbanism community needs. Most existing CAD programs are based on thearchitectural design process and therefore not suitable for urbanistic design. The conceptual differencebetween architecture and urbanism necessitates developing new CAD software based on the urbanisticdesign process. We believe that our developed Urban-CAD system assists designers with urbanisticdesign activities and overcomes the limitations of the already existing CAD applications.
series ACADIA
email
last changed 2022/06/07 07:55

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